Posts for adelikat

adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
HappyLee wrote:
The Ads really made me sick. And There's something wrong on this site after putting Ads.
Sorry they make you sick. If you do not want to see ads, then donate to the site and you won't have to see them. This site makes no money but has a $60 a month server bill to pay.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Wow, this is going to be an awesome TAS :)
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Topic renamed.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
FODA wrote:
if I want to know about dinosaurs.
Does this one involve coloring them?
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
You are getting them on the main page? Sweet. Those aren't showing for me. (I just reinstated google ads today, they aren't appearing on all the pages they should. And they are spanish for everyone, I don't yet know what is up with that. If anyone has experience with google adsense, I would love some feedback on this issue.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
thechucknorrisofNSMB wrote:
Sorry for quintuple-posting. I don't care about "Error in updating sessions table." But pleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeease put the post back!*sob*
Sorry, in the process of cleaning up a quintiple post, I deleted the original by accident. Sorry, it is gone forever.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
HappyLee wrote:
I thought I discovered this technique. I have used it in my SMB2J movie several times on the wall. The improvement here is actually from the beginning of that level, not on the wall.
But this technique was shown in our published warpless movie long before your SMB2J movie.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Also to be fair, it is a 1 frame improvement based on a new technique. One discovered by klmz himself and has been known for awhile now. However, I do imagine a 1 frame improvement stings a bit. But that is the nature of the beast when you compete against short, popular, and highly optimized movies.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
And the minimum speed to wall jump in SMB is about 24
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
It takes a minimum amount of speed to get into the wall. The physics are a bit different in SMB3 making it take more momentum to accomplish it.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
That's weird. PoR isn't even one of the newer MKV :s
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
If they can't be bothered to ask, I doubt they can be bothered to contribute.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Um, that is what the site wiki pages are intended for! If anyone wants to help edit them, they simply need to ask me (or another admin/halfadmin) and they can become an editor.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Why not add relevant ram addresses on the game resources pages of said games? Add new pages for new games. Also, I am trying to collect ram watch files to store on http://code.google.com/p/tastools/ If we were going to have a wiki like Randil suggests, I'd rather it be on this project. Also, data crystal is indeed useful. However it is a pain to add large amounts of addresses to it. I have some spreadsheets where i have ram mapped 50-80% of various games such as SMB2U, MTPO, TMNT and Tecmo Superbowl. Come to think of it, I have them in spreadsheets and I could add those to the tastools project...
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
A tip for FCEUX TASing: Config > Movie options > Automatic backups
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
mklip2001 wrote:
Instead, send a PM to adelikat with the new file and have this submission updated.
Or mmbossman or truncated.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Lord Tom, Please work on this movie. This is a great example of justified E ROM usage. Sincerely, adelikat
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I vote pic #3.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Congrats on this improvement!
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I find it funny that the guesses so far have ranged from 1 to infinity ^_^
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Half the time it will last 1 round. So would that not be the expected number of rounds?
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
>_>
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Ok, this is an important tip for authors, judges, and publishers. If the discussion forum fails to be created with the submission simply edit the submission. The editing will trigger the discussion thread. Either a judge, publisher, or the author themselves can do this.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
BadPotato wrote:
while talking about this... the paypal donation adress is still: andres.delikat@gmail.com ?
Yes. However it does not link to that anywhere on the site unfortunately.
It's hard to look this good. My TAS projects