Golden Axe is a classic beat n up for Sega 16 bits, using medieval / fantasy theme. I love this game! This movie is more faster than published version of CheeryMay: (Me) 08:30:48 x 11:09:86 (CherryMay)
Features:
  • Frame Perfect Movie (using frame a frame key advance to exact moment to action!)
  • Takes no damage.
  • Aims for fastest time.
  • Manipulate luck (in bonus stages).
  • Manipulate enemies (Inducing enemies into commiting suicide).
PLEASE VOTE IN MY OTHER MOVIES!
Forum/Topics/2985 Revenge of Shinobi TAS
Forum/Topics/2980 Shinobi III TAS

Truncated: Since this was well received and is a big improvement over a previous movie, I'm putting it on accepted for encoding. Good work.

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Joined: 8/4/2005
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Oh.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
hopper wrote:
But, um, isn't it against the rules to solicit votes for your own movies? Should those links really be there?
I think it should be OK to vote yes on your own videos. Main reason for this is because I'm too lazy to click on the votes every time. So far I've not yet clicked my own yes-buttons. But I really plan on doing it. It should be OK if the publisher states that he will just to check the results straight away when he checks the board for comments.
JXQ
Experienced player (750)
Joined: 5/6/2005
Posts: 3132
If you shouldn't vote yes on your own runs, then the option shouldn't be there.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
It's just for checking the results. Otherwise perhaps another option should be added for submitters that allows you to watch the results without being able to vote yes or no?
Editor, Reviewer, Experienced player (969)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
Hopper was talking about trying to convince other people to vote for your movies (which Neofix did with the links), not oneself voting for his/her own movies. We discussed voting for your own movies before but there wasn't any consensus. I don't think we should start that discussion again, at least not in this thread. About next game, I'm with atro city. Because he persuaded me. And also because GA3 blows.
nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Highness wrote:
It's just for checking the results. Otherwise perhaps another option should be added for submitters that allows you to watch the results without being able to vote yes or no?
you can click the "view results" link just below the 3 voting options
Player (61)
Joined: 9/4/2004
Posts: 107
Location: Brazil
People sorry but do not I have plans for make speed runs for the "Golden Axe 2" or "GA3". In the moment I am working in another game of Genesis.. (Secret) I prefer platform games...
Active player (278)
Joined: 5/29/2004
Posts: 5712
Hmm, I've never seen Secret. Can you post some screenshots of Secret?
put yourself in my rocketpack if that poochie is one outrageous dude
Player (61)
Joined: 9/4/2004
Posts: 107
Location: Brazil
Not, you not understand! I am concealing the name of the game, because i am doing secret, but the name of the game is not "Secret"! :P
nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
FODA - I know I can click the view results button. But I'm to lazy to do that every time I check a board. :)
Joined: 4/3/2005
Posts: 575
Location: Spain
Voting YES. A question. On stage 3, where the giants with moustaches appear. I have tested it now and it is possible to make them fall from the bridge, if they are on it and walk down too much. Have you tested it? Was it slower?
No.
Joined: 12/14/2004
Posts: 261
Location: Mars
Now, the sumission is accepted. First of all congrats. I got 2 question. 1) you used dragon magic before the enemies appears all the time, i am not sure but what about the damage difference if enemy touch the dragon fire. 2) At the end you wasted 3 of your magic pot. Isn't some seconds improvement if you use them?
Radz.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
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Shakespeare wrote:
you used dragon magic before the enemies appears all the time, i am not sure but what about the damage difference if enemy touch the dragon fire
It make abolutely no difference, as all the magic affects all the enemies on the screen.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 1/10/2005
Posts: 63
Looked good, yes vote, especially with the suicidal enemies. Also, thanks for the google video link. Much easier then finding the rom/messing with gens.
Joined: 4/19/2005
Posts: 31
Now you'll have to do an alien storm one
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Heist9k wrote:
Now you'll have to do an alien storm one
I've been thinking to do this game for Genesis. It's on my todo list. :) http://tasvideos.org/Highness.html
Former player
Joined: 11/13/2005
Posts: 1587
I'll start encoding this now.
Post subject: Movie published
TASVideoAgent
They/Them
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Joined: 8/3/2004
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [507] Genesis Golden Axe "1 player" by Neofix in 08:30.48
Player (94)
Joined: 6/25/2005
Posts: 122
Neofix wrote:
in english: 1- Yes it is possible to hit 2 enemies at the same time in the level 1. But for that is necessary positions-them joined, what is going to lose a long time.
Not true. I can't get the first two enemies to stand close enough together to hit both at once. However, if you defeat the first two enemies and then move up+right and then down+right, it's possible to hit the next two enemies at the same time. This saves over two seconds. There's a lot of great ideas in this movie but there's still lots of room for improvement. I'm working on a run--my current draft covers level 1 and I've already found 7 seconds and 11 frames worth of improvements and I might be able to elminate another frame or two in the boss fight sequence.
Former player
Joined: 11/13/2005
Posts: 1587
trazz wrote:
I'm working on a run--my current draft covers level 1 and I've already found 7 seconds and 11 frames worth of improvements and I might be able to elminate another frame or two in the boss fight sequence.
Sounds great! I really liked Neofix's run and I hope this will be more awesome. Keep up the good work trazz, really looking forward of this run.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
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Yeah, this new run ought to be at least as fun as the present one (especially during the waiting sequences). However, 7+ seconds for just the first level is already cool. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Player (94)
Joined: 6/25/2005
Posts: 122
moozooh wrote:
Yeah, this new run ought to be at least as fun as the present one (especially during the waiting sequences). However, 7+ seconds for just the first level is already cool. :)
How does 24 seconds 48 frames of saved time by the time the level 3 boss dies sound? However, I've had to forsake using all of the animals in stages 1-3. As far as time attacking goes, they're all massive downgrades. You lose your most powerful attack, you lose the ability to combo and you're stuck with two moderately powerful attacks that always knock foes over so you have to wait for them to get back up. The sword is a much better weapon.
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Obviously, this is a great improvement timewise, but a pure sword-run isn't very pleasant to hear, cause using different animals is a matter of variety, and not using them somehow lowers it quite considerably. When speedrunning GA III with Panther back in 90's, I used pretty much the same move (R, L, R, attack+jump) almost all the time, and it really helped me not to get hit and deliver 100% accuracy at the same time. Still, if I TAS'd this game, I'd most probably didn't use it at all just for the sake of entertainment. But well, I say that without looking at the result, so would you mind sharing a WIP? I sure seem sceptical, your work may be much funnier than I think it is now.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Player (94)
Joined: 6/25/2005
Posts: 122
moozooh wrote:
Obviously, this is a great improvement timewise, but a pure sword-run isn't very pleasant to hear, cause using different animals is a matter of variety, and not using them somehow lowers it quite considerably. When speedrunning GA III with Panther back in 90's, I used pretty much the same move (R, L, R, attack+jump) almost all the time, and it really helped me not to get hit and deliver 100% accuracy at the same time. Still, if I TAS'd this game, I'd most probably didn't use it at all just for the sake of entertainment. But well, I say that without looking at the result, so would you mind sharing a WIP? I sure seem sceptical, your work may be much funnier than I think it is now.
I'd argue the opposite. Animals are boring and take variety out. Combos? Gone. Jumping attacks? Gone. Your most powerful attacks? Gone. Number of times you have to knock the same enemy down before it actually dies? Increased. I tossed the WIP onto one of those free fileserver things. Don't know if it will be up there a month from now, don't care that much either. This should do for now: [URL=http://storeandserve.com/download/189466/GA_1.ZIP.html]GA_1.ZIP[/URL]