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In this Game Boy Color adaption of the second game of the LEGO Island trilogy, Pepper must travel to different Islands in an RPG-like fashion, to find and capture The Brickster. Throughout the game you may encounter a few boss battles, and even stealth segments. This game is also known as "Bad RNG Island 2" especially for those who casually collect the trading cards in the game.

Game objectives

  • Emulator used: BizHawk 1.13.0

Comments

There is not much that can be saved TASing this game as it is mostly running around skipping dialog. Really the more interesting parts are the boss battles and stealth segments. Used rewind (hence why the re-record count is unknown) and frame advance.

Fog: Judging.
Fog: Once again, this run is not optimized. This is now the fifth consecutive run that you've submitted that is not optimized.
If you submit another run which is not optimized, you will be limited from submitting any more runs until your quality aspects have improved.
Please make use of the userfiles before making another submission.
Rejecting.

TASVideoAgent
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This topic is for the purpose of discussing #5580: lu9's GBC LEGO Island 2 in 17:13.53
Spikestuff
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Lu9 wrote:
There is not much that can be saved TASing this game as it is mostly running around skipping dialog.
Well besides the: Dialouge: Which is shoddy. Movement: Which is tardy. You know, the only two things that this game has.
Lu9 wrote:
Used rewind (hence why the re-record count is unknown) and frame advance.
And that's the reason it's shoddy & tardy. You're taking everything for granted and not taking what the judges have written on your previous rejected TASes.
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