Posts for Rolanmen1

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Rolanmen1
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Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
moozooh wrote:
Bisqwit wrote:
more than 8760 hours of 100% capacity work on 4 CPU cores
Yay God Enel :P Yes Vote
Rolanmen1
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Neo Arcadia Tower done, the next stage is the final one, i will submitting between here and a week. About In-Game time, saving after the mission says 14:14, so my estimated In-Game time is arround 16-17 Mins
Rolanmen1
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Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Yes, that's real time, im not sure yet about in-game time, but i will answer your question when i beat the next stage, so i can save and now my current in-game time.
Rolanmen1
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Neo Arcadia Shrine Mission done, 26 Mins already, my estimated time is below 35 minutes.
Rolanmen1
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Please, use the (U) Rom, so you can avoid people bitching like what's happening now.
Rolanmen1
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I did a little demonstration, it's a boss rush with LV4 Victory: http://www.youtube.com/watch?v=geA0IlytI2Y Side-Question: Is there any progress on the TAS?
Rolanmen1
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Easy yes Vote, looks very optimized except for something, why you didn't used this trick?
Rolanmen1
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Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Rolanmen1
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Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Stop the Hacking finished, next is Defend the Base (2) wich will be done soon.
Rolanmen1
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I started working on the project and im already improving 99 frames from the published TAS, also i teammed with FractalFusion. Movie File Encode About the route: Yammark - Mijinion - Mijinion - Final Stages. The objective of this route is to get Zero and beat High Max through Mijinion's portal, wich is the fastest and nearest, so we also got Yammark before mijinion's stage since with it X can easily beat Ilumina. Enjoy
Rolanmen1
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FINALLY, finally could manipulate Fefnir, the whole stage is full of shooting, but it's hell worthy, plus i saved 29 frames on the boss fight :) Movie File So, only 2 stages and to the final missions.
Rolanmen1
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Here's an attempt, i had to sacrifice 30 or so frames to manipulate him, though, im still unsatisfied so i will keep trying.
Rolanmen1
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For some reason, i can't make Fefnir do that crush attack twice, unless i sacrifice frames, i have manipulate the whole stage and i have used Hex Editting like 50 times (for each bullet, since any of them can manipulate them), but i can make him do the grabbing attack :/
Rolanmen1
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This fucking desert is realy annoying, mostly everything cause heavy lag, anyway, i finaly got to the end of the desert, but manipulating Fenrir is taking too much, anyway here's the progress so far.
Rolanmen1
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After some testing i saw that getting the Quick Charged Saber is slower, since you only get arround 400 Saber Exp for free from bosses and enemies in the way. It only saves one second in the Anubis re-fight, but i need 400 more exp, that would be 50 charged slashes, multiplying that with 4 it's 200 of delayed frames. So i won't be slashing enemies unless i HAVE to, so you will see Zero shooting like a gangsta from now on ;)
Rolanmen1
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Satoryu wrote:
Not only is this run stupid fast, you finished it real quick too. I am doubly impressed. Some things looked a bit odd, though, like a slight delay before entering one of Scaravich's teleporters. And I dunno if doing Heatnix first in the refights is worth it. But that doesn't change my Yes vote.
I did the first half and that delay on Scaravich is my doing. What happen is, that to manipulate the totems you have to touch the totem in different frames, sadly, when you manipulate the first and third totem, you are manipulating the second and fourth alternatively. This means that when you are manipulating the first totem, you are also manipulating the second, and THAT's the only way to manipulate it, same happens with third and fourth.
