Posts for Xaphan

1 2 3 4
16 17
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
It depends... I prefer to have the vbm file for a glitch movie... as it's near impossible to mimic them with only a video... maybe others do not agree with me though...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Oopps sorry I misunderstood you... Well that's not a bad idea however it depends of the kind of movie... What I mean is that if it's a glitch movie it's a lot better to have the smv (or whatever emulator file) to understand what happens... For movies that show different routes or which point out the shortest route that could be a good idea...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
The movies of the published runs are already downloadable on the site via bit torrent... The only use of such a doing would be to put it on a server with direct download feature for those who cannot download torrent files... However you can simply download the movie via BT and put it on DDL...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Anon wrote:
Xaphan wrote:
The problem is that I'm happy sometimes... and still people think I'm sad or something like that...
Sounds about the same with me, sans feeling depressed and all that. I'm usually stoic, and everyone seems to immediately think that I'm sad or depressed, or bitter and angry about something. Then when I tell them that it's just my facial expression and that it doesn't represent how I feel, they're all "But that's not how it should be! ;__;" Which reminds me, I need to learn how to crush people with steamrollers. Another flaw! I'm too nice to most relatives and acquaintances. At least I'm working on that.
At least, someone who can understand me...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
jaysmad wrote:
Well, with that avatar you sure look happy ;D
The problem is that I'm happy sometimes... and still people think I'm sad or something like that... Though I do not care at all...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
I always feel depressed and even when I'm happy people think I'm sad...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Parrot14green you're a hero... It should be easy to make a stunning run with all those glitches and I guess AngerFist is right, you're the best one to work on a run for this game... Though, I'll still try to improve vsmk3's run... I've only finished the first level (intro) so far though, I need to plan my route well to be able to use the glitches and to collect the CDs as fast as possible... I guess Coldman should ne the first boss as his weapon is the most useful... the problem after that is that to use the glitches with Rockman it requires (most of the time) Lightning Bolt & Tengu Blade... Getting those two weapons means that I have to defeat Coldman, Groundman, Astroman, Dynamoman and Tenguman (at least) and I have to get Rush search to get the CDs as fast as possible... So If someone could help me with the planning... it would be appreciated...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Well, taking no damage seems near impossible if I aim for fastest time... I'm currently 3 frames faster than you in the intro level, but I have a problem with a mole enemy corridor... I do not seem to have a good configuration and i keep getting hit... i have to find a way around that... And I'm also wondering whose run was it in Morfos' post... I did notplan anything yet for now, I'm currently experiencing the game with the first level... I'll post my progress here... if you're available vsmk3, I may need you help as well as Parrot14green's one for his newly discovered glitches...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
I think I'm going to give a try to improve vsmk3 Rockman 100% CDs run... I'm quite familiar with the gameplay of this game for having spent long hours on it... I'm only giving it a try... I do not intend to "steal" anyone's job so if someone has something to say... Parrot14green's new tricks make the will to try it really strong... and they are really nice...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Yeah, thanks Nach, it has been published for Christmas... Merry christmas everyone !!
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Frankly, it doesn't matter to me... Rockman is not a game in which texts are really important, I mean, you can see what happens without the text : Wily's back to destroy the world once more... And I'm sure most of those who have voted already know what they are saying since there are so few parts with text and since I'm sure many have already played with the US version...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Cute Christmas joke that made me smile too...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Forcing the characters into the walls seems to be a habit of Rockman games... those new glitches are really fun and your work was pretty impressive... I voted yes of course...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Joyeux Noël et Bonne Année 2007 =>Merry Christmas and Happy New Year everyone !!
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Scorpion is out from Mortal Kombat games and my favourite ninja in the game...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
We could simply specify a different card name for each one :D
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Could put it that way : Morph Ball Version Samus Aran 6 Legendary Artifact Creature 1:Samus Aran deals 1 damage to blocking or attacking creature Morph 4 : When Samus Aran is turned face, she cannot be blocked and cannot be the target of spells and abilities this turn 3/3 Varia Armor Version Samus Aran 6 Legendary Artifact Creature Morph 5 : When Samus Aran is turned face up put 3 +1/+1 counters on it. It has vigilance 3/3 Ice Beam Version : Samus Aran 6 Legendary Artifact Creature Morph 5 : When Samus Aran is turned face up you can distribute 3 ice counters on any creatures in play. Each creature with an ice counter does not untap during its controller untap phase. If it's dealt damage destroy that creature 4 : Samus Aran deals one damage to target creature 3/3
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
I am not a big fan of MK4... though i liked the run pretty much and your nickname looks like mine... I voted yes...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
I got that idea from the Kaldra artifacts... It wouldn't be that overpowered if we take into account the fact that they would have a high mana cost (with many colors)...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
I guess I've totally forgotten.... I thought I did mention your name along with McBain, but I've noticed I did not... I deeply apologize for that mistake, And I'm going to correct that now... Once again sorry...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Knuckles the Echidna: Legendary Creature, Echidna Trample, If you have under your control a card named Tails the Fox and a card named Sonic the Hedgehog, put in a play a 10/10 creature token named Sonic Team. It has Haste, Flying and Trample. 3/4
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Silly me, I thought it was only sand...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
Mukki wrote:
I remember parrot14green stunned quite a few people with his first submission, Mega Man X2. He looks to be quite promising.
That's true... His run was... surprising... I'm looking forward to see new runs from him...
Not dead yet... still very busy... damn...
Experienced Forum User, Published Author, Former player
Joined: 5/24/2005
Posts: 405
Location: France
By Judging the heart he puts into making a TAS and his current WIP (admitting he'd have begun a run)...
Not dead yet... still very busy... damn...
1 2 3 4
16 17