TASVideos

Tool-assisted game movies
When human skills are just not enough

Movies for NES Super Mario Bros.


#69015692389962788 - Super Mario Bros. "no Left" TAS in 10:47.93
SMB_NoLeft_TAS_HappyLee, Kriller37, Mars608 & KFCMario.fm2 (571kB fm2 movie [FDS])
Uploaded 2021-01-25 02:59:10 by HappyLee (5 files)
For NES Super Mario Bros. (107 files)
In 10:47.93 [38940 frames], 21151 rerecords)
213 views, 9 downloads
SMB can be completed without ever pressing Left. This TAS demonstrates the fastest way possible. It's interesting that the fastest route happens to show entering 5-1 through 1-2 wrong warp glitch.

Authors (who have their Left button broken): HappyLee, Kriller37, Mars608 & KFCMario

HappyLee: I started this project back in 2009. Mars608 and KFCMario joined the project mostly during 2012 to 2015. We've made several demo runs, but the project was postponed many times simply because a Firebar in 6-4 always gets in our way. I felt that there should be a way to avoid that.

I restarted this project in 2020 with Kriller37. The 6-4 Firebar problem was solved with 5-1 Bullet Bill glitch ending, which is the hardest and the last piece of the puzzle. Killer37 finished many stages like 5-3, 7-1, 8-1 and 8-2, and his great skills and high efficiency make this TAS finally see the light of the day in 2020.

Q: Why do you slow down in many places? A: Most of the slow downs are for entertainment, and some to avoid certain timer. This game has 21 frame rule, so slowing down doesn't necessarily mean time loss.

Q: Can this be done by real-time speedrunners? A: I believe YES, because SMB speedrunners nowadays have done crazier things. There's no super-hard glitch involved in this route. I'd certainly love to see a "no Left" real-time speedrun someday. :)

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#68969178445124590 - updated no FPG TAS
nofpgtas_updated.fm2 (264kB fm2 movie [NES])
Uploaded 2021-01-23 00:42:42 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:59.41 [17994 frames], 601 rerecords)
188 views, 5 downloads
Updated to end at the same time as other TASes. TAS timing: 4:59.407, RTA timing: 4:56.129
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#68967844357798879 - No FPG
nofpgtas.fm2 (264kB fm2 movie [NES])
Uploaded 2021-01-22 23:16:11 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:59.34 [17990 frames], 587 rerecords)
188 views, 4 downloads
No FPG TAS of SMB1. New strats have saved time, even without FPG.
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#68701263226221507 - Mario 4:54 updated
SMB1-45403-updated.fm2 (262kB fm2 movie [NES])
Uploaded 2021-01-10 23:08:10 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:57.31 [17868 frames], 4972 rerecords)
705 views, 22 downloads
updated 4:54
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#68678769840977003 - SMB1 new AISSON TAS
SMB1 AISSON TAS.fm2 (250kB fm2 movie [NES])
Uploaded 2021-01-09 22:49:27 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:44.03 [17070 frames], 1487 rerecords)
787 views, 26 downloads
This is it for me. WW in 8-4 done, new TAS complete!
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#68410246126700593 - SMB1 human theory TAS
Smb1 human theory TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2020-12-28 20:35:28 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:57.21 [17862 frames], 4291 rerecords)
1382 views, 29 downloads
This is a human theory TAS of SMB1. Though I do some things that are not humanly possible (very fast jumps in some places and the 8-3 FPG setup), it shows the lowest a human could theoretically get. The only thing that differs in this run than an RTA rules TAS is the 1st room of 8-4.
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#68188906756779325 - 4:54.03?
SMB any% TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2020-12-18 21:21:25 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:57.01 [17850 frames], 4571 rerecords)
1888 views, 37 downloads
slightly more entertaining
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#68188844139140517 - SMB1 TWR?
TWR.fm2 (263kB fm2 movie [NES])
Uploaded 2020-12-18 21:17:21 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:57.94 [17906 frames], 4549 rerecords)
1804 views, 35 downloads
Hopefully, this is the 4:54.03.
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#68183067587992764 - SMB1 ANY% TAS with blank input removed
anytas-noblank.fm2 (262kB fm2 movie [NES])
Uploaded 2020-12-18 15:02:44 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:56.96 [17847 frames], 3693 rerecords)
1906 views, 35 downloads
Info (5 comments) Download

#68182789037457453 - my first full any% TAS
SMB1 any% TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2020-12-18 14:44:41 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:57.28 [17866 frames], 3681 rerecords)
1865 views, 35 downloads
I don't know the RTA timing yet.
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#68128138477165271 - Mario's Keep TAS Improvement (ultimate)?
Mario's Keep (ultimate?) AISSON+TEYIUT+AEPLLG TAS.fm2 (75.1kB fm2 movie [NES])
Uploaded 2020-12-16 03:40:32 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 01:24.99 [5108 frames], 1499 rerecords)
2017 views, 36 downloads
Seems like a pretty big improvement.
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#68094829511733547 -
mario's keep AIISON+AEPLLG+TEYIUT TAS.fm2 (75.7kB fm2 movie [NES])
Uploaded 2020-12-14 15:40:26 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 01:25.64 [5147 frames], 918 rerecords)
2048 views, 34 downloads
Not exactly perfect, there's an improvement in 2-1.
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#67642333095295870 - Super Mario Bros. "anti-pacifist, warpless"
smb anti-pacifist warpless.fm2 (1.49MB fm2 movie [NES])
Uploaded 2020-11-24 06:35:39 by chatterbox (10 files)
For NES Super Mario Bros. (107 files)
In 18:46.61 [67708 frames], 75284 rerecords)
2700 views, 46 downloads
"anti-pacifist" is a category originally created by the Super Mario Bros. speedrunner RoyLGamer. The goal is to kill all enemies who appear on the screen as stated on the branch. This means you don't have to kill an enemies that exist where you haven't visited, so I ignored some hidden stages which contain an underwater enemies. Also, enemies simply walking into a pit are not count as killed.

We made some exception to the rule because Buzzy Beetles are generally impossible to kill without using Power Star or kicking another shell, so even if you just stomp on Buzzy Beetles, we admit it as being killed.

Enemies not included: Bullet Bills, Flying Cheep Cheeps in 8-4 & Podoboos

Footnotes on some levels:

4-1: Lakitu reappears after a certain period of frames after it dies, and item blocks can manipulate its appearance timing.

5-1: At the end of the level, BBG was performed but it doesn't saved any time compared to doing normal flagpole glitch because the Bullet Bill didn't shot fast enough to reach the next frame rule. I believe it would be impossible to fire it more faster while killing all the enemies in the level.

5-4: There was 1 missing frame due to bad Firebar RNG and I never found it. I'd be very grateful if someone discover the solution of this unsolvable puzzle.

7-1: The last Buzzy Beetle was used for full-fpg and it emerges from its shell by the time the level is finished. Kicking the shell off the screen would be a clear and uncontroversial way, but I chose an improvements that could save more frames.

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#67328355154827732 - Super Mario Bros. "No Left Button"
Super Mario Bros. No Left 5-2.fm2 (122kB fm2 movie [NES])
Uploaded 2020-11-10 03:13:55 by Wade07 (1 file)
For NES Super Mario Bros. (107 files)
In 02:17.92 [8289 frames], 2850 rerecords)
3108 views, 53 downloads
This tas is a Work In Progress! The goal of this TAS is simple. Beat Super Mario Bros. without pressing the left button.

1-1: 1-1 is played normally, but without fast accelerations or FPG because they are impossible without pressing left. The underground section can't be completed optimally either.

1-2: I pick up a mushroom in 1-2 to clip into the warpzone. I don't properly load the warpzone and take the middle pipe. This brings me to World 5. 1-2 is probably the biggest source of improvement.

5-1: 5-1 is played normally but can be finished with BBG as shown in the warpless TAS. I intentionally didn't go for that, because I couldn't find any setup.

5-2: In 5-2, I need to pick up a Fireflower to help kill bowser in the -4 levels, however, this is where I am stuck. With my current flower grab, I am 7 frames behind ending the level with 347 and avoiding 6 fireworks.

