Posts for kchrules

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Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Nisto wrote:
I tried to skip the tank a few times but never got around it. Is all I have to do just jump straight through it or do I have to jump a second time?
Well you have to jump when the tank is turning around. You will also take a lot of damage so plan for that so you can get health powerups.
Nisto wrote:
Are you still planning on making another run btw? :-P
I already did, but its 5:47 as opposed to your 5:32
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Hey I watched your run and it's a good start for your first TAS run. (it was the first game I tased too) There are some things I need to nitpick about though. -First off, it's possible to skip the big tank at the beginning instead of slowly killing it: http://www.youtube.com/watch?v=umtnv_vaLbo (found by aqfaq) -Second, at this point: I'm positive walking off the platform is faster than jumping. -Also, stop jumping to get on every ladder. To my recollection there are only two places it actually saves time: 1) Beginning, near end of the level. 2) 2nd level (nice find BTW) It wastes time for kyle to crouch and then jump. By the time he reaches the ladder, you could potentially be higher by running. Other than that I don't have much to say. There were entertaining parts, and you managed to beat my time by 25 secs. weak Yes vote
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
Rick wrote:
Raiscan wrote:
Rick wrote:
16,000 = Null, but actually the funniest game freeze I've ever seen.
What happens here?
It starts off normal, but then calls a "Game Over" and your character burns into a skeleton like in Scorpion or Sonya's fatality. It's like the game's version of a double middle finger. :p
That's when you can do the "Missingno fighter" glitch
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Posts: 242
Location: the 1950s
pirate_sephiroth wrote:
Unless there's a way to exploit the glitch and finish the game faster, it has 0 chance of being published...
The main point of a MORTAL KOMBAT tas is entertainment. you know like ai manipulation and such. sure the fights have to be pretty fast but they dont have to be the absolute fastest.
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Posts: 242
Location: the 1950s
I actually finished the run: http://dehacked.2y.net/microstorage.php/info/1156397961/mktas.smv What ya guys think?
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
http://www.youtube.com/watch?v=8nzlHyFaOzM Picked back up on this. New SNES 9x 1.51 is fantastic. No sound issues and no desync :D
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
Frenom wrote:
Finally done with the MM1 part and can start with MM2. I am 46.3 sec ahead then the previous full-run post and 69.7sec faster then my last run. Just a quick update before I start with MM2 ;)
Cool could you post the MM1 run please?
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oh and I also fixed the Bombman Boss battle: http://www.youtube.com/watch?v=7Ey7LZ_Tqy4 1 second saved
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Location: the 1950s
Derakon wrote:
Hmm...you pause against the second angler fish for damage. At this point you could switch weapons again to Quick Boomerang, and kill the second two frogs with it, then pause later to switch back to Metal Blade. That should eliminate a pause, right? Certainly looks better than last time, though. What's the frame improvement for this stage?
http://www.youtube.com/watch?v=ONKyr5S7bLo Here, I saved 72 frames
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
Ah I've been waiting for this run and it's awesome. There were a lot of great tricks and maneuvers. But the final battles were filled with ownage. I love seeing them TASed this way as opposed to Shyrokening them to death. YES vote
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
http://www.youtube.com/watch?v=j4jQE1k7q1w tahdah new bubbleman stage
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Location: the 1950s
This is what happens when you use the door glitch in Flash man: http://www.youtube.com/watch?v=6rimHnbFyLs
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Bag of Magic Food wrote:
Cool, you actually returned! So did you save that second attempt at Rockman 1 then?
I'm anxious to see it too :) by the way- http://www.youtube.com/watch?v=WtzW-zDqV-E How can I make bomb man just jump around instead of throwing bombs?
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
Derakon wrote:
In the vertical sections, you're walking off of ledges instead of jumping off them. Wouldn't jumping increase your falling speed, getting you to the next screen sooner?
I'm not sure if that rule applies in Wily wars
Derakon wrote:
It looks like the rate at which you hit Quick Man was a bit variable. You should be consistently hitting him on the first frame that he becomes vulnerable.
If there are 3 Quick boomerangs on the screen when I shoot 3 Tornadoes, it causes major lag. So I want to be as close to him as possible while he's shooting
Derakon wrote:
I was going to say that you should use the Flash Stopper in Metal Man's stage for the crushers, but then I realized that just because you beat Quick Man doesn't mean you have Flash Stopper. Whups. Still, would it be possible to equip the Quick Boomerang during one of your damage pauses?
No. Why? Because I need to use my buster to shoot the snake like things instead of getting hurt since they inflict major damage.
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Mega man 2 WIP uploaded to my tas youtube account, im updating from my phone so i dont have the link
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Bag of Magic Food wrote:
Are you sure you don't want to look for more improvements on 1 first?
I can still do that if you wish, but for now I might focus on 2
ZeXr0 wrote:
Should you be at far left when you kill the enemies bosses ? Or maybe it doesn't matters because there's delay ?
There's so much lag you want to be as close as possible when shooting
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http://www.youtube.com/watch?v=hyMwBNz6KF0 Sorry for late upload MM2 wip soon
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Ladies and Gentlemen, boys and girls: Mega man 1: SUB 21 mins! (now to get to work on mm2)
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
about 5 more seconds of lag gone! Also moar wide screen ftw
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
http://www.youtube.com/watch?v=Sr0D492Cj9g Got some improvements done: -Iceman No point bonus pick up better boss tunnel -Wily 1 Lag reduced by a lot - Shaved off five seconds of lag :D
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Experienced Forum User
Joined: 11/11/2007
Posts: 242
Location: the 1950s
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Joined: 11/11/2007
Posts: 242
Location: the 1950s
I re-did the first 4 bosses and shaved 4-5 more seconds off: http://dehacked.2y.net/microstorage.php/info/123833856/mmtwwtas.gmv Youtube link: http://www.youtube.com/watch?v=MhQO6cfHt3g&fmt=18 (encoded with Windows Movie Maker FTW)
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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Location: the 1950s
Bag of Magic Food wrote:
Oh, I just remembered to ask, did you find out whether it's faster to have Rolling Cutter for ElecMan or to have Magnet Beam and Thunder Beam for CutMan? Frenom's run went GutsMan-ElecMan-CutMan, while yours went GutsMan-CutMan-ElecMan, so you should be able to make such a comparison now.
GutsMan-CutMan-ElecMan Gutsman:3rd boss, goes down with 3 Hyper bombs. Cutman: goes down with 2 Gut Arms. Elecman: way faster, goes down with 3 Rolling cutter. GutsMan-ElecMan-CutMan Gutsman: First boss, no Hyper bomb, takes 14 Mega Buster Shots. Elecman: No rolling cutter=SLOW boss battle, takes 28 mega buster shots. CutMan: Slightly faster battle, the trick with thunder beam is pretty unique. Over all, even though I don't have the magnet beam early, it's still faster to beat Fireman First and go down the line of Robot Masters, weakness to weakness. Plus Fire Storm works wonders against most small enemies.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
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