Posts for jlun2

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Nach wrote:
Apparently there's a reason why it obsoletes it.
That decision was before the implementation of the vault tier. Now that the vault tier exist, I think it should be un-obsoleted. That and the qoute from your previous post kinda say that ports don't matter now:
adelikat: Unlike when this run was originally judged, ports of the game game to different consoles is not a factor when judging the run. Therefore, accepting for publication.
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Nach wrote:
I was not aware of this being published. The vault isn't very noticeable.
While you're here, can you please un-obsolete the NDS Resident Evil run? I mentioned it in the SMW GBA TAS, but kinda forgotten about it until Mothrayas brought the SMW run up.
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Mothrayas wrote:
jlun2, your quote is skipping some vital parts.
That exact same quote wrote:
I would like to say: "You have until December 31 2012 23:59 GMT to complete any runs you have started using Snes9x, no exceptions will be made, unless you have been granted a continuance on your existing run." <snip> But if I said that, some people would probably explode. So I'm not going to say it outright. However, we will be disallowing Snes9x sometime in the future, even though no hard date is yet set. You've been warned.
Huh. I was looking at this, and since Snes9x was listed along with Famtasia, I had concluded that Nach forgot to update the post. :P Sorry.
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Toothache wrote:
Liking the new WIP, gives me incentive to go to the GB version and work on that again :-)
Goodluck! I tried the first stage, and promptly gave up due to the severe lag + delayed controls making optimization a nightmare. :o
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Experienced Forum User, Published Author, Skilled player (1709)
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Experienced Forum User, Published Author, Skilled player (1709)
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TehSeven wrote:
I thought this was an appropriate topic, so I'm asking what do I do if I NEED to start a movie from SRAM, because I get the exact same error :(. Any way to fix it?
For my starfy newgame+ run, I just played the published run to generate a save file, then select start from reset like the OP did. Edit: using this revision: vba-v24m-svn422
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RachelB wrote:
Just hope there's no other problems, because i've deleted my copy of mupen's source, and will never download such an awful thing ever again.
I've heard alot of people saying Mupen sucks. Other than the frequent desync issues and mess of code, what makes Mupen bad? Sorry, just wanted to know.
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FractalFusion wrote:
Any thoughts about whether this submission could be accepted for Vault? Even though it is mostly board game, it does have a story mode and an ending.
I'm all right with this as long this means board games are accepted, meaning that you can finally uncancel your monopoly run. :)
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Patashu wrote:
The description says this can only be done in Bowser 1
Oh, sorry, only watched the video here (didn't bothered to click in the link) :P
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Experienced Forum User, Published Author, Skilled player (1709)
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Dooty wrote:
No, it won't. You can't even play Hot Top Volcano if don't beat it first in Adventure mode. But... since it seems to be an any% run, wouldn't it be better to beat the first Wizpig? This way you can start from a clean SRAM and avoid a lot of trouble with people wanting to prove that you cheated when you didn't.
Then how's this a legit "New Game +"? If this gets accepted, then the Starfy run should too.
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Hi! I'm working on 3 DS TAS's, and there's a problem I found. The firmware settings in the movie file doesn't get applied to the movie during playback, so I have to manually change it.
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Experienced Forum User, Published Author, Skilled player (1709)
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Hi! I'm not sure if it's related, but in GTA: ChinaTown Wars, you can only change the the camera angle at frames the emulator considers to be a lag frame. In the non-laggy frames, you can only use the buttons instead; the stylus won't do a thing. How exactly does this work?
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Nahoc wrote:
Casual black marker drawing:
0_o Now I really want to see what you draw when serious.
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Odongdong wrote:
On your last TAS, there was little gameplay. In this TAS, there is no gameplay at all. Nice game-breaking there. I recommend this screenshot, one of the few actual gameplay.(frame 7148) Edit: Oh wait, I was comparing to the one that already obsoleted. But still good anyway.
That's not part of the gameplay; it's still the demo, but desynched. The gameplay sorta begins after the conversation with the clam.
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jlun2 wrote:
the game decided to wait 60 frames or so before a valid frame could be found that won't result in making me go OoB when I corrupt the save.
I'll try and see if delaying the first pause can change this.
It doesn't matter anymore! I found an even faster way to finish the last boss, which required me to pause the game, so this point is invalid now! Improvement Can a judge or mod please replace the current submission with this one? Thanks!
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Nach wrote:
I personally would reject every single instance of Myst. Even back when it first came out, all I saw was a slide show of pretty pictures that they somehow tried to slap some semblance of a game onto.
...... Instead of making another submission as protest, I think I have an idea what to do. Oh, and on a completely unrelated note, is 2006-11-26 the birthdate of TASVideos, or 2003-12-06?
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Nach wrote:
adelikat and I want to allow records for TASs that actually mean something. We don't want TASs for random software where the TAS is pretty much meaningless. (I welcome your Microsoft Excel submissions this April 1)
This run is less meaningful than Myst? Ok, I won't keep poking at Myst. But I disagree with the TAS being meaningless for this game since Sweetie Belle's a certain minigame can be improved with better luck and precision. In other words, it has more TAS-like elements than You've got to burn the rope.
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the game decided to wait 60 frames or so before a valid frame could be found that won't result in making me go OoB when I corrupt the save.
I'll try and see if delaying the first pause can change this.
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Baxter wrote:
You are actually quoting me from when I rejected Myst, not accepted (also from when there was no Vault, so I'm not sure why it matters either way). Given what I've read about movies being eligible for the Vault, and what I generally understand from it, I've come to the conclusion that this movie does not meet the outlined requirements. What is eligible for the Vault is not defined relative to the most peculiar TASes that are in the Vault. Judging is done by several people who could have slightly different interpretations of the guidelines or just a different experience when seeing the movie. This may be why, when comparing two decisions made different judges, they may seem inconsistent. This is not to say that a single judge was inconsequent: I was not the one who accepted any of those movies you linked.
I took that quote because it pretty much applies to this run too, but for some reason, that meets the outline requirements more than this run. I mean, I can accept the GBA run being rejected for this reason (note that I haven't even bothered to comment on it untill now), but this run has more TAS-like elements to it. While not alot, but it resembles something you can't do in real time more so than the Myst and the GBA MlP run. :P
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What about "Myst"? It's just fast menu navigation. The real time runs look almost identical to it minus the faster navigation.
This TAS only differs from the speedrun in reaction time, which is even less of a difference than for instance minesweeper, where also the thinking time is avoided, and luck manipulation required. This is not the fault of the TASer, but the game.
From the Myst first rejection message. Edit: Given the above message, the fact that it still got accepted means this should too. :P
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Baxter wrote:
This is probably a subjective thing, but I judged this TAS to have some of the features that were meant in this remark about serious games on the vault description page. This, in combination with the gameplay not standing out from non-assisted play, lead my to the decision to reject the movie. Note that this had nothing to do with it being a game about ponies. Feel free to disagree and discuss though :).
Atari in general. Nah, the games back then were like that, it can be excused. But how about "You have to burn the rope", "Myst", "Salary Man Champ: Tatakau Salary Man? The first one is a tivial flash game based homebrew, the second has no luck manipulation, and the third is a 18 - minute button masher. Edit: All the runs I've listed are vault runs, btw.