If you can help me in any way, please comment or DM me on Discord at Wade07#4829

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#66913147152791795 - The Ultimate Super Mario Challenge Any%
Ultimate Super Mario Challenge TAS in 4m58.708.fm3 (39.2kB fm3 movie [NES])
Uploaded 2020-10-22 10:27:20 by WolfAttacK (3 files)
For NES Super Mario Bros. (107 files)
In 05:02.0 [18150 frames], 1493 rerecords)
3827 views, 65 downloads
The goal of the Ultimate Super Mario Challenge is to finish the game without collecting any coins or power-ups aswell as not killing any ennemies

Youtube video: https://www.youtube.com/watch?v=OgJCELOPxbE&t

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#66913068729582314 - The Ultimate Super Mario Challenge Warpless
Ultimate Super Mario Challenge Warpless TAS in 19m05.197.fm3 (139kB fm3 movie [NES])
Uploaded 2020-10-22 10:22:15 by WolfAttacK (3 files)
For NES Super Mario Bros. (107 files)
In 19:08.49 [69023 frames], 2926 rerecords)
3778 views, 61 downloads
The goal of the Ultimate Super Mario Challenge is to finish the game without collecting any coins or power-ups aswell as not killing any ennemies

Youtube video: https://www.youtube.com/watch?v=fSM9b5gBbYk

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#66694195156713933 - SMB All Items WIP to 5-2
SMBAllItems-WIP-5-2.fm2 (895kB fm2 movie [NES])
Uploaded 2020-10-12 13:48:06 by DaSmileKat (5 files)
For NES Super Mario Bros. (107 files)
In 16:56.28 [61077 frames], 37586 rerecords)
4045 views, 78 downloads
I am making a new and faster SMB all items TAS. Currently, I am 3 framerules ahead, 1 from MrWint's faster wall clip in 4-4, and 2 from precise optimization in 5-2 that allowed me to perform flagpole glitch while still avoiding fireworks.

Edit: Saved a framerule in 6-1 from a new strat and better optimization, so 4 framerules ahead now!

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#65716307911944679 -
sta-v3.fm2 (197kB fm2 movie [NES])
Uploaded 2020-08-29 12:51:18 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 03:42.95 [13399 frames], 1489 rerecords)
5281 views, 110 downloads
i set it to the wrong ROM. Oops. A few frames ahead of my last Tas, but I don't know if it's an improvement over http://tasvideos.org/6859S.html.
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#65702101652704438 - Improvement?
StA.fm2 (197kB fm2 movie [NES])
Uploaded 2020-08-28 21:30:00 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 03:43.25 [13417 frames], 914 rerecords)
5298 views, 114 downloads

(Link to video)
This may be an improvement, not sure. What I do know is I used better fast accelerations after going down pipes, and used the GG ROM for better playability on console (as long as you have a game genie).
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#64925930327275932 - improved AEPLLG TAS
AEPLLG improved.fm2 (253kB fm2 movie [NES])
Uploaded 2020-07-24 22:34:39 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:47.28 [17265 frames], 1404 rerecords)
6384 views, 118 downloads
This TAS is exactly the same up to the Turn-Around room. From there, non-AEPLLG inputs were used up until the end of Water, then since Bowser was different, I did that part.

Note: One framerule can be saved in 1-2, I think, which would bring this down to .35 seconds less than it is now. What I did to make it seem longer is that I put the Game Genie code in the GG ROM, at the start. I'll encode this soon.

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#64921836582319517 - Super Mario Bros. "AEPLLG" Any%
AEPLLG TAS (4m40.505).fm3 (37.2kB fm3 movie [NES])
Uploaded 2020-07-24 18:09:10 by WolfAttacK (3 files)
For NES Super Mario Bros. (107 files)
In 04:44.21 [17081 frames], 1046 rerecords)
6535 views, 132 downloads
AEPLLG is a Game Genie code that allows you to jump mid air. This codes allows some impossible tricks in normal gameplay to be used here. I used a brand new trick in 8-4 that saves about 2.5 seconds
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#64582201743104342 - cheat $05F5:C2's interesting effects 2
05F5 C2 corrupted powerups.fm2 (39.1kB fm2 movie [NES])
Uploaded 2020-07-09 11:03:33 by redatchyon2098 (2 files)
For NES Super Mario Bros. (107 files)
In 00:44.16 [2654 frames], 3 rerecords)
6830 views, 122 downloads
My favorite cheat corrupting powerups and crashing the game. Please use with $05F5 frozen to C2 in the hex editor.
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#64582136291305262 - cheat $05F5:C2's interesting effects
05F5 C2 playaround.fm2 (72.1kB fm2 movie [NES])
Uploaded 2020-07-09 10:59:19 by redatchyon2098 (2 files)
For NES Super Mario Bros. (107 files)
In 01:21.55 [4901 frames], 14 rerecords)
6845 views, 118 downloads
If you make Mario collect too many coins too fast by making him stand in a tile that was frozen to C2(a coin) in the hex editor, weird things happen. This is an example. Please use with $05F5 frozen to C2. Please help me explain why these glitches happen and whether similar results can be reached without cheats.
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#63142191243839512 - SMB "I see Bowser's butts" Playaround TAS (1-2 Graphic Glitch)
SMB_BowserButts_HappyLee.fm2 (86.6kB fm2 movie [NES])
Uploaded 2020-05-05 14:37:40 by HappyLee (5 files)
For NES Super Mario Bros. (107 files)
In 01:38.07 [5894 frames], 397 rerecords)
9625 views, 175 downloads
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#62323577068484568 - My second attempt at a Super Mario Bros. TAS (Demo)
Super Mario.fm2 (29.4kB fm2 movie [NES])
Uploaded 2020-03-29 17:49:50 by SonicFan53 (10 files)
For NES Super Mario Bros. (107 files)
In 00:33.13 [1991 frames], 96 rerecords)
11067 views, 214 downloads
I made this TAS using FCEUX
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#61315579988913414 - Super Mario Bros. "anti-pacifist"
smb anti-pacifist.fm2 (412kB fm2 movie [NES])
Uploaded 2020-02-13 08:20:23 by chatterbox (10 files)
For NES Super Mario Bros. (107 files)
In 05:05.36 [18352 frames], 31308 rerecords)
12631 views, 281 downloads
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#61235724129407500 - Super Mario Bros. 1-1 (My record! :D)
Super Mario Bros.bk2 (1.61kB bk2 movie [NES])
Uploaded 2020-02-09 18:01:40 by SonicFan53 (10 files)
For NES Super Mario Bros. (107 files)
In 00:35.23 [1762 frames], 71 rerecords)
12763 views, 250 downloads
This is my first TAS of an NES game, so I hope it's at least ok.
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#60353337222476709 - Maybe the best AISSON TAS without 8-4 wrong warp
SMB1 with AISSON TAS.fm2 (256kB fm2 movie [NES])
Uploaded 2020-01-01 00:18:08 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:47.91 [17303 frames], 6234 rerecords)
14883 views, 256 downloads
Will encode this soon. Happy New Year!
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#60196879317589760 - SMario+ (SMB1 Hack) “Parallel World”
SMario+ParallelWorld_TAS.fm2 (67.7kB fm2 movie [NES])
Uploaded 2019-12-24 23:11:42 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 01:16.59 [4603 frames], 535 rerecords)
15813 views, 273 downloads
Quoting Asumeh (from 2017 lol):

Super Mario Bros. Plus (SMario+ for short) is an insanely hard hack created by U1 in 2002, taking all levels from the original SMB, and putting huge amounts of difficulty on them. This is said to be COMPLETELY impossible to complete without the usage of save-states, slowdowns, etc.

A secret level is apparently available known as World 52-1 (What I'd call in the hack The Shaded World). My run takes advantage of that, completing the hack completely in just over 1 min. 15 sec.! Astonishing!

