Posts for adelikat

adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I guess I'll in my vote for stage 4. I think it is the most entertaining level in the movie. If this were an any% run I would be worried about a 28 second tradeoff, but it isn't. It is an extra movie to show off a suboptimal character. And Stage 4 shows Richtor at his finest.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
fruitbane wrote:
So, I've tried repeatedly to get a known good cue/iso of Dracula X to open in the newest mednafen but I can't seem to get it. Even when I try to use a batch file to start the program it wants me to open a "pce thing" of either .pce, .cue, or whatever.
Also, PCE CD requires a bios, and you must specify this bios in the commandline argument. What arukado is trying to say is that the next release of mednafen won't need commandline to open. It will have a GUI, a Open ROM menu item, and will startup without a commandline argument.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I find stage 4 far more entertaining than 4'. I don't see why he should have to be boxed in to do the fastest route in this case. It isn't a pure any% run anyway. We aim for entertaining runs here, so I support the decision for stage 4 over stage 4' To SirVG: calm down before you accuse mednafen of sucking. Well, it does suck, but not as bad as you think. The .mc2 version hasn't even been officially released. The medfront packaged with the official release obviously doesn't support .mc2, but all you have to do is select "All files" in the open file dialog to open a .mc2. The sound isssue is what it is unfortunately.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
OmegaWatcher wrote:
If approved, will this run obsolete the Castlevania - Dracula X SNES movie?
I don't see why it would.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Sir VG wrote:
It launches the program but just sits on the Press Run screen.
You can use savestates during the intro or cutscenes or it will hang like that, unfortunatley. Fortunately .mc2 is text so it is not to hard to edit the file to optimize those parts.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Randil wrote:
Nice improvement. However, I'm wondering something: Around frame 5840 it looks like you miss a shot. Did you intentionally miss with this shot to manipulate luck later on?
Wow, How did I miss that? Yeah that wasn't luck manipulation, that was an error that I didn't catch. Well, I removed the bullet from the movie and it synced fine. I updated the submission file with this new movie.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I change my vote to jimsfriend's suggestion.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Ok, someone already fixed his website. But his email address is still bisqwit+nesv@iki.fi
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Well, I've already got a preview of this run obviously. SO I will go ahead and post my yes vote. I think this is a well optimized movie and will make a great compliment to the any% run once it is ready. (and assuming maria will beat richtor in final time) Keying bosses to death = mega-LOL
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
-r is insufficient because there are emulators with movie recording, but not rerecording. Such as the main branch of mednafen.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Oops, I voted yes on this submission by accident. Not that I necessarily won't vote yes. I haven't yet watched it.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Another staff announcement: Truncated has been upgraded to halfadmin. He has spent years dedicated to the site, which I highly appreciate. Good work. Also, Shinydoofy is now an admin of the forums part of the site.
It's hard to look this good. My TAS projects
adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
It was a tough call between TASVideoAgent and TASvideosAgent, but I ultimately went with TASVideoAgent, probably because I've spent too many years on this site.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Well the glaring thing about that statement is -interim.
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adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
It is possible that there is timing differences between FCEU.28 and FCEUX for this game(or mapper).
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I vote yes!
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
arflech wrote:
I'm trying my hand at this... ok, first of all I have now made a logo AVI; it's fairly simple, with no fancy graphics: http://www.mediafire.com/file/2zzm5mvjgml/logo.avi It is based on the following BMP: http://www.mediafire.com/file/2ym2mwjzmwd/logo.bmp and the following blank WAV: http://www.mediafire.com/file/zwwtggrtmay/logo.wav If I'm fortunate, my logo and encode will be accepted and then this run can be more quickly published!
Posting links to your logo & expressing interesting in a thread of a TAS I'm highly interesting is one way of getting it approved. The more effective choice however, is to to PM me, or talk to me on IRC (preferably IRC).[/i][/quote]
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
He didn't realize it because the site throws an error when you submit. It just happens that it submits before throwing the error. I made the same mistake with transformers. He doesn't need to worry about the other one, I'll delete when I can. And of course we will need to get that bug fixed asap.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I have a couple of promotions to announce: Shinydoofy and mmbossman are now halfadmin While both now have the ability to judge & publish, mmbossman will still be our primary judge, and shinydoofy primarily a publisher. Congrats, and thanks guys for helping out with the site. Much thanks.
It's hard to look this good. My TAS projects
adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
So we still have some things to fix, but I am happy to announce the site is up and running and looks like it will fit within the confines of the server. We did however have to upgrade to a more expensive server. Several people have been very generous and amazing with donations, and I want to thank all of them. It means a lot to me that people were willing to help out and make this transition happen. It means a lot to me. I intend to make a page with update information about the costs/donations info. Right now the operating cost is $40 for the server rental. We have received enough donations that I have paid for that server for 12 months plus have some money left over for next year. For TASvideos to continue to survive, it will require continuous donation money to trickle in. But for now, we are running at least :) There are still going to be a lot of little bugs around the site, some I may not know about it. At the risk of PM flooding, I am asking people to report any bugs they may encounter (give it a day or so before posting though, if it is a major one, it is probably being fixed).
It's hard to look this good. My TAS projects
Post subject: Site symbol - keep the Megaman helmet?
adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
In my mind Bisqwit's Helmet avatar will always be tied directly to TASvideos. It has been integrated into the site such as the default pic for publications wtih no screenshot. Now that he is departing should we change this pic (and other places that may have this avatar)? Or do we leave it as kind of a site symbol/emblem/logo? My vote is that it become the official TASvideos logo in honor of Bisqwit and his awesome contributions
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Fix your movie to end at the same time as the published movie, PM me a link to that submission file, and I'll update this.
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adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
This user submitted this movie and then cancelled his submission willingly. Afterward he was banned by me. For whatever reason, he was still able to uncancel this submission. This should not have been able to happen since he was banned. Therefore I am reverting this back to the cancelled status. I don't want to honor an action taken by a banned user. EDIT: I'm also locking this submission thread. I don't like where this is going.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Wow man, awesome new trick. Makes the movie a lot more entertaining too. A bit of zipping in donkey kong, to go along with game breaking scrolling glitches. Who would have thought such a simple game could have such things?! Easy yes vote.
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adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Are you kidding? He didn't make any attempt at entertainment. He avoided enemies as uninspiringly as possible, he stopped moving whenever he didn't need to move, took the easiest path whenever possible. It was pure speed with no style. (I not saying mine did or anything).
It's hard to look this good. My TAS projects