TASVideos

Tool-assisted game movies
When human skills are just not enough

Movies for NES Battletoads


#42077213552229072 - Battletoads TAS fceux version
btoadsfinalv2-fceux.fm2 (76.0kB fm2 movie [NES])
Uploaded 2017-09-29 22:36:06 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:55.67 [3346 frames], 158274 rerecords)
1051 views, 20 downloads
bizhawk version submitted as a movie
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#41959947796089525 - Battletoads Bizhawk
btoads-bizhawk.bk2 (2.93kB bk2 movie [NES])
Uploaded 2017-09-24 15:51:19 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:55.66 [3345 frames], 157713 rerecords)
1129 views, 28 downloads
Resync of http://tasvideos.org/userfiles/info/41959449580433288 with different inputs (edit: removed 1 lag frame, cutscenes and invaders)

Syncs on BizHawk 2.2 NesHawk

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#41959449580433288 - NES Battletoads void jump WIP2
btoads-fceux.fm2 (76.0kB fm2 movie [NES])
Uploaded 2017-09-24 15:19:00 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:55.67 [3346 frames], 157693 rerecords)
1128 views, 25 downloads
Syncs on FCEUX 2.2.3, endings starts after game over screen

Probably "final" version in the sense of (lacking) possible time saves.

Little list of all new informations - UDLR at level 1 doesn't saves time (but it works there)

- UDLR at level 3 after rats at both sides doesn't saves time because of rat spawn timer (included at f2709)

- 1st rat can't be killed with "camera dashing" trick because the camera doesn't rolls before

- AFAIK, camera rolling requires both toads to have fastest speed. Probably, their position is also a factor but I don't see this scenario where I could get 1 frame faster

- Flies are too away from the rat scene (f2851) to make use of it

- Hit cancelling doesn't helps, because 1. only works when one of the toad has no action to make a simple punch for cancelling 2. enemy hp and position factor

- Rash is always at front when he can without losing time

The only thing I see somewhat improvable is the last to final rat, but it's has the "rat spawn timer" barrier and the camera rolling stuff.

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#41937148763909575 - NES Battletoads void jump WIP1
btoadsv1.fm2 (76.2kB fm2 movie [NES])
Uploaded 2017-09-23 15:12:47 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:55.81 [3354 frames], 156708 rerecords)
1130 views, 23 downloads
Syncs on FCEUX 2.2.3, ending starts after game over screen

- added Koh1fds's found of using void jump to die earlier after getting the jet, saves 42 frames so far (will be added as co-author)

First I will recheck movement all from the start, sync on fceux and then on bizhawk.

