TASVideos

Tool-assisted game movies
When human skills are just not enough

Movies for SNES Super Mario World


#35813438464466122 - Janked Up Mario Party 11 exits TAS
JUMP TAS by BrunoVisnadi.lsmv (14.7kB lsmv movie [SNES])
Uploaded 2016-12-21 20:25:00 by BrunoVisnadi (12 files)
For SNES Super Mario World (20 files)
In 13:45.32 [49601 frames], 123188 rerecords)
2681 views, 82 downloads
JUMP is a Super Mario World hack.
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#35014224523941307 - Super Nambona World WIP
Super Nambona World.bk2 (2.79kB bk2 movie [SNES])
Uploaded 2016-11-15 20:35:18 by jipjups (1 file)
For SNES Super Mario World (20 files)
In 00:56.56 [3399 frames], 2090 rerecords)
2841 views, 65 downloads
Just wanted to see how it gets received, and to get any advice or criticism. Hack link: https://www.smwcentral.net/?p=section&a=details&id=14096

Reupload because the other one has been lost in the masses and I got no feedback.

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#34596324054209273 - SNES Super Mario World (USA) "warps" in 09:57.1 - BizHawk movie
warps-brunovisnadi,amaraticando-supermario.bk2 (15.1kB bk2 movie [SNES])
Uploaded 2016-10-28 00:54:06 by Amaraticando (16 files)
For SNES Super Mario World (20 files)
In 09:57.12 [35886 frames], 262699 rerecords)
3360 views, 123 downloads
Original movie: http://tasvideos.org/3019M.html

This is a BizHawk movie (bk2 format) that syncs.

It's 1 frame longer due to how BizHawk and lsnes apply the input, but there's no difference in emulation.

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#34339655685787022 - SNES Super Mario World "No Cape/Yoshi" [WIP] snes9x 1.51 v7
smw-no_cape_yoshi-masterkastylinos222.smv (25.1kB smv movie [SNES])
Uploaded 2016-10-16 11:28:57 by MasterKastylinos222 (1 file)
For SNES Super Mario World (20 files)
In 03:27.16 [12450 frames], 1952 rerecords)
3065 views, 87 downloads
A lot of people have appreciated Mario for being a hero after a lot of SMW "11-exit" TASes where the cape and/or Yoshi are used. So, Mario thinks he can do it with style also without cape or Yoshi.

Originally, this is intended to be an improvement run over Vitor I.S (https://www.youtube.com/watch?v=r8eDZko7Iu8). So far, there are not too many major improvements over this. Now on Front Door.

Improvements:

  1. YI2: N/A
  2. YI3: N/A
  3. YI4: No improvements here, just used the same technique of shell jumping to reduce lag
  4. Iggy: Using 6/5 trick to keep speed in the first section. Included more entertainment and not collected flower in second room.
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#29939088166456945 - SMW "ends input early" BizHawk 1.11.6
smw-ends-input-early.bk2 (4.95kB bk2 movie [SNES])
Uploaded 2016-04-01 07:08:26 by Masterjun (14 files)
For SNES Super Mario World (20 files)
In 01:33.28 [5606 frames], 0 rerecords)
4981 views, 136 downloads
Because it even works on BizHawk!
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#29685962679412038 - first tas
Super Mario All-Stars + Super Mario World (USA).bk2 (30.6kB bk2 movie [SNES])
Uploaded 2016-03-20 21:33:02 by robodestroyer (1 file)
For SNES Super Mario World (20 files)
In 19:43.13 [71105 frames], 291 rerecords)
4683 views, 114 downloads
made my first tas :D
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#28746984872038795 - Valley of Bowser 3 - freerun [WIP]
smwfreerun_vob3_stuck.smv (120kB smv movie [SNES])
Uploaded 2016-02-07 14:39:32 by Mister (1 file)
For SNES Super Mario World (20 files)
In 01:00.82 [3655 frames], 5794 rerecords)
5011 views, 118 downloads

SMV file begins from a snapshot

This is a freerun I gave up finishing a year ago. If only I were ten times as creative as I am. freerun was too difficaruto
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#27686487787691135 - SNES Super Mario World (USA) "96 exits" in 1:14:58.86 by bahamete, Kaizoman666 & Masterjun
bahamete_kaizoman666_masterjun-supermarioworld-96exit.lsmv (56.4kB lsmv movie [SNES])
Uploaded 2015-12-21 20:25:24 by Amaraticando (16 files)
For SNES Super Mario World (20 files)
In 1:14:58.86 [270376 frames], 246089 rerecords)
5850 views, 138 downloads
This is the Snes9x movie translated into lsnes format, made in order to compare better and maybe for console verification.

Length 1:14:58.858 (270376 frames), around 21 seconds slower than Snes9x's wrong time.

Original TAS: http://tasvideos.org/2307M.html

If it desyncs for you, please PM me.

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#27686466288675481 - SNES Super Mario World (USA) "small only" in 1:18:33.95 by PangaeaPanga
pangaeapanga1-supermarioworld.lsmv (52.0kB lsmv movie [SNES])
Uploaded 2015-12-21 20:24:00 by Amaraticando (16 files)
For SNES Super Mario World (20 files)
In 1:18:33.95 [283303 frames], 91929 rerecords)
5813 views, 132 downloads

LSMV begins from dirty SRAM

This is the Snes9x movie translated into lsnes format, made in order to compare better and maybe for console verification.

Length: 1:18:33.954 (283303 frames), around 10 seconds slower than Snes9x's wrong time.

Original TAS: http://tasvideos.org/1868M.html

If it desyncs for you, please PM me.

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#27380891235163881 - SMW "warps" in 09:57.82 converted to lsnes
bahametekaizoman666misterpangaeapanga-supermarioworld.lsmv (11.7kB lsmv movie [SNES])
Uploaded 2015-12-08 02:07:12 by Amaraticando (16 files)
For SNES Super Mario World (20 files)
In 10:00.16 [36069 frames], 341 rerecords)
6028 views, 139 downloads

LSMV begins from dirty SRAM

This is a lsmv movie (for lsnes emulator) with the correct time (10:00.162) of this classic TAS. Console verification should be easy this way!

Original: http://tasvideos.org/1944M.html

Edit: there's a warning about the movie starting from a dirty SRAM. However, this SRAM is a null file. Therefore, there'll be no desync. This internal SRAM can be removed as well.

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#24853633631693502 - SNES Super Mario World Hack A Summer Levels "Nohurts" "1live" Complete By 9a0b1c In 03:59
SMW Hack A Summer Lvls[nohurts]Complete.smv (28.7kB smv movie [SNES])
Uploaded 2015-08-16 06:32:25 by nsf9a0b1c (2 files)
For SNES Super Mario World (20 files)
In 03:58.49 [14333 frames], 28 rerecords)
6195 views, 145 downloads
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#24853591979754131 - SNES Super Mario World Hack A Summer Levels "Nohurts" "1live" Complete By 9a0b1c In 03:59
SMW Hack A Summer Lvls[nohurts]Complete.smv (28.7kB smv movie [SNES])
Uploaded 2015-08-16 06:29:43 by nsf9a0b1c (2 files)
For SNES Super Mario World (20 files)
In 03:58.49 [14333 frames], 28 rerecords)
6193 views, 128 downloads
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#24824444132533782 - Super Mario World Game end glitch (1 frame saved)
BrunoVisnadi-Amaraticando-Masterjun-supermarioworld-glitched.lsmv (5.42kB lsmv movie [SNES])
Uploaded 2015-08-14 22:59:27 by BrunoVisnadi (12 files)
For SNES Super Mario World (20 files)
In 00:41.81 [2513 frames], 23022 rerecords)
6357 views, 134 downloads
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#21207601259368312 - Spawning Reznor from the brown platform
Reznor-from-plataform[SAVESTATE].lsmv (110kB lsmv movie [SNES])
Uploaded 2015-03-05 01:44:09 by Amaraticando (16 files)
For SNES Super Mario World (20 files)
In 06:47.68 [24501 frames], 2206 rerecords)
7791 views, 183 downloads
I was just spitting the null sprite from random places when this happened.

EDIT 2: This the movie file and the anchor savestate file, Lsnes can work like that. Go to File > Load > Movie and select this file. After that, go to File > Load > State and select this file again, so the anchor state will be loaded.

Playing this movie from the beginning will result in a desync, because I used some cheats in Yoshi Island 2. Those cheats, however, have no influence in Yoshi Island 3.

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#19873869950560708 - Super Mario World + Super Mario Bros. v2
smw+smb2.lsmv (151kB lsmv movie [SNES])
Uploaded 2015-01-04 00:10:33 by Nach (2 files)
For SNES Super Mario World (20 files)
In 07:01.65 [25341 frames], 7000 rerecords)
11424 views, 699 downloads
This appends my SMB movie from =/userfiles/info/19829401117130547 onto a different and better start from Masterjun. This start is shorter, and isn't identical to the one shown at AGDQ2014. In this version, the SMB created uses music from SMAS instead of SMW, and sounds more natural.

Encode: http://nach.tasvideos.org/smwsmb-tasv2-masterjun,nach.mkv

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#19829401117130547 - Super Mario World + Super Mario Bros.
smw+smb.lsmv (88.2kB lsmv movie [SNES])
Uploaded 2015-01-02 00:06:42 by Nach (2 files)
For SNES Super Mario World (20 files)
In 07:28.28 [26941 frames], 10000 rerecords)
9395 views, 322 downloads
dwangoAC asked if someone could quickly make a reasonably fast and entertaining TAS of SMW SMB with lsnes. He also needed it done by today (2015-01-02), and gave me only a few hours notice, as he's under deadline for AGDQ2015. So I appended a quick & dirty play of SMB onto Masterjun's SMW that I created from scratch in a little over an hour of TASing with lsnes in order to meet his sync requirements.

