TASVideos

Tool-assisted game movies
When human skills are just not enough

Movies for NES Super Mario Bros.


#55508950404493365 - SMB1 in 5:37.38
Super Mario Bros. (World)-4.fm2 (299kB fm2 movie [NES])
Uploaded 2019-05-27 20:15:33 by Anoisha336 (1 file)
For NES Super Mario Bros. (66 files)
In 05:38.99 [20373 frames], 258 rerecords)
1322 views, 45 downloads
Terrible. Eh. it's my first one.
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#55459515532158092 - TAS to 8-1 (SMB)
SMB1 TAS through 8-1.fm2 (128kB fm2 movie [NES])
Uploaded 2019-05-25 14:49:40 by DJ Incendration (14 files)
For NES Super Mario Bros. (66 files)
In 02:25.06 [8718 frames], 1575 rerecords)
1347 views, 42 downloads
I am done with SMB up to 4-2 (and a little bit of 8-1. Help is encouraged. Uses Maru's 1-2 and 4-2 TASes.
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#55188136691827594 - SMB Super Bill Kill "warpless"
Super Bill Kill warpless.fm2 (1.46MB fm2 movie [NES])
Uploaded 2019-05-13 09:30:31 by chatterbox (6 files)
For NES Super Mario Bros. (66 files)
In 18:29.89 [66703 frames], 60392 rerecords)
1764 views, 64 downloads

(Link to video)

Quoting romhacking.net: Super Bill Kill is a simultaneous 2-player version of Super Mario Bros. in which the second player can turn enemies into Bullet Bills and target them at Mario. This ROM was originally designed for an offline tournament at AGDQ 2019. You can watch the final match of the tournament to see the ROM hack in action.

Compared to the current WR warpless TAS, total 414 frames were saved in following levels:

1-3: 84 frames 3-2: 84 frames 5-1: 63 frames 5-2: 63 frames 5-3: 84 frames 8-2: 21 frames 8-4: 15 frames

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#54934566838704006 - NES Super Mario Bros. AISSON in 4:43.682
Super Mario Bros.2019-04-17 21.23.51.bk2 (4.26kB bk2 movie [NES])
Uploaded 2019-05-01 23:26:18 by jakanz (1 file)
For NES Super Mario Bros. (66 files)
In 05:15.71 [18974 frames], 1467 rerecords)
2320 views, 50 downloads

Comments

Although this was my first TAS ever made and it doesn't look the best, I think I did a pretty good job.

On a 1 - 10 scale of how hard making this TAS was, I'd say it was about a 7, especially for 4-2, which I will explain why in my stage-by-stage comments.

Game objectives

  • Emulator used: BizHawk 2.3.1
  • To be faster than world record
  • Be the fastest I can do this category
  • Hope for the best time

Stage by stage comments

1-1

This one wasn't much of a challenge. Get to the flagpole, and do FPG on the framerule 370.

1-2

This one was a bit trickier than 1-1. The reason I was having a bit of a hard time was the way to getting to the World 4 warp pipe. I was getting into the pipe at 346 instead of 347, but I figured it out. This level is also the level that I figured out you lose a bit of speed by entering a wall, so you should try to avoid entering walls often.

4-1

This level is a bit plain and boring. This one I shouldn't even create comments on because it's so boring other than the ending where I jumped then jumped IMMEDIATELY after I landed to do the FPG required to save time.

4-2

This is another tricky one. By the time I tried to do the wrong warp, the framerule was already 375, but I figured out that if you step out at the right time to go to the right of the screen, you will potentially enter the pipe at the framerule 376, therefore tying the world record for this category.

8-1

This one seems like an auto-scroller, so I won't really say anything about this level.

8-2

Another boring level, but more boring than 8-1. I guess the only thing I can take note of in this level is how I went left, right, every single frame to make sure you don't get fireworks. (Fireworks kill your time.)

8-3

Another auto-scroller, but more interesting than 8-1 and 8-2. Here I made a quick kill to the bullet bill at the beginning (which appears to be just jumping straight into the path of the bullet bill), just for some extra swag. More rapid left, right movements are used here.

8-4

Ahh, the last level. Here, I saved a framerule over the world record by entering the pipe faster (at 4:18 on the YouTube video) by using the strategy to enter the warp pipes in previous stages.

Other comments

To be honest, I believe others would like to see different games of different categories, since Super Mario Bros. is most likely the most TASed video game of all time. But I feel that I did something unique, and I'm proud.

The thing I would like to improve is my last movement to the axe in 8-4, so I can save a bit of time since time ends as soon as all the sprites on-screen disappear. But for my first TAS, I'll let it slide.

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#53836126036825628 - SMB Two Players Hack "warps"
Super Mario Bros. Two Players Hack.fm2 (398kB fm2 movie [NES])
Uploaded 2019-03-13 12:11:29 by chatterbox (6 files)
For NES Super Mario Bros. (66 files)
In 04:54.73 [17713 frames], 21923 rerecords)
3697 views, 136 downloads

(Link to video)

This run shows what the fastest Super Mario Bros. Two Players Hack warps run looks like. The major differences from the original is that the pipe loads bit faster, and cannot manipulate the both player's On Screen X to use wrong warp by usual method; there are various differences from the existing SMB warps movie.

