Posts for Patashu

Patashu
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Joined: 10/2/2005
Posts: 4022
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
If it's entertaining enough for moons, you can TAS whatever you like. So do testruns with light TAS optimization and decide for yourself which has more potential :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Well, whether a sports game is a good idea to TAS or not usually depends on how much playaround potential it has (See Superstar Soccer Deluxe), which isn't necessarily known if no one has tried TASing it yet.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
feos wrote:
Masterjun wrote:
Does anyone of you have a proof that this even works on console?
Not that it invalidates the run if it doesn't sync on console.
It's not invalidated if it doesn't sync on console, no. But if it's not possible to do the glitch on console, then the run is no good. It's not valid to do a TAS that exploits an emulator only glitch, because it's a flaw in the emulator, not in the game's programming.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
At 0:35 is the door entered on the first possible frame? At 0:41 can you start the ground pound any frames earlier/initiate it lower to the first box (by starting the jump earlier so you're lower at that same x position) and still break the boxes? When you reach 0:47 it doesn't matter what your x position is, you have so much time to adjust it but you're waiting for your y position to be high enough to clear the cliff. So you should time your jumps so you make it onto the first wooden ledge (the one that's left of the four golden coins) on the earliest frame possible, etc. 0:56 do you finish the level faster if you approach the door from the side instead of fall onto it?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
xxNKxx wrote:
I don't know how to watch RAM and make script. I just learn actions from current run. Could you help me compare actions for find best way? :)
You can find RAM easily using this guide: http://tasvideos.org/MemorySearch.html Find the address for higher/lower axis (call it Y) by jumping, asserting it just raised, landing, asserting it lowered, and repeating until you find it. (Or try doing it in the opposite direction - Y might be lower at higher elevations for example, so you need to try both ways) Then look at the memory addresses surrounding Y position and you'll usually find X and Z position nearby and maybe even more useful things!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
PJ wrote:
This game doesn't emulate real well. The sound/music is really bad in all the versions of MAME I've tested, and it has some graphical issues in some cases. The gameplay still remains pretty accurate from my experience, but the other issues are really distracting for me. :P This is definitely an amazing game, though! A TAS of this should probably just be single player with Ryno because he is undeniably the fastest. A 4P TAS would be really interesting, but significantly slower due to the insane amount of lag and enemies.
Whatever MURPHAGATOR is emulating it in does the music fine: Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Stevmay09 wrote:
I'm not really familiar with RBA, but what does this do and what makes it faster?
Normally you have to go through a really complicated ritual to get bottle on B that takes 10+ minutes. Now literally all you need is a bottle and a sword and you can do it anywhere that has water. RBA lets you write values to inventory and give you stuff for free based on certain rules, like what item is on C-Right and what item is in the bottle.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Link to video W A T . edit: Affects the following categories: No WW, 100%, All Dungeons (It has different RBA route and now it will be faster almost certainly), Bingo (until Bingo gets updated), maybe some others I've forgotten. Doesn't speed up any% because you don't do RBA in any%.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
I am getting excited for this TAS!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Zowayix wrote:
Hmm...I think I would have preferred watching the Marathon mode rather than the Time Trial mode, simply because the gameplay is more continuous. Any thoughts?
Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
QuizmasterBos wrote:
Stevmay09 wrote:
don't you think it would be easier to use VBA as the GBA? Would it be awesome if you could use that for 4-swords adventures?
But they did at this point, but it wasn't working very well. The GBA core is still pretty young, but proves to be working far more effectively than linking up to VBA. I don't know why. In some months we may be able to finally get Four Swords Adventures TASed, but that may take a while. Just hold your horses till then.
Well, a Four Swords Adventures 1 player TAS would be faster than a 4 player TAS actually, and you can already TAS that, IIRC Tompa and Got4n wanted to do it but they had other obligations to do first.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Glitches Self-destructing enemies If you enter the code ''DOOM'' 20 times in a row (code used to make enemies/items harder) then instead of all the enemies becoming impossibly hard, they destroy themselves! Whenever you see an enemy, they self-destruct! Also, whenever you see a weapon pick-up, or checkpoint sign, it will automatically act like you've already shot it!
It looks like 'DOOM' makes the enemies arbitrarily stronger every time you enter it (until overflow). So entering it any particular number of times is quite arbitrary, except for 0.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Dimon12321 wrote:
Patashu wrote:
Dimon12321 wrote:
Thanks, and the last question: Why do I can't comment my submission on YouTube? I can answer the questions about the run.
Well, normal flow is that there is a 'Reply' link below the comment, you click it, type in the box, click 'Post' and it works. What part doesn't work for you and what happens instead?
I can't comment the video using my tablet and my PC is not with me now. I can only complain. Anyway I've written back on users's channels.
The TASVideosChannel videos have old youtube comment systems, from before the Google+ integration. So maybe somehow you're viewing it in a way that can't handle its existence? If you can comment on every other video on youtube and just not ones on TASVideosChannel, that would probably be it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Yeah, audio problems are common with tasvideos encodes (a lot of audio work post-encode has to be done on Gamecube TASes because Dolphin encodes the audio very badly, for example), so I would submit it anyway if that's the only problem.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Ninja Baseball Batman
Patashu
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Joined: 10/2/2005
Posts: 4022
When is this game getting a TAS? It's only the most amazing arcade beat'em'up to look at ever. Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Half Minute Hero / Yusha 30 / Hero 30
Patashu
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Posts: 4022
Link to video This game also has a Windows version. Wonder if that one is TASable...
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
I thought the best GB emulators were meant to be cycle-accurate to console now? What changed?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Dimon12321 wrote:
Thanks, and the last question: Why do I can't comment my submission on YouTube? I can answer the questions about the run.
Well, normal flow is that there is a 'Reply' link below the comment, you click it, type in the box, click 'Post' and it works. What part doesn't work for you and what happens instead?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Link to video Quad Sephiroth battle (TAS using a cheatcode to fight four Sephiroths at once. Sephirii?)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Link to video Link to video 4 player 100% TAS WIP from nicovideo
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Dimon12321 wrote:
Yeah! This is my first publication! Now I'm player. 5 is probably my score. What is it exactly and how many points can I get per a publication?
http://tasvideos.org/ForumRanks.html#AutomaticallyAssignedForumRanks It seems like it will increase if: -Your movie gets more ratings (not in the forum poll, but on the site itself) -Your movie's average rating increases -Your movie is in a better category (star > moon > vault) ...And this calculation is summed over all non-obsoleted movies you have. It's just for fun, of course.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Wow, these keep getting better and better! Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
http://www.twitch.tv/sockfolder Sockfolder has finished glitch analysis of Laki teleport. Make sure our TASing friend on nicovideo finds out all of the relevant information ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu