TASVideos

Tool-assisted game movies
When human skills are just not enough

Movies for SNES Super Mario World


#54202003829447357 - SNES Super Mario World: 2 Player Coop Quest end input on save dialog
2PCo-op_endonsaveinput.bk2 (10.7kB bk2 movie [SNES])
Uploaded 2019-03-29 23:38:58 by Darkdevil (10 files)
For SNES Super Mario World (35 files)
In 04:58.27 [17926 frames], 53705 rerecords)
349 views, 17 downloads
Because the other movie ends on the input after the boss falls in the lava.
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#54201724760305321 - SNES Super Mario World: 2 Player Coop Quest "small only, all normal levels"
2PCo-opTAS_optimized.bk2 (10.0kB bk2 movie [SNES])
Uploaded 2019-03-29 23:20:52 by Darkdevil (10 files)
For SNES Super Mario World (35 files)
In 04:21.9 [15740 frames], 53677 rerecords)
345 views, 18 downloads
Lazy Encode:


(Link to video)

I finished it!

And guess what? It's a MINUTE faster than the cancelled submission!

Currently making the submission text, as well as a userfile that ends input on the save dialog, like the un-optimized submission.

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#54134251747132314 - SNES Super Mario World: 2 Player Coop Quest, level 3 done
2PCo-op_uptolvl3.bk2 (5.98kB bk2 movie [SNES])
Uploaded 2019-03-26 22:25:11 by Darkdevil (10 files)
For SNES Super Mario World (35 files)
In 02:27.34 [8855 frames], 12979 rerecords)
413 views, 15 downloads
it's nearly done.

I got a benchmark run from a user on the TASVideos discord of 4:46.

I'm trying to improve my previous userfile.

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#54088568660156425 - SNES SMW: 2 Player Coop Quest Level 1, 7 sec IGT improvement
2PCoQ_1stLvl-270IGT.bk2 (2.92kB bk2 movie [SNES])
Uploaded 2019-03-24 21:02:36 by Darkdevil (10 files)
For SNES Super Mario World (35 files)
In 01:02.4 [3750 frames], 2632 rerecords)
441 views, 16 downloads

(Link to video)

7 sec IGT (~420 frames) improvement from this userfile!

There is a GitHub repo that I made for these:

https://github.com/darkdevilTAS/SMW2PQ-TAS

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#54084694443218715 - SNES Super Mario World: 2 Player Coop Quest "5 exits/all normal levels" rough draft
2P Co-op Optimized.bk2 (11.0kB bk2 movie [SNES])
Uploaded 2019-03-24 16:51:21 by Darkdevil (10 files)
For SNES Super Mario World (35 files)
In 05:01.7 [18132 frames], 5652 rerecords)
468 views, 13 downloads

EDIT: GitHub repo for all the tests and such.

Comments

I have done 3 TASes of this game in the past couple of days, and I have to say, this one is the most optimized. Using tricks I learned from here, and with help from a bunch of people from the TASVideos discord for helping me, I was able to absolutely DESTROY my previous TAS.

Still, this isn't optimal as to TASVidoes standards. Still room for improvement and that's why I put it under "rough draft".

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#54076046279489533 - Super Mario World RAM Watch file
SMW.wch (223B Memory watch file)
Uploaded 2019-03-24 07:30:31 by Darkdevil (10 files)
For SNES Super Mario World (35 files)
437 views, 18 downloads
stuff for bizhawk

just some ram watch stuff

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#49328364155506936 - Super Mario World "96 exits glitchless" TAS (WIP)
SMW 96 Exit TAS (JP).bk2 (8.81kB bk2 movie [SNES])
Uploaded 2018-08-22 11:59:20 by LukeSaward (3 files)
For SNES Super Mario World (35 files)
In 04:26.18 [15997 frames], 372 rerecords)
3928 views, 131 downloads
A TAS of the japanese version of Super Mario World I am currently working on. It's pretty fast, although not as fast as some extremely experienced TASers. Created using Bizhawk 2.3 with the Virtual Pad feature.
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#46228447192728803 - SMW "fastest glitched sound"
the_frame_war_continues.bk2 (2.26kB bk2 movie [SNES])
Uploaded 2018-04-04 21:27:06 by DatOneJoker (1 file)
For SNES Super Mario World (35 files)
In 00:43.61 [2621 frames], 8865 rerecords)
5580 views, 157 downloads
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#46221611370852647 - SMW "fastest glitched sound"
april2018_sramglitch-sound-level.lsmv (2.02kB lsmv movie [SNES])
Uploaded 2018-04-04 14:03:47 by Masterjun (18 files)
For SNES Super Mario World (35 files)
In 00:13.83 [831 frames], 26 rerecords)
5953 views, 166 downloads

LSMV begins from dirty SRAM

LSMV starts from a random initialized state

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#46211291162476108 -
smw glitched sound in 2620 frames.lsmv (2.26kB lsmv movie [SNES])
Uploaded 2018-04-04 02:54:31 by BrunoVisnadi (16 files)
For SNES Super Mario World (35 files)
In 00:43.59 [2620 frames], 2447 rerecords)
5557 views, 145 downloads

LSMV begins from dirty SRAM

the frame war doesn't stop! 2 frames faster. and sorry for filling the wips section with these
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#46209821736537255 - SMW "fastest glitched sound" in 43.62
SMW-glitchedsoundbybrunovalads-v3.bk2 (2.23kB bk2 movie [SNES])
Uploaded 2018-04-04 01:19:13 by brunovalads (3 files)
For SNES Super Mario World (35 files)
In 00:43.63 [2622 frames], 8344 rerecords)
5450 views, 148 downloads
The framewar continues
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#46202027493160286 -
glitchsound2.lsmv (101kB lsmv movie [SNES])
Uploaded 2018-04-03 16:53:46 by BrunoVisnadi (16 files)
For SNES Super Mario World (35 files)
In 00:43.58 [2619 frames], 1170 rerecords)
5526 views, 141 downloads

LSMV begins from dirty SRAM

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#46201323788117360 -
glitchsound.lsmv (101kB lsmv movie [SNES])
Uploaded 2018-04-03 16:08:07 by BrunoVisnadi (16 files)
For SNES Super Mario World (35 files)
In 00:43.7 [2626 frames], 635 rerecords)
5516 views, 141 downloads

LSMV begins from dirty SRAM

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#46189809117986321 - SMW "fastest glitched sound" in 44.77
SMW-glitchedsoundbybrunovalads-v2.bk2 (2.25kB bk2 movie [SNES])
Uploaded 2018-04-03 03:41:23 by brunovalads (3 files)
For SNES Super Mario World (35 files)
In 00:44.78 [2691 frames], 7443 rerecords)
5454 views, 128 downloads
This is an updated movie with a better strat for my April Fool's http://tasvideos.org/5911S.html
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#44187441227331633 - [TAS] Item Abuse - Super Mario World ROM Hack
item abuse 2.39.338.lsmv (8.30kB lsmv movie [SNES])
Uploaded 2018-01-02 23:26:08 by Amaraticando (18 files)
For SNES Super Mario World (35 files)
In 02:39.34 [9576 frames], 112662 rerecords)
7738 views, 178 downloads

LSMV begins from dirty SRAM

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#35813438464466122 - Janked Up Mario Party 11 exits TAS
JUMP TAS by BrunoVisnadi.lsmv (14.7kB lsmv movie [SNES])
Uploaded 2016-12-21 20:25:00 by BrunoVisnadi (16 files)
For SNES Super Mario World (35 files)
In 13:45.32 [49601 frames], 123188 rerecords)
10659 views, 288 downloads
JUMP is a Super Mario World hack.
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#35014224523941307 - Super Nambona World WIP
Super Nambona World.bk2 (2.79kB bk2 movie [SNES])
Uploaded 2016-11-15 20:35:18 by jipjups (1 file)
For SNES Super Mario World (35 files)
In 00:56.56 [3399 frames], 2090 rerecords)
10659 views, 260 downloads
Just wanted to see how it gets received, and to get any advice or criticism. Hack link: https://www.smwcentral.net/?p=section&a=details&id=14096

Reupload because the other one has been lost in the masses and I got no feedback.

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#34596324054209273 - SNES Super Mario World (USA) "warps" in 09:57.1 - BizHawk movie
warps-brunovisnadi,amaraticando-supermario.bk2 (15.1kB bk2 movie [SNES])
Uploaded 2016-10-28 00:54:06 by Amaraticando (18 files)
For SNES Super Mario World (35 files)
In 09:57.12 [35886 frames], 262699 rerecords)
11984 views, 345 downloads
Original movie: http://tasvideos.org/3019M.html

This is a BizHawk movie (bk2 format) that syncs.

It's 1 frame longer due to how BizHawk and lsnes apply the input, but there's no difference in emulation.

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#34339655685787022 - SNES Super Mario World "No Cape/Yoshi" [WIP] snes9x 1.51 v7
smw-no_cape_yoshi-masterkastylinos222.smv (25.1kB smv movie [SNES])
Uploaded 2016-10-16 11:28:57 by MasterKastylinos222 (1 file)
For SNES Super Mario World (35 files)
In 03:27.16 [12450 frames], 1952 rerecords)
10868 views, 299 downloads
A lot of people have appreciated Mario for being a hero after a lot of SMW "11-exit" TASes where the cape and/or Yoshi are used. So, Mario thinks he can do it with style also without cape or Yoshi.

Originally, this is intended to be an improvement run over Vitor I.S (https://www.youtube.com/watch?v=r8eDZko7Iu8). So far, there are not too many major improvements over this. Now on Front Door.

Improvements:

  1. YI2: N/A
  2. YI3: N/A
  3. YI4: No improvements here, just used the same technique of shell jumping to reduce lag
  4. Iggy: Using 6/5 trick to keep speed in the first section. Included more entertainment and not collected flower in second room.
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#29939088166456945 - SMW "ends input early" BizHawk 1.11.6
smw-ends-input-early.bk2 (4.95kB bk2 movie [SNES])
Uploaded 2016-04-01 07:08:26 by Masterjun (18 files)
For SNES Super Mario World (35 files)
In 01:33.28 [5606 frames], 0 rerecords)
13194 views, 359 downloads
Because it even works on BizHawk!
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#29685962679412038 - first tas
Super Mario All-Stars + Super Mario World (USA).bk2 (30.6kB bk2 movie [SNES])
Uploaded 2016-03-20 21:33:02 by robodestroyer (1 file)
For SNES Super Mario World (35 files)
In 19:43.13 [71105 frames], 291 rerecords)
12443 views, 307 downloads
made my first tas :D
Info (1 comment) Download

#28746984872038795 - Valley of Bowser 3 - freerun [WIP]
smwfreerun_vob3_stuck.smv (120kB smv movie [SNES])
Uploaded 2016-02-07 14:39:32 by Mister (1 file)
For SNES Super Mario World (35 files)
In 01:00.82 [3655 frames], 5794 rerecords)
12891 views, 316 downloads

SMV file begins from a snapshot

This is a freerun I gave up finishing a year ago. If only I were ten times as creative as I am. freerun was too difficaruto
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#27686487787691135 - SNES Super Mario World (USA) "96 exits" in 1:14:58.86 by bahamete, Kaizoman666 & Masterjun
bahamete_kaizoman666_masterjun-supermarioworld-96exit.lsmv (56.4kB lsmv movie [SNES])
Uploaded 2015-12-21 20:25:24 by Amaraticando (18 files)
For SNES Super Mario World (35 files)
In 1:14:58.86 [270376 frames], 246089 rerecords)
14328 views, 338 downloads
This is the Snes9x movie translated into lsnes format, made in order to compare better and maybe for console verification.

Length 1:14:58.858 (270376 frames), around 21 seconds slower than Snes9x's wrong time.

Original TAS: http://tasvideos.org/2307M.html

If it desyncs for you, please PM me.

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#27686466288675481 - SNES Super Mario World (USA) "small only" in 1:18:33.95 by PangaeaPanga
pangaeapanga1-supermarioworld.lsmv (52.0kB lsmv movie [SNES])
Uploaded 2015-12-21 20:24:00 by Amaraticando (18 files)
For SNES Super Mario World (35 files)
In 1:18:33.95 [283303 frames], 91929 rerecords)
14297 views, 327 downloads

LSMV begins from dirty SRAM

This is the Snes9x movie translated into lsnes format, made in order to compare better and maybe for console verification.

Length: 1:18:33.954 (283303 frames), around 10 seconds slower than Snes9x's wrong time.

Original TAS: http://tasvideos.org/1868M.html

If it desyncs for you, please PM me.

Info Download

#27380891235163881 - SMW "warps" in 09:57.82 converted to lsnes
bahametekaizoman666misterpangaeapanga-supermarioworld.lsmv (11.7kB lsmv movie [SNES])
Uploaded 2015-12-08 02:07:12 by Amaraticando (18 files)
For SNES Super Mario World (35 files)
In 10:00.16 [36069 frames], 341 rerecords)
14554 views, 346 downloads

LSMV begins from dirty SRAM

This is a lsmv movie (for lsnes emulator) with the correct time (10:00.162) of this classic TAS. Console verification should be easy this way!

