Posts for Xkeeper

Banned User, Former player
Joined: 12/23/2004
Posts: 1850
Fabian wrote:
AND WHAT'S THE DEAL WITH PEOPLE MISSPELLING LOSE AND LOOSE AM I RIGHT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
cough Yes, I know I've violated this myself a few times, but I try and stay civil and actually contribute something, and I've been working on it. This is just getting old.
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Banned User, Former player
Joined: 12/23/2004
Posts: 1850
I enjoyed the run. From "Okay, walking around normally, doot de duwhat the hell" in the battle to "wandering around the Rival house nowhat in the okay that's not right" and then seeing the Hall of 9797779797997♀... I'm voting no :) And by no I of course mean yes.
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Posts: 1850
One thing I always hated about Picross is the additon of "errors". i.e., I like being able to take my time and figure it out without having some arbitrary limit of "lives". That, and time limits on these games are rather nonsensical too... all you have to do is solve it once and then put it back in right after for a low time.
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Joined: 12/23/2004
Posts: 1850
The Great Morphologous wrote:
Should we make a guideline for submitting SSB runs... Like "Must not be submitted".
Although I can't view the submission at all (no N64 emulation, computer too crappy)... I have to ask, why? Doesn't this game have a 1P Story mode? Assuming that is used, why is every single run on this game rejected to the point that these things are considered? Then again, after reading the threads, it looks to me like most people are picking the wrong goal for this game. (Hint: it isn't "aims for highest score" or "aims for fastest time".)
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Posts: 1850
compucomp wrote:
There seems to be only one naysayer, Xkeeper (note the one no vote). It's just that he's screaming as loudly as he can, which makes it seem like there a lot of them.
I like how, as my opinion now represents 0% of the audience, it's still getting crap. (Forgive me, but honestly, this is going from stupid to hilarity.) And by the way, others have stated that they agree with me (in part or whole about the lack of entertainment in this TAS), so you need to think about what you're saying before you insert your foot fully into your mouth.
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Banned User, Former player
Joined: 12/23/2004
Posts: 1850
RT-55J wrote:
Xkeeper wrote:
Link's Awakening GB is an entertaining game-skip; I played the game when I was younger.
Fixed for truth.
You should probably read this. So what if I played the game before? Does it automatically disqualify me from presenting an opinion on it? I find the movie entertaining to watch. (There are other games that I have not played that I found enjoyable, by the way, if you are trying to inflict some sort of bias that isn't there in my statement, so your argument further fails.)
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Banned User, Former player
Joined: 12/23/2004
Posts: 1850
Glitcher wrote:
Guybrush wrote:
hanzou wrote:
Rockman 2: skydiving
Wow, all who have epilepsy I warn you, don't watch further after Megaman dies.
How the purple monkey did you pull that off? Was that glitch performed with a Game Genie, or is there a legitamate way to crash the game?
"This was made with a cheat code" -- Movie description I like how if you leave the game long enough, it resets itself. Go figure.
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Joined: 12/23/2004
Posts: 1850
laughing_gas wrote:
Xkeeper wrote:
There are a few people who really hate hacks, generally with silly reasons or plain wrong reasons
There are a few people who really hate good runs, generally with silly reasons or plain wrong reasons
I mean reasons that are not even remotely valid, like "I just don't like it, without having watched it, read about it, or generally experienced it in any way." Do not try and insert your own meaning into my posts. I am getting very tired of this. Someone, for example, disliked the Super Demo World because of the title (it contained "demo"), and had to be informed repeatedly that it was a demonstration of a hack's capabilities and not an demonstration of an unfinished game. These are the reasons I mean. You are trying to twist my statements, making it look like I try and claim other things. To take your meaning: "I dislike this movie because it's Mario. I don't care about the run at all and haven't watched it, but I will vote no regardless because I think Mario sucks." This is a dumb reason. And for the goddamn final time, the site asks one simple question: DID YOU LIKE WATCHING THIS MOVIE? (VOTE AFTER WATCHING!) I put it in giant, bold, underlined, red text to drive the point home, because all of you seem to be missing it. An opinion based on the movie itself, and wether it was entertaining or not, is what matters. An opinion based on what you think of the the game is not. (Do not confuse this with "bad game providing no entertainment is not a good opinion" or any other mangling of this. It means that your opinion of a game should not be your sole deciding factor in your vote.) You people are beginning to hate anybody who has a valid, differing opinion, because it goes against the "majority". This is getting out of hand and it needs to be stopped before everyone who thinks differently from the hive mind is scared out of voting for fear of being exiled from the community. On that note, the migration from caring about entertaining, fun-to-watch videos to "lowest frame count" is making me sick. Movies that were fun to watch because of slower, still-inhuman-but-incredible movies are replaced with ones that do less interesting things to save time.
