Action Supercross is cool. It has been very popular a shareware game especially in Finland. It is basically like "Excitebike meets Paper Mario". Nowadays, it is known as Elastomania.
It does not seem to work in JPC-RR yet (also, JPC-RR's usability is horrible), so I made this quick demonstration movie with DOSBox to show what the game is like. Note that it does not aim for speed records of any kind.
Link to video
Here are high-scores for various levels of the game:
From http://www.elastomania.com/ascbestt.htm :
+---------------------------------------------------------------------------------------------------------------+
|1. Warm Up | 14:97| StIkKy ||22. Precarious | 25:78| AnTTiM HfK |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|2. Flat Track | 17:57| SoGe ||23. Circuitous | 28:15| psym0rph FM |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|3. Twin Peaks | 20:49| DeG ||24. Shelf Life | 40:42| tLDOmni |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|4. Over and Under | 32:55| Sventurbo ||25. Bounce Back | 54:22| Petri |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|5. Uphill Battle | 22:30| umiz ||26. Headbanger | 49:69| Peddo |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|6. Long Haul | 39:97| psym0rph FM ||27. Animal Farm | 1:16:87| Ufo FM |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|7. Hi-Flyer | 32:61| Nikke ||28. Zig Zag | 1:05:92| ChampiON |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|8. Tunnel Terror | 1:06:70| Dr_Luni FM ||29. Labyrinth Pro | 2:40:65| tLDloX |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|9. The Steppes | 14:72| Elbono ||30. Fruit in the Den | 1:04:50| Limpan |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|10. Islands in the Sky | 22:75| tLDOmni ||31. Jaws | 1:01:17| Ntc |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|11. Hill Legend | 19:40| TuA ||32. Curvaceous | 32:94| TuA |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|12. Loop-de-Loop | 20:50| tLDJohnDoe ||33. Double Trouble | 1:38:54| tLDloX |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|13. Serpents Tale | 1:08:55| tLDOmni ||34. Framework | 41:53| BoBBo |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|14. New Wave | 1:37:69| psym0rph FM ||35. Enduro | 52:04| Mandel |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|15. Labyrinth | 1:00:05| umiz ||36. He He | 1:01:76| Sventurbo |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|16. Spiral | 50:04| Garion ||37. Freefall | 34:91| Tier |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|17. Turnaround II. | 39:46| tLDzeth ||38. Enigma II. | 29:13| tobak |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|18. Hangman | 17:13| ChampiON ||39. Expert System | 1:02:07| Mandel |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|19. Slalom | 45:62| TuA ||40. Tricks Abound | 55:48| Fulgore |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|20. Quick Round | 48:84| Sventurbo ||41. Hang Tight | 28:01| Ufo FM |
|------------------------------+---------+---------------++---------------------------+---------+---------------|
|21. Ramp Frenzy | 59:36| BoBBo ||42. Apple Harvest | 1:56:40| Sventurbo |
+---------------------------------------------------------------------------------------------------------------+
Records for tracks of the previous version
+--------------------------------------------------------------------------------------------------+
|Fair Trial | 10:70| Karlis FM ||Slippery Slope | 14:16| SoGe |
|-----------------------+--------+---------------++-----------------------+--------+---------------|
|The Turnaround | 22:76| ChampiON ||On Top | 24:19| Karlis FM |
|-----------------------+--------+---------------++-----------------------+--------+---------------|
|The Enigma | 29:58| Tuska || | | |
+--------------------------------------------------------------------------------------------------+
Across world records
Last updated: 16 September 2004, table #418
Level Kuski Nat. Time Updated
1. Warm Up StIkKyBeAr [TNT] USA 14,84 -
2. Flat track mr [FM] FIN 17,53 27 Oct 2002
3. Twin Peaks TuA [TNT] SWE 20,46 -
4. Over and Under Sventurbo [MoA] SWE 32,55 -
5. Uphill Battle umiz [SAT] SWE 22,30 -
6. Long Haul psy [.] FIN 39,97 -
7. Hi-Flyer Nikke [EMT] FIN 32,61 -
8. Tunnel Terror barbapappa [CF] SWE 1:06,65 16 Sep 2004
9. The Steppes StIkKyBeAr [TNT] USA 14,01 26 Jan 2003
10. Islands in the Sky Omni [tLD] NOR 22,75 -
11. Hill Legend TuA [TNT] SWE 19,40 -
12. Loop-de-Loop JohnDoe [tLD] NOR 20,50 -
13. Serpents Tale Omni [tLD] NOR 1:08,55 -
14. New Wave barbapappa [CF] SWE 1:36,33 19 Nov 2003
15. Labyrinth umiz [SAT] SWE 1:00,05 -
16. Spiral Garion [AA] SWE 50,04 -
17. Turnaround II barbapappa [CF] SWE 39,08 16 May 2004
18. Hangman zyntifox [SC] NOR 16,67 -
19. Slalom TuA [TNT] SWE 45,62 -
20. Quick Round barbapappa [CF] SWE 45,02 12 Feb 2004
21. Ramp Frenzy KingKong [PRA] SWE 59,36 -
22. Precarious AnTTiM [HfK] FIN 25,78 -
23. Circuitous StIkKyBeAr [TNT] USA 27,00 26 Jan 2003
24. Shelf Life ciph [EM] CAN 40,31 9 Aug 2002
25. Bounce Back mr [FM] FIN 54,15 16 Sep 2004
26. Headbanger StIkKyBeAr [TNT] USA 49,51 25 July 2003
27. Animal Farm Ufo SWE 1:16,87 -