Original: http://tasvideos.org/1944M.html

Edit: there's a warning about the movie starting from a dirty SRAM. However, this SRAM is a null file. Therefore, there'll be no desync. This internal SRAM can be removed as well.

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#24853633631693502 - SNES Super Mario World Hack A Summer Levels "Nohurts" "1live" Complete By 9a0b1c In 03:59
SMW Hack A Summer Lvls[nohurts]Complete.smv (28.7kB smv movie [SNES])
Uploaded 2015-08-16 06:32:25 by nsf9a0b1c (2 files)
For SNES Super Mario World (35 files)
In 03:58.49 [14333 frames], 28 rerecords)
13932 views, 347 downloads
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#24853591979754131 - SNES Super Mario World Hack A Summer Levels "Nohurts" "1live" Complete By 9a0b1c In 03:59
SMW Hack A Summer Lvls[nohurts]Complete.smv (28.7kB smv movie [SNES])
Uploaded 2015-08-16 06:29:43 by nsf9a0b1c (2 files)
For SNES Super Mario World (35 files)
In 03:58.49 [14333 frames], 28 rerecords)
13945 views, 317 downloads
Info (2 comments) Download

#24824444132533782 - Super Mario World Game end glitch (1 frame saved)
BrunoVisnadi-Amaraticando-Masterjun-supermarioworld-glitched.lsmv (5.42kB lsmv movie [SNES])
Uploaded 2015-08-14 22:59:27 by BrunoVisnadi (16 files)
For SNES Super Mario World (35 files)
In 00:41.81 [2513 frames], 23022 rerecords)
14276 views, 329 downloads
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#21207601259368312 - Spawning Reznor from the brown platform
Reznor-from-plataform[SAVESTATE].lsmv (110kB lsmv movie [SNES])
Uploaded 2015-03-05 01:44:09 by Amaraticando (18 files)
For SNES Super Mario World (35 files)
In 06:47.68 [24501 frames], 2206 rerecords)
16251 views, 375 downloads
I was just spitting the null sprite from random places when this happened.

EDIT 2: This the movie file and the anchor savestate file, Lsnes can work like that. Go to File > Load > Movie and select this file. After that, go to File > Load > State and select this file again, so the anchor state will be loaded.

Playing this movie from the beginning will result in a desync, because I used some cheats in Yoshi Island 2. Those cheats, however, have no influence in Yoshi Island 3.

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#19873869950560708 - Super Mario World + Super Mario Bros. v2
smw+smb2.lsmv (151kB lsmv movie [SNES])
Uploaded 2015-01-04 00:10:33 by Nach (2 files)
For SNES Super Mario World (35 files)
In 07:01.65 [25341 frames], 7000 rerecords)
20147 views, 1007 downloads
This appends my SMB movie from =/userfiles/info/19829401117130547 onto a different and better start from Masterjun. This start is shorter, and isn't identical to the one shown at AGDQ2014. In this version, the SMB created uses music from SMAS instead of SMW, and sounds more natural.

Encode: http://nach.tasvideos.org/smwsmb-tasv2-masterjun,nach.mkv

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#19829401117130547 - Super Mario World + Super Mario Bros.
smw+smb.lsmv (88.2kB lsmv movie [SNES])
Uploaded 2015-01-02 00:06:42 by Nach (2 files)
For SNES Super Mario World (35 files)
In 07:28.28 [26941 frames], 10000 rerecords)
17832 views, 562 downloads
dwangoAC asked if someone could quickly make a reasonably fast and entertaining TAS of SMW SMB with lsnes. He also needed it done by today (2015-01-02), and gave me only a few hours notice, as he's under deadline for AGDQ2015. So I appended a quick & dirty play of SMB onto Masterjun's SMW that I created from scratch in a little over an hour of TASing with lsnes in order to meet his sync requirements.

I'm not HappyLee, nor did I even put much effort into this to perform all kinds of crazy glitches and get perfect play everywhere. However, the play it still pretty solid, and is within 20 seconds of what HappyLee's latest version would get on this version of SMB.