You can download the IPS patch for this hack here: https://drive.google.com/open?id=1MMiSdvY-GlXegm4OY9qAe0hBWXUUca9c

Quoting Asumeh (from 2017, again :P):
There is also a run of its easier, but still insanely hard sequel, Super Mario Bros. Minus (SMario- for short), if you're looking for more hard level design action here:

An “8-4%” TAS of this hack can also be seen here:


(Link to video)
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#59678922122166712 - AISSON TAS V3
SMB1 AISSON v3.bk2 (5.47kB bk2 movie [NES])
Uploaded 2019-12-01 15:21:44 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:46.16 [17198 frames], 6346 rerecords)
16072 views, 258 downloads
My TAS can be found here. My third attempt at an AISSON TAS. I don't know how to do 8-4 wrong warp for 1st and 2nd rooms, but I believe I had a faster turnaround and water sections.
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#58968819321466961 - Super Mario Bros.
Super Mario Bros.bk2 (9.14kB bk2 movie [NES])
Uploaded 2019-10-30 15:50:58 by DrakeekarD (5 files)
For NES Super Mario Bros. (107 files)
In 05:53.58 [21250 frames], 10 rerecords)
17045 views, 314 downloads
My first TAS. I am actually calling it a TAP, (Tool Assisted Play through). It is no record breaker, just me cutting my teeth into TAS botting. I am new to this, and plan on creating more. I don't wish to break records, just make entertaining videos.
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#58790118272660681 - SMB1 1-1 as fire mario
SMB1-firemario1-1.fm2 (26.7kB fm2 movie [NES])
Uploaded 2019-10-22 14:42:04 by sushiw097 (1 file)
For NES Super Mario Bros. (107 files)
In 00:30.02 [1804 frames], 235 rerecords)
17292 views, 360 downloads

emulator used

fceux 2.2.3

goal

reach the flag of 1-1 with mario as fire.

used the "LARA" (input) tech to get the flower in the middle of the level

time is 24 seconds

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#58569247638889305 - SMB1 Hard Type (SMB1 Hack) “warps”
SMB1HardType_TAS.fm2 (267kB fm2 movie [NES])
Uploaded 2019-10-12 15:58:25 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 05:03.18 [18221 frames], 1185 rerecords)
18769 views, 311 downloads
SMB1 Hard Type is a Super Mario Bros. 1 ROM hack that minorly increases the difficulty of many levels from the original along with several graphical changes. In other words...

Quoting Maru:
This game appears to reuse many levels from the original SMB1, only providing minor changes and cosmetic updates.

I race through the hack in record time, obliterating kierio04's best attempt by at least one second.

NOTE: I copied HappyLee's input for the third room of 8-4 from his current fastest warps run and modified it due to my lack of ability to put the run at full optimization myself.

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#58508935889224339 - New Mario Bros. TAS re-do (v7)
New Mario Bros. TASv7.fm2 (540kB fm2 movie [NES])
Uploaded 2019-10-09 22:47:09 by kierio04 (4 files)
For NES Super Mario Bros. (107 files)
In 10:13.66 [36880 frames], 11129 rerecords)
17899 views, 319 downloads
This is a 6-frame improvement over my previous userfile, which can be found here. The improvement came in 5-4, where I had overlooked a faster way to accelerate after the walljump.
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#58491804816709152 - New Mario Bros. TAS re-do (v6)
New Mario Bros. TASv6.fm2 (541kB fm2 movie [NES])
Uploaded 2019-10-09 04:16:11 by kierio04 (4 files)
For NES Super Mario Bros. (107 files)
In 10:13.76 [36886 frames], 10685 rerecords)
17951 views, 293 downloads
This is a 105-frame improvement from my previous userfile upload, which can be found here.

And yes, the re-record count is over 10000 now o.o

Update: improved TAS can be found here

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#58467498082729010 - New Mario Bros. TAS re-do
New Mario Bros. TASv3.fm2 (542kB fm2 movie [NES])
Uploaded 2019-10-08 01:59:52 by kierio04 (4 files)
For NES Super Mario Bros. (107 files)
In 10:15.5 [36991 frames], 8379 rerecords)
17939 views, 304 downloads
125 frame improvement from submission #6526. 8 extra hours were spent to get the improvements. Update: Improved TAS can be found here
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#58032559963971645 - Vs. Super Mario Bros. "no warps" TAS in 20:30.32
Vs. Super Mario Bros. Warpless TAS by Tomygood.fm2 (1.01MB fm2 movie [NES])
Uploaded 2019-09-18 11:53:46 by Tomygood (3 files)
For NES Super Mario Bros. (107 files)
In 19:35.41 [70641 frames], 9385 rerecords)
18971 views, 333 downloads

(Link to video)

Frames : 70352

70352 frames at ~60.09881387708959 fps = 19m 30s 32ms

I tried to make this as entertaining as possible I was only able to do 2 fpgs and 2 bbgs and some Bowsers seem a bit slow but I'm gonna try to improve this =)

Vs. Super Mario Bros. is the arcade version of the 1985 NES game Super Mario Bros. This version is a mix of Super Mario Bros. and Super Mario Bros.: The Lost Levels (1986, Famicom Disk System) levels. Some of them are changed in order to make them harder.

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#57683509387565765 - Mario Mafia 2 (SMB1 Hack) “Mario, warps” (ver. 2)
MarioMafia2Warps_TAS.fm2 (299kB fm2 movie [NES])
Uploaded 2019-09-02 18:37:32 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 05:39.09 [20379 frames], 3065 rerecords)
20690 views, 384 downloads
Mario Mafia 2 is a Super Mario Bros. ROM Hack by JGW in 2006 that "adds a whole new challenge world" to the game. Gameplay components from The Lost Levels, such as wind and timer depleting at the end of castle levels, are included in the hack for a little zing.

My TAS beats the game in the fastest amount of time possible as Mario, utilizing warps present in the game to create the best and fastest possible route, while also beating my previous run by 1.55 seconds thanks to a couple of new glitches I haven't known of earlier.

Download the IPS patch here.


Once again, unless I'm mistaken, this is still the only run of this hack that uses warps throughout.
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#57555736353932805 -
entertainment tas.bk2 (5.36kB bk2 movie [NES])
Uploaded 2019-08-28 00:31:21 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:46.39 [17212 frames], 5163 rerecords)
20159 views, 284 downloads
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#57351279705455614 - Mario Mafia 2 (SMB1 Hack) “Mario, warpless”
MarioMafia2Warpless_TAS.fm2 (1.15MB fm2 movie [NES])
Uploaded 2019-08-18 19:32:10 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 22:17.5 [80382 frames], 8179 rerecords)
21485 views, 346 downloads
Mario Mafia 2 is a Super Mario Bros. ROM Hack by JGW in 2006 that "adds a whole new challenge world" to the game. Gameplay components from The Lost Levels, such as wind and timer depleting at the end of castle levels, are included in the hack for a little zing.

My TAS beats the game in the fastest amount of time possible as Mario without making use of the warpzones, yet still creating the best and fastest possible route. This run also beats MarioUniverseZone's effort by almost two minutes.

Download the IPS patch here.

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#56655800614738568 - SMB NoL+R correct movie
NoL+R.fm2 (262kB fm2 movie [NES])
Uploaded 2019-07-18 11:49:46 by zdoroviy_antony (1 file)
For NES Super Mario Bros. (107 files)
In 04:57.54 [17882 frames], 18189 rerecords)
21878 views, 381 downloads
Just for replace.
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#55508950404493365 - SMB1 in 5:37.38
Super Mario Bros. (World)-4.fm2 (299kB fm2 movie [NES])
Uploaded 2019-05-27 20:15:33 by Anoisha336 (1 file)
For NES Super Mario Bros. (107 files)
In 05:38.99 [20373 frames], 258 rerecords)
24033 views, 469 downloads
Terrible. Eh. it's my first one.
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#55459515532158092 - TAS to 8-1 (SMB)
SMB1 TAS through 8-1.fm2 (128kB fm2 movie [NES])
Uploaded 2019-05-25 14:49:40 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 02:25.06 [8718 frames], 1575 rerecords)
24315 views, 458 downloads
I am done with SMB up to 4-2 (and a little bit of 8-1. Help is encouraged. Uses Maru's 1-2 and 4-2 TASes.
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#55188136691827594 - SMB Super Bill Kill "warpless"
Super Bill Kill warpless.fm2 (1.46MB fm2 movie [NES])
Uploaded 2019-05-13 09:30:31 by chatterbox (10 files)
For NES Super Mario Bros. (107 files)
In 18:29.89 [66703 frames], 60392 rerecords)
24828 views, 522 downloads

(Link to video)

Quoting romhacking.net: Super Bill Kill is a simultaneous 2-player version of Super Mario Bros. in which the second player can turn enemies into Bullet Bills and target them at Mario. This ROM was originally designed for an offline tournament at AGDQ 2019. You can watch the final match of the tournament to see the ROM hack in action.