Rolanmen1
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Joined: 2/20/2009
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So, i passed this weekend without internet, forcing me to do anything to entertain me, including doing such boring stage, i finished Find Shuttle and Find Hidden Base missions. Movie File So, i just need to finish 2 missions and i will be in the last stages. EDIT: Forgot to say that i also experimented a bit with RAM Watch and the weapon Memory Adresses, i found how to make RAM Watch to tell you the exact EXP you have for each weapon:
Memory Adressess: 0202B72C: Buster Shot Count (1) 0202B738: Buster Shot Count (2) 0202B72E: Slash Count 0202B73A: Dash Slash Count 0202B73B: Air Slash Count 0202B730: Triple Rod Count 0202B732: Shield Boomerang Count NOTE: Use all these with the 2 Bytes Option while using RAM Watch. NOTE 2: For Buster Shot Count (1) and Dash Slash Count choose the Unsigned Option with 1 Byte. ------------------------- Level-Ups: When Buster Shot Count (1) reach 200 = 4 Pellets On Screen Level-Up When Buster Shot Count (2) reach 400 = Full Charge Level-Up When Buster Shot Count (2) reach 1200 = Quick Charge Level-up When Slash Count reach 40 = 2nd Slash Level-Up When Slash Count reach 160 = 3rd Slash Level-Up When Slash Count reach 560 = Charged Saber Level-Up When Slash Count reach 1680 = Quick Charge Level-Up When Dash Slash Count reach 60 = Dash Rolling Slash Level-Up When Air Slash Count reach 100 = Air Rolling Slash Level-Up When Triple Rod Count reach 40 = 2nd Stab Level-Up When Triple Rod Count reach 160 = 3rd Stab Level-Up When Triple Rod count reach 560 = Charged Rod Level-Up When Triple Rod count reach 1840 = Quick Charge Level-Up When the Shiend Boomerang Count reach 60 = Medium Distance Level-Up When the Shield Boomerang Count reach 160 = Full Distance Level-Up ------------------------- Notes: *All Counts start increasing after getting the Z-Saber. *Buster Shot Count (2): Count increases with all kind of shots. *Buster Shot Count (1): Count increases with Un-Charged Shots only. *Un-Charged shots increase the counts by 1. *Mid-Charged shots increase the count by 2. *Full Charged Shots increase the count by 4. *Both Buster Shots Counts also increase when they hit a boss with Invulnerability Frames. *1st Slash, Wall Slash, Air Slash, Dash Slash, Ladder Slash and Walking Slash increase the counter by 1. *2nd Slash increase the counter by 2. *3rd Slash increase the counter by 4. *Charged Saber increase the counter by 8. *1st Stab and Air Stab increase the counter by 1. *2nd Stab increase the counter by 2. *3rd Stab increase the counter by 4. *Charged Rod increase the counter by 8 (each hit). *Charged Shield Boomerang increase the counter by 1.
Rolanmen1
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Joined: 2/20/2009
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Fucking Sexy TAS. Fucking YES Vote.
Rolanmen1
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Experienced Forum User, Published Author, Experienced player (753)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Rolanmen1
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Joined: 2/20/2009
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Location: Dominican Republic
I found this: http://www.youtube.com/watch?v=WKeYA78t50U Not sure if it's of use on a TAS, so i posted anyway.
Rolanmen1
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Joined: 2/20/2009
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Rescued the weakling. I had to return back to the Heavy Mechaniloid Bossfight to shoot more so i can get the 4 Pellets per screen level up on the Find Shuttle Mission, then i had to Hex Edit the Rescue Colbor mission and copy it after the Heavy Mechaniloid bossfight, that level up helps on killing the tornado robot faster, i also used the sand pits on favour to cross faster, the second sandpit is slower to take so i used the road above. Also, i started to go to classes so progress will be slow from now on. Movie File EDIT: Forgot to say something about the Anubis Bossfight, my movement in this fight is very VERY limited, looks like that background forces the game to lag very easily in some parts, only thing that avoid lag is walking wich is what i did most of the time.
Rolanmen1
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Messing around with this game, decided to do a little test, i did the Paint Roller (Boss) On Lv2. Movie File Encode Youtube NOTE: If you use the movie file, i had to beat a stage before getting to the boss, such stage was HUMAN-Assisted, so i suggest fast forward until the boss part.
Rolanmen1
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Thanks guys for the support and the encode. About avoiding A-S Rank, it's because if you have one of these ranks, bosses will have one extra attack, and some of them are mandatory. About the WIP, the next mission would be probably the most stupid and annoying EVAR, scolting weaklings isn't funny :(
Rolanmen1
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Quick Charged Saber isn't helpfull for any boss, except Anubis, but isn't worthy, since i would need to get like 400-500 EXP, probably i will get it for Anubis, since i will get some free EXP from bosses. Anywayn, about the WIP, i did Rescue Colbor Mission, i took the upward route, i used the buster to level it up, since i plan to use it in the Twin Dragon midboss (Neo Arcadia Shrine) along with charged saber, i also improved the Boss fight by some frames, compared to how i did him in the TAS i did, wich means that my TAS has like 30-45 improvable frames in the Harpuia fight. Movie File EDIT: Fixed the Link
Rolanmen1
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Heavy Mechaniloid Done: Movie File I equiped the Flame Chip and choosed Attack Mode B (Secondary Weapon can be used just by pressing R, wich means i can use both weapons without interrupting the charge of the other). From here, i have to do some tests about the bosses, need to know in wich bosses the charged saber saves frames, if Charged Saber save frames for Harpuia, i will do Find Shuttle then Find Hidden Base to get the Ice Chip, if not i will do Rescue Colbor.
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