Posts for adelikat

adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I voted for Pong and Smb3. I think both will go down in history as some of the more iconic moments in TAS history.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I enjoyed the Amy run the most of this list and I voted for it!
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I voted for solarplex. It was a tough choice between him and Forgone Moose. I happen to know that Forgone Moose's work is well optimized and consistently high quality. He also has the most published movies this year. But when I think about the type of TASer I think has the brighest future in TASing and will be the type I most enjoy, I prefer those that can handle a variety of platforms/emulators/genres over those who become the master of a single game. With that, the tie breaker went to solarplex.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
This category is a bit light this year :( mamuuuut, his list seems like a more impressive list of TASes (in terms of enterainment value and amount of work it took to make).
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
GodessMaria, I think the decision is obvious. Also bonus points for TASing with Amy.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
The man who beats every game in 30 seconds and decided beating a game fast was too trivial and decided to turn it into another game instead.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Masterjun. A unit of measurement was named after him, for good reason.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Happylee always impresses me with his SMB expertise, and Mars608 has impressed me to be able to hang with HappyLee at that level. But I think for this award, variety matters a lot. On that front, I voted for TASEditor and MESHUGGAH. They are the face of the modern NES TASers, using amazing precision and cranking out lots of TASes (like the NES category used to be back in the glory days).
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Had to vote solarplex here. He rocked it with 3 runs that I enjoyed a lot. And he took one for the team do "bless" us with Superman 64 finally! Honerable mention to MrGunz and Bloobelia rocked with the super precision we've come to expect from them.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
TAS of the year awards are about entertainment. The run on this list I enjoyed the most is crazy Taxi. A close and notable 2nd was Paper Mario. And a notable mention for Oot, but that's just a small iteration in a serious of improvements I've already seen, it had less enjoyment factor as a result.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I try not to vote for more than one movie, I like to commit! But in this case I had to vote for both The Mask and Crazy Taxi. When I think of the spirit of the Speedy award, I think more along the lines of "ludicrous speed", fast action with maniac attitude. And both of those movies do a marvelous job with that.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I voted for Pokemon Emerald Version. Mostly because out of the 3-4 that seemed to have an extraordinary amount of luck manipulation, that's the one I know for sure how extraordinary it is.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I literally laughed out loud when I saw the Pong TAS, quite loudly actually. It is the only one on this list I can say that about so I only have one logical choice for my vote!
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I voted for Crazy Taxi, a super rad TAS of a cool game. It was a TAS I really looked forward to and it definitely didn't disappoint!
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Crappiest game to play? or the game that makes for the crappiest TAS? Because if it is game that makes the crappiest TAS, I think I win this one: [2646] NES Gotcha! The Sport! by adelikat in 03:25.33 But as a game it isn't the worst, certainly not as bad as Superman 64...
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
exileut wrote:
Please check that automatic update checkbox please Sincerely, Every web developer ever P.S. If you could download chrome instead, even better
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Wow, that bug has gone unnoticed for a long time (possibly the entire life of the emulator). I was able to recreate it in a random movie, the last input counts twice but doesn't even show up in the input display. I guess most of the time in movies, pressing the last frame of input a 2nd time doesn't mess up the movie. Looking into fixing this bug.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
feos wrote:
So what about minus infinity? It was not removed because was never added, but it abuses all kinds of weapons which needs heavy item drop manipulation, similar to Darkwing Duck, but harder, since the movie is so much longer.
Yeah, that probably qualifies.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
feos wrote:
Misinterpreted the list a bit. Can't be sure about the removed ones now, but there's one movie that did not get the tag by mistake, because the run heavily relies on random drops. [2583] NES Rockman 4 Minus Infinity by tianwodeai in 35:40.26 EDIT: Revising the removed ones now. #4519: Alyosha's NES Mission: Impossible in 24:04.59
One point about this game is that it makes extensive use of RNG. Usually changing something in the run will slightly alter most of the rest of the run, requiring you to go over it all again. The biggest point of RNG is the location of the key cards, usually effected by actions you take in the previous level.
The Ninja Boss is totally RNG dependent. In the end I just guessed enough times to get him in a good spot. If anything in this run separates it from a real time run it would be this fight.
#4489: CoolKirby & YoungJ1997lol's GBA Madagascar in 28:12.30 mentions manipulation a bunch of times, meaning it was intentionally used in many places. #4399: unagi's NES Q*bert in 22:25.42 links to the actual author's notes which say:
I also make frequent use of luck manipulation by pausing for a few frames at a time.
#4426: arandomgameTASer's GBC Shantae in 1:05:26.00
Unique to this game is being able to use every button for RNG manipulation. This is combined with frame manipulation, so one can just hold a button that will do nothing to change the RNG really easily. It's used for everything.
