Posts for Satoryu

1 2
9 10 11
Experienced Forum User
Joined: 7/1/2008
Posts: 272
this is me wrote:
by commentary do you mean serious and illustrative or humorous and entertaining
why not have both?
Experienced Forum User
Joined: 7/1/2008
Posts: 272
Satyrium wrote:
Optimal =/= Entertaining.
i generally derive entertainment from seeing things done precisely. though i do agree that entertainment is far too subjective a criteria, optimization alone is not a good way to judge either. movies need a balance of the two, i guess. Moozooh: the rule about beating existing times really only applies to times that existed at the time of publication, does it not? when Guano's run was published, it was the fastest of it's kind. just because it can be improved doesn't mean it should be taken down asap.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
i originally was in favor of this run replacing the current run. i retract that. the two runs have different goals. and Guano's will be undone eventually. i know it's way out of date, but that really isn't a good reason for wanting to get rid of it asap.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
again, amazing work FF. keep it coming.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
TheRandomPie_IV wrote:
Use the (U) version of a ROM unless there is a good reason not to (as an example a shortcut/trick which only works in a different version, or superior music), or the version does not exist.
I dob't think there's any need to worry..
the music's the same. the voice differences are too minor to me. you can live without the boss intros. X's voice isn't nearly as bad in game as it is in the cutscenes. with the actions performed in this run, both languages are equally annoying. and the dub's READY sounds better. i don't think you're going to get away with it. and again, it's going to be a damn, damn shame, cause your work looks really good.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
Atma wrote:
If the pxm format and pcsx are accepted, I would likely submit this movie upon completion, as I consider that if there's a sound that you're going to be hearing throughout the whole movie, I'd prefer one that's less annoying.
that's what i was afraid of. it'd be a shame to see such good work be put to waste because you'd be violating a rule.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
Atma, can i ask exactly what ytour reasons for using Rockman X4 are? cause if it's just a personal preference about sound, i hope you don't plan on submitting a run. i don't recall any region-specific glitches.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
wow both of those vids blew me away. in Owl's stage, at :50 in the YT vid, it looked like you wallkicked off the spikes without temporary invulnerability. is there a false spike there, or did it only look like you were vulnerable because the YT vid ran a 30fps? the fight with Owl was mindblowing. i have no clue how that invulerability bug works. nice find about air dashing with the Ride Chaser. i always preferred to air dash over dashing on ground, but i has no clue it was faster. at about :30 you get caught on the ceiling for a little bit. is that avoidable? nice job with the Stingray fight. but are you sure he can't be manipulated to drop to the bottom right away?
Experienced Forum User
Joined: 7/1/2008
Posts: 272
n_slash_a wrote:
I'm a bit confused by your third and fourth categories. I think a 100% and a best time run are both good, though I wonder if the next best time run will figure out a way to skip the spirit and shadow temples. But I don't know what your mean by "nonglitched any%" as that depends on what you mean by a "glitch". If you mean the no major skips category from SDA, then that is what this run is based on, but with trials added per request. Or are you asking for a purely natural, no passing through walls or superflips or seamwalking ect... type of run?
by glitched, i mean use of Bottle Adventure. that's the one thing in this game that can skip important goals. namely, beating and even entering temples. a future best time run would of course skip Shadow and Spirit. the only temple/dungeon it would complete is Ganon's Castle.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
i've had a change of heart about the categories for OoT. while a low% glitched and a 100% are still okay, i don't think the third category, nonglitched any%, should complete all the temples. (i still don't agree with any% being synonymous with best time.) i'd prefer to see another run that only does Shadow and Spirit, as no glitch is used to bypass the other three temples. it's just a programming oversight. and i don't think all temples can qualify as a fourth category. while my Yes still stands, i'm not sure if this run should be published and/or if the current run should be taken down.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
that's what seperate categories are for.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
the route can be altered a little bit. you do need Lightning Web to reach the Buster capsules. so at best, Owl could be third after Dragoon and Spider. this trick saves quite a bit of time. you can replace the Nova Strike with an air dash. a potential route would be Dragoon, Spider, Owl, Walrus, Colonel, Mushroom, Stingray, Beast, Dragoon revisit, Peacock. Stingray and Beast could be moved around a little bit if its not too costly to fight them without their weaknesses. i suggest fighting Stingray before getting the Plasma Shot. because his stun from Frost Tower is so long, it might be beneficial to fight him without it, using full charge shots on him until the last hit, where Frost Tower would be okay. i say full charges because his stun time is the same for full charges and half charges. i say before Plasma Shot because the lingering blast might mess up the charge shot strategy. so if that works, the route would be Dragoon, Spider, Walrus, Stingray, Colonel, Owl, Beast, Dragoon revisit, Mushroom, Peacock.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
Satyrium wrote:
The Run's major goal was to get all 3 gems, and 6 medallions, not to clear all of the temples.
objection.
