(Link to video)
The Flintstones - Big Trouble in Bedrock is a platforming game for the Gameboy Advance with 12 levels. This run completes the game as fast as possible by skipping large parts of many levels.
The primary technique to go fast in this game is damage boosting. You get boosted opposite the direction you are facing when you are in the air. The boost is very large, so you if you are near the peak of a jump you get boosted quite far. About half way through the game you get a double jump, which lets you stay airborne at boosted speed for even longer. There are also speed boosting items in some levels which contribute to some of the skips.
This game has 3 difficulty levels. The only difference between them is starting health. I left it on normal difficulty to get a few more damage boosts compared to hard. I don't think easy mode offers any additional advantage in terms of damage boosts.
This game led directly to emulation improvements in GBAHawk. This game is console verified, as demonstrated in the temp encode.
EDIT: Special thanks to bigcrunchbar for the level 1 strat.

nymx: Claiming for judging.
nymx: There is a big difference between this TAS and the WR run. It doesn't appear to be heavily ran, but it does provide a bench mark for comparison. This TAS surely blows it away. One of the techniques caught my eye early on and it was interesting to keep me watching throughout the run. That trick was the damage boost. In this game, it seems that it is one of the most useful ones to exploit over and over. Additionally, I like the idea of using "Normal", as it provides more of an opportunity to perform the damage boot.
Everything looks good. Accepting.

despoa: Processing...

TASVideoAgent
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Alyosha
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Please set this to delayed. I didn't realize there was a world record run, and the level 1 in that run is faster than mine.
Alyosha
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https://tasvideos.org/UserFiles/Info/638365412632797498 Ok please replace the movie file with this one with improved level 1 and other small improvements. Still console verified.
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I'm gonna assume the rerecord count is still unknown since the original file was missing one.
Alyosha
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despoa wrote:
I'm gonna assume the rerecord count is still unknown since the original file was missing one.
I don't have my original files so I don't have a firm number. My guess would be around 1000.
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Would it be better if I set it to "Unknown"? Or do you want the rerecord count to be 1000?
Alyosha
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despoa wrote:
Would it be better if I set it to "Unknown"? Or do you want the rerecord count to be 1000?
Yeah unknown sounds fine.
Post subject: Movie published
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [5686] GBA The Flintstones: Big Trouble in Bedrock by Alyosha in 11:55.48