28. Zig Zag zeth [tLD] NOR 1:04,16 -
29. Labyrinth Pro barbapappa [CF] SWE 2:40,52 25 July 2003
30. Fruit in the Den Limpan [SAT] SWE 1:04,50 -
31. Jaws barbapappa [CF] SWE 1:00,86 16 Sep 2004
32. Curvaceous TuA [TNT] SWE 32,94 -
33. Double trouble loX [tLD] NOR 1:38,54 -
34. Framework mr [FM] FIN 41,45 25 July 2003
35. Enduro Mandel [PRA] SWE 52,04 -
36. He He ciph [EM] CAN 59,55 4 Feb 2002
37. Freefall Tier [AAF] AUS 34,91 -
38. Enigma II StIkKyBeAr [TNT] USA 25,90 25 July 2003
39. Expert System mr [FM] FIN 1:00,59 9 Aug 2002
40. Tricks Abound mr [FM] FIN 49,28 27 Oct 2002
41. Hang Tight ramone [CF] SWE 27,61 21 May 2002
42. Apple Harvest barbapappa [CF] SWE 1:54,61 16 May 2004
Total time 33:45,57
Across 1.0/1.1
Level Kuski Nat. Time Updated
12. Fair trial mr [FM] FIN 10,53 -
14. Slippery Slope SoGe FIN 14,16 -
15. The Turnaround StIkKyBeAr [TNT] USA 22,48 26 Jan 2003
17. On Top StIkKyBeAr [TNT] USA 23,99 25 July 2003
23. The Enigma mr [FM] FIN 28,83 -
Total time 11:45,68
I can't wait for a day when it will be TASable.
I've been playing ElastoMania (the sequel of Action Supercross) for about 8 years, more or less, so I'm pretty good at it. Not at the god-tier of professionals but not far behind either.
Btw, ElastoMania Online (EOL) unofficial patch/addon is currently in beta and to be released to public within weeks and will allow multiplayer, competitions and all the statistics you can imagine online and automated. I'm working on a video to showcase its new features.
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Heh, I just had a look at Elastomania, and turns out that people have submitted quite incredible videos at Elastomania to Youtube.
Here's a set of per-level speedruns (unassisted): http://www.zeropaid.com/bbs/showthread.php/48559-Elastomania-Speedrun-%28All-Levels%29
I don't know whether the times achieved in these apply to the DOS version, Action Supercross, but the techniques certainly do.
If you take a look at the current WR table for Elma you'll notice that the total time dropped another half a minute lower than what's shown in EMDQ.
However, I think physics calculation is different between Elma and ACross, hence why the WR tables are not fully compatible. In fact, in Elma game physics behave slightly differently if you slow the game down or speed it up, or even manipulate VSync in some way (I don't remember what exactly because last I read about it it was seven years ago). I don't know how ACross behaves when sufficient compression is applied to either suspension, but if it's any similar to Elma, it's of course a goldmine for all kinds of abuse that can't be done precisely in real-time.
I have burned so many hours on both Across and Elma, yet I am not very skilled at it at all. I remember how fun it was and how frustrating stuff could be.
I'd love to see all the WR's crushed in a single segment run. Not sure how much we could decrease the end time of it though since every WR is extreamly optimized as far as I'm concerned.
An IRL friend of mine called Deg held plenty of the WR's back in the days.
Hope to see a potential WIP soon.
Cheers
In Elma, there are glitches involving abnormal pressure applied to a suspension axis that will, assuming the angle is right, "eject" the wheel out of the obstacle (even though it never even entered its bounds) for a massive speed boost. Requires a lot of precision to control, as well as a sufficient kinetic energy to compress the suspension. After the wheel is shot out it obviously takes the entire bike together with it, usually making it impossible to land safely or avoid other obstacles on the way, but in a TAS that should be orders of magnitude easier than in realtime runs.
Stuff like Warm Up will still likely not get improved more than a couple milliseconds, though, and I assure you even that will take a lot of time and understanding of the game's physics. These guys spent so many years playing it for a good reason.
A guy called DarMoeD was effectively TASing ElastoMania with selfmade tools over 5 years ago. He was caught (it can be detected in the replay files) and all the WRs were removed but still, since then all of those records have been beaten legitimately. And since the last EDQ several new incredible tricks have been discovered, some of them have not been shared to the public though so we can only guess (51,8 in 9. Tunnel Terror, holy fuck).
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Probably a faster ledge climb after the first apple; the previous route had no backtracking, so I don't think it was possible to save so much time elsewhere.
I loved Across back in the day, but IMO Elastomania is more superior in every way. I played Elma 5-10 hours a day for months but I never came close to being a pro.
I would definitely watch a TAS of either game.
Not a tas but a compilation of all current world record replays will be released soon. There has been many recent records driven and the total time has been pushed down quite a lot after many years of inactivity.
Here's the announcement copied from our discord:
The first Across Done Quick video is taking place some days before edq (12th July at 18:00).
Link to video