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#53621227375284020 - SMB1 - my first AISSON TAS
Super Mario Bros. (Japan, USA).fm2 (257kB fm2 movie [NES])
Uploaded 2019-03-03 19:55:08 by DJ Incendration (14 files)
For NES Super Mario Bros. (66 files)
In 04:52.12 [17556 frames], 3434 rerecords)
3872 views, 117 downloads
My first AISSON TAS (or AIISON) with original SMB rom; make sure you have game genie ROM.
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#53289673069702008 -
aisson tas warped.fm2 (119kB fm2 movie [NES])
Uploaded 2019-02-16 21:33:33 by DJ Incendration (14 files)
For NES Super Mario Bros. (66 files)
In 01:27.72 [5272 frames], 670 rerecords)
4378 views, 196 downloads
Sorry for double-upload. This is a TAS WIP with AISSON. Used GGGuy to add in the code, then patched it. (Note: I had to use AISSON+AIISON+AISSON because it wouldn't work with just one of the codes.) Please help if possible.
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#52991680658098356 - NES Super Mario Bros. while always pressing down in 7:03.38
DOWN.fm2 (376kB fm2 movie [NES])
Uploaded 2019-02-03 11:28:29 by Tomygood (2 files)
For NES Super Mario Bros. (66 files)
In 07:06.93 [25658 frames], 2928 rerecords)
4943 views, 150 downloads
The only way to go forward while pressing down is to jump. That makes this challenge quite hard.

The hardest part was in 4-2 when I needed to wrong warp. I found a good way at the start to push Mario 8 pxs at the right.

ROM checksum : 8e3630186e35d477231bf8fd50e54cdd

ROM filename : "Super Mario Bros. (World).nes"

Length : 7:03.38 (25460 frames)

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#52385529009579996 - Super Mario Bros. PAL Warps Walkathon in 7:08.48
pal warps walkathon v5.fm2 (314kB fm2 movie [NES])
Uploaded 2019-01-07 04:19:03 by kierio04 (1 file)
For NES Super Mario Bros. (66 files)
In 07:08.48 [21427 frames], 2470 rerecords)
6168 views, 169 downloads
Imagine if you could do a flagpole glitch at walking speed. Then combine it with the fastest possible walkathon of the game's version. And that's what I've done. I present to you a sidestroller with flagpole glitches, but sadly no bullet bill glitches or pipe clips as they aren't possible on the official Europe version of Super Mario Bros.
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#52238273506506858 - Anti-Pacifist SMB1
TAS Anti-Pacifist.fm2 (300kB fm2 movie [NES])
Uploaded 2018-12-31 13:09:24 by Tomygood (2 files)
For NES Super Mario Bros. (66 files)
In 05:40.89 [20487 frames], 5901 rerecords)
6463 views, 517 downloads
ROM name : "Super Mario Bros. (World).nes"

ROM Checksum : 8e3630186e35d477231bf8fd50e54cdd

Frames : 19512

Time : 05:24.40

FPS : 60.09881387708959

"Anti-Pacifist" is a category originally created by the Super Mario Bros. speedrunner RoyLGamer. Goal : Kill all enemies who appear on screen This includes stomping, killing with fire/star power, hitting a block under an enemy, and kicking a shell to kill enemies.

Are included :

  • Goombas
  • Koopas (Green, red, troopas, paratroopas)
  • Buzzy Beetles
  • Piranha Plant (including warp ones)
  • Lakitu and any spiny it may throw (including the initial spiny in 8-2)
  • Underwater Bloopers
  • Underwater Cheep Cheeps
  • Hammer Bros.
  • Bowser

Are not included :

  • Bullet Bills
  • Flying Cheep Cheeps
  • Podoboos
  • Bowser fire

Specific Rules :

  • Enemies simply walking into a pit does not count as killing them.
  • The Despawning plant in Room 1 of 8-4 must be Killed.
  • The invisible plant in 8-4 water section must be killed.
  • Bowser must be killed with fire.
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#52203512372906484 - XXXX (SMB1 Hack) “Luigi, Normal Quest”
XXXXLuigi(NormalQuest)_TAS.fm2 (42.5kB fm2 movie [NES])
Uploaded 2018-12-29 23:35:07 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 00:47.99 [2884 frames], 623 rerecords)
6638 views, 164 downloads
XXXX is a Super Mario Bros. 1 ROM hack created by 79.
Quoting Romhacking.net:
This is one of those rare SMB hacks out there that have a lot of replay value. The object is to find stars in order to reach Bowser’s castle, this is a fun hack that will most definitely keep you busy. And the music in this hack is really good too. The spikes can kill you in an instant, so be careful. If you like SMB hacks then this game is right up your alley…

My TAS understands the ins and outs of the rooms that the player will end up in and manipulates luck to get the best rooms wherever possible. It also achieves the good ending with Princess Peach being spawned after the end of this movie.

I may not have the address for what room the player will be able to enter next, but you can download the IPS patch here.

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#52148401142239796 - Super Mario Bros. "pacifist, coinless"
pacifist coinless.fm2 (406kB fm2 movie [NES])
Uploaded 2018-12-27 12:01:06 by chatterbox (6 files)
For NES Super Mario Bros. (66 files)
In 05:00.52 [18061 frames], 6349 rerecords)
6989 views, 210 downloads
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#52062717274785875 - Super Mario Bros. “AEPLLG + GIIIVY, warpless”
SMB1AEPLLG+GIIIVYWarpless_TAS.fm2 (944kB fm2 movie [NES])
Uploaded 2018-12-23 15:24:26 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 17:52.15 [64435 frames], 3981 rerecords)
6990 views, 180 downloads
ATTENTION: Read this before you bring up any questions about this TAS.

