Posts for Rolanmen1

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Rolanmen1
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Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Well, the run is realy good to be honestly, BUT, i can't tolerate deaths in a game like this. So Sorry but No.
Rolanmen1
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pirohiko wrote:
When the analog stick of PSXjin is pushed down to the circular outside, the movement speed becomes faster than D-pad.
Great, this means you are gonna start working on this awesome run? :D
Rolanmen1
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Can someone tell me why does the Megaman X3 ISO doesn't work on both PCSX and PSXjin emulators?
Rolanmen1
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Well, you got ReflectLaser, ShieldSweep, if i recall correct, you got also SoulShot. In my Any% WIP (wich you destroyed completely) i avoided all these 3, only useless skills i couldn't avoid were BurstShot and V-Shot. EDIT: Do you have plans on improving this run?
Rolanmen1
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Joined: 2/20/2009
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Location: Dominican Republic
hellagels wrote:
Oh,the new way to climb walls is only able to used in MMZ3 and MMZ4,though I have found another new way to climb walls that can be used in MMZ and MMZ2.
Oh?, in that case, please, tell me.
Rolanmen1
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Congratulations doing such a great run, however, it has some improvements: -First HellBat fight can be faster by +10 frames. -You got A Rank on most missions, giving you unnecesary Ex-Skills, getting them makes you see a message at the end of the mission. -You should've got a bird elf to use on the Neo Omega Fight. Im also not very sure in other spots like: -If it's faster to get Clokkle since your boss strategies looks faster enough. -Your Giant Elevator run looks a bit slower. Anyways, your run has realy good ideas, good ideas that i couldn't come up with, so i congratulate you, and you get your Yes Vote.
Rolanmen1
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Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
After watching your run, i noticed this new way of climbing walls, wich i was never aware off (i don't realy like Z4 so i haven't watched it and klmz never told me about that). Also saw all your improvements, and this ru,n aswell the Z1 runs can be improved even more. So i guess i would have to re-do them again. It is sad though, that i get to know all of this so late. EDIT: Ok, i think i will re-do this TAS from the beginning, but first, i need to be sure that it will be published, because i don't plan to do another 1 hour TAS without being sure, if someone can upload an encode so most people debate if this category can be published.
Rolanmen1
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I improved the Neo Omega boss fight (Second Fight). Someone please change the movie file: http://www.gamefront.com/files/20042138/Z3_TAS_zip
Rolanmen1
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Why my childhood has to be raped like this? Anyway, this is a godly TAS, YES.
Rolanmen1
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After a long rest of this TAS, i worked on it again, i already beated the Baby Elves, probably gonna submit the 100% this week.
Rolanmen1
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Damn, i realy loved your First Cold Man BossFight, must have been tedious to sync shoots with music. This is an instant Yes Vote. A Question, Why you took some hits in TenguMan stage, you didn't used Counter Attacker?
Rolanmen1
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The First 80: 5 Pellets onscreen The first 100: Quick Charge EXIT: Allows you to exit a stage whose boss was beaten.
Rolanmen1
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Letting Eirika kills the boss implies she getting way more experience, making the experience bar to long more, Seth doesn't get a level up for killing him, plus, you can make him critical the boss with a little more of RN Burning, you can easily see this if you use the RNG Script.
Rolanmen1
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Joined: 2/20/2009
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*Don't Auto-Fire the Start Button to skip cutscenes *Desactivate Subtitle Help *Why Killing the Boss with Eirika *Don't Save, Press B instead *Disarm Eirika before dropping her in the turn before seizing *Give Seth Speed in every level up *Critical the Boss in chapter 2 *Critical the Boss in chapter 3 I congratulate you for using the RNG so good, but do you use both scripts to TAS this? And why Normal Mode? A TAS should go for the Hardest Mode if it's available from the beginning.
Rolanmen1
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FUCKING YES! This run is highly entertaining and glitched as hell.
Rolanmen1
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#2009: computerbird's GBA Megaman Zero 3 in 58:00.98 is missing the Genre: Action Category that all other Megaman Zero TASes have. I the same case is for #2626: FractalFusion's PSX Mega Man 8 in 47:06.23 and #2653: Noxxa's PSX Mega Man X6 "all stages" in 41:18.38. I also think that this TAS: #2727: Bag of Magic Food's GBA Mega Man Battle Network in 55:40.65 should have the Action Category. And for #2760: computerbird's GBA Megaman Zero2 in 50:54.88, it has a Contains speed/entertainment tradeoffs Category, but it doesn't have anything related.
Rolanmen1
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Joined: 2/20/2009
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Location: Dominican Republic
Aside from what Toothache said, you have made some progress on the RNG part, only thing you should know is where to move the cursor to manipulate. I added you to my MSN so we can be on contact.
Rolanmen1
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Joined: 2/20/2009
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New Metal Slug X WIP: http://www.mediafire.com/?kn253649d0lwznb This run is 2 players and highest difficulty. This is a run me and DarkKobold started a while ago, it is arround 400 frames slower than this x2poet TAS, because going to the settings and watching that green glitchy screen again.
Rolanmen1
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Experienced Forum User, Published Author, Experienced player (753)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Rolanmen1
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Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
My vote is between Grunt and Aktan. While Grunt thought me how to do high quality encodes, and Aktan make realy intense encodes. But then again, Grunt most probably can make better encodes than the one i do with my learning with him. I think my vote goes for Aktan.
Rolanmen1
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Joined: 2/20/2009
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I can't believe that after a long time, now it's the momment i notice this. This saddens me a lot, i only knew Patric for like 2 months, and he was a nice guy and realy optimistic. Im studying computer science, and he helped me lots of problems with patience and dedication with his knowledge. I realy get sad because i couldn't be of much help to him. I hope you Rest In Peace, because most of us will mis you Patrick.
Rolanmen1
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Joined: 2/20/2009
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Location: Dominican Republic
Sorry to be offtopic, but this gave me the idea that TASers shouldn't vote on their own TASes. It's an obvious Yes Vote if the TASer is going to vote.
Rolanmen1
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AngerFist wrote:
I am very curious what your (both of you) next projects are.
From my side, as Mothrayas said, X4 X, Zero 3, and also I would like to beat the Metal Slug X TAS but using 2 players.
Rolanmen1
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Experienced Forum User, Published Author, Experienced player (753)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Rolanmen1
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Experienced Forum User, Published Author, Experienced player (753)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
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