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WST
She/Her
Active player (450)
Joined: 10/6/2011
Posts: 1690
Location: RU · ID · AM
Tee-N-Tee wrote:
I tested the "bounce-gliding" technique (no idea if there's already been coined a term for this but I guess it's self-explanatory) on the Metropolis Boss that Kiske showed in the any% TAS. Here's what I've come up with: [URL=http://dehacked.2y.net/microstorage.php/info/203707346/k-met3-nr.gmv]Metropolis 3 in 0:47::17[/url] Due to the boss' 7 orbs, there's a myriad of possibilities, I wouldn't be surprised in the least if it's still improvable.
That’s why we all should always work together on Sonic games
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
S2K Ringless in 18:07::49 After Tee-N-Tee improve the whole movie, this is the new result. Followed by the information that I wrote. If I have misspelled something, just discuss it. ED: Where says "(link video)" I want place the video, to someone encodes this on youtube in HD or not does not matter (maybe you skychase)
(link video)

Objectives:
* Emulator used: Gens 11b + Camhack + SolidityViewer + (partial)HitboxDisplay + [http://tasvideos.org/forum/t/8827|LUA HUD for Genesis Sonic games]
* Aims for fastest in-game time
* Abuses programming errors
* No take any ring and 10-ring TV
* No deaths


All equipment mentioned here had important participation. After finishing each zone, Tee-N-Tee was commissioned to make one last improvement to each zone and was improved about 1 minute of [http://dehacked.2y.net/microstorage.php/info/107518544/Hat%2C%20Tee-N-Tee%2C%20Aglar%2C%20skychase%2C%20WST%20-%20S2K%20Ringless.gmv|this another].

__Table of times__
||__Zone__||__Time (mm:ss::ff)__||__Frames__||__Player__||
|Emerald Hill Zone 1|0:18::43|1123|Tee-N-Tee|
|Emerald Hill Zone 2|0:35::15|2115|Tee-N-Tee|
|Chemical Plant Zone 1|0:14::47|887|Tee-N-Tee|
|Chemical Plant Zone 2|0:34::56|2096|Hat/Tee-N-Tee|
|Aquatic Ruin Zone 1|0:12::52|772|Tee-N-Tee|
|Aquatic Ruin Zone 2|0:28::27|1707|Tee-N-Tee|
|Casino Night Zone 1|0:16::25|985|Tee-N-Tee|
|Casino Night Zone 2|0:35::34|2134|Hat/Tee-N-Tee|
|Hill Top Zone 1|0:25::37|1537|Tee-N-Tee|
|Hill Top Zone 2|0:45::26|2726|Tee-N-Tee/WST|
|Mystic Cave Zone 1|0:27::41|1661|Hat/Tee-N-Tee|
|Mystic Cave Zone 2|0:33::15|1995|Tee-N-Tee|
|Oil Ocean Zone 1|0:16::56|1016|Tee-N-Tee|
|Oil Ocean Zone 2|0:29::25|1765|Tee-N-Tee|
|Metropolis Zone 1|0:30::52|1852|Hat/Tee-N-Tee|
|Metropolis Zone 2|0:20::38|1238|Tee-N-Tee|
|Metropolis Zone 3|0:47::17|2837|Hat/Tee-N-Tee|
|Sky Chase Zone|2:05::57|7557|skychase|
|Wing Fortress Zone|1:21::08|4868|Tee-N-Tee|
|Death Egg Zone|0:40::28|2428|Hat/Tee-N-Tee|
|Total|12:01::39|43299|S2K Team|

