Posts for ybbun

Experienced Forum User
Joined: 10/6/2004
Posts: 27
I hold all the rings records for Sonic 1 on The Sonic Center, here. Some of the levels have interesting tricks to get all the rings (172 on Scrap Brain 2 in particular) but they're perhaps more interesting to someone who's already tried to get them all. For others watching, they might not appreciate how difficult or unusual your techniques were as much as they would for a speedrun. Still, a rings run would probably be interesting to anyone with a reasonable familiarity with Sonic games.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Your run in the 2nd level for putting the toys away was not optimal so I stopped watching; you should actually check out what was done by the original poster in the Toy Story topic where you posted
Experienced Forum User
Joined: 10/6/2004
Posts: 27
How's the progress so far? Was my star light vid helpful? Have you figured out the lava bounce or been able to exploit the glitch yet? I didn't like time-attacking marble 1 because of the randomness of the lava bounce.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Yeah, when I played through this recently, I didn't have all the emeralds and didn't get to play the final boss (the one I could get through level select)
Experienced Forum User
Joined: 10/6/2004
Posts: 27
I understand that about what xebra said but didn't get the point. Was he suggesting that he knew Ouzo was slow but didn't say? I've been playing around with the finish to Star Light 1 and uploaded 2 files to filespace. The first one, here, was my original finish to Star Light 1. However I started to think that this had only been possible because of the way I jumped on to the final springer - Ouzo jumped down the final ramp and jumped onto the springer quickly. So I tried doing that and still finishing quickly, and eventually managed it, here. The time from the springer to the finish line is quicker than the other 2 vids and cuts half a second (real time) off the old method. I'm using Gens v test9a and there isn't a frame count option, I guess I need a newer version. I didn't do the first part of the level too quickly because I just wanted to get to the end, but hopefully you can bear with that as it's only about 3 seconds slower both times :)
Experienced Forum User
Joined: 10/6/2004
Posts: 27
He didn't actually mean that he had that rating when he was 7 years old, lol.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
xebra wrote:
Being slow is not a symptom of hitting the box; hitting the box is a symptom of being slow.
Um, so what are you saying?
Experienced Forum User
Joined: 10/6/2004
Posts: 27
I know. But Sonic does not get the ring box which slows him down slightly in the other video. My method definitely looks faster, but I might be wrong... I've made a movie of it (my first one :D) but where can I upload it? EDIT: I've just recorded the time from the final springer to the finish line in both vids, twice, using a stopwatch (because I don't know how to see frame numbers or anything!). I got times of 2.57 and 2.50 for the current vid, and times of 2.17 and 2.13 for my vid.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Thanks for the help with Star Light zone 3 etc. I've always known about what I think is a quicker way to finish off Star Light 1. Probably you've already seen it and maybe it isn't possible because of the way you jump on to the final springer - it's where Sonic runs across the finish line backwards at high speed (without being in a ball)
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Is there always a wall that is 4 thick? (And is it not feasible to jump over it?)
Experienced Forum User
Joined: 10/6/2004
Posts: 27
How do you guarantee not falling off the big slope at the beginning of SL3?
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Ouzo, try not jumping down the slope that takes you towards the rotating platforms. It will give you more speed to launch up, land on the platforms (with skill/luck) and jump to the right onto the level part where that green bot thing is.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Good idea with maps but you have to consider that it wraps around and therefore it might sometimes be quicker to jump over the red spheres at the edges - are there really 2 at all sides making 4 in total?
Experienced Forum User
Joined: 10/6/2004
Posts: 27
xebra wrote:
the entire community is corrupt.
Laughable. There's obviously no point in arguing with you. That Star Light 2 vid is amazing Ouzo, you've inspired me to try it for myself :-)
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Thanks for posting those times gbagcn! xebra, you seem to have an unfounded personal vendetta against the Sonic Center and are spreading bad rumours that can't be challenged since nobody from there comes here (apparently). I don't agree that members of TSC were known "more for their immaturity than their integrity" - I'd like to see evidence backing this up. I highly doubt that any of the Sonic 1 times were faked or cheated. It appears to be your condescending personality, rather than the collective immaturity of the whole sonic center, which is causing these views - your blind accusations of cheating with no evidence, as well as the way you p*ssed someone off in the sonic 2 thread are examples.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
I'd prefer the cheat than to waste time collecting all the emerald manually too. If you're starting again Q, could you do Sky Chase (if/when you get to it) moving to the music instead of not collecting rings? I think it would be more interesting - or at least a change from the old movie.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
The Quackshot movie file is very versatile actually. It works with Castle of Illusion (Mickey Mouse), completes the first level of Tiny Toons Buster's hidden treasure (although it's not too entertaining) and I was for some reason entertained by it losing 37 times and drawing once (!) in Mega Bomberman. Also, FODA's Castle of Illusion run works with Quackshot and watching the 3 suicide runs was entertaining. But this is off-topic, maybe someone should make a new one about mixing games! xebra, how's your progress on this game so far? Also I'm interested to know what key presses you used to clear the bumper at the start of Spring Yard 2 without going into the dip, and do you know if it's possible to do it at the end too, where you only have a yellow, less powerful springer? I only ask because I'm working out which levels can be completed with no rings (there's a discussion on GameFAQs), and SY2 is the only one I haven't worked out yet! Also, can you remember your times from Sonic Center?
