Posts for OmnipotentEntity

Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
First we consider the identity: e^πi + 1 = 0 Which we know from Calculus, Taylor Series and all that jazz. And indeed, every formula of the form: e^(2n+1)π i + 1 = 0; where n ∈ Z But I digress. Anyway, e^πi + 1 =0 e^πi= -1 e^2πi = 1 e^2πi = e^0 2πi = 0 What's going on here?
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Determining how the random number generator works. This can either be deduced empirically or be determined by inspection of the source code. Both of which continue to elude me. Move this discussion to the other thread?
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Yes, please.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
http://tasvideos.org/forum/viewtopic.php?t=2017 And I am very much in the need of assistance, if you know z80 assembly, or can figure out how the random number generator works on this beast.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
You need a hex editor.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Requesting a split on this topic to put it back on track.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
okiyama wrote:
if you read it where 1=A 2=B ect... and you divide each of the numbers by 4(round) it spells a dirty message.
If it does I'd be very suprised. Condering I generated that string with the following program:
#!/usr/bin/perl

use strict;
use List::Util 'shuffle';

if ($ARGV[1] <= 1 || $ARGV[1] > $ARGV[0]) {
        $_ = int(rand($ARGV[0])+1);print "$_\n";
} else {
        @_ = shuffle(1..$ARGV[0]);
        print "$_[$_] " foreach (1..$ARGV[1]);
        print "\n";
}
Using 1000 and 256 as parameters.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Sure thing guy. 819 858 55 423 535 557 443 341 831 838 178 777 917 851 322 284 187 761 964 427 599 901 694 812 89 325 909 810 110 730 330 145 913 581 440 543 752 818 670 298 575 726 852 353 42 489 749 208 907 807 189 932 895 390 588 35 461 314 900 744 40 283 294 229 41 890 259 568 190 74 972 651 56 528 87 308 250 342 481 661 983 311 603 313 245 709 835 254 124 142 665 691 336 889 107 617 993 776 585 886 700 335 971 644 942 227 289 513 112 804 783 570 233 368 7 149 683 963 318 393 646 676 355 95 663 148 98 649 197 307 413 360 930 501 166 139 817 394 860 160 872 441 494 545 883 849 122 433 67 388 724 848 793 619 643 185 861 548 944 274 399 104 876 100 854 779 498 15 722 820 605 892 580 376 415 398 465 656 904 487 634 422 839 54 962 383 544 537 143 923 888 574 218 593 814 855 44 226 219 910 698 339 546 28 81 173 479 194 331 720 361 315 514 477 364 231 140 201 862 737 867 191 225 717 823 954 43 439 978 165 26 72 457 359 495 608 842 101 947 409 94 992 449 857 13 680 958 267 755 864 66 582 690 184 438 129 Let me know if there's anything else I can help you with.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Oddity, the short charge boost takes the exact same amount of frames as a regular charge. The only difference is in the distance traveled.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
If you've set the Enter key to be both the emulator's Pause button and the "Start" button, then the solution is clear. Change your key mappings to where those buttons do not conflict. There's no good reason why those two functions should be occupying the same key.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Try the FAQs. Specifically the Codec Problems FAQ Page.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Try the FAQs. Specifically the Codec Problems FAQ Page and the Emulator Homepages FAQ.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Bisqwit. Your dedication is awe inspiring. Great job.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
I think you people are forgetting something very important about this game: This is the game which spawned Tingle. You may proceed with the bloody riot now.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
I liked 3 the best.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
The author hasn't worked on this for a while. But I'll let him know you're interested.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
He's wobbling against the wall, which is also causing fast movement.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
That is cute.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
It's spelled Feit...
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Please no. There's no good reason why. And it turns away potential fans.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Are you using v1.1 and a headered ROM?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
Bob A wrote:
you "found" a run by atma? well, it looks nice, in any case. i'm still waiting for saturn's run.
Yeah, I found it on a Japanese site. I double checked and there was, strangely enough, no mention of it yet here.
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Experienced Forum User, Published Author, Player (36)
Joined: 9/11/2004
Posts: 2624
One board is three meters long, the other is two. Their intersection is one meter from the ground.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.