Posts for Tansunn

Joined: 3/22/2009
Posts: 2
Samsara wrote:
Jiruru wrote:
I think you have to walk in and out of the cave to get Saturn Valley on the Teleport list, but I'm not totally sure on that.
That's correct. The teleport flag is set when entering an area on foot. I think.
That makes sense. I would have thought just being there added it to the list, but I guess not.
Samsara wrote:
And now, a question of my own. I'm sure this was tested, but I can't help but ask: Would it be faster to lure an enemy up to the meteorite and death-warp after Buzz Buzz joins? Or would manipulating the enemy to kill you cancel out the potential time saved?
Haven't tried this myself, but wouldn't Buzz Buzz just kill it with fire before it was able to do enough damage?
Joined: 3/22/2009
Posts: 2
@Derakon - He explains this in the info: "...you can start the [walk through walls] glitch, and then (provided the area isn't below you) immediately stroll right up to Giygas's lair. Use the Sound Stone to refresh the area (if you need to), walk in & out of the doorway to unghost yourself, and fight Giygas. ...except that the game will freeze on the first prayer cutscene. As you play, the game sets or unsets "flags" that it can check later to see if you've done certain things. The flag that is required for the prayer cutscenes to work is set when you travel back in time in the Phase Distorter. But we can't just glitch-warp to where Poo learns PSI Starstorm omega, as the only doorway to unghost yourself is on the wrong side of the chasm. So we need to use the Phase Distorter in Saturn Valley. This requires (1) dropping down the hole into the Lost Underworld (this sets a flag that gets Apple Kid & Dr. Andronuts to appear in Saturn Valley) [which is where he goes during the first WTW glitch], and (2) beating Ness's Nightmare in Magicant (this sets a flag that gets Dr. Andronuts to ask for the meteor piece). Thus, the game involves rushing through until we're able to glitch-warp, dropping down the hole to the Lost Underworld (and death-warping back to Threed), glitch-warping to Magicant & beating Ness's Nightmare, and then continuing the game like you normally would after finishing Magicant. " What I want to know about is in Saturn Valley before teleporting back to Onett. What's the point of walking into the cave, then back out before teleporting?