This TAS beats the game with two Game Genie codes in the fastest time possible without warping: AEPLLG and GIIIVY.

AEPLLG allows for Mario to infinitely jump in mid-air. This is sometimes known as:

  1. Moon Jump
  2. Jump in Midair
  3. Infinite Jump

GIIIVY allows for Mario to walk through walls (but only from the left side of it).

This run is 44.63 seconds faster than the original TAS (that didn't use cheats) by HappyLee and Mars608.


I still feel bad for HappyLee because he got hated on for his (and Mars608's) warpless run...
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#52025259788252346 - Super Mario Bros. “TEYIUT + EATSSY”
SMB1TEYIUT+EATSSY_TAS.fm2 (186kB fm2 movie [NES])
Uploaded 2018-12-21 22:55:17 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 03:30.75 [12666 frames], 413 rerecords)
7038 views, 173 downloads
This TAS beats the game with two Game Genie codes in the fastest time possible: TEYIUT and EATSSY.

TEYIUT allows for Mario to execute the downwards pipe warp. This is only useful for when Mario is in specific rooms.

EATSSY is another code that allows for Mario to walk through walls. However, this TAS doesn't abuse this code as much as the former.

This run is about 5 seconds faster than the run created by YouTuber FailureGaming and 26.56 seconds faster than HappyLee’s cheat-less TAS.

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#51937021608627925 - Super Mario Bros. “10 Walljumps”
10Walljumps_TAS.fm2 (9.66kB fm2 movie [NES])
Uploaded 2018-12-17 23:32:58 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 00:10.7 [643 frames], 45 rerecords)
7226 views, 179 downloads
Quoting speedrun.com rules:
Must be actual walljumps. Jumping inside a wall and hitting the block directly above you does not count as a walljump. Cramming yourself between a wall and the edge of the screen and jumping from there also does not count as a walljump.
Here is an improved TAS of Super Mario Bros. that doesn’t actually complete the game, but instead performs 10 walljumps as quickly as possible.

In this category, players must catch the wall and jump off of it 10 times in total. Most of the time, players would be able to perform those walljumps in World 1-1’s underground bonus room. They would also perform one of the easiest walljumps first at the first pipe.

I perform those walljumps in World 1-1’s first pipe rather than the first pit, and oddly enough, it seems to be a more suitable place to perform as many walljumps as a TASer would like in record time instead of the latter. The reason why is that even though I can perform a walljump by pressing A and holding it for five frames, the pipe is actually closer to the start position than the pit, meaning the walljumps are executed faster than usual.

Because of that, this run is 3.88 seconds faster than my other TAS submitted in the userfiles.

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#51762118370967534 - Ret's Escape Puzzle World (SMB1 Hack) “World 4-4 Ending”
RetEscape4-4Ending_TAS.fm2 (432kB fm2 movie [NES])
Uploaded 2018-12-10 02:30:20 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 08:10.56 [29482 frames], 3915 rerecords)
7513 views, 180 downloads
Ret's Escape Puzzle World is a Super Mario Bros. 1 ROM Hack created by Excel in 2004. The levels were designed to puzzle and frustrate players, sometimes by gruesome level design, and other times, tricky puzzles.

There is also a secret fourth world after you manage to complete the hack, along with a hidden warp pipe in World 4-4 leading to a mysterious level that tests your Big Mario skills.

This TAS created by me solves the levels quickly and beats Chatterbox’s (티어) Chatterbox TAS by 27.45 seconds due to great optimization.

The only downside to that TAS is that it loses 21 frames in World 1-1 due to a slower clip through the wall.

Download the IPS patch here.

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#51581698068714483 - Mutya (SMB1 Hack)
Mutya_TAS.fm2 (146kB fm2 movie [NES])
Uploaded 2018-12-01 23:29:56 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 02:45.64 [9955 frames], 1334 rerecords)
7916 views, 186 downloads
Mutya is an extremely difficult Super Mario Bros. 1 created by Yuu in 2003. While this isn't too popular for being challenging, it has four levels that require the use of glitches, tricks, and such to conquer the hack.

This TAS is 2.9 seconds faster than Chatterbox (티어)'s TAS.

Thanks to w7n for retrieving the hack, and here's to me for providing you the link to its IPS patch. :)

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#51576037084062031 - Down Mario (SMB1 Hack)
DownMario_TAS.fm2 (86.9kB fm2 movie [NES])
Uploaded 2018-12-01 17:22:49 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 01:38.39 [5913 frames], 961 rerecords)
7940 views, 185 downloads
Down Mario is a Super Mario Bros. 1 ROM Hack created by Beta in 2004. This hack was designed to show off the ability for Mario to warp through vertically (from bottom to top) with two sample levels designed especially for that.

This TAS runs, or in fact, falls through both levels with ease (first on the normal game, then on the hard game) and beats this TAS by Chatterbox (티어) by almost a second.

Wanna download the IPS patch and try the hack out yourself?