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Here's a great way to beat the best computer chess program in the world: http://www.xs4all.nl/~timkr/chess2/diary.htm (entry 287). Playing out that game on the game viewer was one of the most hilarious chess-related things I've ever done. I'm a club-level player, by the way.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
I can't remember Ghost's records. Could you fill me in? :D I've seen your vids already, very impressive. I have no interest in trying stuff with an emulator (not enough time and find it too boring) but I'm very interested in watching the videos. Also mixing the files is interesting, did you know that Sonic completes GH1 using the Quackshot gmv file? (completely irrelevant sorry). Of course I'm not mad about SB3, but can you beat it without using savestates? On second thoughts you almost definitely can... <sigh>
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Hi - xebra what are your best times without using savestates (i.e. soniccenter records)? The soniccenter site is down. I assume you personally have all the records for each level? That is, apart from Scrap Brain 3 which I think is my only record in the whole game now (0.20)!
Experienced Forum User
Joined: 10/6/2004
Posts: 27
FODA wrote:
on the way below, going from left to right, there are falling books on the hard mode. they slow me down, if there were no books i'd get up there eariler, allowing me to jump on the light candle
OK, now I'm completely confused. There are falling books which come after the swinging on the lights. You come out the milk thing, then go right to left by swinging on the lights, then up the side, then left to right under the books. What are you talking about?
Experienced Forum User
Joined: 10/6/2004
Posts: 27
FODA wrote:
ybbun wrote:
1 - No, this is not true. The vines go in time, you can jump from one to the next without touching the ground, like in the library. I was following them as you moved across the level and you could have made it to the end quicker. Extra: 6. Was it not possible to jump further over to the swinging light cables in the library, rather than waiting to the right?
1 - watch the first vine. i almost touch it. but i couldnt because, unluckly, the game is just like that. i cant touch the vine on its first swing to the right. i'd have to wait it go, and then come back, and then go again. see it? now watch closely and imagine mickey going on the NEXT swing (not the first swing, because that one is impossible) and see if it would be faster. it wouldnt.. 6 - yea that was a sad part because no its not possible... especially because of the falling books bellow which slowed me down, again not enabling me to get a swinging rope due to timing. on normal mode there are no books, so i believe its possible to get a faster candle ride there, but not on hard mode (maaaaybe if i take damage on purpose...) thanx for your interest :)
Quick replies all the time - I wait ages to respond, and you reply within hours - you must check this forum quite often! 1. Yes you are right - I seem to remember making the first one when I was younger, but obviously it was a false memory! 6. What do you mean, what falling books?
Experienced Forum User
Joined: 10/6/2004
Posts: 27
FODA wrote:
ybbun wrote:
Why did you: 1 - Not use the vines to cross the gaps in the 2nd level of the forest? 2 - Land away from the slope on some and near the slope on others after getting the key, while running down the toy level? 3 - Not exploit randomness in the toy zone boss and make it only jump once each time (or could you not find a way?) 4 - You seemed a bit slow on one part of the final boss, it was at the side and you jumped on to her head from the platform. 5 - When you landed after killing the final boss you had to walk a little bit to the side, you could have lined that up better, or am I wrong.
1 - because the timing didnt help, i would have to wait for them to come to the left and then to the right 2 - i jumped to have 100% vertical speed after reaching the end of each slope. i did all of them the same way, you saying some are different?? 3 - it never ocurred me to manipulate that, but i dont think its possible, he must have a set number of jumps each hit he takes 4 - thats because if i falled on her head the ghosts would damage me, the timing was not the best on that part.. i admit this could be corrected by starting the jumps on top of mizrabel's ghosts on a different moment. but it was not easy to do without frame count 5 - i ended the movie recording just before hitting the witch, that walking left is automatically done by the ending sequence
Sorry for the delay in responding to this. 1 - No, this is not true. The vines go in time, you can jump from one to the next without touching the ground, like in the library. I was following them as you moved across the level and you could have made it to the end quicker. 2. Well I just watched the movie again and you do it differently on the first couple of jumps, however this seems to be to avoid the blocks. But I am confused as to why you jump so early off the ramps? Why not keep running down and do a smaller jump when you are closer to the bottom? 3. OK 4. I think I was wrong here, that particular jump doesn't seem slower. 5. I know the walking left to a certain point is automatically done. However if you moved slightly over to the left in the first place (before falling down to the bottom), wouldn't the game not make mickey move over as much or at all? Extra: 6. Was it not possible to jump further over to the swinging light cables in the library, rather than waiting to the right?
Experienced Forum User
Joined: 10/6/2004
Posts: 27
Why did you: Not use the vines to cross the gaps in the 2nd level of the forest? Land away from the slope on some and near the slope on others after getting the key, while running down the toy level? Not exploit randomness in the toy zone boss and make it only jump once each time (or could you not find a way?) You seemed a bit slow on one part of the final boss, it was at the side and you jumped on to her head from the platform. When you landed after killing the final boss you had to walk a little bit to the side, you could have lined that up better, or am I wrong.
Experienced Forum User
Joined: 10/6/2004
Posts: 27
I liked this video. I noticed a few areas which I thought were inaccurate (although there are probably explanations). For example, at the end of the toy boss, mickey doesn't reach the emerald at the peak of his jump from the spring, which would be slightly faster. Also, why do you not jump onto the small platform after the 2nd rolling ball in the dungeon level from the left hand side? I noticed some other stuff too which I forgot... However, I really don't care. The movie looks very impressive and is entertaining to watch. I don't agree with the quest for absolute perfection (although I can understand it). As long as something is produced to 99.9% efficiency, there's no harm in posting it IMO.