Looks like the (live version of the) site didn't properly support Intellivision yet, which caused the movie parser to break along the way.
I've added the missing data now, which hopefully should do it. Try submitting again.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Quick question on something else I noticed.
You nuked your re-record count on the fix file.
Deliberate?
Yes.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
As someone who dump + synced with the new input... (it's 100GB btw)
It doesn't skip past the credits as stated. Leaving it in an endless loop... leaving without closure on how many points "The Stig" got.
The submission file should remain in place as a secondary file as the "dump this" file and the actual submission file should be switched with the new input.
Similar to other TASes that end input early however provided extra input for the encode/publication.
Also screenshot doesn't state what frame it is... fuuuuuuuuuuuun.
It's frame 1208980.
I posit that this is, as of the time of submission, the longest complete/uncut fully video-recorded TAS in existence.
cuts the submission file so it becomes longer due to the endless credits.
It does show the points in the new file, right before the End of Q4 screen (lasting about a second). It just misses the high score screen.
The submission file takes much longer on the same screen, to let Tiff Needell talk about the new champion, and lets the credits roll for one pass before skipping on. I could have skipped the credits right away in the new file instead but felt that ending on the credits loop would have looked better for the input file end.
Will write more later but don't have time or opportunity currently
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
I've tried TAStudio out a few times, and never could really get into it. Due to the way it's set up, it's too intrusive into the process to really allow a smooth transition from one method to the other - you're effectively forced to stick with one or the other (I've heard lsnes' movie editor is more of a middle ground, but I rarely use lsnes so that's not seeing use for me either). So, I'm sticking with what I'm most used to (and which I prefer anyway), the traditional method.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
If you're trying to upload a tasproj file from TAStudio, then in the TAStudio menu select 'Export to BK2' and you'll get a much smaller movie file without TAStudio-specific overhead.
If you're trying to upload a video file (AVI/MP4/MKV/etc.), then we don't accept those, the site only accepts emulator-native input files (bk2, fm2, etc.), which are much smaller as they only contain input presses rather than video material.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
With VirtualDub, Video -> Filters -> Add... -> resize, and you'll get resize options.
But if you have another video editor that can do that, that's probably a more convenient option for you.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
That method is not even possible anymore, as the yt:stretch tags were abolished almost a year ago.
Also, WMM is horrible, and that video quality looks horrible.
To get high-quality SNES footage stretched to 16:9 (not that I would do this, 8:7 video stretched to 16:9 looks terrible), dump the SNES video at its native 256x224, then upscale that with avisynth or VirtualDub or anything else decent up to a resolution of 3584x2016. With that, the pixels are stretched by an integer scale, so they don't lose quality, and it has a 16:9 aspect ratio. Encode the resulting video with your codec of choice and upload that to YouTube, and you'll have a nice 4K sharp-looking SNES footage without quality loss with the 16:9 stretch you wanted.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
I'm fine if you want to refer it to a demo, or anything else you like, but what makes it not a playaround, or not comparable to a playaround? It's still, at its essence, button input to make things happen on screen that the audience likes, like any playaround TAS.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
ACE runs more or less follow the same rules as playarounds. They're not required to be speed records (if you want that in this case, you can watch this movie instead).
Playarounds more or less just need to reach a meaningful ending (which this movie does), and entertain the audience with whatever it can get out of game input (which, judging by audience reactions, this movie certainly also does).
This is not really a new thing - the site has accepted playaround TAS movies practically since the beginning.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
mGBA is the superior emulator core and preferred choice, yes.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
I will admit I'm using a 7 year old laptop, but I can't imagine it ever struggling to run a GameBoy emulator. After all, it does a pretty good job at running N64 games, and yes I will admit it's not up to emulating GameCube/Wii games or anything similar to that. I was only wondering if the AVI was an accurate representation of how movie would run on authentic hardware. Due to the intense nature of the inputs being fed, and what is being outputted.
Keep in mind that the movie file feeds literally thousands of inputs per frame that have to be individually read and processed by the emulator. That's a bit heavier than the average 60FPS HLE N64 emulator which only needs to poll/read once per frame.
