1 2
5 6 7 8 9
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
Satoryu wrote:
You mean two bosses besides Behemoth and Keremet? This I gotta see.
Yeah, two more. They are Legion and Death. EDIT: Oops. EDIT 2: Reverted.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Joined: 5/2/2008
Posts: 65
Magical Ticket after getting the Cog is already known, but I don't know who the other one might be.
Joined: 7/1/2008
Posts: 272
Yeah, I didn't actually know you could skip Legion like that, must've missed the memo, but it makes perfect sense. Now the question is who else. I'm positive Brauner and the four dark portrait bosses can't be skipped. My hunch is Death.
Joined: 5/2/2008
Posts: 65
Yeah, sorry, I forgot to mention it anywhere. I did update the route with it, though. Dullahan? Maybe he found a way to squeeze by the carriage. Of course, the actual mystery here is why he doesn't simply tell us. :P
Joined: 7/1/2008
Posts: 272
TASers don't seem to like to share discoveries like we do.
Joined: 5/2/2008
Posts: 65
He would never be able to publish a run using his tricks, then. Doesn't seem like that great an idea. ;)
Editor, Experienced player (730)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
Satoryu wrote:
TASers don't seem to like to share discoveries like we do.
Serris wrote:
He would never be able to publish a run using his tricks, then. Doesn't seem like that great an idea. ;)
Wait, what the hell? Most TASers do share stuff. Hence, why many topics contain WIPs. Very, very few members vocally announce that they've found something, than keep it to themselves. And among those, even less keep it hidden from everyone INCLUDING other TASers that work on the same game. (I'm looking at you Saturn.) And why should a run using tricks that he found and kept to himself not be published?
Homepage ☣ Retired
Joined: 5/2/2008
Posts: 65
I was just saying that, if it was that way, it wouldn't be a good idea.
Skilled player (1432)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
I think it is perfectly reasonable to keep a discovery to yourself until you finish your run, unless it would negatively affect another run. The surprise factor is a big part of what makes TASes (and regular speedruns as well of course) entertaining, so keeping stuff secret is naturally something you want to do in order to make your movie have as much of an impact as possible. Still, I can only think of one TAser who has ever kept something secret when it would have helped another runner (Saturn).
Agare Bagare Kopparslagare
Joined: 5/2/2008
Posts: 65
I'd say that if someone wishes to be surprised (as a form of entertainment) by the final product, he could just not follow the thread in order to keep his knowledge of the game as limited as possible, so hiding something from the thread where game/run discussion is supposed to take place doesn't make sense to me.
Comicalflop wrote:
And why should a run using tricks that he found and kept to himself not be published?
I meant that publishing a run and thus exposing your tricks would defeat the purpose of hiding them in the first place, unless, of course, you were going for an element of surprise. Still, I think you should let your audience decide whether they want to be surprised or not. Hiding something from fellow runners who could potentially help you out isn't the same as hiding something from casual viewers.
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
Just watch for my edit... well, here it is: http://www.youtube.com/watch?v=vjy_WQcTKCc
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Joined: 5/2/2008
Posts: 65
Even PoR's backstab specials had to be good for something. How hard is it in real-time? Now you just need to squeeze into the Sanctuary tunnel and skip Toad Morph.
Joined: 7/1/2008
Posts: 272
I don't know if this is humanly possible. The timing for the midair switches is really strict.
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
Serris wrote:
Even PoR's backstab specials had to be good for something. How hard is it in real-time?
I am afraid that it can be extremely difficult in real-time, if not impossible.
Serris wrote:
Now you just need to squeeze into the Sanctuary tunnel and skip Toad Morph.
This must be impossible...
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
Err, should I beat Richter to unlock R&M Mode and Sisters Mode? Although unnecessary, it wouldn't prolong the run much.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Former player
Joined: 9/1/2005
Posts: 803
Only if it looks awesome. You can do awesome, right?
Joined: 7/2/2007
Posts: 3960
Are you going for an all-bosses run, or an any%, or what? I don't think beating Richter should be done in anything but an all-bosses run. If you just want to unlock a new mode for another movie, it's easy enough to make a movie solely for the purposes of unlocking that mode, and submit it with the movie that uses that mode.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
Derakon wrote:
Are you going for an all-bosses run, or an any%, or what? I don't think beating Richter should be done in anything but an all-bosses run. If you just want to unlock a new mode for another movie, it's easy enough to make a movie solely for the purposes of unlocking that mode, and submit it with the movie that uses that mode.
Opinion seconded.
Taking over the world, one game at a time. Currently TASing: Nothing
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
I am going for an any% run without the Suspend Glitch. I'll probably use Suspend for manipulating Berserker Armor (STR+30) once though. I am interested in beating Richter simply because Dracula is supposed to be beaten with Vampire Killer.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Experienced player (954)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
doesnt the VK is weaker than holy claymore or the final sword ? What would be great is if you find a new glitch so we can drain dracula HP faster, or get the greatest five spell, or whatever that is realy fast So if i understand well, you could beat brawner without meeting richter? to me it seem if its not required, then skip it (like you probably already do for some other stuffs)
Joined: 5/2/2008
Posts: 65
Richter is completely optional. VK special spam would be useful for all the bosses afterwards except Medusa and Death, though I don't think you can make up for the time lost from fighting him. You would have to get Cream Pie, too, unless you have a better strategy in mind.
Joined: 5/27/2008
Posts: 57
arukAdo wrote:
doesnt the VK is weaker than holy claymore or the final sword ?
In damage output, yes, but the VK is much faster. No clue on how they compare in DPS, but I'm sure someone could take a peek.
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
VK has 80 base attack, while Holy Claymore (HC) has 100. Both have holy attribute, ad bosses that are weak against whip attack are usually also weak against slash attack. So generally HC is stronger. But VK's special deals double damage, while HC's merely increases Jonathan's ATK by 10. So VK is much stronger with special attack.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Experienced player (954)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
FreezerBurns wrote:
but the VK is much faster.
Somebody even tryed to cancel its animation ? to me the sword is faster simply because you can glitch the animation and cancel it rapidly (soooo fast you can even cancel before hitting your foe) Theres one reason i could see to beat richter, if he give tonnes of exp it might be a good deal, remember even a high output or high stat weapon will do shit if your too low (see final sword failure)
Joined: 5/2/2008
Posts: 65
Richter gives 0 EXP like all story-related bosses.
1 2
5 6 7 8 9