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#51559137999598764 - Super Hageo Bros. (SMB1 Hack)
Hageo_TAS.fm2 (553kB fm2 movie [NES])
Uploaded 2018-11-30 23:06:54 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 10:28.07 [37746 frames], 7171 rerecords)
7973 views, 186 downloads

For those who think Super Mario Bros. isn't difficult enough...

After two months and over 7,000 re-records, finally, the TAS for one of the hardest Super Mario Bros. 1 hacks ever has been finished, and I'm pleased to be publishing this to the userfiles of TASVideos! (Even though it's not much of a big deal here, I'm still pleased I finished this TAS.)

Super Hageo Bros. is an unbelievably hard Super Mario Bros. 1 ROM hack created by REI in 2001. This hack is one of the hardest ever, actually; in fact, savestates, slow-downs, and such emulator tools are strongly recommended to actually beat it.

My TAS takes no sweat against the hack and beats it to pieces. This is also about a minute and a half faster than Mars608's attempt.

And here's where you can get the IPS patch.

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#51472580576496236 - Angry Marionao (SMB1 Hack)
AngryMarionao_TAS.fm2 (118kB fm2 movie [NES])
Uploaded 2018-11-27 01:33:34 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 02:13.95 [8050 frames], 998 rerecords)
8181 views, 178 downloads
Angry Marionao is a Super Mario Bros. 1 ROM Hack. The levels were modified to be harder and the characters' sprites were redesigned to be angrier than usual.

My run takes advantage of the warp to World 8 and beats the hack in record time.

You can download the IPS patch here.

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#51293638333493752 - Super Mario Bros. “Always big, warps”
Mario1AlwaysBig_TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2018-11-19 00:09:01 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 04:57.31 [17868 frames], 1274 rerecords)
8674 views, 187 downloads
This TAS beats the game as Big Mario instead of Small Mario thanks to a ROM hack created by AP. Because of that, entertainment was changed, but optimization hasn't.

This was originally going to be a 21-frame improvement over HappyLee's run due to a faster clip in World 1-2, but I lost that time back from bad Bullet Bill manipulation in World 8-2. Hopefully, that issue will be resolved when I (or any professional SMB1 TAS'ers) get to the run.

This run also syncs with the separate Extra Version (download here), which allows Big Mario's full body to be displayed on pre-level screens and changes the mushrooms into hearts. If you'd like, however, you can download the original patch here.

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#51109382214489971 - Super Mario Bros. “AEPLLG + GIIIVY”
UseAEPLLGandGIIIVYtosync,plz._TAS.fm2 (250kB fm2 movie [NES])
Uploaded 2018-11-10 16:59:51 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 04:44.13 [17076 frames], 1211 rerecords)
9363 views, 205 downloads
This TAS beats the game with two Game Genie codes in the fastest time possible: AEPLLG and GIIIVY.

AEPLLG allows for Mario to infinitely jump in mid-air. This is sometimes known as:

  1. Moon Jump
  2. Jump in Midair
  3. Infinite Jump

GIIIVY allows for Mario to walk through walls (but only from the left side of it).

This run is ~18 seconds faster than a similar (but possibly deleted) run created by YouTuber adika25630 and 15.18 seconds faster than HappyLee’s cheat-less TAS.

Attention! Read the section below before you ask!

Why do you use GIIIVY instead of AISSON?
AISSON has highly similar functions as GIIIVY, but I used GIIIVY because I have found it to be more common for me to use rather than AISSON.
Why do you use both codes in this run instead of just one of them?
It made completing the game much faster if I used both codes than just using one of them. I felt this would make things more exciting if I did so. And as a bonus, I did find ways of providing entertainment while using both codes.
Is this goal necessary?
Not really. I felt I wanted to do it for fun. But I also wanted to do it because there were too many runs using only one of the codes.
Is this publishable?
Absolutely!...not. (TASVideos almost doesn’t allow runs with cheats.)
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#50575643400010493 - Super Gothic Bros. “warps”
SuperGothicBros.Warps_TAS.fm2 (260kB fm2 movie [NES])
Uploaded 2018-10-17 16:06:26 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 04:54.96 [17727 frames], 2129 rerecords)
10663 views, 226 downloads
Super Gothic Brothers is a Super Mario Bros. 1 ROM Hack created by partyghoul2000. Some differences would be:

  • It has a slight increase in difficulty from its original levels.
  • It stars Bob and Steve as the protagonists rather than Mario and Luigi. They're on a quest to save their "bitch" (as the game implies after they save a toad) instead of their princess.
  • Pretty much every overworld level has been set to the nighttime background (except for 3-1 to 3-3) to show how the hack is indeed gothic.

The hack was scarcely known at the time it gets uploaded, and until this day, the hack still doesn't get recognition today. In fact, there were only about two videos showcasing the hack, none of which even finished it, even though it is possible. This TAS shows how in just under 4 minutes and 55 seconds.

Here is where you can get the IPS patch for the ROM Hack.