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Banned User, Former player
Joined: 12/23/2004
Posts: 1850
I've seen a forum that had well over 1GB of posts alone and still never pruned them; all threads were open unless explicitly closed, as well. Especially on a forum like this, auto-pruning threads would be a dumb, dumb, dumb idea.
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Post subject: attach my signature you stupid javascript (blergh)
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Joined: 12/23/2004
Posts: 1850
Swedishmartin wrote:
Xkeeper, you seem so angry.
(Sorry, it was just too fitting for the moment, considering...)
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Banned User, Former player
Joined: 12/23/2004
Posts: 1850
comicalflop wrote:
[...] what's happened here is a gradual reduction of the lowest amount of stars that is possible to beat the game (from 70 to 16 to now 1, and hopefully now 0), which has taken years of experimenting, testing, and theorizing to finally become a reality, which many people have been wanting to see for ages.
See also Most popular excuses, especially #7b.
You're not warping, but surpassing violations of the game in a still fast paced way (because of the game's Mario-ninja style of movement.)
Link's Awakening GB is an entertaining game-skip; the game bugs out severely and sprites are flying everywhere and the screen corrupts. Zelda II features more of the same. The screen does not update fast enough and utterly strange things happen to skip the game (entering the "same" door over and over again). Excitebike, as well. Speeds that are not normally possible (as M64 without BLJ) are attained and the game runs too fast for its own good. In Mario 64, Mario jumps into a corner over and over and suddenly reappears somehwere else, with maybe two frames between. It is not entertaining for me to watch. I watched this movie hoping it would feature more "high speed, but not to the point of being invisible" movement moments. All I saw were tricks from the 120-star TAS repeated, just in different areas and at faster speeds. To me, this is, as said, nothing but a "whee, we got the timer under whatever" movie. There is very little of entertainment interest other than finding the game beaten with one star. Although, admittedly, I am always amused that my opinion -- representing 0% of the voting population here at Nesvideos -- can stir up so much distress and questioning.
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Joined: 12/23/2004
Posts: 1850
AKA wrote:
Xkeeper wrote:
DK64_MASTER wrote:
Care to elaborate for me? I take it you were the "no" vote?
Fine, here; skipping the entire game without much fanfare or interesting bits (i.e. look at me, I'm in A, now I'm magically at B, whoopee) is boring and uninteresting. Hence, I hated this movie and voted it accordingly.
I know what you're trying to say but you must have known what you were about to watch before you saw it, getting from point A to point B is usually a big deal in certain circumstances like this. I would also say the Bowser stages are the most interesting parts of the game anyway.
I was hoping for more "holy shit my pants are on fire". Other glitched-like-this games usually tend to at least have some sequence where actual things are skipped, as opposed to "whoopee teleporting from A to B instantly". That, and if I was to ignore every submission I figured would be boring, and everyone else did, almost all (techincally good) movies would be accepted, even if they were something like Jaws. (No offense to adelikat, but that run was utterly boring and I still think simply un-publishing it forever would've been better)
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Posts: 1850
DK64_MASTER wrote:
Care to elaborate for me? I take it you were the "no" vote?