Details by each zone

;Emerald Hill Zone 1: The first route was planned by Aglar here, after Tee-N-Tee improve his moves touching Invincibility-TV and avoid possible damages more forward for not lose speed.
;Emerald Hill Zone 2: This route was planned by Aglar too, after Tee-N-Tee improve his moves, avoiding losing speed in some situations.
;Chemical Plant Zone 1: Is applied the level-wrap discovered by Tee-N-Tee but with Knuckles you must go more forward for get sufficient speed. (Sonic can get this speed more fastly)
;Chemical Plant Zone 2: Here Knuckles can jump in the inclination for do a zip (discovered by Hat) and avoid the rings are down. After, we doing a second zip using the floating platform for reach the battle area.
;Aquatic Ruin Zone 1: Tee-N-Tee do the same zip used in Sonic 2 TAS movie. NO HAVE DIFFERENCES HERE REALLY.
;Aquatic Ruin Zone 2: Tee-N-Tee do the zip discovered by skychase and Felipe used in Sonic 2 TAS. But by reason of level structure isn't possible do the same moves. Instead of that, wait a few frames to do the zip to the right and level-wrap. Tee-N-Tee have applied the Pauses-Trick and discovered and alternate boss-glitch where is the same glitch but you must hit him 1 frame after he stop moving.
;Casino Night Zone 1: Tee-N-Tee (again) does a zip and level-wrap by falling between the spikes. However, is necessary a short wait to do a jump and be in a good position, otherwise Knuckles would stay trapped.
;Casino Night Zone 2: For Kunckles is easy to do this level-wrap. The same technique to CN1. And you remember the best fast move to climb with Knuckles.
[<b][<b][<b][<b>][c>][c>]

When you reach the battle area, you can hit the boss a little before it is visible, another advantage of using this level-wrap.
;Hill Top Zone 1: The route was improved for Tee-N-Tee and here was possible to use the same zip using a spindash to delay the camera and avoid some rings.
;Hill Top Zone 2: Almost the same route making some changes and techniques to prevent the rings, as advancing a bit buried in the ground to avoid 6 rings. However, was impossible to use the zip due to the structure of the map (a stupid invisible object placed there)
;Mystic Cave Zone 1: First it was improved by Hat, but after Tee-N-Tee adjust the last details. Using almost the same route harnessing the Knuckles's power of flight for overfly the bridge.
;Mystic Cave Zone 2: Thanks to a label-wrap discovered by skychase was immediately possible to reach the boss and destroyed him fastly.
;Oil Ocean Zone 1: Tee-N-Tee use the same route taking oil even a little earlier. NO HAVE MANY DIFFERENCES HERE REALLY.
;Oil Ocean Zone 2: Use the same route. Sometimes Knuckles quickly flew to stop and make a spindash at maximum speed. NO HAVE DIFFERENCES HERE REALLY.
;Metropolis Zone 1: There is a great abuse through structures but is the only way to prevent rings besides being faster than a normal route.
;Metropolis Zone 2: We can't take damage without barrier. So the level-wrap took more time and we can't take TV-rings. Tee-N-Tee managed to improve the time here. (The old path was climb to top.)
;Metropolis Zone 3: Here we haven't second player, an alternative zip is used to do the same level-wrap. Also thanks to Kiske was ahead with his submission, we have improved boss battle.
;Sky Chase Zone: This was done by Sky Chase and I liked a good idea not take rings and not attack enemies.
;Wing Fortress Zone: Tee-N-Tee discovered a very useful zip to quickly pass the all level.The boss is facing the same way.
;Death Egg Zone: Knuckles's jump is enough to attack the boss as in S2, waiting a little the first hit. WELL THOUGHT Tee-N-Tee

__Another details__%%%
It was only possible in some zones where we face the boss when Knuckles was at the upper limit of the level. This made the game recognize a higher upper limit and Knuckles only had to move the camera up to quickly remove the animals from the capsule.

__Possible improvements__%%%
This submission shows a lot to improve the project S2K Any%. Of course that could be potential improvements, some zip or level-wrap undiscovered, while not required to take rings.