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#49494600448325670 - Super Mario Bros. "warps"
happylee-supermariobros,warped.bk2 (4.99kB bk2 movie [NES])
Uploaded 2018-08-29 23:39:53 by Mario128 (1 file)
For NES Super Mario Bros. (66 files)
In 04:57.29 [17867 frames], 9739 rerecords)
15019 views, 176 downloads
I converted HappyLee's TAS of Super Mario Bros. from 2011 from .fm2 to .bk2, the inputs are exactly the same but instead in 17867 frames. (BizHawk appears to have one frame less of lag compared to FCEUX in Super Mario Bros.)
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#49264598218034495 - Super Mario Bros. “Zero coins, warps”
ZeroCoinsWarps_TAS.fm2 (264kB fm2 movie [NES])
Uploaded 2018-08-19 15:04:03 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 05:00.11 [18036 frames], 1168 rerecords)
15795 views, 275 downloads
I apologize for double-uploading. There was a 2-frame improvement in World 8-4 that I overlooked.
While it’s (possibly) not a popular goal, Super Mario Bros. actually can be completed without collecting any coins. My run aims to do so in record time.

This is also an improvement of 0.81 seconds over the previous TAS by MarioUniverseZone mostly due to a faster strategy of entering World 1-1’s underground bonus room. Some of the improvement was also from despawning the Piranha Plant in World 8-4’s second room.

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#49180760126166725 - Super Mario Bros glitchless%
Super Mario Brothers (Japan).zip.Super Mario Brothers (Japan).fm2 (344kB fm2 movie [FDS])
Uploaded 2018-08-15 20:27:05 by thegreatbup (1 file)
For NES Super Mario Bros. (66 files)
In 06:30.07 [23443 frames], 846 rerecords)
15588 views, 335 downloads
this is stupid i can do better...
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#49176485503936456 - Super Mario Bros. “STAGEO%, warpless”
STAGEOWarpless_TAS.fm2 (996kB fm2 movie [NES])
Uploaded 2018-08-15 15:49:52 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 18:51.59 [68007 frames], 5146 rerecords)
15957 views, 285 downloads
After finishing up my warped STAGEO TAS (Click here for info about the code), I thought about doing a warpless version of that after to see how things would go.

It was harder than I expected it to be, however.

I had to sacrifice entertainment for lag reduction a lot of times. Sometimes, the entertainment was also lost for finding better strategies around the enemies and obstacles.

Also, as the enemies’ physics have changed, I couldn’t perform as many glitches as in the game without the code: Bullet Bill glitch, Cheep Cheep glitch, etc.

Hopefully, this is still a good run overall. Please contact me if you find problems with this run.

I might not be good with entertainment, either. This is my first upload of a TAS that goes for a full-length game without warps.

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#48998835526743310 - Parallel Air (A Super Mario Bros. hack)
ParallelAir_TAS.fm2 (134kB fm2 movie [NES])
Uploaded 2018-08-07 15:49:07 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 02:32.03 [9137 frames], 1608 rerecords)
16373 views, 299 downloads
Quoting U1:
The young man is a traveler.

His two companions are two.

Burning fireball that can be released by placing wishes on plants.

Promises far far apart imposed on those with “power.”

Parallel Air is a Super Mario Bros. 1 ROM hack that differs from the easier Air and the harder Air 2, all hacks of which are created by U1. (Click here to download the IPS patch for Parallel Air)

Parallel Air is easier than Air 2 because it still retains its midair jump cheat. It also has 3 levels, each with separate rooms, which are remixes of levels from the original Air. Besides the fact that Parallel Air doesn't mark where the hidden blocks are, it is harder than the original Air because some of the rooms have changed their designs to be more difficult.

This is an improvement of 2.53 seconds over my original run that was uploaded on YouTube back in July 2017.

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#48954165955929400 - Summer (A Super Mario Bros. hack)
Summer_TAS.fm2 (161kB fm2 movie [NES])
Uploaded 2018-08-05 15:32:16 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 03:02.25 [10953 frames], 2124 rerecords)
16470 views, 300 downloads
This is a TAS of Summer, a cryptic and difficult Super Mario Bros. 1 ROM hack created by Mana in 2002. (Click here to download the IPS patch)

This hack may not be notable for being complex, but it requires a vast amount of skill and will sometimes force players to use glitches against their will.

I chose to upload this run to the userfiles because it beats 티어’s (Chatterbox) existing run by 20.07 seconds due to better strategies and equally improved optimization.

This is also my first time uploading a TAS of an unofficial hack of Super Mario Bros. for the NES. I did not have a clue of where to upload unofficial ROM hacks of Super Mario Bros., so I decided to upload it here. Is this okay? Opinions are always appreciated, but please do not criticize me.

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#48798733695678256 - Super Mario Bros "STAGEO, warps"
STAGEOwarps_TAS.fm2 (265kB fm2 movie [NES])
Uploaded 2018-07-29 15:32:21 by Αsumeh (23 files)
For NES Super Mario Bros. (66 files)
In 05:01.02 [18091 frames], 959 rerecords)
16890 views, 346 downloads
This is my first time uploading a movie to the userfiles. Please let me know how I did so I can improve it!

About the movie: This TAS beats the game with the STAGEO game genie code which causes enemies to throw hammers around. This TAS also beats 티어’s (Chatterbox) TAS (https://www.youtube.com/watch?v=rA5JvK1ZjOg) by 2.23 seconds due to not taking the power-ups. Because of that, however, I had to lose some time enduring through new strategies but otherwise managed to keep the improvement.

