Posts for Spikestuff

Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
There's no PlayStation emulator that has a "free look" option. Some people just decided to extract the game data instead and view it that way instead.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Why is [1999] Arcade Street Fighter Alpha 3 (USA) "Dramatic Battle, 2 players" in 5:21.44 by error1 rebranched the way it is? The mode already implies that it's using multiplayer since you can't really have a Dramatic Battle by yourself. Should also mention the fact that [939] Genesis Marble Madness (USA) "1 player" in 2:39.44 by SprintGod is not meant to have a branch. The two player mode is a competition mode of "who's the fastest", a sprint mode if you will. This one has already been reverted back to branchless after a quick check with other Staff members.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
An updated file with 00:17.68 seconds saved in Ghost Writer due to an error selecting the II door instead of the I as the claw game is significantly slower than the poke the book off.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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fsvgm777 wrote:
On that note, the TAS consistently desyncs for me at the final boss at 1x native on an nVidia card. Not sure why.
Going on a whim and say CPU choices matter. fsvgm777 uses an AMD CPU. This is an Intel CPU: Sync confirmed.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
What's with 2nd Spyro titles of a console generation and going A to Boss? This is well executed and well made, the author has expressed concerns over high optimization but let's be real. This console generation for TASing is a pain in the butt for high level.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
InfamousKnight wrote:
300k re-records for a visual novel game? Why?
300k frames you mean. Rerecord count is unknown.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Solo Mode? But there's 2 authors! This in my mind at least matches MP7's Solo Cruise. It's well made, and short and it's enough for me to give it a Yes vote (having watched this ahead of time as well when it was linked to the Discord). Congrats.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
If English isn't your first language, you can write it in your language and hopefully someone can translate it for you.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Yes this is the same SuPeRbOoMfAn that does Smash.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Memory wrote:
Don't enemies in cave story respawn?
Yes, when reentering the room of previously cleared out enemies they do respawn.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Just as a note Game Genies aren't allowed and if it was it's slower than this. I suggest uploading these kinds of movies to the userfiles instead of making it a submission.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Gibran wrote:
I am very sorry for the inconvenience since it is already publication underway.
It's fine don't worry about it. If you find another improvement before publication link it again.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Only that it does show the credits (and final cutscene) for a total of around 3 seconds. The ending is found, so what's the issue?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
The way it ends is fine imho, and is a better for an Encoder/Publisher since it doesn't need to show the credits, since the credits are an endless loop. And if anyone wants to verify the 101% claim then they can check it themselves, we know at least that it is 101%-- meanwhile the indication on a different Crash 2 is a second cutscene then a game reboot, bye save. The video doesn't need extra run time and the input doesn't need anymore padding.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
No, for again the same answers in the other thread about this.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
You know, I was looking forward to an improvement of Family Feud, with some good jokes, nothing that would get outdated, all round good time… let’s get into it. Immediately out of the gate we’re given a reprisal joke "Oops I pressed it" (Speed Limit) vs "SHIT I pressed it" (Shirts). Now, in terms of usage the original feels stronger cause it's in the Double Round and you're not expecting it. What makes it funnier (to me) on the original is that you can't spot Speed Limit, compared to Shirts. Now with the prompt “Name something men have their initials on” the only thing I found funny, which worked was "Edible Birth Certificate". Everything else fell flat as immediately after the answers "Breast Thief Cassette” and "Chicken Ruffling Kids" were used and that didn’t work with the prompt. Compared to the original TAS’s Round 2 which has the prompt "Name a sign no one seems to obey" immediately opens with "No yodeling allowed" (YIELD) and so on working with the prompt, and playing off of the prompt. With the first round is that this is just writing witty answers to trick the thing rather than playing with the prompts. I’m not going to break down any further as the next rounds have the same issues as highlighted in the sentence above. The goal says "now with less N-words" is very counterproductive with other offensive answers that you have provided in its place instead. These answers were also just all round bad, disrespectful, outdated basically immediately: "Is this your sex pin" "Really Communist England" "This show sucks" "British wankers" There’re also crude comments such as: "Stupid Titty Case" "Sharp Razorblade Dildoes" "Penis holding cilinder" (which has a typo) There’s also this answer here which honestly is just going for the trick rather than playing for it: "Valentine can go right D" There was also this chain that was just to basically pad it out. "No" "Y Tho" " " " " All and all I only lightly laughed once through this entire thing, it’s a forward No Vote.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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So... Avoids Game End Glitch because game doesn't recognize it as a completion. Uses the method for Game End Glitch, but doesn't act on it the actual ending part of it. Somehow through "voodoo magic" is able to be controlled just enough that Oxide is actually Crash and OH MY GOD THE LORE THICKENS! CRASH ACTUALLY WANTS TO COVER THE GLOBE TO BE HIS CONCRETE PARKING LOT. I have no idea what the hell happened. Downtime kills full enjoyment, but the payoff was still enough for me to give it a Yes vote.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Having the advanced screening of this TAS a day before hand, heh. My vote is a straight up yes. It's more grounded in comparison to Crash 3 (and there's no annoying relics) it's mostly platforming focus, and avoids zipzagging all over the joint is an additional plus. More strategic choices, and definitely some insane variants to some levels that you would see in RTA like Cold Hard Crash where runners death abuse to avoid a segment where the TAS doesn't, it grabs the gem in a stupid maneuver and returns to the start of the Death Route to avoid abusing. This TAS has a lot going for it, and it's just insane to see. This is probably also Star material for a PlayStation game, but I shouldn't get ahead of myself.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Zamasu wrote:
also produces screen crash error when you selecting "Adventure" mode.
