Posts for kchrules

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Joined: 11/11/2007
Posts: 242
Location: the 1950s
Vykan12 wrote:
I wasn't expecting much but I found that surprisingly entertaining. As long as you can keep some variety in the combat a full run should be worthwhile. How long would you estimate a TAS would be?
Probably about 35-45 mins, give or take
DarkKobold wrote:
I wonder if doing the DS version would be better, because it has the flying sequences that the GBA version doesn't.
No, the flying stages are long, tedious, and interrupt the fast paced Double Dragon/Streets of Rage type gameplay
SXL wrote:
Looking great. Maybe to improve the time, it would be possible to abuse the long distance powers (pull enemy & throw object) ?
Yes, but keep in mind this is a speed/entertainment run so far. Using the same moves over and over again would be boring no? Also I redid the 1st Boss (I felt it was lacking in the entertainment department) and did the next 2 levels: http://dehacked.2y.net/microstorage.php/info/629107667/wip2.vbm Youtube
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Reviving this topic for interest in a new run. I made a WIP myself: Microstorage Youtube If anyone else is interested here's what I think should be some parameters: -Should be completed fast but also have entertainment tradeoffs -Should upgrade Force Rage if using Anakin. Thoughts?
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
YES YES YES! A Catch em all run of pokemon without those game breaking "beat pokemon in 3 minutes, ZZAZZ, etc" or whatever glitches! Definite yes vote from me I especially liked how you aren't even 40 minutes into the game and you manged to catch A Rhydon incognito as a missingno, Lapras, and Mew
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Posts: 242
Location: the 1950s
http://www.youtube.com/watch?v=fXX2WxbP5oM Here is the first WIP of the new TAS
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
YES vote, amazing run! My favorite part is near the beginning when Ralts faints and wally still claimed to have caught it
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
Good news, it seems this issue has been fixed within the last update of mupen so I can continue with this run
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
Sonic 1 minimal rings (sega genesis) Knuckles no rings Sonic 3 and knuckles (sega genesis) The Terminator in 5:47 (sega genesis) (this one's completed but, you know... yeah)
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
This is long overdue but here are the Megaman 2 bosses done in a different order and just a little progress marker I guess. Youtube
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Posts: 242
Location: the 1950s
Mothrayas wrote:
... I'm not sure yet what to do with Bit and Byte; for now I think I'll keep both alive (which is fastest).
You should kill bit and byte so you can show off the junkyard boss(or whatever it is called) in the first Doppler stage for entertainment. Thats just my opinion however, you can do what you want.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
mmarks wrote:
I like the video, and also I will to make a TAS of Sonic 3 & Knuckles, without collecting rings
Maybe a lowest possible rings or minimalist run? There are numerous rings that are impassable, including at least 3 for sonic and/or tails at the BEGINNING of act 2 of angel island. Oh and here's tails' no rings run if anyones interested: http://www.youtube.com/watch?v=wnudTJRPvXk (now that's what I call good quality)
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Posts: 242
Location: the 1950s
I was playing around with S3k the other night and managed to beat Angel Island zone as Knuckles without collecting any rings. So I made a half-assed tas version of it to share. I'm aware there are zones in all of the Sonic genesis games where collecting rings is inevitable, but if anyone is interested, Here it is: http://www.youtube.com/watch?v=ScgxDW1GCVQ Also I'm not saying I'm going to make a tas of this, this was purely for fun
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
Started on all 4 games. Here's Mega Man 2: Link to video
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
GuanoBowl wrote:
Is it physically impossible to go through the door in the sky at the very beginning of the game? What I've tried is getting the magic door, then veggie on the head after going back through the door, then ladder warping at the 1st ladder to the top right corner of the very beginning, jumping with princess and throwing the veggie and hovering for a moment to land on it (As if i was on land) to open the door. Any input?
I also hacked the rom a few years ago. It just puts you back at the beginning of level. Even though that's where the door is.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Posts: 242
Location: the 1950s
This is a rough cut of the Wily tower. 14:34 I will now start working on all 4 games and improve mistakes made in previous runs. Enjoy! Link to video
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
Derakon wrote:
Is Hyper Bomb really the best weapon to use to defeat the second boss there? It has a really long delay between shots; if you had a weapon that fired "normally" (i.e. like most weapons do) and did even half the damage the bomb does, I bet it'd compare favorably.
I just tested every possible weapon that can damage him. My best bet was Fire Storm. It does 3 damage as opposed to every other one (except H.Bomb which does 4) that does 2 or 1 damage.
Derakon wrote:
Also, you got a few health pickups from enemies that wasted time.
The powerup dropping system is fucked in the wily wars. It is always the same.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
Improvements Link to video (Lovin' this new embedding feature.) The First enemy I used the Knuckle on (the one from MM2) takes so many damn shots to kill. The MM1 enemies are taken down with one Mega Buster Shot so I could have used a different weapon. I decided to take damage from it, pause-switch, then use metal blades until necessary. The Weapon Choices at the moment are: Rush Jet Magnet Beam Metal Blade Crash Bomb Fire Storm Hard Knuckle Quick Boomerang Ice Slasher Hyper Bomb Bubble Lead Elec Beam (One weapon will be dropped) I will select all 10 at the beginning.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
Bag of Magic Food wrote:
Ooh, I liked your weapon choices! I think those will all be fun to see.
Thanks THERES MOAR: Link to video
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Link to video Here is Buster Rod.G Sorry if it's a little half-assed but I wanted to get some progress on this game. Here are some notes: -I used a game genie code to access the Wily tower(ATNA-CAFG) -Hitting an enemy while on Rush Jet increases your speed -Making a short hop after you slide is faster than waiting 3-4 frames after sliding.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
http://www.youtube.com/watch?v=vNp_9MQnakY Here's the 8 robot masters of Mega man 3. Working on the wily tower.
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Location: the 1950s
Here are some time saving tricks in the Item collecting: http://www.youtube.com/watch?v=4o3O9ePd1Sw
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Location: the 1950s
In case anyone cares, here's 2 WIPs of Gutsman with and without pause glitching: One without Pausing to keep momentum One with Pausing to keep momentum Also both on Youtube: http://www.youtube.com/watch?v=DwLnp-OpZ6E
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Location: the 1950s
Whoops, I dun goof'd up. I just tested again. It is faster to go Guts > Cut > Elec. Guts > Cut > Elec: http://dehacked.2y.net/microstorage.php/info/1260809529/gce.gmv Guts > elec > cut: http://dehacked.2y.net/microstorage.php/info/472087150/gec.gmv Substantially faster
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
Frenom was right: [Guts --> Elec --> Cut] is faster http://www.youtube.com/watch?v=N4xg35VxoO4 Glitching is a fun way to go about doing things. Oh and BTW selecting file 3 then hitting exit is faster than selecting file 1.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
http://www.youtube.com/watch?v=rh5m6LLa-fM Here's some more Mega man 3. I want to get through mega man wily wars soon so I might finish 3 off and then do all 3 in addition to the wily tower.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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