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#48361834419511389 - SMB1 SF Warped RTA
stc-supermariobros,smallfire,rta,warped.fm2 (588kB fm2 movie [NES])
Uploaded 2018-07-09 23:19:04 by STC (1 file)
For NES Super Mario Bros. (66 files)
In 07:15.57 [26177 frames], 722 rerecords)
16921 views, 802 downloads
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#47832324416029309 - Super Mario Bros. SONIC%
SANIC.fm2 (200kB fm2 movie [NES])
Uploaded 2018-06-16 02:59:53 by StickKing18 (1 file)
For NES Super Mario Bros. (66 files)
In 03:46.51 [13613 frames], 601 rerecords)
17651 views, 338 downloads
This is my first time submitting something like this. I'm somewhat nervous and I don't know what to really call this, but enjoy, I guess.

This TAS uses 3 cheat codes: YZXLNY: Makes you go faster than normal. AYYNIE: Sort of useless, but makes Mario look like he's running fast. AISSON: Allows you to walk through walls, and the only reason I added it in was because of me...

And that's it... bye from my nervous self :/

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#47492712658783060 - Super Mario Bros. (USA) Any% Glitchless TAS
Super Mario Bros. Any% TAS.fm2 (124kB fm2 movie [NES])
Uploaded 2018-05-31 19:55:47 by LukeSaward (3 files)
For NES Super Mario Bros. (66 files)
In 02:20.75 [8459 frames], 733 rerecords)
18135 views, 370 downloads
This was made to demonstrate what a run would look like if a TASer had done what runners knew in the early days of SMB1 speedrunning: no glitches. This is a WIP.
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#47253728739827495 - SMB1 1-1 in 370
trying a new tas.fm2 (27.3kB fm2 movie [NES])
Uploaded 2018-05-21 01:37:28 by DJ Incendration (14 files)
For NES Super Mario Bros. (66 files)
In 00:30.75 [1848 frames], 1230 rerecords)
18491 views, 367 downloads
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#47223972019191645 - Super Mario Bros TAS - 5:03.417
SMB1TAS01.fm2 (416kB fm2 movie [NES])
Uploaded 2018-05-19 17:27:43 by Yeti (1 file)
For NES Super Mario Bros. (66 files)
In 05:08.04 [18513 frames], 802 rerecords)
18431 views, 356 downloads
My first ever TAS. RTA timing is 5:00.139. 9 frames faster and it would have been a sub 5. Did this movie using savestates and slow-down only (pretty basic for a TAS). Hope to improve it later. Hope to have a nice time in this community. :)
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#46867364577439307 - Super Mario Bros. - Warpless by AlexPivot - 00:21:03:56
Super Mario Bros. - Warpless - TAS by AlexPivot.fm2 (1.12MB fm2 movie [NES])
Uploaded 2018-05-03 16:01:26 by AlexPivot (1 file)
For NES Super Mario Bros. (66 files)
In 21:40.03 [78130 frames], 154 rerecords)
18998 views, 408 downloads
My first TAS ever, so it's obviously slow.
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#46442365495416816 - SMB1 in 4:54.94 (RTA)
Sullysmb1AnyPercent.fm2 (263kB fm2 movie [NES])
Uploaded 2018-04-14 12:39:53 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 04:58.23 [17923 frames], 1166 rerecords)
19546 views, 684 downloads
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#46279415323701756 - [TAS] NES Super Mario Bros. by sullyrox in 04:58.36
smb1 tas.fm2 (403kB fm2 movie [NES])
Uploaded 2018-04-07 04:32:26 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 04:58.36 [17931 frames], 662 rerecords)
19682 views, 411 downloads
4 5 8
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#46230128098762337 - [TAS] Super Mario Bros. By TMG_Tas
First Level Savage.fm2 (281kB fm2 movie [NES])
Uploaded 2018-04-04 23:16:06 by TMG_Tas (1 file)
For NES Super Mario Bros. (66 files)
In 05:18.59 [19147 frames], 1419 rerecords)
19584 views, 414 downloads
My First Uploaded Tas
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#45472958941945842 - [TAS] NES Super Mario Bros. by sullyrox in 04:59.46
smbwarpedbysullyrox.fm2 (404kB fm2 movie [NES])
Uploaded 2018-03-01 20:53:03 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 04:59.46 [17997 frames], 404 rerecords)
20508 views, 429 downloads
beats rta wr
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#45024943781455579 - SMB1 6:55.96 Walkathon (TAS)
SMBwalkathon.fm2 (562kB fm2 movie [NES])
Uploaded 2018-02-09 16:38:53 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 06:55.96 [24999 frames], 784 rerecords)
21167 views, 446 downloads
sub 7.
Info (1 comment) Download

