Here's a faster version of a section of the "test run". It is 1174 frames (
00:19.57s) faster than the "test run" by the time it reaches the area with "MAN".
WIP
Any comments/suggestions on the route/strategy?
Edit: For reference
*Call option is faster than pause trick in some parts of the run. This defeats the purpose of "Dying" to save time, as I need 2 people to "Call" longer and 3 people to carry all those items.
*MAN, MANIAC, SKELETON, and GHOUL are the enemies I'll use to train on.
*Training is difficult; actions and delay both influence the RNG for steps needed for next encounter.
*Dying is too long to make use of anyway.
*The pulley wasn't used in the "test run", but it may have some use as it speeds up walking.
*"GHOST", encountered in the dungeons with the quicksand, was used to quickly escape the place.
*The steps for next encounter ranges from 10 - 74. With the pause trick, it can range from -127 - 127.
More notes as I look through the run.