| View previous topic :: View next topic |
Vote: Did you like watching this movie? (Vote after watching!)
Note: Because of abuse that has
happened, lurkers can't vote anymore.
|
| No |
|
0% |
[ 0 ] |
| Yes |
|
100% |
[ 22 ] |
| Meh |
|
0% |
[ 0 ] |
|
| Total Votes : 22
When you vote, please also post a message that explains your opinion.
This helps the author of the movie and the judges who decide whether
to publish it.
|
|
| Author |
Message |
NesVideoAgent Robot
 Joined: 2004-08-03 11:37:08 Posts: 2999 Location: 194.29.198.4
|
Posted: 2005-12-26 02:02:20 Post subject: #922: Atma's GBA Castlevania: Aria of Sorrow in 27:46 |
|
|
This is an automatically posted message for discussing submission: #922: Atma's GBA Castlevania: Aria of Sorrow in 27:46
See details at: http://bisqwit.iki.fi/nesvideos/922S.html
Submission status: published
Last edited by: Atma
The submission message follows:
Recorded with vba rerecording versions 10/15 Goals of this movie: - Aims for fastest time
- takes no damage
- manipulates luck
- abuses programming errors
For my first TAS, I thought I'd give this game a shot, I had played it a few times prior and had enjoyed it a ton, and saw that there wasn't a TAS for it, so after a bit of checking and discussing, I decided to do one. I decided to not take any damage in it since there are only about 3 main places where taking damage actually saves times: - In the Study where the 4 Bone Pillars are stacked on each other
- On the way back through the Study after beating the Great Armor and getting the Malphas soul
- In the Underground Passageway, in the room with the Needles, getting hit speeds up your fall vs just floating down.
The programming error abused was an edge-of-ledge thing, where if you're jumping and dont quite have enough height (just shy of getting there normally) if you're on the edge of the ledge you can get bumped up. Not using this would have you trecking around the castle to get the Undine soul so you can walk on water to get to the Clock Tower. by using this I was able to skip getting the Flying Armor soul, not to mention a decently sized portion of the castle. The Great Armor soul was used a couple of times to help me manipulate a beneficial soul drop (or enemy movement), such as Killer Mantle and Red Minotaur. The Black Panther soul was similarly used to help me manipulate Julius into an attack pattern that left him open to assualt. I think that's it :) Thanks go out to Zurreco, TNSe, Nrg, and anyone else who helped that I'm forgetting :) Bisqwit: Allocating into the encoding queue.
|
|
| Back to top |
|
 |
JXQ Active player
Joined: 2005-05-06 08:13:43 Posts: 2954
|
Posted: 2005-12-26 04:00:12 Post subject: |
|
|
| High quality run of a great game. Nice sequence break at the beginning, excellent use of weapon planning, using souls, items, and most importantly, GREAT luck manipulation throughout. Emphatic yes vote. |
|
| Back to top |
|
 |
MattyXB Player
 Joined: 2005-04-23 14:08:50 Posts: 375 Location: Germany
|
Posted: 2005-12-26 04:57:07 Post subject: |
|
|
Yes, looks great. First I have wonder me, why you collect the Super Potion. But then I have see, that you sell it for MP restore items. Nice trick.
And a great take no damage run, I like such runs.
Yes vote too from me. _________________ My Speedruns
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run)
WIP in the moment: Tail Gator (GB)
Matty |
|
| Back to top |
|
 |
Bablo Active member
 Joined: 2005-10-17 02:02:17 Posts: 287 Location: Pietarsaari, Finland
|
Posted: 2005-12-26 05:00:24 Post subject: |
|
|
Nice run, I liked it. I wonder why this hadn't been TASed before.
*yes* _________________ Jolly good! |
|
| Back to top |
|
 |
GeminiSaint Member
 Joined: 2005-03-31 22:44:08 Posts: 87 Location: Argentina
|
Posted: 2005-12-26 05:49:02 Post subject: |
|
|
Wow, this TAS is great!!
Voted Yes, of course. |
|
| Back to top |
|
 |
AnotherGamer Player
Joined: 2005-02-02 12:31:10 Posts: 189
|
Posted: 2005-12-26 16:45:45 Post subject: |
|
|
| Grood stuff, I likes. Way to one-up the RNG. |
|
| Back to top |
|
 |
Zurreco Active player
 Joined: 2004-08-01 17:18:45 Posts: 2371 Location: San Diego, CA
|
Posted: 2005-12-26 17:22:01 Post subject: |
|
|
Looks pretty good. I see you revised your Chaos fight a bit. Good work. You're somehow getting a yes vote from me, although I can see at least 5 seconds of improvement all over :p
What was the point of that super potion? Money? Also, where is my optional cool ending? _________________ hi nitrodon
streamline: cyn-chine |
|
| Back to top |
|
 |
daniayaw Player
 Joined: 2005-07-29 03:58:27 Posts: 436
|
Posted: 2005-12-26 17:30:38 Post subject: |
|
|
| exempt a comment. very yes vote^^ |
|
| Back to top |
|
 |
FreshFeeling Active member
 Joined: 2005-08-13 04:30:16 Posts: 233 Location: Canada
|
Posted: 2005-12-26 22:47:01 Post subject: |
|
|
I dig that you went for a full ending! The boss battles are all quite amazing. Although I wasn't keeping track of Atma's finances, I did figure that the Super Potion was probably for more MP restores... what a great way to battle Chaos.