NesVideoAgent wrote:
This run aims to complete all dungeons/temples/Ganon trials as quickly as possible.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
Bloobiebla wrote:
Satoryu wrote:
- i don't think it's necessary to do the Trials.
d) It was in the goals (All dungeons/temples/trials)
the Trials just seem arbitrary compared to everything else. you don't get a stone or medallion from completing them, a force field just lowers. instead of treating each Trial as a minidungeon, i would consider Ganon's Castle the dungeon, with the Trials just being parts of the dungeon. if 90% of the Water Temple can be skipped, there shouldn't be anything wrong with bypassing the force field. the run's goals might not be clear here. if you want to get technical, this run fails to complete its goals. Child Spirit isn't completed, and Bottom of the Well and Ice Cavern aren't even accessed.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
amazing Peacock fight. with proper timing, the last ball can land on the very edge and still remove the purple barrier. if that would help any.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
Link's yelping from sidehopping throught the entire run did get very annoying. couple that with the audio desync, i was watching the run with very low volume. actually, sidehopping has an advantage in that it shows different camera angles than we're accustomed to. and screwing around with the Z-Targeting camera was cool too. the Deku Tree, Child Spirit, and Jabu Jabu were a little ho hum. but on the whole, the run was a blast to watch. i liked the King Dodongo fight, and the entire adult section was fantastic. i was highly entertained. i give it a big Yes. i also agree with AKA in that this should for now obsolete the current run. correct me if i'm wrong, but this run did not use any BA/RBA. therefore, it could be considered a non-glitch category, while a no temple run (heavily BAd) would be considered a glitched category. that better solidifies this run's validity. i do have some things to bring up, though. - was the Door of Time Skip put into consideration? using that would eliminate the time it takes to play the Song of Time and open the door. - if the DoT skip is applicable, could one of the child temples have been put off till you were an adult? - what was the bottle for? i must have missed the point it was used for. - i don't think it's necessary to do the Trials.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
Mlandry wrote:
Explanation : I don't think this category is important. Either fastest possible (skipping temples) or 100% are the categories that appeal more to me.
i disagree. i believe a low% run, a natural route run such as this and a 100% run can coexist. it's what Super Metroid is (currently) employing. in Castlevania: Aria of Sorrow, an all souls run wouldn't obsolete the current non-glitched run. and there's also the three categories of Super Mario 64 runs: 0 Star, 70 Star (natural route), and 120 Star. this is all based on theory. i'll have my verdict for this particular case once the torrent finishes.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
FractalFusion wrote:
By the way, it is faster to get rank S on all of the Cyber Peacock rooms than to wait and get rank A, if anyone was wondering.
well, of course. if you really wanted to skip the rewards, you could just jump over them.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
looked pretty good. however, doing Mushroom first kinda confuses me. it didn't seem like Kuuenbu/Kuuenzan helped all that much in Dragoon's stage. then again, Ryuenjin is really only used on Mushroom's miniboss, and the method you used might have been better. will the run will be 0% or any%? or maybe i should ask if you'll be getting any Heart Tanks for some additional health. 4 of them are directly on the path.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
better nip these in the bud. you used an air dash in the part with the collapsing ceiling. i'd suggest to avoid air dashing as much as possible, because after the dash, forward progression slows down a lot. don't jump through boss doors. the WARNING does not show up until you are touching the floor. it's better to be on the floor, or as close as possible in the case of stages like Spiral Pegacion, to avoid wait time. this applies to X6 as well, but oddly not to X4. and are you sure the way you fight Sigma is best? if he spits out all those blue balls (ha!), his mouth is always open. there's no wait for him to open up like when he uses the green balls.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
the man you're going to want to talk to about the route is 65 over at SDA. search this thread for some info. from what i remember, Mijinion does have the quickest route to the Nightmare Zero/High Max fights. the special weapons that would likely get the most mileage are Ensuizan and Guard Shell. the former because it can quickly damage High Max and an invulnerability trick. the latter because it amplifies damage done by the Z Saber, and by extension, Saber Dash Cancel. speaking of which, SDC works for X as well. that's one of the main things that needs to be done on the intro stage. the other would be possibly taking more damage before High Max. the intro stage would look more like this, even though this is on Normal.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
i agree with adolf's reasons for not doing the input stuff. it feels better as a one time thing, and would feel like stealing JXQ's work. i also think the input can actually be quite distracting from the gameplay. about the run itself, which is what really matters here, superb. screwing up the final boss sequence was really nice. and putting off the Wave Beam till the end was a very smart route choice, and didn't really impact anything prior like Botwoon and Ridley. very Yes.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
incredibly entertaining. sure some parts were less impressive than others, but the variety balances it out. an easy Yes from me. however, i would have preferred if you shot through the credits and unlocked Ness.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
that i agree with. it's just that one or two people mentioned a multiplayer movie.
Experienced Forum User
Joined: 7/1/2008
Posts: 272
to be honest, if you didn't say it was TASed, i would've thought it was played unassisted. skipping Alia's dialogue was unoptomized, for one thing. but i doubt this would have been the final product. i can only assume that this was done to prove such a run can be made, which is good news.
1 2
9 10 11