I'm not HappyLee, nor did I even put much effort into this to perform all kinds of crazy glitches and get perfect play everywhere. However, the play it still pretty solid, and is within 20 seconds of what HappyLee's latest version would get on this version of SMB.

I did put some effort into entertainment with interesting enemy kills and near misses. So you might find this more entertaining than several other SMB TASs, even though this isn't a polished TAS. Of course a proper TAS would put even more effort into entertainment, although many established TASers in the past have failed to do so for this game.

Note: This is the first time I tried rerecording on lsnes, so rerecord count is way higher than it should be as I was playing with hot-keys and such, and the movie finishes way later than actual game-play too. The rerecord count also includes Masterjun's SMW rerecord count. Read: Not much effort was put into the SMB side of things.

Encode: http://nach.tasvideos.org/smwsmb-tas-masterjun,nach.mkv

In-game level ending times, HappyLee (~5:02) vs this (~5:18) vs first SMB TAS (~5:20):

  • 1-1: 370 - 368 - 368
  • 1-2: 347 - 345 - 346
  • 4-1: 340 - 339 - 340
  • 4-2: 356 - 344 - 354 (time units very misleading versus real-time due to beanstalk)
  • 8-1: 200 - 197 - 199
  • 8-2: 338 - 337 - 340
  • 8-3: 244 - 242 - 242 (intentionally slows down to avoid fireworks)
  • 8-4: 317 - 309 - 306

All in all, not bad for about an hour of TASing, not aiming for perfection. Although as a judge, I'd reject this for sloppiness. There's even a point where I didn't realize I wasn't running in 8-1 where I should have, not to mention other issues that could be fixed with an extra 5-10 minutes of work.

What's wrong with this TAS:

  • 1-1: Crashes into pipe in underground.
  • 1-2: Goes over the ceiling instead of through the wall.
  • 4-1: Misses many coins, slows down near the end.
  • 4-2: Goes between the bricks instead of through the wall, which further requires beanstalk manipulation instead of being able to enter pipe directly.
  • 8-1: Slows down in the middle for no good reason, misses enemies.
  • 8-2: Slow start. Then big jump followed by Piranha collision glitch could be done faster. In fact I did do it faster and had a better looking glitch, however, right afterwords I stupidly pressed load instead of save, and didn't redo the effort into getting that part to be optimal in entertainment and time.
  • 8-3: Didn't kill enough Hammer Brothers.
  • 8-4: Didn't wall jump into pipe, swimming suboptimal.

Lastly, issues aside, this run is still faster in real-time than the first few SMB TASs we published when re-synced for this version.

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#19801743169012966 - [SNES] Super Mario World TAS "Playaround"
Playaround By puppy610.smv (54.7kB smv movie [SNES])
Uploaded 2014-12-31 18:13:04 by puppy610 (2 files)
For SNES Super Mario World (20 files)
In 07:43.45 [27853 frames], 740 rerecords)
7773 views, 189 downloads
In this TAS I go to YI1 first in order to get the fire flower. Next I play the switch palace and then go back down to YI2. I play through and get to YI3 and do the powerup increment glitch a bunch in order to get mario all weird. Next I play through until Iggy's Castle in which I hit the item box which looks like a flower but is actually a cape because of mario's powerup status and I may or may not have found a new glitch where you can kill yourself from flying during the Iggy fight.

Rom Used: Super Mario World (USA).sfc

Re-record Count: 740

Length: 07:44

Emulator: Snes9x 1.53

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#18290447196809199 - WIP of mario world level 1
Super Mario World (U) [!].smv (12.1kB smv movie [SNES])
Uploaded 2014-10-24 16:44:15 by gamerretro2 (36 files)
For SNES Super Mario World (20 files)
In 01:26.46 [5196 frames], 888 rerecords)
8752 views, 180 downloads
My first WIP of mario world level 1 and level 2 not complety

if you see any optimization you can tell me

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#2373619334225151 - SMW fastest softlock
smw-fastest-crash-masterjun.bkm (121kB bkm movie [SNES])
Uploaded 2012-11-06 21:04:32 by Masterjun (14 files)
For SNES Super Mario World (20 files)
In 00:35.94 [2160 frames], 310 rerecords)
11355 views, 330 downloads
scrolling while eating a berry
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#946903001545478 - Unoptimized glitched SMW run on lsnes
smw glitched-Masterjun.lsmv (103kB lsmv movie [SNES])
Uploaded 2012-09-03 15:00:47 by Masterjun (14 files)
For SNES Super Mario World (20 files)
In 02:52.88 [10390 frames], 1466 rerecords)
12251 views, 416 downloads
that is just a proof that the "credits glitch" in SMW works on near-console emulators.
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