Densetsu no Stafy is a Japanese game that features a cute little star named Starfy.

Game objectives

  • Emulator used: VBA22
  • Abuses glitches
  • Aims for fastest time
  • Takes damage to save time
  • Contains Speed/Entertainment trade-offs

Comments

Wow, finally, I'm done. This is the 8th version of the any% run, based on Tarby's run. The reason for taking so long was that I found out many tricks and glitches that could save alot of time that Tarby didn't know.

Stage by stage comments

Stage 2:

In order to get to this stage, I had to wait for the first demo to appear, then skip it. Starfy's X position must then be at 130, so when the second demo (the 2nd stage) starts, it'll desync and allow me to take control. I simply exit the stage and skip directly to the last stage.

Final Stage:

The final stage takes place in Starfy's palace/castle. I optimized Tarby's run of this place and had some fun during the auto-scroller.

Ogura 1:

This....This is the most painful boss battle ever. Not only does your position and his affect affect the battle, but also the rng. The rng is responsible for determining where he'll end up after taking damage, and our positions determine whether or not he'll retreat back to his own portal. Sorry for the lack of movement during this and the next two battles, as any input would've advanced the rng. I believe this could be improved, but I can't seem to as of now.

Ogura 2:

This is another hard battle. Starfy has an one-frame oppertunity to attack the boss immediately after reflecting the cannonball. Starafy's subpixel has to be very precise, or it'll fail. Which is why I didn't move much, I had to manipulate Starfy's subpixels, as if it's not correct, even if his position is correct, he'll just bounce back after reflecting.

Ogura 3:

I had to manipulate the boss into shooting beams at me, so I could avoid hitting his eyes twice. This however, means I take damage, but that's ok, as the last attack doesn't kill Starfy. I glitched the boss's graphics during the battle.

Tricks Used:

Faster Acceleration

Hold the direction you want to go for 1 frame before the A button to start swimming 1 frame faster.

Demo Glitch

During the first demo, skip it so that Starfy's Horizontal Position is 130. The second Demo should then desync, allowing players to take control afterwards. The glitch has the following side effects:
  • All methods of transport unlocked
  • All stages unlocked
  • Orange blocks can be broken
  • Ability to get tresure
  • Inability to complete picture book
  • Inability to complete 100% due to above

RNG Manipulation

Pressing any button will change the RNG, which in this run, affects the following:
  • Ogura 1's position after getting hit.
  • Ogura 3's next attack.
The R and L button should be used to advance the RNG, as they do nothing else ingame.

Recoil into Ogura 2

Usually, the battle with Ogura 2 requires Starfy to reflect cannonballs back into his mouth. This will also cause Starfy to recoil. But with subpixel manipulation, there is a one-frame opppertunity to get knocked into Ogura 2 the frame after you hit the cannonball, thus saving time.

Suicidal Ogura

Normally, Ogura will never retreat towards the purple portal he summons. But with careful positioning, you can trick him to doing so, which happens once in the run.

End Boss Battles Quicker

By placing Ogura into coordinates (128,96), the battle will end sooner.

Quicker Ogura 3

If Ogura 3 uses his beam attack, you can attack him as he is vulnerable.

Other comments

Special Thanks:

  • Tarby: For starting it all.
  • Gocha: For his list of memory addresses.
  • applepieman: For his contributions with his well played WIP.
  • Chamale: For his contributions with his well played WIP.
  • Everyone in the Starfy thread: For all their encouragement.

Suggested Screenshot: Frame 20424


Flygon: Added YouTube module.
Mukki: A nice first run of this game. I particularly enjoyed the autoscroller, which is a rare compliment from me. It's unfortunate that this is so boss-heavy as those battles don't do justice to the gameplay potential, perhaps we will get to see a more substantial run in future? In any case, it is great to finally have this series represented here. Accepting for publication.
Flygon: Processing...

TASVideoAgent
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This topic is for the purpose of discussing #2865: jlun2's GBA Densetsu no Stafy in 06:34.60
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Stafy makes people vote "Yes" right away
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
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Drama, too long, didn't read, lol.
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I'm uploadingHere's a crap encode for now, so people can watch it as we wait for an official one. Link to video
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Thanks for the encode, Jlun. Honestly, I think it's a good thing that this run skips to the last level right off; I think I'd find a run of the full game boring but this was short enough that it didn't become dull. Yes vote.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
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Skipping the levels by using the demo reminds me of Arkanoid "warped". Nice concept. Voting yes.
mklip2001
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This "Stafy" (seriously, it's not Starfy?) character seems fairly cool, with the fast spinning and running. However, the boss fights had some fairly boring turn-taking. I feel like this short run doesn't really offer the best of the game, but I don't know. In any case, the run is fine for the length it is. Yes.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
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Waiting for the second demo to play got really boring... however... the part of the game you showed was just short enough to not get boring and even make the wait just worth it. Very nice. Yes vote.
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mklip2001 wrote:
This "Stafy" (seriously, it's not Starfy?) character seems fairly cool, with the fast spinning and running. However, the boss fights had some fairly boring turn-taking.
Warepire wrote:
Waiting for the second demo to play got really boring...
Ok, I updated the Submission text to reflect this. I also added a list of tricks used, as I'm not sure how to create a page for it on the site.
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Link to video The upload should finish soon. A swift and optimized run, yes vote. jlun2, to make a page, you need editor privileges. PM an admin about getting them.
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That glitch is really interesting. I love short movies. Good job!
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Post subject: Movie published
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1655] GBA Densetsu no Stafy "demo glitch" by jlun2 in 06:34.60
zem
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ahahaha oh man that shitty little dance they do after killing the boss