By the way, I'll be looking for some screenshot to suggest.
skychase
He/Him
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
I followed the Encoding Guide and even though it's not HD, the framerate seems perfect and the sound is synced. (Clearly better than my previous attempts ><) But I don't know how long it will take to upload since it's 6,47GB. Also, thanks everyone, you all did amazing work on this. For a while, I thought this project would never be completed and now, it's even sub-20min. I felt the result would be worth it from the beginning, but damn i wish i could have helped more. You guys blew my mind. It was a lot of fun, learning about the TASing process, understanding the logic behind many moves in Sonic runs allowed me to enjoy them even more. ^^ Anyway, I should be back with encodes soon (i hope ><).
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Frame: 6457 Frame: 11981 Frame: 17435 Frame: 30446 Frame: 41236 Frame: 44626 Frame: 58311 <- I suggest this (the better) ------------------------------------------------------------------------------------------- skychase I think you could learn about coding techniques. They will make your videos have excellent quality with little space and on HD. I think this page would suffice to learn, easily.
marzojr
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Experienced player (749)
Joined: 9/29/2008
Posts: 964
Location: 🇫🇷 France
skychase wrote:
I followed the Encoding Guide and even though it's not HD, the framerate seems perfect and the sound is synced.
Until you upload to YouTube; then, it will become a blurry mess at 30fps. In the reencoding process, YouTube equates "low resolution" with "low bitrate", and will destroy the video. It also does not support 60fps except for HD video. There is a page in the encoding guidelines that explains how to get a good quality encode for uploading to YouTube (I'd link to it, but I don't want to search for it from my tablet...). Basically, upscaling by a factor of 4 allows you to use YUV420 with no loss of color information; then encode with x264 with high quality options and upload the HD video for 60fps. When encoding it this way I get files with similar sizes as the original lagarith-encoded lossless dump, which is pretty good considering it was upscaled by a factor of 4.
Marzo Junior
WST
She/Her
Active player (450)
Joined: 10/6/2011
Posts: 1690
Location: RU · ID · AM
marzojr wrote:
There is a page in the encoding guidelines that explains how to get a good quality encode for uploading to YouTube (I'd link to it, but I don't want to search for it from my tablet...). Basically, upscaling by a factor of 4 allows you to use YUV420 with no loss of color information; then encode with x264 with high quality options and upload the HD video for 60fps. When encoding it this way I get files with similar sizes as the original lagarith-encoded lossless dump, which is pretty good considering it was upscaled by a factor of 4.
What application do you use to encode videos? If you use ffmpeg or mencoder, would be very useful if you could give an example of command-line options for the encoder.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
marzojr
He/Him
Experienced player (749)
Joined: 9/29/2008
Posts: 964
Location: 🇫🇷 France
I use the following script, derived from the encoding guidelines:
Language: bash

#!/bin/bash # Generate filenames # Input file avifile="$1" # Intermediate files mp4file="${avifile%avi}mp4" wavfile="${avifile%avi}wav" oggfile="${avifile%avi}ogg" # Output file mkvfile="${avifile%avi}mkv" # Split, resize (4x scale) and encode video into a temporary MP4 file x264 --vf resize:1280,896,method=point --fps 60 --qp 0 --keyint 600 --range tv --colorprim bt709 --transfer bt709 --colormatrix bt709 --output "$mp4file" "$avifile" # Split audio to wav and encode to temporary OGG file mplayer -ao pcm:waveheader:file="$wavfile" -novideo "$avifile" oggenc -q 10 "$wavfile" # Put everything back together into an MKV file mkvmerge --engage no_simpleblocks --compression -1:none "$mp4file" "$oggfile" -o "$mkvfile" # Clean up temporary files rm -f "$mp4file" "$wavfile" "$oggfile"
I then add the following tag to the YouTube video:
yt:resize=4:3
Marzo Junior
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
:/ I don't want to wait too long time for the video I'm ready to submit the submission, very ready If is necessary I will do it myself. But, I haven't YouTube account.
skychase
He/Him
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
I'm sorry, my encode is so blurry it's almost unwatchable. I used Lagarith losssless codec but damn, it's even worse than last encode i made. There's clearly something i'm missing and it's pretty frustrating -_-. Just in case, i'll leave it here. Link to video
Pokota
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Joined: 2/5/2014
Posts: 779
This should - theoretically - play back on BizHawk, right?
Adventures in Lua When did I get a vest?
Joined: 5/14/2007
Posts: 525
Location: Pisces-Cetus filament
Tee-N-Tee wrote:
I tested the "bounce-gliding" technique (no idea if there's already been coined a term for this but I guess it's self-explanatory)
The Sonic speedrunning community refers to that technique as "superglide". This is the coolest useful application of the trick I can think of: https://www.youtube.com/watch?v=8TDKoyDUVm8 I like this screenshot:
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
WST
She/Her
Active player (450)
Joined: 10/6/2011
Posts: 1690
Location: RU · ID · AM
So Hat is banned. Again. Sad and disappointing ending...
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
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