Posts for TASeditor

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There isn't really an consistent way to do this, you only need to be really lucky, when you press buttons randomly at the flagpole. This was on PAL, maybe this makes it easier.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
Joined: 7/9/2010
Posts: 1317
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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Woohoo I got the flagpole glitch a second time after 2 years. But now I have a recording Link to video Of course it's the TAS-only one, because in World 4-1 there are no Bullet Bills or Koopa shells which can be used to make an easier flagpole glitch.
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Finally watched the run. Amazing work. Yes vote.
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Post subject: Re: Kirby Puresabe (Kirby's Adventure hack)
Editor, Experienced Forum User, Published Author, Skilled player (1507)
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UraKn0x wrote:
EDOIT : As far I know, it's impossible to get the credits, because there is an unbeatable level... So no TAS can be finished on this game :/
Which level is it? Maybe you could skip through a wall or floor.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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True wrote:
Besides, why hate on an offline backup? What if TASVideos servers and backups are nuked? What will we do for TAS in post-nuclear society?
A backup is nothing wrong, I just found it weird someone says he's collecting TASes.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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Here is some random game crash run. I don't know how to trigger the credits in the japanese version, the pause-trick with randomly pressing buttons doesn't work at all. http://www.youtube.com/watch?v=s6K-WuXFw-c
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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We actually don't need your help. We have an opportunity, here, to download all TASes from tasvideos. Only problem is, it's outdated. The last update was 2008. And the users from this site have no need for collecting/downloading TASes. tasvideos has encodes from every TAS.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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You should post you movies in the right game thread, which is this, instead of opening a new thread.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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That's something for the vault.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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The screenshot is fine. But the description is false, since the up+left+right trick isn't used to get to Ganon in this run. It was done by a screen scroll glitch.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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Sick improvement. The ending came out of nowhere. Yes vote.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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Hâthor wrote:
Did you try to disable rewind feature? It can really help to run a game normally
The rewind function is disabled by default.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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jlun2 wrote:
TASeditor wrote:
Will the mupen64 plus have it's own emulator for TASes soon? Because BizHawk runs very slow for me.
I'm not sure if it's related, but how will Mupen64+ be any better speed-wise assuming it emulates N64 just as well as BizHawk?
Well this runs about 3 times faster than BizHawk. BizHawk is in general a bit slower than other emulators.
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Spikystuffy, jumping is slower. The RAM address is 0x7e0046.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
Joined: 7/9/2010
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Will the mupen64 plus have it's own emulator for TASes soon? Because BizHawk runs very slow for me.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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You should work with fceux's TASEditor. Also don't haste doing a TAS. You have all time of your life.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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Here you have some memory addresses.
    0541: X Position 052C: X Subpixel 052A: X Speed 052B: X Speed Pixels 0543: Y Position 04E6: Y Subpixel 04F2: Y Speed 04E0: Y Speed Pixels
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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Here is someone talking about Gamecube recording inputs from the controller, he also talks about Dolphin and TAS. His device uses an Arudino. http://www.youtube.com/watch?v=7CWMi5M5GFY
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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A Yes vote from me.
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TheKDX7 wrote:
Why did he cancel it?
Because Tompa made an improvement, that he'll probably submit soon.
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jlun2 wrote:
TASeditor wrote:
Faster Text, I guess. And everyone TASed the Japanese version.
So....you aren't really certain if it does have an advantage? Like differences in RNG due to text?
There is not much RNG in this run, except for the guards.
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feos wrote:
Why Japanese?
Faster Text, I guess. And everyone TASed the Japanese version.
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Editor, Experienced Forum User, Published Author, Skilled player (1507)
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Finished the run. The only thing I improved is the movement at the end, which prevents going a large distance. I am sure it can be improved, but I don't understand the game well yet. http://tasvideos.org/userfiles/info/8710388382096206
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I didn't expected this today, I thought it would be finished in a month or so. Of course, it's a yes from me.
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