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#41433376155370869 - BizHawk NES script
BizHawk_movie.lua (4.36kB Lua script)
Uploaded 2017-08-31 22:42:42 by Alyosha (16 files)
For NES Battletoads (30 files)
1132 views, 36 downloads
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#30603005636628328 - improved battletoads 2p ace
Battletoads2016_RC25.fm2 (77.1kB fm2 movie [NES])
Uploaded 2016-05-01 04:44:02 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:56.51 [3396 frames], 158643 rerecords)
4214 views, 193 downloads
15 frames improved by dashing later at 1st rat to avoid bumping in to the camera borders. Uploaded to show some false hope about me returning to tasing.
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#30145763783146691 - Battletodas 2p warpless WIp
battletoads_2p_combined.fm2 (1.56MB fm2 movie [NES])
Uploaded 2016-04-10 14:31:31 by Alyosha (16 files)
For NES Battletoads (30 files)
In 19:43.68 [71138 frames], 65158 rerecords)
3694 views, 117 downloads
This basically takes the warp run as a baseline and expands it into a warpless run. only syncs up to robot boss
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#29966876667818796 - 31 frame -> 9 frames (global timer once again)
Battletoads (U) [!].fm2 (1.12MB fm2 movie [NES])
Uploaded 2016-04-02 13:10:32 by feos (57 files)
For NES Battletoads (30 files)
In 21:44.95 [78426 frames], 62180 rerecords)
3823 views, 134 downloads
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#29838321143560871 - 9141 frame faster than the current run
battletoads-first-wheel.fm2 (773kB fm2 movie [NES])
Uploaded 2016-03-27 18:13:36 by feos (57 files)
For NES Battletoads (30 files)
In 14:37.5 [52737 frames], 48352 rerecords)
3889 views, 130 downloads
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#29772816889288477 - saved 144 frames ingame, -1 frames realtime
Battletoads-level1-winfail.fm2 (61.4kB fm2 movie [NES])
Uploaded 2016-03-24 19:25:36 by feos (57 files)
For NES Battletoads (30 files)
In 01:09.53 [4179 frames], 28192 rerecords)
3970 views, 134 downloads
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#29595151998473782 - 119 frames
Battletoads-feos.fm2 (1.13MB fm2 movie [NES])
Uploaded 2016-03-16 19:23:53 by feos (57 files)
For NES Battletoads (30 files)
In 21:49.53 [78701 frames], 23600 rerecords)
3986 views, 129 downloads
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#29398605401358456 - 30 frames
Battletoads (U) [!].fm2 (296kB fm2 movie [NES])
Uploaded 2016-03-07 22:57:40 by feos (57 files)
For NES Battletoads (30 files)
In 05:35.43 [20159 frames], 17388 rerecords)
4075 views, 141 downloads
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#29392454619824410 - 34 frames
Battletoads (U) [!].fm2 (1.13MB fm2 movie [NES])
Uploaded 2016-03-07 16:18:47 by feos (57 files)
For NES Battletoads (30 files)
In 21:53.87 [78962 frames], 14250 rerecords)
3993 views, 135 downloads
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#29385639088208504 - 5 frames
Battletoads (U) [!]-compact.fm3 (50.3kB fm3 movie [NES])
Uploaded 2016-03-07 08:56:48 by feos (57 files)
For NES Battletoads (30 files)
In 05:35.93 [20189 frames], 13852 rerecords)
4044 views, 126 downloads
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#29372908249428164 - 86 frames
Battletoads (U) [!]-compact.fm3 (162kB fm3 movie [NES])
Uploaded 2016-03-06 19:11:11 by feos (57 files)
For NES Battletoads (30 files)
In 21:54.79 [79017 frames], 13695 rerecords)
4029 views, 130 downloads
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#29369303888869079 - 21 frame?
really(questionmark).fm3 (61.2kB fm3 movie [NES])
Uploaded 2016-03-06 15:17:27 by feos (57 files)
For NES Battletoads (30 files)
In 07:33.75 [27270 frames], 12299 rerecords)
4037 views, 124 downloads
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#29304411521138824 - I still don't suck apparently.
battletoads-1p-warpless-feos-compact.fm3 (249kB fm3 movie [NES])
Uploaded 2016-03-03 17:09:07 by feos (57 files)
For NES Battletoads (30 files)
In 05:38.18 [20324 frames], 14446 rerecords)
4082 views, 121 downloads
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#28996592411512829 -
bt-1p-feos.fm2 (226kB fm2 movie [NES])
Uploaded 2016-02-18 20:26:47 by feos (57 files)
For NES Battletoads (30 files)
In 04:16.86 [15437 frames], 5299 rerecords)
4211 views, 126 downloads
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#20904505276933996 - Battletoads NewPPU 1 resync
Battletoads_tas_PPU1_finish.fm2 (50.8kB fm2 movie [NES])
Uploaded 2015-02-19 10:08:07 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:56.76 [3411 frames], 123610 rerecords)
6261 views, 185 downloads
A simple resync of the published TAS.

Because of NewPPU 1,

  • intro edited to manipulate cutscene
  • space invader manipulated on level 3
  • for whatever arbitrary reason, I'm required to press a button near the death of P1 with jet to start the credits ("instant game end" isn't manipulated, point of this movie is to show PPU differences)

Probably doesn't syncs on console

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#20904461455700724 - Battletoads NewPPU 1 console replica
Battletoads_tas_PPU1_edited.fm2 (50.8kB fm2 movie [NES])
Uploaded 2015-02-19 10:05:16 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:56.76 [3411 frames], 123440 rerecords)
6220 views, 168 downloads

(Link to video)

Tries to replicate the events what true wrote in the ConsoleVerificationTests (2nd tab, bottom part)

Because of NewPPU 1,

  • intro edited to manipulate cutscene
  • space invader manipulated on level 3
  • changed input near end to replicate the visuals

Probably doesn't syncs on console.