#42874660833943784 - SMB1 TAS
smb1 tas.bk2 (4.72kB bk2 movie [NES])
Uploaded 2017-11-04 20:31:14 by Omar (1 file)
For NES Super Mario Bros. (66 files)
In 05:03.72 [18253 frames], 434 rerecords)
22628 views, 233 downloads
4:58 is the goal
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#37977062586477226 - SMB1 5:00.21 (TAS)
smbwarpedbysullyrox.fm2 (405kB fm2 movie [NES])
Uploaded 2017-03-29 06:57:51 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 05:00.21 [18042 frames], 1705 rerecords)
25803 views, 367 downloads
4:56.92 SDA Time.
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#37653226343562565 - Super Mario Bros. "Walkathon" In 7:06.73 by sullyrox
smbwarpedwalkathonbysullyrox.fm2 (899kB fm2 movie [NES])
Uploaded 2017-03-14 16:56:48 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 07:06.73 [25646 frames], 415 rerecords)
25987 views, 345 downloads
Improvement over my 7:07!!!
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#37638220912633647 - NES Super Mario Bros. in 05:00.54
supermariobroswarpedbysullyrox.fm2 (406kB fm2 movie [NES])
Uploaded 2017-03-14 00:43:41 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 05:00.54 [18062 frames], 440 rerecords)
26031 views, 333 downloads
4:57.26 RTA Time.
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#37591448664783196 - Nes Super Mario Bros in 4:58.92
Oraybeast v6.fm2 (404kB fm2 movie [NES])
Uploaded 2017-03-11 22:10:28 by I like bleach 64 (2 files)
For NES Super Mario Bros. (66 files)
In 04:58.92 [17965 frames], 1221 rerecords)
25748 views, 349 downloads
A small improvement over my last tas that beats the world record and may beat kosmicd12's spliced 4:55 since rta timing is 4:55 something. Youtube video / channel: https://www.youtube.com/watch?v=2-YMnIWSToM
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#37559776410115206 - Super Mario Bros. "Warps" in 05:01.42 by sullyrox
smbwarpsbysullyrox.fm2 (633kB fm2 movie [NES])
Uploaded 2017-03-10 11:56:29 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 05:01.42 [18115 frames], 236 rerecords)
26133 views, 325 downloads
A very good but improvable TAS.
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#37423759690640135 - Super Mario Unlimited Improvement Version
SuperMarioUnlimited warpsv2x.fm2 (630kB fm2 movie [NES])
Uploaded 2017-03-04 08:55:41 by MarioUniverseZone (6 files)
For NES Super Mario Bros. (66 files)
In 11:54.81 [42959 frames], 7593 rerecords)
26013 views, 352 downloads

(Link to video)
More details see here.
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#37163395728607548 - NES Super Mario Bros. in 5:01.94 by sullyrox
smb1warpsbysullyrox.vmv (35.6kB vmv movie [NES])
Uploaded 2017-02-20 15:30:52 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 05:01.94 [18146 frames], 530 rerecords)
26404 views, 348 downloads
Here It Is! Hope you Enjoy!
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#37140120686486648 - Nes Super Mario Bros Japan / Usa warped by I like bleach 64 / Oray Beast
Trying To Beat Klmz.fm2 (405kB fm2 movie [NES])
Uploaded 2017-02-19 14:21:28 by I like bleach 64 (2 files)
For NES Super Mario Bros. (66 files)
In 04:59.77 [18016 frames], 1442 rerecords)
26230 views, 339 downloads
The zip file says Oray beast and I like bleach 64 but I am both of them and Oray beast is the youtube channel this is uploaded to. I have stopped tasing super mario bros pal and have started using japan / usa because you can get better times since the physics are differant in the pal game. This movie is 4:59.22 and with rta timing is 4:56.14 so it beats the record. Watch this on youtube.com https://www.youtube.com/watch?v=9fKh0qRxbYU Made In Fce ultra 0.98.28
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#36946527939856317 - Super Mario Bros. "Walkathon" In 7:07 by sullyrox
sullyrox-quicknes.bk2 (4.20kB bk2 movie [NES])
Uploaded 2017-02-10 21:06:49 by sullyrox (11 files)
For NES Super Mario Bros. (66 files)
In 07:16.5 [26233 frames], 297 rerecords)
26456 views, 295 downloads
was rejected.
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#32065319084996890 - Mario Unlimited - Desync of 4 frames
bullet dicks.fm2 (633kB fm2 movie [NES])
Uploaded 2016-07-06 01:16:18 by dekutony (323 files)
For NES Super Mario Bros. (66 files)
In 11:59.25 [43226 frames], 4187 rerecords)
29100 views, 392 downloads
WHY ARE U NOT WORKING
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#28917908740505050 - 19:05 Warpless RTA
19-05.bk2 (22.3kB bk2 movie [NES])
Uploaded 2016-02-15 07:24:05 by Potato Stomper (11 files)
For NES Super Mario Bros. (66 files)
In 20:45.07 [74827 frames], 0 rerecords)
29523 views, 366 downloads
Info Download

#28798471348580516 - rta warpless 19:06.24
19-06-2.bk2 (37.9kB bk2 movie [NES])
Uploaded 2016-02-09 22:18:28 by Potato Stomper (11 files)
For NES Super Mario Bros. (66 files)
In 36:41.56 [132311 frames], 0 rerecords)
29261 views, 338 downloads
starts around frame 63000
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#24721696049470264 - BizHawk-compatible SMB walljump movie
SMB_walljump_Bizhawk.bk2 (5.98kB bk2 movie [NES])
Uploaded 2015-08-10 07:56:09 by Bobo the King (7 files)
For NES Super Mario Bros. (66 files)
In 00:00.02 [1 frame], 0 rerecords)
30188 views, 365 downloads

BK2 begins from savestate

This is a savestate nearly identical to my previous savestate, the primary difference being that it is native to BizHawk. As before, this is a demonstration file to be used with my brute-force script.
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#23290727117445561 - Super Mario Bros. Warpless in 19:11.52 RTA
19-11.bk2 (1.82MB bk2 movie [NES])
Uploaded 2015-06-06 21:16:37 by Potato Stomper (11 files)
For NES Super Mario Bros. (66 files)
In 22:00.18 [79341 frames], 0 rerecords)
30663 views, 382 downloads
Info Download

