Post subject: 2009 TAS of the Year - Chrono Trigger "glitched any%"
adelikat
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The polls have ended and we have a winner - Chrono Trigger "glitched any%" Final Poll results: NES Megaman 2 - 19 SNES Chrono Trigger "glitched any%" 23 Genesis Crusader of Centy - 3 GBA Castlevania - Aria of Sorrow "100% souls" 18 PSX Castlevania - Symphony of the Night 6 ---- The moment has come. We will now vote for the TAS of 2009. The candidates are the winners of the platform specific awards. The poll will be for 7 days. I have no plans for a runoff or anything of that sort (but I will consider it if given sufficient reasons to do so). Go vote! The candidates are: [1346] NES Mega Man 2 (JPN) by Shinryuu, pirohiko & FinalFighter in 23:54.75 [1285] SNES Chrono Trigger (USA) "glitched any%" by inichi in 21:23.98 [1378] Genesis Crusader of Centy (USA) by Eratyx in 43:40.17 [1428] GBA Castlevania - Aria of Sorrow (USA) "100% souls" by Kriole in 28:01.58 [1363] PSX Castlevania - Symphony Of The Night (USA) by arukAdo & pirate_sephiroth in 19:01.63
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Aria of Sorrow, easily. It broke all my already ridiculous expectations.
Agare Bagare Kopparslagare
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Crusader of Centy really surprised me by how good that run was. I was expecting a light LTTP clone, but...damn that was awesome! However, as much as I loved that run, I have to give this honour to Chrono Trigger. There wasn't another TAS this year that made me laugh, curse, drop my jaw and shake my head in confusion in the space of, what, just over 20 minutes? I just want to congratulate everyone who submitted a published run this year, and especially the nominees. This was a great year for us, and the quality of your runs is a huge part of what made 2009 so special for me.
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I voted Aria of Sorrow for many reasons. Besides Crusader, it was the newest run in terms of never before seen/highly anticipated. The amount of luck manipulation in it is phenomenal; it's like 120 King's Bounties rolled into one. It had the greatest amount of action, with a great combination of killing monsters/bosses and shopping for souls. The pace was incredible; MM2 is interrupted in between each stage, CT is interrupted by resets, etc. Aria was nonstop, and it got better and better as time went on.
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adelikat
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Comicalflop wrote:
Aria of Sorrow....it was the newest run in terms of never before seen/highly anticipated.
I respectfully disagree with that assessment. Symphony of the Night was the most "never seen before" as we have never even had Playstation TASes before. I voted SOTN due to being something fresh and new. In addition it is a very nicely optimized TAS on a brand new platform of a brand new emulator. I was also very impressed with the trick/glitches/and routes demonstrated in it.
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Mega Man 2, absolutely no doubt about it.
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Ack! I voted for Crusader of Centy, when I meant to vote for Chrono Trigger. Can someone fix this for me, please?
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Heisanevilgenius wrote:
Ack! I voted for Crusader of Centy, when I meant to vote for Chrono Trigger. Can someone fix this for me, please?
Done.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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Thank you. :)
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Wow, no Mario,Sonic, Zelda or Metroid games. What has the world come to? In that case I'll vote for Megaman 2
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My vote is for Megaman 2 as well, with the glitched Chrono Trigger being runner-up.
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I flipped a coin to decide between Chrono Trigger and Aria of Sorrow. Both were completely fantastic, and I couldn't bring myself to choose. (Aria of Sorrow won the toss.)
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The votes for Megaman 2, Chrono Trigger, and Aria of Sorrow are so close, we might need to run another poll of just the three, or just the two highest. What does everyone think? It'd be kind of weird if one of them won by only 1 or 2 votes.
adelikat
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Heisanevilgenius wrote:
The votes for Megaman 2, Chrono Trigger, and Aria of Sorrow are so close, we might need to run another poll of just the three, or just the two highest. What does everyone think? It'd be kind of weird if one of them won by only 1 or 2 votes.
