Joined: 2/13/2010
Posts: 33
Location: Pori,Finland
Disrecard the last one...Here is to Mt Fuji and downhttp://dehacked.2y.net/microstorage.php/info/1415406260/MYSTICAL%20NINJA%20%28USA%29.m64 Should I continue?If you think I should,could somebody check with that memory checker or what is was the speed of coin tossing movement?I mean Is it same as walking,swimming,running or Sasukes flying.There is many of corners in the game that coin toss probably helps when going for the 100%
Player (211)
Joined: 5/25/2010
Posts: 14
Location: JAPAN
I made first Fortune doll test route. http://www1.axfc.net/uploader/File/so/49712&key=MNSG
My Home Page of YouTube http://www.youtube.com/user/matokuha6974 I'm sorry. My English is unskilled.
Skilled player (1308)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
Any news on an improvement?
Player (211)
Joined: 5/25/2010
Posts: 14
Location: JAPAN
My Home Page of YouTube http://www.youtube.com/user/matokuha6974 I'm sorry. My English is unskilled.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
I'm looking into doing an improvement, and I'm currently researching the up to date route and tricks that would be required for TASing the game. The major trick I'm having problems with is the Ebis slide demonstrated in the last post, I don't know how he manages to get twice the amount of speed I get off the slide. Currently my method for getting the slide from a standing still position is Hold forward for 1-3 frames Let go of stick for 1 frame Hold forward and ^c to do the transformation slide http://www.youtube.com/watch?v=NUrKdgrYi68
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Not much, I just uploaded a WIP for test quality purposes. Since the game lags like hell when watching it back on emu. http://www.youtube.com/watch?v=3ZUqQlpPeJA Currently I've spent 3914 rerecords because you need to constantly check which direction Goemon is going. However... @Mitjitsu - Just find the "facing" address using MHS and change the input according to the facing number it gives you. That way, you'll always walk straight. This is what I did for Chameleon Twist. Great work so far. Hope to see more from you, AKA @Nahoc10 - How would I go about searching for such an address? @Mitjitsu - Well you do a first scan, then turn around, re-scan, turn around, re-scan, etc, until you get a minimal amount of addresses. Then, you check which one corresponds best to the facing of your character. It's usually "unsigned short". If you need further help, just ask Unfortunately, I'm unsure how to search for such an address. Currently the only one I use is Ryo, because the J version inventory has a graphical glitch. I would also need to redo the section outside Goemon's house since it doesn't incorparate the edge running trick. Having a facing address would definitley cut down on the amount of time and rerecords a run like this would take to make.
Player (211)
Joined: 5/25/2010
Posts: 14
Location: JAPAN
@Mitjitsu http://ll.la/ko.N m64 file raises. This is Ebisu glitch file.
My Home Page of YouTube http://www.youtube.com/user/matokuha6974 I'm sorry. My English is unskilled.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Thanks for the file MATCH6974, I was able to figure out what I was doing wrong it turns out you need to Press... A for 1 frame No input for 6 frames Tilt stick between 20-40d* No input for 1 frame Tilt stick between 20-40d while pressing ^c *It appears 75d is the minimum amount of tilt you need to achieve full running speed on the 0.6 TAS input. So you need to hold the stick somewhere between 26.6 to 53.3% of maximum tilt.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
I'm no longer working on the run, because a partition of my hard disk became corrupted. Causing me to lose all my video files and nearly all my documents, which included WIPS and memory addresses. Due to this, I no longer have the motivaton to continue doing the run. I was however able to recover the facing memory address due to a PM I sent many months back and its... 00A3E5AC This is assuming you're using the J version (Gambare Goemon) on Mupen-v2. The biggest issue which any new runner will need to tackle is figuring out exactly how much Ryo is needed to beat the game. If you know that you can plan where Ryo can be obtained. Don't forget the 1100 Ryo needed for the witch and cucumber.
Player (211)
Joined: 5/25/2010
Posts: 14
Location: JAPAN
Nice work :) 00A3E5AC is interesting! Please leave the rest to me.
My Home Page of YouTube http://www.youtube.com/user/matokuha6974 I'm sorry. My English is unskilled.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
MATCH6974 wrote:
Nice work :) 00A3E5AC is interesting! Please leave the rest to me.
This is the speed address I recently found 00AFEA64 I saw the video you recently put on your account but I'm not able to replicate it http://www.youtube.com/watch?v=0VedL2RroAo&list=UUL_rd1uD75yTU0S2s9WLIKw&index=1&feature=plcp Could you please provide an explanation or an .m64 of it please. __________ Just to clear up any confusion I'm not resuming this run. EDIT: Found the address for amount of coins 00A4E868