Posts for solarplex

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Joined: 2/1/2014
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Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Temp Encode: Link to video
Post subject: Re: Run is DONE.
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ars4326 wrote:
Clocked in at a final time of 22:17 (45 second improvement). Not too shabby :D http://dehacked.2y.net/microstorage.php/info/643605083/WOTES%20TAS%201.3.bkm Should have this officially submitted by the end of the day. Hope the community enjoys!
Link to video
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
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Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Warp wrote:
If this competition becomes reality in AGDQ, will the participants know in advance what game will be TASed, or is the idea that the game will be revealed only right when the 2-hour competition starts?
*game announced, every TASer realizes they dont have that rom, black out screens, and lets begin! this competition does sound interesting! So in respect to setting up TAS environment is mainly emulator,rom,and anything else before you start inputting? That would not include ram searching since that is considered researching
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God no... please nobody ever do this. Graphics look terrible and I doubt itll amuse anyone.
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
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Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Warning ! Loud fart noise at the beginning.. Link to video Hope you don't mind I made a video of your WIP for the community!
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janus wrote:
http://dehacked.2y.net/microstorage.php/info/803287876/Sword%20of%20Vermilion.gmv Back in Keltwick. This will likely not be my final run, as I may have discovered another way to delay fights (look at my escape pattern against the green sliding giants)
Link to video
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I think it would be cool to have incentives to have the TAS play side by side with the speedrunners for each different game
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Asco wrote:
Hope you're enjoying your vacation. In the meantime I've found a Hall of Learning skip :D. This, and the realisation that the rewind tricks in the waterfalls section don't actually save time RTA (because you have to hit the save point, die and respawn to progress) means that the route I made is already outdated. I'll make a new one once I've tested a few more things. Link to video
Thats incredible!!
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Haha yeah Im still on vacation for another week then I start school so progress will start up again but be slower (that might be better for Asco to check my work though)
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http://tasvideos.org/userfiles/info/16401811903468453 Link to video Saw it on IRC, thought a video would be nice.
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No need to watch it again since I did a sneaky encode of it a few days ago ) Yes vote, as much as this game is short, TASeditor always surprises with awesome glitches.
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And it would give us TAS input for Wii games P
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Amazing.
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This is why we need WiiHawk with Tastudio :P
Experienced Forum User, Published Author, Active player (472)
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Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
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Dont make your paused TAS list longer! Noooooo P
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Asco wrote:
Don't worry I only figured it out a few days ago! It's under the switch you can see at 0:32 in Satvaras vid, so it's a bit out of the way. Honestly I don't know if that's faster either. I think doing that rewind trick saves about 10 seconds, disregarding the spawn trigger. I guess you'll just have to test the different ways of doing it. FWIW I think the fastest way to hit the spawn is to run up there and do a torpedo attack back the way you came. I PM'ed you my Skype user.
Ah Thanks haha Found the spot. Counting by visual it seems that moving the crate and doing like satvara does takes around 40 seconds while from your video its about 32. lets see how long it takes to hit this trigger and get back in position.