Compared to the current WR warpless TAS, total 414 frames are saved in following levels:

1-3: 84 frames 3-2: 84 frames 5-1: 63 frames 5-2: 63 frames 5-3: 84 frames 8-2: 21 frames 8-4: 15 frames

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#54934566838704006 - NES Super Mario Bros. AISSON in 4:43.682
Super Mario Bros.2019-04-17 21.23.51.bk2 (4.26kB bk2 movie [NES])
Uploaded 2019-05-01 23:26:18 by jakanz (1 file)
For NES Super Mario Bros. (107 files)
In 05:15.71 [18974 frames], 1467 rerecords)
25037 views, 325 downloads

Comments

Although this was my first TAS ever made and it doesn't look the best, I think I did a pretty good job.

On a 1 - 10 scale of how hard making this TAS was, I'd say it was about a 7, especially for 4-2, which I will explain why in my stage-by-stage comments.

Game objectives

  • Emulator used: BizHawk 2.3.1
  • To be faster than world record
  • Be the fastest I can do this category
  • Hope for the best time

Stage by stage comments

1-1

This one wasn't much of a challenge. Get to the flagpole, and do FPG on the framerule 370.

1-2

This one was a bit trickier than 1-1. The reason I was having a bit of a hard time was the way to getting to the World 4 warp pipe. I was getting into the pipe at 346 instead of 347, but I figured it out. This level is also the level that I figured out you lose a bit of speed by entering a wall, so you should try to avoid entering walls often.

4-1

This level is a bit plain and boring. This one I shouldn't even create comments on because it's so boring other than the ending where I jumped then jumped IMMEDIATELY after I landed to do the FPG required to save time.

4-2

This is another tricky one. By the time I tried to do the wrong warp, the framerule was already 375, but I figured out that if you step out at the right time to go to the right of the screen, you will potentially enter the pipe at the framerule 376, therefore tying the world record for this category.

8-1

This one seems like an auto-scroller, so I won't really say anything about this level.

8-2

Another boring level, but more boring than 8-1. I guess the only thing I can take note of in this level is how I went left, right, every single frame to make sure you don't get fireworks. (Fireworks kill your time.)

8-3

Another auto-scroller, but more interesting than 8-1 and 8-2. Here I made a quick kill to the bullet bill at the beginning (which appears to be just jumping straight into the path of the bullet bill), just for some extra swag. More rapid left, right movements are used here.

8-4

Ahh, the last level. Here, I saved a framerule over the world record by entering the pipe faster (at 4:18 on the YouTube video) by using the strategy to enter the warp pipes in previous stages.

Other comments

To be honest, I believe others would like to see different games of different categories, since Super Mario Bros. is most likely the most TASed video game of all time. But I feel that I did something unique, and I'm proud.

The thing I would like to improve is my last movement to the axe in 8-4, so I can save a bit of time since time ends as soon as all the sprites on-screen disappear. But for my first TAS, I'll let it slide.

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#53836126036825628 - SMB Two Players Hack "warps"
Super Mario Bros. Two Players Hack.fm2 (398kB fm2 movie [NES])
Uploaded 2019-03-13 12:11:29 by chatterbox (10 files)
For NES Super Mario Bros. (107 files)
In 04:54.73 [17713 frames], 21923 rerecords)
26847 views, 639 downloads

(Link to video)

This run shows what the fastest Super Mario Bros. Two Players Hack warps run looks like. The major differences from the original is that the pipe loads bit faster, and cannot manipulate the both player's On Screen X to use wrong warp by usual method; there are various differences from the existing SMB warps movie.

Info Download

#53621227375284020 - SMB1 - my first AISSON TAS
Super Mario Bros. (Japan, USA).fm2 (257kB fm2 movie [NES])
Uploaded 2019-03-03 19:55:08 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 04:52.12 [17556 frames], 3434 rerecords)
26859 views, 1307 downloads
My first AISSON TAS (or AIISON) with original SMB rom; make sure you have game genie ROM.
Info Download

#53289673069702008 -
aisson tas warped.fm2 (119kB fm2 movie [NES])
Uploaded 2019-02-16 21:33:33 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 01:27.72 [5272 frames], 670 rerecords)
27356 views, 1259 downloads
Sorry for double-upload. This is a TAS WIP with AISSON. Used GGGuy to add in the code, then patched it. (Note: I had to use AISSON+AIISON+AISSON because it wouldn't work with just one of the codes.) Please help if possible.
Info Download

#52991680658098356 - NES Super Mario Bros. while always pressing down in 7:03.38
DOWN.fm2 (376kB fm2 movie [NES])
Uploaded 2019-02-03 11:28:29 by Tomygood (3 files)
For NES Super Mario Bros. (107 files)
In 07:06.93 [25658 frames], 2928 rerecords)
27804 views, 1045 downloads
The only way to go forward while pressing down is to jump. That makes this challenge quite hard.

The hardest part was in 4-2 when I needed to wrong warp. I found a good way at the start to push Mario 8 pxs at the right.

ROM checksum : 8e3630186e35d477231bf8fd50e54cdd

ROM filename : "Super Mario Bros. (World).nes"

Length : 7:03.38 (25460 frames)

Info Download

#52385529009579996 - Super Mario Bros. PAL Warps Walkathon in 7:08.48
pal warps walkathon v5.fm2 (314kB fm2 movie [NES])
Uploaded 2019-01-07 04:19:03 by kierio04 (4 files)
For NES Super Mario Bros. (107 files)
In 07:08.48 [21427 frames], 2470 rerecords)
29017 views, 1255 downloads
Imagine if you could do a flagpole glitch at walking speed. Then combine it with the fastest possible walkathon of the game's version. And that's what I've done. I present to you a sidestroller with flagpole glitches, but sadly no bullet bill glitches or pipe clips as they aren't possible on the official Europe version of Super Mario Bros.
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#52238273506506858 - Anti-Pacifist SMB1
TAS Anti-Pacifist.fm2 (300kB fm2 movie [NES])
Uploaded 2018-12-31 13:09:24 by Tomygood (3 files)
For NES Super Mario Bros. (107 files)
In 05:40.89 [20487 frames], 5901 rerecords)
29242 views, 1455 downloads
ROM name : "Super Mario Bros. (World).nes"

ROM Checksum : 8e3630186e35d477231bf8fd50e54cdd

Frames : 19512

Time : 05:24.40

FPS : 60.09881387708959

"Anti-Pacifist" is a category originally created by the Super Mario Bros. speedrunner RoyLGamer. Goal : Kill all enemies who appear on screen This includes stomping, killing with fire/star power, hitting a block under an enemy, and kicking a shell to kill enemies.

Are included :

  • Goombas
  • Koopas (Green, red, troopas, paratroopas)
  • Buzzy Beetles
  • Piranha Plant (including warp ones)
  • Lakitu and any spiny it may throw (including the initial spiny in 8-2)
  • Underwater Bloopers
  • Underwater Cheep Cheeps
  • Hammer Bros.
  • Bowser

Are not included :

  • Bullet Bills
  • Flying Cheep Cheeps
  • Podoboos
  • Bowser fire

Specific Rules :

  • Enemies simply walking into a pit does not count as killing them.
  • The Despawning plant in Room 1 of 8-4 must be Killed.
  • The invisible plant in 8-4 water section must be killed.
  • Bowser must be killed with fire.
Info Download

#52203512372906484 - XXXX (SMB1 Hack) “Luigi, Normal Quest”
XXXXLuigi(NormalQuest)_TAS.fm2 (42.5kB fm2 movie [NES])
Uploaded 2018-12-29 23:35:07 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 00:47.99 [2884 frames], 623 rerecords)
30523 views, 619 downloads
XXXX is a Super Mario Bros. 1 ROM hack created by 79.
Quoting Romhacking.net:
This is one of those rare SMB hacks out there that have a lot of replay value. The object is to find stars in order to reach Bowser’s castle, this is a fun hack that will most definitely keep you busy. And the music in this hack is really good too. The spikes can kill you in an instant, so be careful. If you like SMB hacks then this game is right up your alley…

My TAS understands the ins and outs of the rooms that the player will end up in and manipulates luck to get the best rooms wherever possible. It also achieves the good ending with Princess Peach being spawned after the end of this movie.

