Post subject: Re: I *almost* beat BitFS by going out of bounds
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arflech wrote:
Kyman wrote:
I found the pipe in BitFS by BLJing and going out of bounds. Too bad the warp trigger isn't there. The thing I don't understand is how I got to the third tier of the level from BLJing at the second. Anyways, video here.
So at the end, is that thing that Mario ground-pounded on the pipe?
It's actually the bottom of the pipe, it can be accessed normally too, as shown in the current 0 star run.
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Mitjitsu wrote:
The game is supposed to crash whenever Mario goes out of bounds. I believe one of the Super Mario Land runs was rejected due to a glitch that wasn't possible on orginal hardware.
I remember reading that the first Super Mario Land 2 glitched run was rejected because it was found to be an emulator bug and not a game glitch. Then I guess the next version of the emulator fixed the bug, and someone found a way to access the same glitch, so that version was accepted (and later improved). I'm probably missing details in that. Though I don't know if you're specifically talking about the first Mario Land game. But anyway, if it's not an emulator bug, then wouldn't it be theoretically possible on a console? Perhaps he somehow bypassed an out-of-bounds check at some point? (I don't know anything about how Mario 64 works, so forgive me if I'm completely wrong.)
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Actually, I'm pretty sure this (OoB, except for BBH) doesn't crash on console. In fact I have one at the basement I might try it some time later this week. But I'm pretty sure it doesn't crash...And for the post above, if there's an emulator or a rom glitch the run should not be legit IMO. EDIT: 2 posts above :P
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sonicpacker wrote:
It is not possible on N64 hardware. The game simply freezes.
you tested it? edit: also is that true about VC…? it crashes on N64 but not on VC?
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ALAKTORN wrote:
also is that true about VC…? it crashes on N64 but not on VC?
AFAIK this is true.
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I've gone OOB on VC and the game never froze on me. Then again, the VC is an emulator also. So shouldn't it be all based on the original N64 hardware?
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ALAKTORN wrote:
you tested it? edit: also is that true about VC…? it crashes on N64 but not on VC?
I've had this happen to me. I was showing my friends some SM64 glitches, and in the hazy maze level I was BLJing up one of the elevators. I got stuck in a perfect position, and kept BLJing; rather than zoom backwards OoB like I've done before at lower speeds, I reached speeds too high and the game froze. (My friends just stared dumbfounded at me.)
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Post subject: Bowser Fight Death Exit
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Even if this is old it's still funny :)...video.
Post subject: Awesomeness
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Sorry for double posting...but I managed to go through the BitFS pipe with hyperspeed, and then move the camera all the way down to the first tier...very strange! Video here.
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sonicpacker wrote:
For anyone that cares, sm64.org is hosting an SM74 (hack) competition here. The discussion topic can be found here. Here's my run for Task 1 (1st place): http://www.youtube.com/watch?v=JNiDHvU7jJg
Could someone send me the patched rom? I would like to test this hack out.
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FILIM0NAS wrote:
Could someone send me the patched rom? I would like to test this hack out.
We can't post patched roms here, but here's the IPS patch (uploaded by the creator of the hack, I think): http://www.file-upload.net/download-3541363/SM74-V1.4-English.zip.html EDIT: My mistake, it's a PPF, not an IPS. Sorry everybody.
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CoolKirby wrote:
We can't post patched roms here, but here's the IPS patch (uploaded by the creator of the hack, I think): http://www.file-upload.net/download-3541363/SM74-V1.4-English.zip.html
How exactly do I patch this to a ROM?
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This question is so simple that I was tempted to post a lmgtfy link, but I will actually answer your question with a link to one of the best written guides I know: http://segaretro.org/IPS.
Post subject: Re: Awesomeness
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Kyman wrote:
Sorry for double posting...but I managed to go through the BitFS pipe with hyperspeed, and then move the camera all the way down to the first tier...very strange! Video here.
very strange indeed
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Noob Irdoh wrote:
This question is so simple that I was tempted to post a lmgtfy link, but I will actually answer your question with a link to one of the best written guides I know: http://segaretro.org/IPS.
Nah, its not a IPS patch, it's a PPF patch made mostly for PSX isos. You have to google for PPF-O-Matic and the SM64 Rom Extender to extend your (U) rom.
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Then I am sorry if I provided wrong information, and for that I apologise. Since I don't have mupen and I don't have the rom (I have a real N64 and I play on it, so I am not interested into N64 emulators), I didn't download the patch itself, and CoolKirby's post misled me into thinking it was in IPS format. My bad.
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Oh, my mistake. I thought it was an IPS patch too. In the download for the patch is a text document that tells you what you need to patch your ROM and how to do it.
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Okay, so, I read the READ ME.txt file that was included and followed the instructions that were in there. The ROM extender kept telling me that I need to use version 1 of the game. I looked everywhere and tried different roms and it never worked. I just downloaded an already-extended rom and it worked fine. Then when I patched it, It didn't work in the emulator. This is my first time patching a N64 game so I have no idea what I'm doing wrong.
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sonicpacker wrote:
Sorry for double posting, but here is a new BLJ strategy for LLL red coins: http://www.youtube.com/watch?v=hr3DoiIsztQ
Interesting! It isn't *much* faster than the previous record if I remember correctly, but it's much more entertaining. I approve of this.
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Noob Irdoh wrote:
sonicpacker wrote:
Sorry for double posting, but here is a new BLJ strategy for LLL red coins: http://www.youtube.com/watch?v=hr3DoiIsztQ
Interesting! It isn't *much* faster than the previous record if I remember correctly, but it's much more entertaining. I approve of this.
There was a different coin collecting strategy (still with BLJ) posted on Nicovideo before you said this. Here's the link: http://www.nicovideo.jp/watch/1310250801 Time is 15"27.
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Noob Irdoh wrote:
sonicpacker wrote:
Sorry for double posting, but here is a new BLJ strategy for LLL red coins: http://www.youtube.com/watch?v=hr3DoiIsztQ
Interesting! It isn't *much* faster than the previous record if I remember correctly, but it's much more entertaining. I approve of this.
I think the opposite, I like non BLJ better for that star
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ALAKTORN wrote:
I think the opposite, I like non BLJ better for that star
Well then wait for the 70 Star BLJless run that is being made. :)
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http://www.youtube.com/watch?v=XabQabqKCbA Non-TAS BitDW. I enjoy watching non-BLJ runs quite a lot :)
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Hutch wrote:
Non-TAS BitDW.
Looks like a TAS to me. ;)