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It doesn't seem to do anything from what I can tell.
Also, slightly topic unrelated but is there a way I can make an analog modifier for N64 games for precise aiming and walking instead of running, like how it works on dolphin, so say when I hold the CTRL key the analog pressure gets decreased by 25% so I can aim more precisely in first person mode?
I know I can use the virtual pad or the mouse bindings to work around that but that's not very fun when playing in real time.