I may not have the address for what room the player will be able to enter next, but you can download the IPS patch here.

Info Download

#52148401142239796 - Super Mario Bros. "pacifist, coinless"
pacifist coinless.fm2 (406kB fm2 movie [NES])
Uploaded 2018-12-27 12:01:06 by chatterbox (10 files)
For NES Super Mario Bros. (107 files)
In 05:00.52 [18061 frames], 6349 rerecords)
30078 views, 1449 downloads
Info Download

#52062717274785875 - Super Mario Bros. “AEPLLG + GIIIVY, warpless”
SMB1AEPLLG+GIIIVYWarpless_TAS.fm2 (944kB fm2 movie [NES])
Uploaded 2018-12-23 15:24:26 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 17:52.15 [64435 frames], 3981 rerecords)
30804 views, 1208 downloads
ATTENTION: Read this before you bring up any questions about this TAS.

This TAS beats the game with two Game Genie codes in the fastest time possible without warping: AEPLLG and GIIIVY.

AEPLLG allows for Mario to infinitely jump in mid-air. This is sometimes known as:

  1. Moon Jump
  2. Jump in Midair
  3. Infinite Jump

GIIIVY allows for Mario to walk through walls (but only from the left side of it).

This run is 44.63 seconds faster than the original TAS (that didn't use cheats) by HappyLee and Mars608.


I still feel bad for HappyLee because he got hated on for his (and Mars608's) warpless run...
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#52025259788252346 - Super Mario Bros. “TEYIUT + EATSSY”
SMB1TEYIUT+EATSSY_TAS.fm2 (186kB fm2 movie [NES])
Uploaded 2018-12-21 22:55:17 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 03:30.75 [12666 frames], 413 rerecords)
30918 views, 631 downloads
This TAS beats the game with two Game Genie codes in the fastest time possible: TEYIUT and EATSSY.

TEYIUT allows for Mario to execute the downwards pipe warp. This is only useful for when Mario is in specific rooms.

EATSSY is another code that allows for Mario to walk through walls. However, this TAS doesn't abuse this code as much as the former.

This run is about 5 seconds faster than the run created by YouTuber FailureGaming and 26.56 seconds faster than HappyLee’s cheat-less TAS.

Info Download

#51937021608627925 - Super Mario Bros. “10 Walljumps”
10Walljumps_TAS.fm2 (9.66kB fm2 movie [NES])
Uploaded 2018-12-17 23:32:58 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 00:10.7 [643 frames], 45 rerecords)
31092 views, 617 downloads
Quoting speedrun.com rules:
Must be actual walljumps. Jumping inside a wall and hitting the block directly above you does not count as a walljump. Cramming yourself between a wall and the edge of the screen and jumping from there also does not count as a walljump.
Here is an improved TAS of Super Mario Bros. that doesn’t actually complete the game, but instead performs 10 walljumps as quickly as possible.

In this category, players must catch the wall and jump off of it 10 times in total. Most of the time, players would be able to perform those walljumps in World 1-1’s underground bonus room. They would also perform one of the easiest walljumps first at the first pipe.

I perform those walljumps in World 1-1’s first pipe rather than the first pit, and oddly enough, it seems to be a more suitable place to perform as many walljumps as a TASer would like in record time instead of the latter. The reason why is that even though I can perform a walljump by pressing A and holding it for five frames, the pipe is actually closer to the start position than the pit, meaning the walljumps are executed faster than usual.

Because of that, this run is 3.88 seconds faster than my other TAS submitted in the userfiles.

Info Download

#51762118370967534 - Ret's Escape Puzzle World (SMB1 Hack) “World 4-4 Ending”
RetEscape4-4Ending_TAS.fm2 (432kB fm2 movie [NES])
Uploaded 2018-12-10 02:30:20 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 08:10.56 [29482 frames], 3915 rerecords)
31401 views, 970 downloads
Ret's Escape Puzzle World is a Super Mario Bros. 1 ROM Hack created by Excel in 2004. The levels were designed to puzzle and frustrate players, sometimes by gruesome level design, and other times, tricky puzzles.

There is also a secret fourth world after you manage to complete the hack, along with a hidden warp pipe in World 4-4 leading to a mysterious level that tests your Big Mario skills.

This TAS created by me solves the levels quickly and beats Chatterbox’s (티어) Chatterbox TAS by 27.45 seconds due to great optimization.

The only downside to that TAS is that it loses 21 frames in World 1-1 due to a slower clip through the wall.

Download the IPS patch here.

Info Download

#51581698068714483 - Mutya (SMB1 Hack)
Mutya_TAS.fm2 (146kB fm2 movie [NES])
Uploaded 2018-12-01 23:29:56 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 02:45.64 [9955 frames], 1334 rerecords)
31778 views, 654 downloads
Mutya is an extremely difficult Super Mario Bros. 1 created by Yuu in 2003. While this isn't too popular for being challenging, it has four levels that require the use of glitches, tricks, and such to conquer the hack.

This TAS is 2.9 seconds faster than Chatterbox (티어)'s TAS.

Thanks to w7n for retrieving the hack, and here's to me for providing you the link to its IPS patch. :)

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#51576037084062031 - Down Mario (SMB1 Hack)
DownMario_TAS.fm2 (86.9kB fm2 movie [NES])
Uploaded 2018-12-01 17:22:49 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 01:38.39 [5913 frames], 961 rerecords)
31824 views, 658 downloads
Down Mario is a Super Mario Bros. 1 ROM Hack created by Beta in 2004. This hack was designed to show off the ability for Mario to warp through vertically (from bottom to top) with two sample levels designed especially for that.

This TAS runs, or in fact, falls through both levels with ease (first on the normal game, then on the hard game) and beats this TAS by Chatterbox (티어) by almost a second.

Wanna download the IPS patch and try the hack out yourself?

Info Download

#51559137999598764 - Super Hageo Bros. (SMB1 Hack)
Hageo_TAS.fm2 (553kB fm2 movie [NES])
Uploaded 2018-11-30 23:06:54 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 10:28.07 [37746 frames], 7171 rerecords)
31849 views, 594 downloads

For those who think Super Mario Bros. isn't difficult enough...

After two months and over 7,000 re-records, finally, the TAS for one of the hardest Super Mario Bros. 1 hacks ever has been finished, and I'm pleased to be publishing this to the userfiles of TASVideos! (Even though it's not much of a big deal here, I'm still pleased I finished this TAS.)

Super Hageo Bros. is an unbelievably hard Super Mario Bros. 1 ROM hack created by REI in 2001. This hack is one of the hardest ever, actually; in fact, savestates, slow-downs, and such emulator tools are strongly recommended to actually beat it.

My TAS takes no sweat against the hack and beats it to pieces. This is also about a minute and a half faster than Mars608's attempt.

And here's where you can get the IPS patch.

Info Download

#51472580576496236 - Angry Marionao (SMB1 Hack)
AngryMarionao_TAS.fm2 (118kB fm2 movie [NES])
Uploaded 2018-11-27 01:33:34 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 02:13.95 [8050 frames], 998 rerecords)
32043 views, 607 downloads
Angry Marionao is a Super Mario Bros. 1 ROM Hack. The levels were modified to be harder and the characters' sprites were redesigned to be angrier than usual.

My run takes advantage of the warp to World 8 and beats the hack in record time.

You can download the IPS patch here.

Info Download

#51293638333493752 - Super Mario Bros. “Always big, warps”
Mario1AlwaysBig_TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2018-11-19 00:09:01 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 04:57.31 [17868 frames], 1274 rerecords)
32495 views, 600 downloads
This TAS beats the game as Big Mario instead of Small Mario thanks to a ROM hack created by AP. Because of that, entertainment was changed, but optimization hasn't.