I did put some effort into entertainment with interesting enemy kills and near misses. So you might find this more entertaining than several other SMB TASs, even though this isn't a polished TAS. Of course a proper TAS would put even more effort into entertainment, although many established TASers in the past have failed to do so for this game.

Note: This is the first time I tried rerecording on lsnes, so rerecord count is way higher than it should be as I was playing with hot-keys and such, and the movie finishes way later than actual game-play too. The rerecord count also includes Masterjun's SMW rerecord count. Read: Not much effort was put into the SMB side of things.

Encode: http://nach.tasvideos.org/smwsmb-tas-masterjun,nach.mkv

In-game level ending times, HappyLee (~5:02) vs this (~5:18) vs first SMB TAS (~5:20):

  • 1-1: 370 - 368 - 368
  • 1-2: 347 - 345 - 346
  • 4-1: 340 - 339 - 340
  • 4-2: 356 - 344 - 354 (time units very misleading versus real-time due to beanstalk)
  • 8-1: 200 - 197 - 199
  • 8-2: 338 - 337 - 340
  • 8-3: 244 - 242 - 242 (intentionally slows down to avoid fireworks)
  • 8-4: 317 - 309 - 306

All in all, not bad for about an hour of TASing, not aiming for perfection. Although as a judge, I'd reject this for sloppiness. There's even a point where I didn't realize I wasn't running in 8-1 where I should have, not to mention other issues that could be fixed with an extra 5-10 minutes of work.

What's wrong with this TAS:

  • 1-1: Crashes into pipe in underground.
  • 1-2: Goes over the ceiling instead of through the wall.
  • 4-1: Misses many coins, slows down near the end.
  • 4-2: Goes between the bricks instead of through the wall, which further requires beanstalk manipulation instead of being able to enter pipe directly.
  • 8-1: Slows down in the middle for no good reason, misses enemies.
  • 8-2: Slow start. Then big jump followed by Piranha collision glitch could be done faster. In fact I did do it faster and had a better looking glitch, however, right afterwords I stupidly pressed load instead of save, and didn't redo the effort into getting that part to be optimal in entertainment and time.
  • 8-3: Didn't kill enough Hammer Brothers.
  • 8-4: Didn't wall jump into pipe, swimming suboptimal.

Lastly, issues aside, this run is still faster in real-time than the first few SMB TASs we published when re-synced for this version.

Info Download

#19801743169012966 - [SNES] Super Mario World TAS "Playaround"
Playaround By puppy610.smv (54.7kB smv movie [SNES])
Uploaded 2014-12-31 18:13:04 by puppy610 (2 files)
For SNES Super Mario World (35 files)
In 07:43.45 [27853 frames], 740 rerecords)
15599 views, 371 downloads
In this TAS I go to YI1 first in order to get the fire flower. Next I play the switch palace and then go back down to YI2. I play through and get to YI3 and do the powerup increment glitch a bunch in order to get mario all weird. Next I play through until Iggy's Castle in which I hit the item box which looks like a flower but is actually a cape because of mario's powerup status and I may or may not have found a new glitch where you can kill yourself from flying during the Iggy fight.

Rom Used: Super Mario World (USA).sfc

Re-record Count: 740

Length: 07:44

Emulator: Snes9x 1.53

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#18290447196809199 - WIP of mario world level 1
Super Mario World (U) [!].smv (12.1kB smv movie [SNES])
Uploaded 2014-10-24 16:44:15 by gamerretro2 (38 files)
For SNES Super Mario World (35 files)
In 01:26.46 [5196 frames], 888 rerecords)
17057 views, 370 downloads
My first WIP of mario world level 1 and level 2 not complety

if you see any optimization you can tell me

Info (12 comments) Download

#2373619334225151 - SMW fastest softlock
smw-fastest-crash-masterjun.bkm (121kB bkm movie [SNES])
Uploaded 2012-11-06 21:04:32 by Masterjun (18 files)
For SNES Super Mario World (35 files)
In 00:35.94 [2160 frames], 310 rerecords)
19495 views, 579 downloads
scrolling while eating a berry
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#946903001545478 - Unoptimized glitched SMW run on lsnes
smw glitched-Masterjun.lsmv (103kB lsmv movie [SNES])
Uploaded 2012-09-03 15:00:47 by Masterjun (18 files)
For SNES Super Mario World (35 files)
In 02:52.88 [10390 frames], 1466 rerecords)
20406 views, 617 downloads
that is just a proof that the "credits glitch" in SMW works on near-console emulators.
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