User Files for Donald Land

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#51685255902414411 - Donald Land HUD script

Donald_Land.lua
Game: Donald Land ( NES, see all files )
516 downloads
Uploaded 12/6/2018 3:25 PM by Warepire (see all 18)
Fantastic4 DTC7 script

#51685242883649450 - Donald Land mini-map

mini_map.lua
Game: Donald Land ( NES, see all files )
527 downloads
Uploaded 12/6/2018 3:24 PM by Warepire (see all 18)
fantastic 4 DTC7 script.

#51685216242376410 - Donald Land block-map script

Donald_Land_RAM_blockmap.lua
Game: Donald Land ( NES, see all files )
504 downloads
Uploaded 12/6/2018 3:23 PM by Warepire (see all 18)
fantastic 4 DTC7 script.

#51620369168057608 - Donald Land lua

Donald Land.lua
Game: Donald Land ( NES, see all files )
654 downloads
Uploaded 12/3/2018 5:17 PM by TASeditor (see all 188)
Output logging stuff

#51619615831003777 - NES Donald Land - Timing script

DL_ScoreCard.lua
Game: Donald Land ( NES, see all files )
591 downloads
Uploaded 12/3/2018 4:28 PM by FatRatKnight (see all 245)
All this one does is look at a few addresses to figure out when stages begin or end, as an assist to figuring out when we completed them.

#51619579062148959 - NES Donald Land - Terrain script

DL_Terrain_v1.lua
Game: Donald Land ( NES, see all files )
556 downloads
Uploaded 12/3/2018 4:26 PM by FatRatKnight (see all 245)
Shows terrain boxes. Has an incomplete thing I was trying, the list of special terrain IDs are at the top, but that table wasn't used. Has something else I hacked together to show special IDs I'm looking for instead, rather critical in attacking the Sky World boss where I wasn't supposed to.
Colored boxes are used to point out bits of terrain I'm not sure about. Otherwise, the white boxes are close to accurate of what I think they are. Busies up the emulator a bit.

#51619492272730334 - NES Donald Land - General purpose script

DL_General_v9.lua
Game: Donald Land ( NES, see all files )
548 downloads
Uploaded 12/3/2018 4:20 PM by FatRatKnight (see all 245)
Shows hitboxes and a bunch of information. It's also our RAM Watch, but that was underutilized anyway. It has my guess on Ronald's hitbox rather than anything firmly known.
It also has my early guess on the wall hit detection, although now I realize the magic pixel is just at the feet level and not the vertical orange bars I put down. The green vertical bar was to assist in figuring out the item collection, and seems mostly accurate.
The "average speedometer" and "distance check" on the left needs to be calibrated to the start of each stage.

#51605110440163302 - DTC7 #1 Team 4 in 8:36.416

DTC7-Team4.bk2
In 08:36.42 (31036 frames), 42886 rerecords
Game: Donald Land ( NES, see all files )
458 downloads
Uploaded 12/3/2018 12:48 AM by Memory (see all 89)

#51605070770268073 - DTC7 #2 Team 7 "🦆" in 9:12:473

DTC7-Team7.bk2
In 09:12.47 (33203 frames), 99995 rerecords
Game: Donald Land ( NES, see all files )
452 downloads
Uploaded 12/3/2018 12:45 AM by Memory (see all 89)

#51605029388173304 - DTC7 #3 Team 5 "¯\_(ツ)_/¯" in 9:24.836

DTC7-Team5.bk2
In 09:24.84 (33946 frames), 49986 rerecords
Game: Donald Land ( NES, see all files )
447 downloads
Uploaded 12/3/2018 12:42 AM by Memory (see all 89)

#51604973418337314 - DTC7 #4 Team 1 "The Rockmen" in 9:26.550

DTC7-Team1.bk2
In 09:26.55 (34049 frames), 58429 rerecords
Game: Donald Land ( NES, see all files )
448 downloads
Uploaded 12/3/2018 12:39 AM by Memory (see all 89)

#51604874409092490 - DTC7 #5 Team 3 "The FanTAStic Four" in 9:32.939

DTC7-Team3.bk2
In 09:32.94 (34433 frames), 40554 rerecords
Game: Donald Land ( NES, see all files )
435 downloads
Uploaded 12/3/2018 12:32 AM by Memory (see all 89)

#50288574833160475 - Donald Land ACE generator

DonaldLand4playerACEgenerator.lua
Game: Donald Land ( NES, see all files )
639 downloads
Uploaded 10/4/2018 5:49 PM by TASeditor (see all 188)