This was originally going to be a 21-frame improvement over HappyLee's run due to a faster clip in World 1-2, but I lost that time back from bad Bullet Bill manipulation in World 8-2. Hopefully, that issue will be resolved when I (or any professional SMB1 TAS'ers) get to the run.

This run also syncs with the separate Extra Version (download here), which allows Big Mario's full body to be displayed on pre-level screens and changes the mushrooms into hearts. If you'd like, however, you can download the original patch here.

Info Download

#51109382214489971 - Super Mario Bros. “AEPLLG + GIIIVY”
UseAEPLLGandGIIIVYtosync,plz._TAS.fm2 (250kB fm2 movie [NES])
Uploaded 2018-11-10 16:59:51 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 04:44.13 [17076 frames], 1211 rerecords)
33207 views, 599 downloads
This TAS beats the game with two Game Genie codes in the fastest time possible: AEPLLG and GIIIVY.

AEPLLG allows for Mario to infinitely jump in mid-air. This is sometimes known as:

  1. Moon Jump
  2. Jump in Midair
  3. Infinite Jump

GIIIVY allows for Mario to walk through walls (but only from the left side of it).

This run is ~19.15 seconds faster than adika25630's run and 15.18 seconds faster than HappyLee’s cheat-less TAS.

Attention! Read the section below before you ask!

Why do you use GIIIVY instead of AISSON?
AISSON has highly similar functions as GIIIVY, but I used GIIIVY because I have found it to be more common for me to use rather than AISSON.
Why do you use both codes in this run instead of just one of them?
It made completing the game much faster if I used both codes than just using one of them. I felt this would make things more exciting if I did so. And as a bonus, I did find ways of providing entertainment while using both codes.
Is this goal necessary?
Not really. I felt I wanted to do it for fun. But I also wanted to do it because there were too many runs using only one of the codes.
Is this publishable?
Absolutely!...not. (TASVideos almost doesn’t allow runs with cheats.)
Info Download

#50575643400010493 - Super Gothic Bros. “warps”
SuperGothicBros.Warps_TAS.fm2 (260kB fm2 movie [NES])
Uploaded 2018-10-17 16:06:26 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 04:54.96 [17727 frames], 2129 rerecords)
34511 views, 674 downloads
Super Gothic Brothers is a Super Mario Bros. 1 ROM Hack created by partyghoul2000. Some differences would be:

  • It has a slight increase in difficulty from its original levels.
  • It stars Bob and Steve as the protagonists rather than Mario and Luigi. They're on a quest to save their "bitch" (as the game implies after they save a toad) instead of their princess.
  • Pretty much every overworld level has been set to the nighttime background (except for 3-1 to 3-3) to show how the hack is indeed gothic.

The hack was scarcely known at the time it gets uploaded, and until this day, the hack still doesn't get recognition today. In fact, there were only about two videos showcasing the hack, none of which even finished it, even though it is possible. This TAS shows how in just under 4 minutes and 55 seconds.

Here is where you can get the IPS patch for the ROM Hack.

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#49494600448325670 - Super Mario Bros. "warps"
happylee-supermariobros,warped.bk2 (4.99kB bk2 movie [NES])
Uploaded 2018-08-29 23:39:53 by Mario128 (1 file)
For NES Super Mario Bros. (107 files)
In 04:57.29 [17867 frames], 9739 rerecords)
37601 views, 424 downloads
I converted HappyLee's TAS of Super Mario Bros. from 2011 from .fm2 to .bk2, the inputs are exactly the same but instead in 17867 frames. (BizHawk appears to have one frame less of lag compared to FCEUX in Super Mario Bros.)
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#49264598218034495 - Super Mario Bros. “Zero coins, warps”
ZeroCoinsWarps_TAS.fm2 (264kB fm2 movie [NES])
Uploaded 2018-08-19 15:04:03 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 05:00.11 [18036 frames], 1168 rerecords)
39645 views, 720 downloads
I apologize for double-uploading. There was a 2-frame improvement in World 8-4 that I overlooked.
While it’s (possibly) not a popular goal, Super Mario Bros. actually can be completed without collecting any coins. My run aims to do so in record time.

This is also an improvement of 0.81 seconds over the previous TAS by MarioUniverseZone mostly due to a faster strategy of entering World 1-1’s underground bonus room. Some of the improvement was also from despawning the Piranha Plant in World 8-4’s second room.

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#49180760126166725 - Super Mario Bros glitchless%
Super Mario Brothers (Japan).zip.Super Mario Brothers (Japan).fm2 (344kB fm2 movie [FDS])
Uploaded 2018-08-15 20:27:05 by thegreatbup (1 file)
For NES Super Mario Bros. (107 files)
In 06:30.07 [23443 frames], 846 rerecords)
38145 views, 1223 downloads
this is stupid i can do better...
Info (2 comments) Download

#49176485503936456 - Super Mario Bros. “STAGEO%, warpless”
STAGEOWarpless_TAS.fm2 (996kB fm2 movie [NES])
Uploaded 2018-08-15 15:49:52 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 18:51.59 [68007 frames], 5146 rerecords)
39729 views, 661 downloads
After finishing up my warped STAGEO TAS (Click here for info about the code), I thought about doing a warpless version of that after to see how things would go.

It was harder than I expected it to be, however.

I had to sacrifice entertainment for lag reduction a lot of times. Sometimes, the entertainment was also lost for finding better strategies around the enemies and obstacles.

Also, as the enemies’ physics have changed, I couldn’t perform as many glitches as in the game without the code: Bullet Bill glitch, Cheep Cheep glitch, etc.

Hopefully, this is still a good run overall. Please contact me if you find problems with this run.

I might not be good with entertainment, either. This is my first upload of a TAS that goes for a full-length game without warps.

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#48998835526743310 - Parallel Air (A Super Mario Bros. hack)
ParallelAir_TAS.fm2 (134kB fm2 movie [NES])
Uploaded 2018-08-07 15:49:07 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 02:32.03 [9137 frames], 1608 rerecords)
40140 views, 696 downloads
Quoting U1:
The young man is a traveler.

His two companions are two.

Burning fireball that can be released by placing wishes on plants.

Promises far far apart imposed on those with “power.”

Parallel Air is a Super Mario Bros. 1 ROM hack that differs from the easier Air and the harder Air 2, all hacks of which are created by U1. (Click here to download the IPS patch for Parallel Air)

Parallel Air is easier than Air 2 because it still retains its midair jump cheat. It also has 3 levels, each with separate rooms, which are remixes of levels from the original Air. Besides the fact that Parallel Air doesn't mark where the hidden blocks are, it is harder than the original Air because some of the rooms have changed their designs to be more difficult.

This is an improvement of 2.53 seconds over my original run that was uploaded on YouTube back in July 2017.

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#48954165955929400 - Summer (A Super Mario Bros. hack)
Summer_TAS.fm2 (161kB fm2 movie [NES])
Uploaded 2018-08-05 15:32:16 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 03:02.25 [10953 frames], 2124 rerecords)
40259 views, 686 downloads
This is a TAS of Summer, a cryptic and difficult Super Mario Bros. 1 ROM hack created by Mana in 2002. (Click here to download the IPS patch)

This hack may not be notable for being complex, but it requires a vast amount of skill and will sometimes force players to use glitches against their will.

I chose to upload this run to the userfiles because it beats 티어’s (Chatterbox) existing run by 20.07 seconds due to better strategies and equally improved optimization.

This is also my first time uploading a TAS of an unofficial hack of Super Mario Bros. for the NES. I did not have a clue of where to upload unofficial ROM hacks of Super Mario Bros., so I decided to upload it here. Is this okay? Opinions are always appreciated, but please do not criticize me.

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#48798733695678256 - Super Mario Bros "STAGEO, warps"
STAGEOwarps_TAS.fm2 (265kB fm2 movie [NES])
Uploaded 2018-07-29 15:32:21 by Αsumeh (31 files)
For NES Super Mario Bros. (107 files)
In 05:01.02 [18091 frames], 959 rerecords)
40704 views, 1071 downloads
This is my first time uploading a movie to the userfiles. Please let me know how I did so I can improve it!

