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Of course not. The core is forbidden since forever.
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FCEUX 2.2.3 has been released!http://www.fceux.com/web/download.htmlhttp://www.fceux.com/web/pressrelease-2.2.3.html
The 2.2.3 release fixes a number of emulation bugs, features overclocking (for lag reduction) and Dendy mode, and adds support for a bunch of new ROM dumps (mostly unlicensed). Reverse engineering tools and Lua scripting have got some updates, new input devices are supported, new palette files have beed added. The SDL port has been fixed and updated as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I think the idea was that we don't have to strive for glitchy mess exclusively at SGDQs. The event is softer, some pure replays are alright, as long as we can comment them well.
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I think the multi-run was perfect. The only issue was mentioning the time shift so late, vocal comments were greatly done, for all the people who were watching this for the first time, it would very well feel like the commentary is happening on the fly, like it was during this fantastic race of Ninja Gaiden.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Tested Hetfield90's thing with N64. It only starts inconsistently placing states when the frame it is supposed to put a state on is lag. And when it's consecutive lag for a bunch of frames, it removes the state it just created on that lag area when as it advances emulation.
Weatherton's crash stops happening to me when I set Memory Capacity in Savestate History Settings well below 500MB. With the limit of 512MB, it crashes when EmuHawk occupies 800MB+, dunno why it does that.
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Fantastic!
It's probably not a game end glitch per se, but an enemy with some boss flags that ends the game after you kill him.
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I can. It won't select the main bizhawk window slot 0 though, since it's useless with tastudio launched.
Fixed, will update later.
Works well for me.
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The core itself is not getting improved, it just moves to x64 and starts using a different approach in savestates (while core app state gets saved now instead of what its author decided to put to savestates). This improves stability and determinism, so accuracy-wise it's the same thing. And there's no need to wait, because no one knows then the release is out.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This error only happens with n64 for me, and it's VERY inconsistent. If you could figure out the exact repro steps that are absolutely reliable each time, we could fix it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes, will fix soon.
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19:25 Mothrayas Warepire: only need to to two more of those rooms (there are four), and the hardest ones are already finished
19:25 feos to to two
19:25 Mothrayas (btw, ice physics are cancer)
19:25 Mothrayas *to do two, ty feos
19:27 Masterjun I have to do two too
19:28 Mothrayas you do go do two to do too?
19:28 feos has two to do too in his todo list
19:28 Warepire Mothrayas: Sick
19:29 Invariel I too have two to do in my todo.
19:29 Mothrayas todo: do two of todo do's to do too
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Which one?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You meant different widths?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Also, should I move this to tastudio thread or you wanted it to be posted here specifically?
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Why are you calling an interim build a branch? I uploaded my branch just once, then switched back to master.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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"Hold on" means that people were supposed to wait for me to finish putting it to youtube.
Uploading the better version anyway.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Will try youtubing, hold on.
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Background, game end glitch, and Zen intergalactic ninja.
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BG scripts are probably the hardest. Anyway, the most important part would be fastest crash, and then figuring out if it can be turned into a GEG.
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Thanks. I need you on IRC.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can I have the script?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.