#22102430359637439 - Walljumps and some stuff
ultimate walljump.fm2 (852kB fm2 movie [NES])
Uploaded 2015-04-14 08:54:34 by MarioUniverseZone (6 files)
For NES Super Mario Bros. (66 files)
In 10:30.75 [37907 frames], 3796 rerecords)
30907 views, 538 downloads
The glitches are frustrating me!
Info Download

#17970384940435674 - NES Super Mario Bros. PAL TAS
tasagain.fm2 (336kB fm2 movie [NES])
Uploaded 2014-10-10 06:47:56 by MarioUniverseZone (6 files)
For NES Super Mario Bros. (66 files)
In 04:59.0 [14952 frames], 405 rerecords)
31938 views, 495 downloads
In PAL version, I didn't use many glitches because it was really hard to use.

And the time length just an integer, lucky again!

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#17698571397864976 - NES Super Mario Bros. Glitch TAS
smb glitas.fm2 (585kB fm2 movie [NES])
Uploaded 2014-09-28 01:00:36 by MarioUniverseZone (6 files)
For NES Super Mario Bros. (66 files)
In 07:13.1 [26029 frames], 697 rerecords)
31953 views, 525 downloads
I used many glitches in SMB. Finally, Mario touched the axe and died at the same time.
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#17207974306429057 - VERY old smb TAS
supermariobros-tas-kusoman.fmv (19.5kB fmv movie [NES])
Uploaded 2014-09-05 22:44:58 by kusoman (22 files)
For NES Super Mario Bros. (66 files)
In 05:30.62 [19870 frames], 113 rerecords)
32603 views, 480 downloads
this tas I made is a fucking dinosaur (by that I mean its old) I made this years ago and felt like posting it (and yes it uses Famtasia)
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#16928321953697960 - Super Mario Bros "-3 ending" by kusoman
smb-3endingkusoman.bk2 (4.81kB bk2 movie [FDS])
Uploaded 2014-08-24 08:29:17 by kusoman (22 files)
For NES Super Mario Bros. (66 files)
In 03:15.48 [11748 frames], 164 rerecords)
32977 views, 409 downloads
beating the game using a glitch to go into the minus world (a parallel universe) VERY improvable
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#11466204865872104 - Brute-force walljump save.
SMB walljump brute-force.fm2 (92.9kB fm2 movie [NES])
Uploaded 2013-12-21 08:46:23 by Bobo the King (7 files)
For NES Super Mario Bros. (66 files)
In 00:00.02 [1 frame], 0 rerecords)
33222 views, 533 downloads

FM2 file begins from a savestate

To be used with my demonstration brute-force script. Load this state then run the sample script and Mario will execute a walljump (eventually).
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#10250678766083200 - Super Mario Bros. 1 input optimized
SMB1 optimized.fm2 (401kB fm2 movie [NES])
Uploaded 2013-10-27 14:58:29 by Bobo the King (7 files)
For NES Super Mario Bros. (66 files)
In 04:56.99 [17849 frames], 0 rerecords)
33485 views, 520 downloads
Super Mario Bros. 1 with all extra input removed. HappyLee's original movie has 7407 inputs, mine has

THIS IS NOT AN IMPROVEMENT TO HAPPYLEE'S MOVIE!!!

He ends his movie (but not his input) at the axe. No frames were saved following the last jump. Our inputs (not our movies) are exactly the same length.
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#8302894877106685 - Freerun of Super Mario Bros
Super Mario Bros Freerun.fm2 (185kB fm2 movie [NES])
Uploaded 2013-07-31 21:43:03 by Buddybenj (9 files)
For NES Super Mario Bros. (66 files)
In 02:16.71 [8216 frames], 718 rerecords)
33995 views, 538 downloads
I continue my WIP all he way to world 4. Many new glitches are used. If you know how to do a glitch I didn't do please tell me I'm trying to figure out how to do some new glitches. Also World 1-2 is a lot less sloppy than 1-1.
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#8297888622968915 - Freerun of Super Mario Bros
Super Mario Bros. (JU) [!]-1.fm2 (86.0kB fm2 movie [NES])
Uploaded 2013-07-31 16:18:24 by Buddybenj (9 files)
For NES Super Mario Bros. (66 files)
In 01:03.51 [3817 frames], 351 rerecords)
34052 views, 537 downloads
This is a continuation of my previous TAS that was rejected.
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#4231532671623306 - SMB warpless walkathon WIP (W1's finished)
HL,Mars-SMB1warpless-walkathon_W1finished.fcm (70.4kB fcm movie [NES])
Uploaded 2013-01-29 13:11:47 by HappyLee (3 files)
For NES Super Mario Bros. (66 files)
In 02:54.58 [10492 frames], 1208 rerecords)
34613 views, 615 downloads
Mars and I are improving the SMB warpless walkathon together, and we've saved 42 frames so far, 21 frames from 1-3 and 21 frames from 1-4 (extremely hard). Both two improvements were mainly found by me, inputs from 1-1 to 1-3 was done by Mars, and 1-4 was done by me.
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