About the movie: This TAS beats the game with the STAGEO game genie code which causes enemies to throw hammers around. This TAS also beats 티어’s (Chatterbox) TAS (https://www.youtube.com/watch?v=rA5JvK1ZjOg) by 2.23 seconds due to not taking the power-ups. Because of that, however, I had to lose some time enduring through new strategies but otherwise managed to keep the improvement.

Info (2 comments) Download

#48361834419511389 - SMB1 SF Warped RTA
stc-supermariobros,smallfire,rta,warped.fm2 (588kB fm2 movie [NES])
Uploaded 2018-07-09 23:19:04 by STC (1 file)
For NES Super Mario Bros. (107 files)
In 07:15.57 [26177 frames], 722 rerecords)
39524 views, 1210 downloads
Info Download

#47832324416029309 - Super Mario Bros. SONIC%
SANIC.fm2 (200kB fm2 movie [NES])
Uploaded 2018-06-16 02:59:53 by StickKing18 (1 file)
For NES Super Mario Bros. (107 files)
In 03:46.51 [13613 frames], 601 rerecords)
40206 views, 1173 downloads
This is my first time submitting something like this. I'm somewhat nervous and I don't know what to really call this, but enjoy, I guess.

This TAS uses 3 cheat codes: YZXLNY: Makes you go faster than normal. AYYNIE: Sort of useless, but makes Mario look like he's running fast. AISSON: Allows you to walk through walls, and the only reason I added it in was because of me...

And that's it... bye from my nervous self :/

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#47492712658783060 - Super Mario Bros. (USA) Any% Glitchless TAS
Super Mario Bros. Any% TAS.fm2 (124kB fm2 movie [NES])
Uploaded 2018-05-31 19:55:47 by LukeSaward (3 files)
For NES Super Mario Bros. (107 files)
In 02:20.75 [8459 frames], 733 rerecords)
40886 views, 861 downloads
This was made to demonstrate what a run would look like if a TASer had done what runners knew in the early days of SMB1 speedrunning: no glitches. This is a WIP.
Info (2 comments) Download

#47253728739827495 - SMB1 1-1 in 370
trying a new tas.fm2 (27.3kB fm2 movie [NES])
Uploaded 2018-05-21 01:37:28 by DJ Incendration (62 files)
For NES Super Mario Bros. (107 files)
In 00:30.75 [1848 frames], 1230 rerecords)
41455 views, 806 downloads
Info Download

#47223972019191645 - Super Mario Bros TAS - 5:03.417
SMB1TAS01.fm2 (416kB fm2 movie [NES])
Uploaded 2018-05-19 17:27:43 by Yeti (1 file)
For NES Super Mario Bros. (107 files)
In 05:08.04 [18513 frames], 802 rerecords)
41023 views, 769 downloads
My first ever TAS. RTA timing is 5:00.139. 9 frames faster and it would have been a sub 5. Did this movie using savestates and slow-down only (pretty basic for a TAS). Hope to improve it later. Hope to have a nice time in this community. :)
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#46867364577439307 - Super Mario Bros. - Warpless by AlexPivot - 00:21:03:56
Super Mario Bros. - Warpless - TAS by AlexPivot.fm2 (1.12MB fm2 movie [NES])
Uploaded 2018-05-03 16:01:26 by AlexPivot (1 file)
For NES Super Mario Bros. (107 files)
In 21:40.03 [78130 frames], 154 rerecords)
41719 views, 869 downloads
My first TAS ever, so it's obviously slow.
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#46442365495416816 - SMB1 in 4:54.94 (RTA)
Sullysmb1AnyPercent.fm2 (263kB fm2 movie [NES])
Uploaded 2018-04-14 12:39:53 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 04:58.23 [17923 frames], 1166 rerecords)
42349 views, 1356 downloads
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#46279415323701756 - [TAS] NES Super Mario Bros. by sullyrox in 04:58.36
smb1 tas.fm2 (403kB fm2 movie [NES])
Uploaded 2018-04-07 04:32:26 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 04:58.36 [17931 frames], 662 rerecords)
42508 views, 876 downloads
4 5 8
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#46230128098762337 - [TAS] Super Mario Bros. By TMG_Tas
First Level Savage.fm2 (281kB fm2 movie [NES])
Uploaded 2018-04-04 23:16:06 by TMG_Tas (1 file)
For NES Super Mario Bros. (107 files)
In 05:18.59 [19147 frames], 1419 rerecords)
42181 views, 805 downloads
My First Uploaded Tas
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#45472958941945842 - [TAS] NES Super Mario Bros. by sullyrox in 04:59.46
smbwarpedbysullyrox.fm2 (404kB fm2 movie [NES])
Uploaded 2018-03-01 20:53:03 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 04:59.46 [17997 frames], 404 rerecords)
43381 views, 906 downloads
beats rta wr
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#45024943781455579 - SMB1 6:55.96 Walkathon (TAS)
SMBwalkathon.fm2 (562kB fm2 movie [NES])
Uploaded 2018-02-09 16:38:53 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 06:55.96 [24999 frames], 784 rerecords)
43984 views, 924 downloads
sub 7.
Info (1 comment) Download

#42874660833943784 - SMB1 TAS
smb1 tas.bk2 (4.72kB bk2 movie [NES])
Uploaded 2017-11-04 20:31:14 by Omar (1 file)
For NES Super Mario Bros. (107 files)
In 05:03.72 [18253 frames], 434 rerecords)
45244 views, 467 downloads
4:58 is the goal
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#37977062586477226 - SMB1 5:00.21 (TAS)
smbwarpedbysullyrox.fm2 (405kB fm2 movie [NES])
Uploaded 2017-03-29 06:57:51 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 05:00.21 [18042 frames], 1705 rerecords)
48612 views, 915 downloads
4:56.92 SDA Time.
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#37653226343562565 - Super Mario Bros. "Walkathon" In 7:06.73 by sullyrox
smbwarpedwalkathonbysullyrox.fm2 (899kB fm2 movie [NES])
Uploaded 2017-03-14 16:56:48 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 07:06.73 [25646 frames], 415 rerecords)
48801 views, 873 downloads
Improvement over my 7:07!!!
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#37638220912633647 - NES Super Mario Bros. in 05:00.54
supermariobroswarpedbysullyrox.fm2 (406kB fm2 movie [NES])
Uploaded 2017-03-14 00:43:41 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 05:00.54 [18062 frames], 440 rerecords)
48845 views, 879 downloads
4:57.26 RTA Time.
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#37591448664783196 - Nes Super Mario Bros in 4:58.92
Oraybeast v6.fm2 (404kB fm2 movie [NES])
Uploaded 2017-03-11 22:10:28 by I like bleach 64 (2 files)
For NES Super Mario Bros. (107 files)
In 04:58.92 [17965 frames], 1221 rerecords)
48453 views, 905 downloads
A small improvement over my last tas that beats the world record and may beat kosmicd12's spliced 4:55 since rta timing is 4:55 something. Youtube video / channel: https://www.youtube.com/watch?v=2-YMnIWSToM
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#37559776410115206 - Super Mario Bros. "Warps" in 05:01.42 by sullyrox
smbwarpsbysullyrox.fm2 (633kB fm2 movie [NES])
Uploaded 2017-03-10 11:56:29 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 05:01.42 [18115 frames], 236 rerecords)
48946 views, 881 downloads
A very good but improvable TAS.
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#37423759690640135 - Super Mario Unlimited Improvement Version
SuperMarioUnlimited warpsv2x.fm2 (630kB fm2 movie [NES])
Uploaded 2017-03-04 08:55:41 by MarioUniverseZone (6 files)
For NES Super Mario Bros. (107 files)
In 11:54.81 [42959 frames], 7593 rerecords)
48833 views, 917 downloads