#4442: TehBerral's GBA X-Men: The Official Game in 16:30.83 and #4487: TehBerral's GBA X-Men: The Official Game in 13:26.53 both describe details of RNG manipulation and rely on that as an aspect of optimality. #4266: Inzult & Rising Tempest's NES Zelda II: The Adventure of Link "warpless" in 45:42.13 saves 71 frame in 3 places due to manipulation. Dunno if it's heavy enough. Same is with #4161: CoolKirby's GBC SpongeBob SquarePants: Legend of the Lost Spatula in 05:57.98
I don't think any of these are deserving of the tag, do we need to discuss all of them one by one in this thread? I'd rather not. But in general, I think the manipulation in all these movies is pretty typical. ALL TASes manipulate luck, a tag that defines typical behavior like this has no value. Movies that stand out because of their luck manipulation, that's what we are striving for. I think all the movies in my original post stand out.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Wow, nice improvement
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
Feel free to discuss a specific movie you think deserves the tag that I removed.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
andypanther wrote:
Ok, so did I get this right? The new Paper Mario 2 TAS does use heavy luck manipulation, because the route depends on a number of incredibly rare drops. My TAS of Gex 64 will not get the tag, because the only time RNG is relevant is at the final boss.
I don't know the games terribly well, but what you described sounds exactly correct.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
feos wrote:
About Megaman glitched, it's not an average ACE, it's (like SMB3) the one that only is able to do ACE if a bunch of objects has certain attributes, and their attributes are then executed as code. Not RNG related, but creates an unlikely event and it's the whole point of that run (same as SMB3 glitched).
None of this is luck manipulation.
It's hard to look this good. My TAS projects
Post subject: Rethink your nominations!
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
The "Heavy Luck Manipulation" tag has been misused, I pruned the eligible list. Prior to this post it was 49 movies, now it is 30. Several nominations have been removed. I discussion about what constitutes "Heavy Luck Manipulation" isn't appropriate here and I suggest any posts go to a relevant topic I started.
It's hard to look this good. My TAS projects
Post subject: The Heavy Luck Manipulation tag, and general misconceptions
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3636)
Joined: 11/3/2004
Posts: 4758
Location: Tennessee
I am noticing this tag get misused. The big ones I"m seeing are: 1) Confusing hard to achieve ACE circumstances with manipulating randomness. [2601] NES Mega Man "game end glitch" by pirohiko & finalfighter in 00:32.11 is not luck manipulation, nor [2513] SNES Super Mario World "arbitrary code execution, playaround" by Masterjun in 02:25.19. These movies create events very unlikely to be encountered in normal play. But they do this with precise exploitation of overflowing memory values and causing ram (that was precisely manipulated to specific values) to be run as code. No RNG is involved in this. 2) Deciding that any manipulation of luck means to tag it with "Heavy Luck Manipulation". Just because they get 1 favorable drop from an enemy, this is not heavy luck manipulation 3) Worse yet, if the submission simply says "Manipulates Luck", I'm seeing the judge/publisher blindly apply this tag. What was manipulated? Where? How is it a big aspect to the movie? How to use this Tag correctly: 1) The intent of this tag is firstly to identify runs that manipulate random events. Pretty much, there must be an RNG involved. If you don't manipulate an RNG, this tag doesn't not apply 2) The events must be UNLIKELY, very unlikely, beyond anything a human could hope and plan for, in a speedrun. Good examples are unlikely drops by enemies, critical hits, and unlikely RPG events (again critical hits, or enemies missing, or running away). 3) Luck manipulation must be a significant aspect to the TAS, throughout. A good example is movie [2455] GBA Castlevania: Harmony of Dissonance "Simon mode, Boss Rush, Hard" by Robert_Ordis in 07:51.27, a TAS that makes use of critical hits on all major enemies. Or [951] NES Darkwing Duck by AnS & Randil in 10:59.50 that constantly depends on unlikely enemy drops throughout 4) The "lucky" moments must be apparent to the user. Again, critical hits are easy to see, constant enemy drops. Or just obviously getting really lucky ([2425] SNES Vegas Stakes by hero_of_the_day in 02:43.20) in a game of chance Obviously the most common types of TAS that qualify well with this tag are RPG's (think Dragon Warrior, Final Fantasy, Pokemon). But not always. As already linked, games like Darkwing Duck and Castlevania II (drops), Symphony of the Night and Harmony of Dissonance (critical hits) are great examples as well. In summary, publishers, and judges need to be more careful about applying this tag, and think through the situation more. Don't be afraid to get clarification from an author if they suggest this tag without elaborating why (and it isn't obvious from the movie).
It's hard to look this good. My TAS projects