The gameboy core can handle this in real-time, because it has zero overhead for all the subframe input passed to it (and in the movie, dedicates all its CPU time to polling it, handling it, and updating the screen/audio accordingly).
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
I don't think there's a precedent category for holding off glitches until the end, but there is a similar case with the Swordless runs of Legend of Zelda, which hold off on getting the sword until the last possible moment and then only use it when strictly required.
Holding off on glitches for the event Pokémon at the end could work somewhat similarly as a category, I suppose, although as noted it wouldn't be necessary for the diploma anyway.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Am I to understand that all Pokémon Red/Blue/Yellow TASes that uses RNG should be rejected due to emulator bugs until this matter is resolved?
If things such as not including GB BIOS emulation, or minor RNG state/timing differences, were something worth rejecting submissions over, we would be rejecting every GB/GBC/SGB TAS on the site and almost every GBA TAS on the site (and a whole host of other systems too, while we're at it).
We are not planning to do that.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Thanks for the input, gifvex - good to know about the history of these emulation updates. So, if I read this right, this run then technically runs on inaccurate emulation behaviour, which just happens to give the right results for Red/Blue. That's useful to know.
gifvex wrote:
As for the TAS itself, my only comment will be that it can be in the 10-11 minute range based on current knowledge and use of non-RTA strategies that Graystripe selected.
Any chance that you (or perhaps someone else) could elaborate on this?
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
This may be an issue with the emulator version rule:
Movie Rules wrote:
Use an official emulator version
Every officially supported TAS emulator has a repository to host official releases obtainable as a package (like binaries). These official releases are supported by TASVideos. Using custom or interim builds compiled from emulator source code (from e.g. svn or git repositories) is not officially supported. Always make sure your movie syncs on the official releases; use interim builds at your own risk. If a movie syncs on some interim build, but doesn't sync on any official release, it will be rejected.
Note that some emulators require interims because their official releases are infrequent and/or often outdated (including Dolphin and VBA-rr); for these emulators, interim versions are accepted.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
So klmz' latest TAS is literally featured on the front page right now and your friend had to wonder if he was alive?
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Speaking of encodes, does anyone know what the longest fully video-recorded TAS is?
I don't think I've seen any longer than the longest current publication (FFVIII), but there might just be something elsewhere.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Vendor lock-in is not a relevant problem to us as long as it is used as an alternative, and not as a dependency.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
I'd also like to point out the existence of this movie rule:
Additionally, buying continues with coins in arcade games is considered to be a cheat-like practice, as it provides the player with a free and virtually unlimited power resource, and as such goes against the typical concept of a TAS.
I find it curious how that's frowned upon, but using the reset button in consoles is just fine.
Because the reset button is not a power resource. Abusing coins in arcade runs is essentially the TAS equivalent to bribing your way to victory, which is considered antithetical to the concept of 'perfect play'. The reset button has nothing to do with any of that, nor is it relevant to this discussion in any way.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
As for the ESRB, there might be justified AO ratings like Hatred, but then there's just as many ridiculous ones like the original version of GTA: SA.
I'll grant it that the SA rating was blown out of proportion (keeping in mind it was entirely due to the existence of Hot Coffee, disregarding its lack of accessibility). There's a good argument to be made that the controversy overshadowed reason in its judgment, so I'll give you this one. I also already explained earlier in this topic how a run of original SA can still be published here, knowing exactly what content falls under AO and what doesn't.
There are, currently, 29 AO-rated games. How many others do you consider 'ridiculous' and do you disagree with? And how many of those do you think should be publishable on this site, not counting the games that also have M-rated versions available?
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
To me, the current policy of TASVideos regarding adult content, was always wrong for a number of reasons.
1. Only using one specific rating system (ESRB) is arbitrary.
It is less arbitrary than using multiple systems, and having to pick and choose what counts if they differ.