(Link to video)
More details see here.
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#37163395728607548 - NES Super Mario Bros. in 5:01.94 by sullyrox
smb1warpsbysullyrox.vmv (35.6kB vmv movie [NES])
Uploaded 2017-02-20 15:30:52 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 05:01.94 [18146 frames], 530 rerecords)
49223 views, 938 downloads
Here It Is! Hope you Enjoy!
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#37140120686486648 - Nes Super Mario Bros Japan / Usa warped by I like bleach 64 / Oray Beast
Trying To Beat Klmz.fm2 (405kB fm2 movie [NES])
Uploaded 2017-02-19 14:21:28 by I like bleach 64 (2 files)
For NES Super Mario Bros. (107 files)
In 04:59.77 [18016 frames], 1442 rerecords)
48914 views, 891 downloads
The zip file says Oray beast and I like bleach 64 but I am both of them and Oray beast is the youtube channel this is uploaded to. I have stopped tasing super mario bros pal and have started using japan / usa because you can get better times since the physics are differant in the pal game. This movie is 4:59.22 and with rta timing is 4:56.14 so it beats the record. Watch this on youtube.com https://www.youtube.com/watch?v=9fKh0qRxbYU Made In Fce ultra 0.98.28
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#36946527939856317 - Super Mario Bros. "Walkathon" In 7:07 by sullyrox
sullyrox-quicknes.bk2 (4.20kB bk2 movie [NES])
Uploaded 2017-02-10 21:06:49 by sullyrox (11 files)
For NES Super Mario Bros. (107 files)
In 07:16.5 [26233 frames], 297 rerecords)
49263 views, 572 downloads
was rejected.
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#32065319084996890 - Mario Unlimited - Desync of 4 frames
bullet dicks.fm2 (633kB fm2 movie [NES])
Uploaded 2016-07-06 01:16:18 by dekutony (340 files)
For NES Super Mario Bros. (107 files)
In 11:59.25 [43226 frames], 4187 rerecords)
52231 views, 902 downloads
WHY ARE U NOT WORKING
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#28917908740505050 - 19:05 Warpless RTA
19-05.bk2 (22.3kB bk2 movie [NES])
Uploaded 2016-02-15 07:24:05 by Potato Stomper (11 files)
For NES Super Mario Bros. (107 files)
In 20:45.07 [74827 frames], 0 rerecords)
52303 views, 686 downloads
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#28798471348580516 - rta warpless 19:06.24
19-06-2.bk2 (37.9kB bk2 movie [NES])
Uploaded 2016-02-09 22:18:28 by Potato Stomper (11 files)
For NES Super Mario Bros. (107 files)
In 36:41.56 [132311 frames], 0 rerecords)
52016 views, 644 downloads
starts around frame 63000
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#24721696049470264 - BizHawk-compatible SMB walljump movie
SMB_walljump_Bizhawk.bk2 (5.98kB bk2 movie [NES])
Uploaded 2015-08-10 07:56:09 by Bobo the King (7 files)
For NES Super Mario Bros. (107 files)
In 00:00.02 [1 frame], 0 rerecords)
53012 views, 657 downloads

BK2 begins from savestate

This is a savestate nearly identical to my previous savestate, the primary difference being that it is native to BizHawk. As before, this is a demonstration file to be used with my brute-force script.
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#23290727117445561 - Super Mario Bros. Warpless in 19:11.52 RTA
19-11.bk2 (1.82MB bk2 movie [NES])
Uploaded 2015-06-06 21:16:37 by Potato Stomper (11 files)
For NES Super Mario Bros. (107 files)
In 22:00.18 [79341 frames], 0 rerecords)
53406 views, 690 downloads
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#22102430359637439 - Walljumps and some stuff
ultimate walljump.fm2 (852kB fm2 movie [NES])
Uploaded 2015-04-14 08:54:34 by MarioUniverseZone (6 files)
For NES Super Mario Bros. (107 files)
In 10:30.75 [37907 frames], 3796 rerecords)
53691 views, 1097 downloads
The glitches are frustrating me!
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#17970384940435674 - NES Super Mario Bros. PAL TAS
tasagain.fm2 (336kB fm2 movie [NES])
Uploaded 2014-10-10 06:47:56 by MarioUniverseZone (6 files)
For NES Super Mario Bros. (107 files)
In 04:59.0 [14952 frames], 405 rerecords)
54710 views, 1938 downloads
In PAL version, I didn't use many glitches because it was really hard to use.

And the time length just an integer, lucky again!

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#17698571397864976 - NES Super Mario Bros. Glitch TAS
smb glitas.fm2 (585kB fm2 movie [NES])
Uploaded 2014-09-28 01:00:36 by MarioUniverseZone (6 files)
For NES Super Mario Bros. (107 files)
In 07:13.1 [26029 frames], 697 rerecords)
54731 views, 1569 downloads
I used many glitches in SMB. Finally, Mario touched the axe and died at the same time.
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#17207974306429057 - VERY old smb TAS
supermariobros-tas-kusoman.fmv (19.5kB fmv movie [NES])
Uploaded 2014-09-05 22:44:58 by kusoman (22 files)
For NES Super Mario Bros. (107 files)
In 05:30.62 [19870 frames], 113 rerecords)
55467 views, 1063 downloads
this tas I made is a fucking dinosaur (by that I mean its old) I made this years ago and felt like posting it (and yes it uses Famtasia)
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#16928321953697960 - Super Mario Bros "-3 ending" by kusoman
smb-3endingkusoman.bk2 (4.81kB bk2 movie [FDS])
Uploaded 2014-08-24 08:29:17 by kusoman (22 files)
For NES Super Mario Bros. (107 files)
In 03:15.48 [11748 frames], 164 rerecords)
55868 views, 706 downloads
beating the game using a glitch to go into the minus world (a parallel universe) VERY improvable
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#11466204865872104 - Brute-force walljump save.
SMB walljump brute-force.fm2 (92.9kB fm2 movie [NES])
Uploaded 2013-12-21 08:46:23 by Bobo the King (7 files)
For NES Super Mario Bros. (107 files)
In 00:00.02 [1 frame], 0 rerecords)
56020 views, 1101 downloads

FM2 file begins from a savestate

To be used with my demonstration brute-force script. Load this state then run the sample script and Mario will execute a walljump (eventually).
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#10250678766083200 - Super Mario Bros. 1 input optimized
SMB1 optimized.fm2 (401kB fm2 movie [NES])
Uploaded 2013-10-27 14:58:29 by Bobo the King (7 files)
For NES Super Mario Bros. (107 files)
In 04:56.99 [17849 frames], 0 rerecords)
56276 views, 1107 downloads
Super Mario Bros. 1 with all extra input removed. HappyLee's original movie has 7407 inputs, mine has

THIS IS NOT AN IMPROVEMENT TO HAPPYLEE'S MOVIE!!!

He ends his movie (but not his input) at the axe. No frames were saved following the last jump. Our inputs (not our movies) are exactly the same length.
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#8302894877106685 - Freerun of Super Mario Bros
Super Mario Bros Freerun.fm2 (185kB fm2 movie [NES])
Uploaded 2013-07-31 21:43:03 by Buddybenj (9 files)
For NES Super Mario Bros. (107 files)
In 02:16.71 [8216 frames], 718 rerecords)
56623 views, 1025 downloads
I continue my WIP all he way to world 4. Many new glitches are used. If you know how to do a glitch I didn't do please tell me I'm trying to figure out how to do some new glitches. Also World 1-2 is a lot less sloppy than 1-1.
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#8297888622968915 - Freerun of Super Mario Bros
Super Mario Bros. (JU) [!]-1.fm2 (86.0kB fm2 movie [NES])
Uploaded 2013-07-31 16:18:24 by Buddybenj (9 files)
For NES Super Mario Bros. (107 files)
In 01:03.51 [3817 frames], 351 rerecords)
56681 views, 1048 downloads
This is a continuation of my previous TAS that was rejected.
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#4231532671623306 - SMB warpless walkathon WIP (W1's finished)
HL,Mars-SMB1warpless-walkathon_W1finished.fcm (70.4kB fcm movie [NES])
Uploaded 2013-01-29 13:11:47 by HappyLee (5 files)
For NES Super Mario Bros. (107 files)
In 02:54.58 [10492 frames], 1208 rerecords)
57435 views, 1197 downloads
Mars and I are improving the SMB warpless walkathon together, and we've saved 42 frames so far, 21 frames from 1-3 and 21 frames from 1-4 (extremely hard). Both two improvements were mainly found by me, inputs from 1-1 to 1-3 was done by Mars, and 1-4 was done by me.
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