Posts for hyperbug


Experienced Forum User
Joined: 8/7/2013
Posts: 4
Spikestuff wrote:
hyperbug you're about 1-3 year(s) late. Dec 22, 2010 Sep 13, 2012 <- Youtube version We're not waiting on psxjin to apply another update (either v2.0.3 or v2.1) as last true update was May 2011. That's why we're camping out for bizhawkpsx. As they're newer and it's our team so we can discuss things (Common Crash 3 Patch).
No problem, you're welcome :) But seriously, right, we were aware that there was already a TAS of the NTSC-J version, but we specifically wanted the NTSC-U version to work on PSXjin, *now* :) The patch can be taken or left; either way I had great fun in reverse engineering the game and working with Martin to see why a game with such a bug in it could still work on a real PSX! I'm interested in seeing the repo for bizhawkpsx and possibly helping out; is there a link to it around?
Experienced Forum User
Joined: 8/7/2013
Posts: 4
Spikestuff wrote:
hyperbug wrote:
Hey. I've finally posted details and a patch to fix PSXjin and stop the anticracks from triggering! You can find it at https://code.google.com/p/psxjin/issues/detail?id=39 . I've also posted some fixes for a couple of other games. Hopefully we can get all these into an official PSXjin build!
Last line: "Thanks to Nitrofski (twitch.tv/nitrofski) for assisting in testing the patch!" Yea it's impossible to believe you.
Sorry, I'm not sure I understand what you're getting at :) Can you elaborate?
Experienced Forum User
Joined: 8/7/2013
Posts: 4
Hey, just a little note to say that I've got Ape Escape working on PSXjin! You can find details and a patch at https://code.google.com/p/psxjin/issues/detail?id=38 .
Experienced Forum User
Joined: 8/7/2013
Posts: 4
Hey. I've finally posted details and a patch to fix PSXjin and stop the anticracks from triggering! You can find it at https://code.google.com/p/psxjin/issues/detail?id=39 . I've also posted some fixes for a couple of other games. Hopefully we can get all these into an official PSXjin build!