This is a very, very fine TAS in my opinion. |
|
| Back to top |
|
 |
McBAIN Active member
 Joined: 2005-01-09 19:58:19 Posts: 208 Location: The Netherlands
|
Posted: 2005-12-26 23:45:22 Post subject: |
|
|
Voted yes because it's a great run. (Although i'm curious about Zurreco's 5 second improvement)
The only question i have is if you tested out whether using the medusa soul on Balore is faster or not than just jumping and dodging his flames, while attacking.
Besides that, man o man do my ears bleed from the backdashing sound. Personally i like the way it looks, but the extreme repetetive sound of it is awful.
Either way, great run. (Plus two thumbs up for getting the good ending, and not doing a glitch run)
_________________ http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies. |
|
| Back to top |
|
 |
moozooh Vested member
 Joined: 2005-08-04 22:58:59 Posts: 2970 Location: Moscow, Russia
|
Posted: 2005-12-27 05:13:34 Post subject: |
|
|
Very, very professionally done! You're saying this is your first TAS? Man, I'm impressed. o_0
Although there are some tiny spots of wasted frames spotted by Zurreco, but anyway, this is a great run (and I think only Zurreco himself can do it faster). I'd vote yes if I could. :D
Edit: Well, now I can. Another yes for you.
Last edited by moozooh on 2005-12-28 23:29:27; edited 1 time in total |
|
| Back to top |
|
 |
Zurreco Active player
 Joined: 2004-08-01 17:18:45 Posts: 2371 Location: San Diego, CA
|
Posted: 2005-12-27 06:37:26 Post subject: |
|
|
Atma and I have already talked about some improvements. I don't think he has the balls to make them himself, though. :)
Actually, I wouldn't know. He is more interested in helping along my glitch run as of late. _________________ hi nitrodon
streamline: cyn-chine |
|
| Back to top |
|
 |
Gorash Active member
Joined: 2005-04-16 02:08:01 Posts: 250
|
Posted: 2005-12-27 16:27:21 Post subject: |
|
|
Voted yes, if just because of the awesome fights versus Julius and Chaos first form.
Questions:
- Is there no way to get around these last two succubi without taking damage?
- How was your Mana items balance at the end? You didn't need all the items you collected right? |
|
| Back to top |
|
 |
Zurreco Active player
 Joined: 2004-08-01 17:18:45 Posts: 2371 Location: San Diego, CA
|
Posted: 2005-12-27 19:11:23 Post subject: |
|
|
Gorash wrote:
Questions:
- Is there no way to get around these last two succubi without taking damage?
- How was your Mana items balance at the end? You didn't need all the items you collected right?
-Not unless he had wasted MP to become a bat and go over them, no.
-He had a few Mind Ups left over in the end. _________________ hi nitrodon
streamline: cyn-chine |
|
| Back to top |
|
 |
Gorash Active member
Joined: 2005-04-16 02:08:01 Posts: 250
|
Posted: 2005-12-28 01:47:28 Post subject: |
|
|
That's what I meant. Leftover MP + wasting MP to pass 2 enemies = Easy second to save at the very end of the game.
(Unless of course the menu navigation takes more time than saved...) |
|
| Back to top |
|
 |
Xaphan Player
 Joined: 2005-05-24 13:11:11 Posts: 397 Location: France
|
Posted: 2005-12-28 16:15:52 Post subject: |
|
|
Voted yes, it has been nicely planned and performed especially for a first run... good job ;) _________________ Not dead yet... still very busy... damn... |
|
| Back to top |
|
 |
Atma Player
 Joined: 2005-09-01 04:44:09 Posts: 354
|
Posted: 2005-12-29 06:49:50 Post subject: |
|
|
Gorash wrote:
That's what I meant. Leftover MP + wasting MP to pass 2 enemies = Easy second to save at the very end of the game.
(Unless of course the menu navigation takes more time than saved...)
I think the menu navigation would've effectively cancelled out the time saved, since it takes about 60 or so frames for the menu, and takes about 90 frames for the kill anyways (soma can swing once every 15 frames), this isn't including the startup time of the single red minotaur soul swing, nor the menu time to head into items and refill when adjusting the last bit before chaos. I think it woudl've turned out about even or a tad slower.
And thanks everyone for the positive feedback, I honestly didn't expect to get this much :) |
|
| Back to top |
|
 |
Tub Vested member
 Joined: 2005-06-25 02:16:24 Posts: 731
|
Posted: 2005-12-31 00:52:58 Post subject: |
|
|
that'd be an obvious yes vote, if I could vote. _________________ m00 |
|
| Back to top |
|
 |
Jessica Ingmann Newbie
 Joined: 2005-12-11 21:56:24 Posts: 7 Location: Buckeye, AZ, USA
|
Posted: 2006-01-10 16:21:04 Post subject: |
|
|
What Tub said. I thought that initially, you were going for just the basic ending. You brutally proved me wrong, and I thank you for that. ^_^
My Vote: Yes!(...if I could vote. O_o;) _________________ http://ironfeline.org/rtb -- Faxanadu Revisited: Restoring the Balance
http://ironfeline.org/motg2 -- Music of the Game II: Café De La Luna |
|
| Back to top |
|
 |
NesVideoAgent Robot
 Joined: 2004-08-03 11:37:08 Posts: 2999 Location: 194.29.198.4
|
Posted: 2006-01-11 21:54:34 Post subject: Movie published |
|
|
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. See http://bisqwit.iki.fi/nesvideos/movies.cgi?id=456
|
|
| Back to top |
|
 |
|