AleMastroianni wrote:
No script or ram poke will make oxide playable in adventure mode. It's a bug from Naughty Dog, unrelated from him not being playable per se. You'd need to hex edit one adress value from 0x800 to 0x700, just bruteforcing character_id wont work for adventure mode.
Like so:
Language: lua

while true do memory.write_u16_le(0x3B468, 1792); -- Memory if memory.readbyte(0x8D908) == 0 then memory.writebyte(0x86E84, 15); -- Oxide end emu.frameadvance() end;
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Hi. Sorry. What? You. Huh? I need information, I need to know more.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Sorry, dumb question. Why wasn't the equally bad SNES port used?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Location: The land down under.
March 2021: Link to video
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Amaraticando wrote:
pirate_sephiroth wrote:
Also "flatten the curve" was a hilarious meme.
It's pretty hilarious when you think about it. Look at how pretty, symmetrical, smooth and juicy those curves are.
Damn, the curve is thicker there than it is over here-- flat, but getting a curve that slows the spread is damn important to get that flatness. It was flat for a good 60 days over here of just having zero local cases after we saw our worst on the 4th August with 687 cases in one day. Those 100 days to just to eventually get to 60 days of just zero (31st Oct - 30th Dec). Worth and now even more with more attention, quick action and being more prepared at getting a lockdown. Thanks Premier, it sucked we were the guinea pigs. This also makes us more cautious cause of our half-assed Prime Minister taking their lazy time to get those damn vaccines that Premiers and ex-Prime Ministers are doing the job that he should be doing, cause he doesn't hold a needle he already got his, and believes it isn't a race.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Technickle wrote:
In this instance, I kept levels 1-3
Even though as shown the current version of level 3 is slower? (This is the current userfile)
Technickle wrote:
I won't always know what is best
I've been marking what's best so far so you can look at what's currently the best.
Technickle wrote:
kept the old input for levels 5-8. I only did this because I figured that it was already good enough (in my own mind).
But you've grinded down level 1 and 2 twice after submission confident you've reached the limit on one of them, redone level 3 twice (to which the best version is 2 revisions ago), hit level 4 five times, improved 5-7 at least once, what I can only assume is redone Level 8 three times from scratch, level 9 four times (yes I'm including the one that stalls out before the boss) and level 10 twice after. "I don't get it" is what I'm saying if you're trying to understand what I mean. Like yes, you're 12 revisions deep into Stone Protectors this year and committed to the part, but the dedication seen in one level isn't seen in the rest with a statement like that. Also seeing the words "copied from spikes comparison video" doesn't sit well for me when it's from your own file which you can still grab from here (I'm linking to the Spiked input cause I numerically numbed them on my userfiles). And can still have that small micro improvement that you missed out on: (Focusing on starting input, not the Boss input)
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Location: The land down under.
Samsara wrote:
I counted the total frames of improvement in the comparison tables, and it comes out to an even 450, so theoretically you should be able to optimize the WIP further by 300+ frames. Take note of where and why you're losing frames and see if it's avoidable, and avoid those timelosses if they are indeed avoidable. Something I do when I look into improving runs is I have a separate emulator window open with that run in it, allowing me to directly compare what I'm doing with what was done before.[/quote]
Spikestuff wrote:
Please look into level 4 again, you lose 10 frames compared to v8: https://www.youtube.com/watch?v=VxYGbrJPY2E More evident is the opening half as you catch it by despawning the glider and then lose that when facing Tackle Jackal.[/quote] My honest suggestion is to cancel this submission and then tackle it level by level, take a day in each level to optimize and refine then go for another submission. You'll save more than 242 frames if you take it slowly.
Technickle made a comment about this as a note:
Technickle wrote:
Roughly another 400 frames can be saved, and I will work on the improvement later today. Level 4 mostly. Everything else seems pretty good as is, but, will look at them anyway.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.