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#6469958161560415 - Battletoads glitched 2 frames save (no gameover)
Battletoads (U)_2013WIP2.fm2 (77.7kB fm2 movie [NES])
Uploaded 2013-05-10 08:35:34 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:56.91 [3420 frames], 68664 rerecords)
10644 views, 280 downloads
Nearly the same as last wip but changed input to avoid getting game over. Frame 1:07.25: And so, the dark queen is defeated once again.
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#6469057389250047 - Battletoads glitched 2 frames save
Battletoads (U)_2013WIP.fm2 (77.7kB fm2 movie [NES])
Uploaded 2013-05-10 07:37:09 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:56.91 [3420 frames], 68546 rerecords)
10553 views, 256 downloads
Have no idea why, but I could move P1 closer to the right side of the screen after beating the last enemy to pick up the jet and die earlier by 2 frames while P2 couldn't do it.

This actually brings up a little bit modified memory corruption "conditions" or "flow", but this is already added in this version. (finishes the game).

My next test is to do it without sending any input at the "control frames" (2nd frame after jet-death-respawn, 4th frame (with ABSTUDRL to reset etc)... So I can stop input with P1 moving up-left to death.

I think I will write a better explanation for final version submitting.

edit: oh, and the bg music and flickering little bit changed. level 1 is too short, there's nothing I can "remix". and level 3 needs flickering with "sound effects" for jump/shoot etc. maybe they will be changed.

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#2432912976032694 - 68 frames improvement
MESHUGGAH_Battletoads_3421_RC.fm2 (77.7kB fm2 movie [NES])
Uploaded 2012-11-09 13:09:47 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:56.94 [3422 frames], 61564 rerecords)
11209 views, 300 downloads
68 frames improvement over last submitted TAS by Dylax and Dj TheZeromus

Probably final version

If you have free time, watch it with sound and please write me (PM/irc) about your opinions (changed music at level 1 and "sound effects" for level 3 also fuzzy background).

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#2275432265444753 - unfinished Battletoads 2p warps tas (music NOT changed) wip
MESHUGGAH_TAS_v25_3438_unpaused_UNFINISHED.fm2 (77.9kB fm2 movie [NES])
Uploaded 2012-11-02 10:57:02 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:57.21 [3438 frames], 30196 rerecords)
11304 views, 289 downloads
Overally 52 frames improvement. Unfinished (manipulation is not ready)
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#2275234369181302 - unfinished Battletoads 2p warps tas (music changed) wip
MESHUGGAH_TAS_v24_3438_paused_UNFINISHED.fm2 (77.9kB fm2 movie [NES])
Uploaded 2012-11-02 10:44:12 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:57.21 [3438 frames], 29383 rerecords)
11256 views, 300 downloads
Overally 52 frames improvement. Unfinished (manipulation is not ready)
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#2260116892762817 - Fastest Battletoads 2p warps glitched TAS with musical demonstration
MESHUGGAH_Battletoads_bgmusic_demo_3451.fm2 (78.2kB fm2 movie [NES])
Uploaded 2012-11-01 18:23:49 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:57.42 [3451 frames], 20456 rerecords)
11335 views, 288 downloads
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#2221654626944688 - 22 frames save for last submitted Battletoads tas
MESHUGGAH_Battletoads_V4.fm2 (78.8kB fm2 movie [NES])
Uploaded 2012-10-31 00:49:30 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:57.7 [3468 frames], 8684 rerecords)
11365 views, 306 downloads
Please try to watch the movie WITHOUT opening taseditor.

This movie is full -> finishes the game.

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#2076832347595676 - more improvements to NES Battletoads tas
btoads_shortestinput.fm2 (78.5kB fm2 movie [NES])
Uploaded 2012-10-24 12:17:39 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:57.99 [3485 frames], 515 rerecords)
11433 views, 328 downloads
better "game over" manipulating
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#2075492482628133 - 1 frame save to NES Battletoads tas
btoads_1framesave_wip.fm2 (78.6kB fm2 movie [NES])
Uploaded 2012-10-24 10:50:46 by MESHUGGAH (329 files)
For NES Battletoads (30 files)
In 00:58.05 [3489 frames], 136 rerecords)
11426 views, 281 downloads
1 frame save to NES Battletoads tas achieved by better maneuvering with the jet.
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#2034290379878874 - Battletoads by DJtZ & DyLaX
bt_improve_game_over_ends-compact.fm2 (78.7kB fm2 movie [NES])
Uploaded 2012-10-22 14:18:46 by AnS (2 files)
For NES Battletoads (30 files)
In 00:58.09 [3491 frames], 860 rerecords)
8602 views, 292 downloads
Exported to FM2 and added 1 blank frame at the end.
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