Posts for adelikat

adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Due to a problem with my gens emulator, I am unable to make a movie snapshot for this game. I someone could pick one out and post it, that would be great, thanks :)
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Could someone do a screenshot for this game? If someone posts the screenshot here, I will at it to the movie. Right now, I am having problems with my Gens emulator and can't make screenshots for some reason.
It's hard to look this good. My TAS projects
adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Voting no. I find this game quite unsuitable for TASing. The optimal solution for each level is immediately obvious, and the same for each level. And I don't find the solutions to be interesting to watch nor impressive. Moozooh's idea about playing by drawing doesn't sound good either. Then it is just pictionary with a few enemies. Still not something I would enjoy watching.
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
There are occasional potions throughout the movie that allow glover to fly for a short time but they wear off. Perhaps this was part of your confusion.
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Nice improvement. Those boss fights look very nice now. Yes vote.
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Nice improvement to the published movie. Looks more optimal and more entertaining. I vote yes.
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
The weirdest TAS on the site gets even weirder.
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Entering your own name should be acceptable. That arguably has some entertainment value.
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
comicalflop wrote:
It's two seconds longer because the 1 minute mode is not entered on the first possible frame to affect luck (this was unintentional) and that at the end, when it says you win and the board is cleared and water drips off, pressing start to go to the enter name screen is not pressed on the first possible frame. These two, subtract a few frames from a shorter name of Deign compared to Comicalflop amounted to the time difference.
Even though it doesn't aim for fastest time as a primary goal, menus and whatnot should be done on the first frame possible. Unless of course if it is to manipulate luck.
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adelikat
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Joined: 11/3/2004
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Location: Tennessee
I pretty much agree with everything Bisqwit said. It was cute, but I don't think it should be published.
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I voted meh. It was an awfully repetitive game. I didn't vote no because it WAS 2 player which made the puzzles shorter and more interesting. It also added complexity to the optimal paths. But it still didn't hold my interest too well. It seems like one of those games that is only interesting to those that know it well enough to already know the level layouts. Unfortunately, not many people know the game.
It's hard to look this good. My TAS projects
adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I have done some tests and I can indeed save time with this glitch. Suprisingly, it won't save that much time considering how severe it is. A glitch that allows you to go off screen, screen wrap, and walk through any object you please would mean a savings of minutes in any other game. Here, it is frames, maybe a few seconds at most. Anyhoo, I am cancelling this submission and have begun work on an improved one.
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Wow, very nice. You obliterated Comicals score :P Easy yes vote. Btw, why is your movie 2 seconds longer?
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
You have a yes vote from me. I think this run has all the elements for a good TAS. It is certainly a superplay of the game, and greatly differs from what a human could do. There are many radical shortcuts which were awesome. The screen jerking thing was cool because I knew it was a result of super fast human switching. The game is interesting, especially for a puzzle game. It is also rich with tactics allowing more many TAS possibilities. The route planning is impressive. If cound it a bit long though. I was engaged until about the 20min mark, and I started looking for something else to do. But I do find the later levels different enough from the first levels, that it is not too repetitive (I just reccomend watching in two sittings if you don't already know the levels well).
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I found a dizzy meter address some time ago, and I used it plus the oppoenent HP address when making this run
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Ans, by E5 and E6 to you mean 00E5 and 00E6 in ram?
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
This is certainly a good place to post it as it affects my run. However, your trick uses cheats, which can't be used. Perhaps there is a way to do it without cheats though. It is worth trying since it could save a ton of time.
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Aqfaq, I am not aware of going through solid objects in horitzonal scolling levels. Sounds interesting but your link don't seem to work. I tried clicking on them and it just opened the submission thread again. I right clicked and saved the .zip file but it said that the .zip file was corrupt. Could you perhaps relink them?
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Sir VG wrote:
How much time difference does using F over H make in Stage 3? Just curious, since you state that using H does more damage than F, and you can grab F in Stage 4.
The homing missles cannot do 3 damage on the final boss due to the way it is positioned so F is best. Using F saves about 3 seconds. Randil: http://tasvideos.org/forum/viewtopic.php?p=124105#124105
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
So I published this run, but I need a few more things: Are the categories good? I just have "plays on hardest difficulty" and "aims for fastest time". Does the movie take damage? does it avoid damage? Manipulates luck? Also, my gens is not doing screenshots for some reason. If someone could upload a pic of frame 15044 for me, that would be great. Also, I nice movie description is needed :)
It's hard to look this good. My TAS projects
adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Wow, awesome. Very entertaining run, easy yes vote. Nice improvement :)
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adelikat
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Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Vidar wrote:
Some parts look a bit unoptimised.. like dino world 3, upon activation of the pit-switch, you miss it and bounce twice before setting it off?
This is on purpose. To return to a check point, you must be done bouncing before pausing the game.
It's hard to look this good. My TAS projects
adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Wow, amazing guess ;)
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adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
This new metroid run manages to avoid yet more items, resulting in a 2-item run. I was thinking that it depreciates the value of the 1-item run. The only difference now, is that the 1 item run doesn't have the freeze gun so it can't do the feeze enemy trick to get into tourian. So several minutes must be spent getting to it another way. I think the value of the 1 item run is depreciated because this sacrifice of several minutes just to show off getting one less item. Though suriving the metroids without freezing them is still pretty cool. Perhaps a double obsoletion is in order? Just thought I would throw that out there. EDIT: Also, I remember enjoying the 1 item run very much at the time. One thing I liked about it was it showed off so many glitches/tricks that the %any run did not. Now the %any shows off many of those glitches.
It's hard to look this good. My TAS projects
adelikat
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Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3650)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Haha, awesome run. I can't believet metroid TASes have gotten so short. Easy yes.
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