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#638939349772880821 - Biohazard - Deadly Silence (Japan) best ending sac rounds

Biohazard - Deadly Silence (Japan) best ending (sac rounds).bk2
In 32:08.470 (115373 frames), 9405 rerecords
33 downloads
Uploaded 9/20/2025 3:16 AM by berrimeow (see all 10)
stores items before Yawn 2 for a quicker fight with the acid rounds, uses up the last 2 acid rounds after Yawn 2 and the last explosive round after Tyrant 1 to save inventory space/quicker reloading. would still lose time without the unoptimized dog routing in the courtyard on the way to the underground

#638939347517121028 - Biohazard - Deadly Silence (Japan) best ending no closet rounds

Biohazard - Deadly Silence (Japan) best ending (no closet rounds).bk2
In 32:08.370 (115367 frames), 9020 rerecords
38 downloads
Uploaded 9/20/2025 3:12 AM by berrimeow (see all 10)
stores items before Yawn 2 for a quicker fight with the acid rounds, avoids picking up the rounds in the closet to save inventory space

#638914371797879019 - Biohazard - Deadly Silence (Japan) WIP 3

Biohazard - Deadly Silence (Japan) WIP 3.bk2
In 27:42.290 (99448 frames), 1504 rerecords
56 downloads
Uploaded 8/22/2025 5:26 AM by berrimeow (see all 10)
from 7/31/25, same as cancelled submission

#638904396225196417 - Biohazard - Deadly Silence (Japan) WIP 2

Biohazard - Deadly Silence (Japan) WIP 2.bk2
In 27:45.160 (99620 frames), 270 rerecords
63 downloads
Uploaded 8/10/2025 4:20 PM by berrimeow (see all 10)
from 7/22/25, 270 rerecords (tested luck manip which required creating new files)

#638904395062515184 - Biohazard - Deadly Silence (Japan) WIP 1

Biohazard - Deadly Silence (Japan) WIP 1.bk2
In 27:56.330 (100288 frames), 20097 rerecords
59 downloads
Uploaded 8/10/2025 4:18 PM by berrimeow (see all 10)
from 7/4/25, 20097 rerecords

#638780277927604620 - Sonic Rush WIP 3

Sonic Rush (USA) (En,Ja,Fr,De,Es,It) WIP 3.bk2
In 41:00.969 (147230 frames), 10892 rerecords
Game: Sonic Rush ( DS, see all files )
192 downloads
Uploaded 3/20/2025 12:36 AM by berrimeow (see all 10)
more zips implemented

#638751844002512732 - Sonic Rush WIP 2

Sonic Rush (USA) (En,Ja,Fr,De,Es,It) WIP 2.bk2
In 42:13.280 (151556 frames), 6885 rerecords
Game: Sonic Rush ( DS, see all files )
194 downloads
Uploaded 2/15/2025 2:46 AM by berrimeow (see all 10)
firmware switched to German, saves time on bosses

#638739608738634911 - Sonic Rush WIP 1

Sonic Rush (USA) (En,Ja,Fr,De,Es,It).bk2
In 43:49.300 (157301 frames), 2265 rerecords
Game: Sonic Rush ( DS, see all files )
145 downloads
Uploaded 1/31/2025 10:54 PM by berrimeow (see all 10)
boss fights are placeholders, no RNG manip

#638284551956416560 - Plants vs. Zombies - luck manip test

Plants vs. Zombies (USA) luck manip test.bk2
In 00:58.990 (3529 frames), 6236 rerecords
285 downloads
Uploaded 8/24/2023 6:26 AM by berrimeow (see all 10)
Some basic forms of luck manip that could be implemented in TASes for longer categories like Any%.
The number of times/specific frames that you do stuff like grabbing the shovel and collecting sun at affects the game's RNG, meaning near perfect manip for the plants you get from conveyor belts, the rows zombies spawn in, etc. is probably possible.

#638269707232963338 - Bejeweled 3 - Quest Mode 50%

Bejeweled 3 (USA) Quest Mode 50%.bk2
In 08:52.260 (31843 frames), 11818 rerecords
Game: Bejeweled 3 ( DS, see all files )
260 downloads
Uploaded 8/7/2023 2:05 AM by berrimeow (see all 10)
First TAS I decided to make just for fun, involving clearing 20 out of the 40 quests in Bejeweled 3's quest mode and revealing all 5 relics, being shorter and having a bit more routing involved than 100%. Probably possible to optimize further with better luck manipulation