Using one system which is the de facto standard of the majority of the American video game industry, for an American-hosted video game site, is not arbitrary at all.
andypanther wrote:
2. The rating system of the ESRB is wrong. It follows that weird, American idea that nudity and sex are the worst things imaginable, followed by swear words, while violence is irrelevant.
Whether or not the ESRB's rating system is 'wrong' is a subjective opinion, not fact, so I can't hold a lot of value to this statement.
Also, the reasoning is factually wrong - ESRB does rate games AO for violence reasons, and in fact has been controversial quite a few times for doing so. Thrill Kill, Manhunt 2, and Hatred are all rated AO solely for violence and have caused a bit of controversy as a result.
andypanther wrote:
1. The use of ESRB ratings as a guideline is obviously due to Google using them. But why should we even care about Google? It's not like this site is here to make money, it's a niche community for nerds.
Nobody has mentioned Google in this context so far in this topic, but either way it is far from the only reason. Nach already mentioned Symantec, Microsoft, safety-concerned ISPs, and such. Google hits may be a similar factor but it's not as major as some of these other ones.
The site is not here to make money, but we do have goals to not get our site blocked from view for potential users (due to one of aforementioned) or have it otherwise hidden from a potential audience.
andypanther wrote:
2. Games should be judged case-by-case. If something is deemed inappropriate for younger audiences, a login should be required to view it.
As mentioned before in the topic, putting requirements or checks on viewers before they can watch a movie that they're not even sure they'll like to watch will mostly just annoy people, while not really solving anything.
andypanther wrote:
3. When judging content, this should be the guideline, from most to least important: Extreme violence/hardcore porn -> Nudity / strong violence. The only type of content that should be considered completely unacceptable should be anything that promotes things like racism or fascism.
Why would we refuse to use the most relevant rating system for this, just to end up making up our own rating system?
That's a really arbitrary solution and just creates more work. It would also be a massive mess of subjectiveness and controversy, when inevitably there would be a disagreement between what the site thinks is acceptable and what certain users will think is acceptable.
andypanther wrote:
You know what's the best thing about this system? Your average hentai flashgame would still be filtered out, simply because of the existing rule that a TAS must have meaningful gameplay. But at the same time, a good game that happens to have some nudity, could still be published without having to carefully avoid specific content.
It's not like this is ever going to happen, since people with my beliefs never get to be in positions to decide such things. My opinion is quite simple, though: Nudity never hurt anybody, only hardcore porn should be restricted, but not necessarily more than extreme violence.
If you think the ESRB bans all games that have any form of nudity (and exclusively that), you may want to read up on the ESRB. Several links have been posted in this topic so far (including in the actual rule itself) - I recommend you give them a read.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Very nice guide! Nice job at showcasing the usual TAS tools, the concept of TASing (and speedrunning as a bridge for those unfamiliar), and even the common questions and concerns, all in a very digestible 8.5 minute video format. It looks quite accessible to newbies to me, but it's hard to accurately judge that from a non-newbie perspective.
I like the variety of games/TASes shown off too - obviously there's a common Mario (and Smash) theme, but it still does a good job at showing the various kinds of TAS runs that exist.
A few very minor nitpicks:
• There's no reference to TAStudio or such TAS editing tools (while I don't use them, there are many others who do and who would recommend them to newbies).
• Maybe it could've gone a bit more in-depth about the fact that TAS files are input files, and the sort of things you can do with that (opening them, hex-editing them, etc.). Then again, maybe that might not add that much and might unnecessarily overcomplicate it.
• The fact that Mupen64 and Cheat Engine are primarily shown off for the RAM watching segment (and Mupen64 in general for other segments). Understandable given the community you come from, and where probably a good chunk of the audience would also come from, but it still feels iffy to show off such a deprecated emulator that has its slew of issues. Points for still referencing (images of) the tools of other emulations, at least.
• The comments about the glitches/TASes = fake argument seem like they would fit better earlier in the video rather than near the end of it. Most people who could be convinced by that message probably wouldn't sit through six and a half minutes of tutorial first.
All in all though, definitely the best guide of its kind that I've seen so far. Nice job, and definitely would recommend it to newbies.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.