Post subject: Kontora (Contra)
NitroGenesis
He/Him
Editor, Experienced player (550)
Joined: 12/24/2009
Posts: 1873
I might try this out to test out openMSX. It's a really good port, and if it had scrolling, it would probably be the best one.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
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Joined: 10/17/2010
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Cool, let me know if you need help with openMSX. I'll be in #openMSX or on #tasvideos whenever I can.
Editor, Skilled player (1402)
Joined: 3/31/2010
Posts: 2081
Yo, want to check this game out, yo. So, far, I have done a small testrun of Stage 1, look here, yo: http://www.youtube.com/watch?v=dEC55BeoV6o
Player (142)
Joined: 7/16/2009
Posts: 686
Yo, dem be epic, yo. Holy fuck what a slow game.
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Link to video Still testrunnin' yo Contra up. Stage 8 done and faster than Vampier's run by a full minute now.
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That's a great start, Scrimps!
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Link to video And the testrun is done at 12:56. Most of it should be pretty self explanatory, though here are some notes: - You can only have 6 bullets on screen at a time. - The later corridor stages are indeed mazes, taking the right route is essential. - Homicide Censor 3 baffles me. You can kill him that way, but I only get it to work a quarter of the time. - I can definitely do better on Homicide Censor 4. - By the end of the game, enemies and bullets become more than the game can handle. I wonder how much lag reduction will factor in the final movie. Comments and the likes would be greatly appreciated.
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Link to video Ooh, but crikey!
Editor, Skilled player (1402)
Joined: 3/31/2010
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Link to video Stages 1 - 12 done. Any feedback'd be greatly appreciated.
Editor, Skilled player (1402)
Joined: 3/31/2010
Posts: 2081
Link to video Stage 1 - 16, this is the last WIP before I submit it. It's progressing nicely, and I am pleased with how it's going. Wonder what the final time will be.