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Forget about that Final-thing back there :P I made a improved run of this wonderful Beat em Up game.
Lots of improvements, about everything on bosses. They are defeated much faster than before. Few mistakes here and there in the stages but they don't really affect the time itself.
I kill every enemy and take bonus pizzas in Bonus Stages. And I tried to make em more fun to watch too. Also I kill enemies in stages differently than before.
The problem with this game is to get the enemies in best possible positions to dispose em effectively.(I tried to improve after this but enemies spawned more weirdly than in this run) It's a real pain in the ****. I use more specials in stages too.
In Stage one I take a pizza at the end to avoid getting bonuspoints from without taking damage in the stage.
Stage two was pretty straightforward. I kill Roadkill rodneys with Specials because it takes less time than waiting to throw a footclan at em.
Stage three I do a perfect-run outta it. Nothing else to say about that.
Stage four the improvement is killing mousers first to make the stage scroll forward - also Shredder is killed faster. The elevator action has the best music in the business ^^
In stage five I have a better tactics with Slash.
Stage six I also defeat the Big Bad Boss Duo (not) faster than in previous run.
Stage seven has few weird things in it. like the one Stone Soldier that I leave behind but the persistent bastard still came back to haunt me.. few seconds there. I personally hate the bossfight here because you can only hit him three times and only once/Special :/
Stage eight I do another perfect run. I also defeat Krang without him having a chance to do that weird explosive balls-attack.
Stage nine was a pretty straightforward again. Krang is beaten more faster
Stage ten I defeat Super Shredder faster than before too.
Final gameclocktime: 13.36 Final Score: 1124
I wanna see a Two player game from someone in the future ;)
Emulator Used: Snes9x v.1.43
Rom used: Teenage Mutant Ninja Turtles 4 - Turtles in Time (U)(4858)
- no Warps/Codes
- Hard difficulty
- No Deaths/Hits from Enemies
- Fastest as I possibly can (with my luck with enemies)
- Played with Donatello (Best at charging, longest weapon, best special. But slowest of the bunch, but I'm charging everywhere so it doesn't really matter)

Phil: Evaluating.
Phil: For my 1st attempt, the video got a desync at 1st Shredder fight. I will recheck it to be sure.
2nd attempt failed also.
Phil: It seems you have used an other rom version than your precedent video. You should always use the same version. Btw, you are not using a valid GoodSnes rom. So, it is refused.
Bisqwit: I agree. You should use a valid ROM. I quote the rules:
Do not use an overdump ROM if a non-overdump ROM is available.
You did not even explain why you used a different ROM than the last time. This makes comparisons hard.

TASVideoAgent
They/Them
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Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
I don't know which ROM he used since I don't have it, but the one with CRC32 0x5940BD99 is the good US one, and the one with 0xA9FB97E9 is the beta version. You guys should be using NSRT on your SNES ROMs.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2739
Location: The dark corners of the TASVideos server
om, nom, nom... blech, stale!