Post subject: Noitu Love
Twisted_Eye
He/Him
Active player (332)
Joined: 10/17/2005
Posts: 629
Location: Seattle, WA
While the sequel would be amazing, mousing ain't supported yet. Noitu Love 1 still deserves the love, though, so I've been working on trying to get it to work with Hourglass. I'm using 64-bit Vista, which is probably a terrible idea for this While the settings used for Lyle in Cube Sector work pretty well with Noitu Love, I couldn't get the music to function, so I changed a few settings around and have a set-up that is mostly stable: Hourglass r39 50 fps (after this first test, I'm thinking 60 really is intended, so I'll test it next) Active Multithreading (for the music) NO software mixing (for the music) This produced a stable full-speed run with music, with a small handful of wrinkles to iron out: * The intro sequence cannot be skipped for whatever reason. I can't figure out how to skip the intro while hourglass is running. No settings I've tested so far allow both intro skipping and run playback. I'd really like to find out how to get this one fixed, but thankfully the game runs fine after that. * Fast-Forwarding works during gameplay, but anytime during the intro/menu or any in-game conversation section tennnddds to cause desyncs. * The apparently-typical 'loading a savestate from a different screen' issue is present, but it seems to be fine otherwise. http://www.megaupload.com/?d=WU9AEIVA is my first test run, if anyone's curious about seeing if it works on their set-up as well. An interesting glitch in this run: While the first truck is dying, i somehow kill a Darn without his "bouncing away twice then kaboom" animation! He just basically goes kapoof and is gone. If I figure out how this happened, it might be abuseable to save time. So there you have it, my research on Noitu Love so far. Thoughts?
Post subject: Re: Noitu Love
Emulator Coder, Skilled player (1300)
Joined: 12/21/2004
Posts: 2687
Twisted Eye wrote:
Active Multithreading (for the music)
This will probably cause lots of desyncs if you clicked the "Allow" button, unless you also set the Wait Sync mode to "Synchronous Skip" in the menu.
Twisted Eye wrote:
NO software mixing (for the music)
This will make capturing the sound to AVI pretty much impossible (although if it doesn't affect the sync, that wouldn't matter as much, since in that case it could be changed later).