Bleh, maybe. I just find it sad to push the awards ceremony yet another week. I hope to have a better system in place for next year.
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Heisanevilgenius wrote:
The votes for Megaman 2, Chrono Trigger, and Aria of Sorrow are so close, we might need to run another poll of just the three, or just the two highest. What does everyone think? It'd be kind of weird if one of them won by only 1 or 2 votes.
The obvious choice is that none of them win, since there can only be one, and this year, apparently there were more.
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Why waiting another week ? There is 47 votes right now.... this is the most voted topic.... just make the second tour right now if any
Post subject: Re: Poll - 2009 TAS of the Year
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For fun, I decided to watch all 5 of these and then cast my vote in this thread. Note: I have never played any of these games before, nor do I follow progress/updates of these games on the TASVideos forums. Consider my opinion that of a casual, mostly uninformed watcher :) Mega Man 2: I liked the constant clever setups to enter walls, especially taking damage beforehand to be able to glitch through spikes. "Dying" on the same frame as the boss was also a really funny touch. Overall, a really well-polished TAS of a very watchable game. Chrono Trigger: This one was really confusing, but I sort of expected that based on some of the comments in the submission thread. The random movements and dancing around while waiting for scripted events were great, and some of those events being glitched up (e.g. courtroom scene) made me laugh. The glitched text and graphics added to the whole atmosphere of the game being torn to pieces. Crusader of Centy: This was a fun, colorful game to watch. For once, the story was mostly intact, and actually added a lot to the TAS. The run has extremely good pacing - as the character gets more animal companions (abilities), the TASer gets more clever with speed boosts and attacks and the character gets around/kills things faster and faster. Castlevania - Aria of Sorrow: This one had a lot of fast-paced enemy slaying, and even better, there were a lot of different attack techniques used (too often a TASer is forced to use the same attack over and over in other games). The wobbling/shuffling used (presumably) to increase movement speed was fun to watch. This run also had a nice sense of progression because the character kept picking up new abilities, and especially the movement-enhancing ones were quite visibly utilized as the run went on. Castlevania - Symphony of the Night: The wall-climb glitches were interesting, although ultimately somewhat uninteresting to watch because they take so long to execute. Otherwise, the damage-boosting techniques were highly amusing (the player is hit so hard, they keep flying backwards through multiple rooms!) and the action was good, though not quite as fun to watch as in Aria of Sorrow. So, given all that, my top 3 would consist of Mega Man 2, Crusader of Centy, and Castlevania - Aria of Sorrow. Since I can only pick one, I'm giving the vote to Castlevania AoS. Of the TASes on this list, it would be the one I'd be most likely to watch again in the future (and I probably will).
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My vote is for Aria of Sorrow. The run absolutely blew me away when I first saw it on the submission queue, and continued all through the time I first watched it. Tightly optimized, highly entertaining, and most importantly provides an incredible amount of variety, which is what strengthens the first two points the most. Crusader of Centy is a close second for me.
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Man, poor Crusader of Centy. It is everyone's second choice. (Including mine)
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If this poll were "pick your top two" then Crusader of Centy might well be winning right now. I know it was my second pick (right after Megaman 2).
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Man, Crusader of Centy came in right behind Chrono Trigger glitched for me. I feel bad for it.
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Maybe we should start awarding silver trophies as well?-)
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Warp wrote:
Maybe we should start awarding silver trophies as well?-)
Right along with Bronze, Pewter, Aluminum, Paramecium, and everything else you can think of. Here were we strive for excellence, we love rewarding everybody for mediocrity.
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I wouldn't call a run which gets into the "TAS of the Year" poll "mediocre" (especially one which seems very liked)...
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Warp wrote:
I wouldn't call a run which gets into the "TAS of the Year" poll "mediocre" (especially one which seems very liked)...
Of course not. All runs are the same. Everyone is special. We all understand your mentality of not truly awarding anybody, because of jealousy that may ensue.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.