Fine, here; skipping the entire game without much fanfare or interesting bits (i.e. look at me, I'm in A, now I'm magically at B, whoopee) is boring and uninteresting. Hence, I hated this movie and voted it accordingly.
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Post subject: Re: in short: no
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
DK64_MASTER wrote:
Way to give feedback. Care to elaborate?
I did, but nobody liked it. :(
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Banned User, Former player
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Posts: 1850
(I give this run 1 star out of a possible 120.)
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Posts: 1850
okaygo wrote:
Very good run! I loved it, even for a non-MK2 fan, votes yes.
This is one of those rare runs where I have to agree; the whole time I was sitting there laughing my ass off going 'What the fuck?!'. A++ would watch again.
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Posts: 1850
blitzag wrote:
Here my little test (about a minute), I think this game could be amesome, seriously. http://dehacked.2y.net/microstorage.php/info/294172317/Summer%20Carnival%20%2792%20-%20Recca%20%28J%29.fcm
There is a serious and disappointing lack of weapon upgrading in this, and I think it really detracts from the game. (Tons of varied weapons at varying stages...) The missed enemies don't help, either.
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Posts: 1850
Highness wrote:
I still think it would be optimal to allow a hacked translation of the hard type version.
I fully agree with this position.
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Post subject: Re: Super Mario Bros: Final Bowser thoughts
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
Chamale wrote:
I found an odd glitch while playing on Nestopia. The final bowser hit Mario right as Mario hit the ax. Mario died, Bowser died, and Peach thanked no one. This got me thinking about other glitches. Then a thought hit me. Walk through walls to speed up the run! When Mario is inside a wall, he automatically starts scrolling right. If it were possible to get inside the wall just before the final Bowser, then movie end, it would significantly speed up the warps runs.
Ditching the dumb in this thread, .... How would you save time with this? The ax (from what I remember) is nowhere you can just 'zombie scroll" to... I don't see how it can save time. Perhaps a demonstration image is in order?
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Banned User, Former player
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Posts: 1850
Down the holeeeeeeeee Atlantis no Nazo (J), fastest route to self-destruction (maybe. I should review my door map and see if there's a quicker route -- level two sucks)
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Banned User, Former player
Joined: 12/23/2004
Posts: 1850
*085059» <NesVideoAgent> Hi! I'm a robot! I'm notifying you of a new reply by laughing_gas (Sites: Another NesVideoAgent feature idea.): http://tasvideos.org/forum/p/135872 !
I still think outputting Wiki updates in the IRC channel would be a better idea ¬_¬
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Banned User, Former player
Joined: 12/23/2004
Posts: 1850
There are a few people who really hate hacks, generally with silly reasons or plain wrong reasons ("The 'demo' in the title means it isn't finished yet!", etc... you know who you are). Although I wouldn't mind knowing why Vatchern seems to think that way, too...
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Banned User, Former player
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Posts: 1850
I just disable the background entirely... For a while I thought the Linux-or-windowsblinds-esque window borders were neat and interesting to have, but I've grown to prefer minimalism.. I just use the standard "Classic" windows with a dark scheme and no background at all. I've never been able to get used to any background except subtle tiling ones...
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Joined: 12/23/2004
Posts: 1850
Administering a board with 134 0-post users (out of 619, in only ~5 months) I can say that it isn't very strange at all. Our board doesn't even have any activation features -- it's just register and post. Perhaps they just registered to register, or were going to make a post but thought better. There's no reason anyone knows, because since they never post, it's impossible to contact htem back and figure out why :) I suppose it's an unsolved mystery indeed. Although I wonder how long it took Nesvideos to collect 600 0-post users.
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Banned User, Former player
Joined: 12/23/2004
Posts: 1850
Bob A wrote:
source? it says its free software, but i dont see a source.
Is there a reason you care? It's a game, you don't need the source for it. Christ...
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