Post subject: SNK vs Capcom cfc
Active player (293)
Joined: 12/16/2008
Posts: 458
Location: Houston
This is one of my personal favorite games, I've started working on it if anyone's interested http://www.youtube.com/watch?v=kmYc2XZk564
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
A lot of the complex tactics you'll be using seem to get lost in the haze of speeding through cards. One can't really appreciate how well you're doing when they can't even see what is going on until the final blow is struck.
hi nitrodon streamline: cyn-chine
Active player (293)
Joined: 12/16/2008
Posts: 458
Location: Houston
it's a problem, I think if I do a detailed play by play in the submission text it will be OK. It certainly won't be the only tas that you can't appreciate without in-depth knowledge of the game or reading the submission info
Active player (293)
Joined: 12/16/2008
Posts: 458
Location: Houston
http://www.youtube.com/watch?v=ptbJDr3BrTw finished three more battles, the second to last one was a pain. Been thinking about the best way to do a first turn win, but every way I came up with needs at least 5 out of the 6 cards in your starting hand to be what you need them to. Thinking about it some more I think this is the ideal 1st turn win deck. Kyosuke x1 Grenade x1 Psyche Up x3 Best Shot x3 Lucky Kitty x3 No Tricks x3 Shopping x 3 Makeover x3 Management x3 Study x3 Round 2 x3 Mischief x3 Laundry x3 Synchro x3 Roulette x 1 11 random crappy action cards basically if I get a Kyosuke, No Tricks, and Shopping in my opening hand I can win first turn, and there are plenty of 4 card combinations that also win like No Tricks, Shopping, Psyche Up, Lucky Kitty/Best Shot/Makeover. Combine that with all the card draw and I think this deck will have a really good 1st turn win %. I wonder at what point in the run I should put it together