Posts for GabCM

GabCM
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Joined: 5/5/2009
Posts: 901
Location: QC, Canada
GabCM
He/Him
Experienced Forum User
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
GabCM
He/Him
Experienced Forum User
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
New and working encode! Archive page <- Let it update, it will take time. Video file (MP4, 244 MB)
GabCM
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Flygon wrote:
HQ version will take a while to process, because well... it's the HQ version, it's going to take a while to process. Don't expect me to make many HQ encodes in future, I think I'll be leaving them to encoders with Quad Core CPUs.
Can't wait to see what you were talking about on the IRC channel!
GabCM
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FuzZerd wrote:
they're good for youtube, but other then that I really don't see the point.
That's exactly for YouTube and Dailymotion we are encoding in "HD". To give people more eye candy, my next HD encode's going to use HQ3X+HQ2X. That means the pictures are going to be less pixelated, like OmnipotentEntity's HD encode for the recently published Sonic 3 & Knuckles NewGame+ run.
Post subject: Re: #2811: Kirkq and Nitrodon's SNES 7th Saga, The "any%" in 1:50:17.43
GabCM
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Kirkq wrote:
TASVideoAgent wrote:
Suggested Screenshots:71284: Lux attacking Red Pison with 1 HP and a dead partner.
Mine wasn't good enough? D=
OH! I didn't see you've suggested a screenshot! I've also planned to redo the encode for this submission, to make sure it's not broken.
GabCM
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Aktan wrote:
I must mention that method does have some problems, though minor. 1. It may drop non-duplicate frames. While most of the time this isn't noticeable, it does happen and sometimes is noticeable, as confirmed by Grunt and I. 2. It takes slightly more CPU/GPU power to decode. This is due to the way direct264 does VFR MP4s. direct264 doubles the framerate so it can insert P-frames and weighted B-frames in between "original" frames to make the decoding order correct. Edit: While Flygon is helpful a lot of the times, it does irk me when he becomes stubborn due to whatever reason. From my observation, he refuses to acknowledge that this is a problem with direct264 despite both Grunt and I saying otherwise. He also dislikes Avisynth's Dedup, due to it being more complex to do than direct264 (which indeed is true). Lastly, his dislike for MP4s is for the same reason; AAC encoding is more complex than OGG. Again, this is my observation.
I'll remember that, but I don't notice any difference in encoding speed between AviSynth's DeDup and direct264's deldup.
GabCM
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Anyway, I will be using another encoding methode and I'll make MP4s. I will reencode all those submissions I've mentionned above + that Kirby's Dream Course TAS + that Shining Soul II TAS. Thanks to Flygon for suggesting me this method.
GabCM
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And I'm only halfway trough. I think the Hard mode will be finished in under 5 minutes with this TAS. After the Challenge Mode's done, there's also the staff minigame, where I shoot balls with names of people who worked on this game. This will be included in my TAS as well. Right after what you see, it's getting harder, but I could manage to make a 10 chain again.
GabCM
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Encoding in SD.
GabCM
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Location: QC, Canada
Encoding in SD.
GabCM
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Location: QC, Canada
Flygon wrote:
Odd. Your encodes work perfectly in my VLC...
You serious?! Then, we have to ask members to update their video player before they try to read my encodes! Gotta try with MPlayer. EDIT: You're kidding me, right? It works flawlessly with the latest MPlayer!
GabCM
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Flygon wrote:
I'm beginning to think it's just a problem with peoples players.
If it's the case, I will simply go back the method I've always used... I hope. Maybe if I update my own VLC, it would read my encodes properly. Gotta check that. EDIT : The latest VLC still can't take my encodes properly. Maybe VLC hates DeDuped MKVs. That's why I'm trying to make DeDuped MP4s using Aktan's NHMLTransform.
GabCM
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When I'll find out a way to encode properly, I will at least reencode unpublished movies. Then, I may redo those published movies, I'll think about it.
GabCM
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I gave up my Tetris The Absolute The Grand Master 2 Plus Arcade TAS for this game, because it makes a more entertaining TAS. I'm doing the Hard difficulty in the Challenge Mode. To make sure I can go to that mode, I start my movie from a SRAM, because that mode is unlockable. The goal of Challenge Mode is to get to Level 100. After that, the game ends. Here's the DSM: http://dehacked.2y.net/microstorage.php/info/1809377169/Magnetica%20TAS.dsm And here's an encode (without DeDup so you shouldn't have any problem reading it): http://www.mediafire.com/?nidmqa8oa84865n What do you think of my work so far?
GabCM
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I've deleted the YouTube link, since it linked to the playlist I've deleted.
GabCM
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Posts: 901
Location: QC, Canada
My own live TASing channel Link to video
GabCM
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Location: QC, Canada
HD encode here. It's on YouTube but I may upload it to Dailymotion as well. Playlist Part 1 Part 2 And I won't do the SD encode, as long as my encoding problem isn't fixed.
GabCM
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Well, Aktan gave two ways to fix this problem. First, I tried to use this to fix the video track.
MP4Box -nhml 1 encoded.mp4
MP4Box -add encoded_track1.nhml -new encoded.mp4
That improved my encode a lot, but it's still not perfect. Then, I tried to use x264 to encode the video track in an MKV file (instead of MP4). It made the whole thing worse. So, I seriously need help. Until the problem's solved, I won't do any SD encodes. I declare these SD encodes (I did with this DeDup technique) now invalid, which are: Arcade Bionic Commando in 05:48.1 by Mukki SGB Daffy Duck - The Marvin Missions in 01:58.07 by MUGG (The HD encode for this one is fine) Arcade The Simpsons (World) "4-player" in 13:37.73 by adelikat and K. Thomson (DarkKobold) SegaCD The Terminator (USA) in 13:20.67 by adelikat & Cardboard Those are the published movies with the bad encodes. Now, for the pending submissions, these invalid encodes are: SNES 7th Saga, The "any%" in 1:50:17.43 by Kirkq and Nitrodon PCE Bonk's Adventure "any%" in 24:03.63 by Jerfo SNES Earthbound in 30:42.12 by pirohiko & mugg DS Spider-Man 2 in 14:20.21 by adelikat Genesis Tails in Sonic The Hedgehog in 14:13.7 by marzojr (Good thing I didn't post this encode.) If anyone wants to encode those in SD, it's fine, but if my encoding problem's solved, I might redo some of these encodes. I will post in the submission's corresponding forum thread if I do it.
GabCM
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Flygon wrote:
I still personally think it's the use of AviSynth's DeDup.
Aktan's telling me that's not the problem, but he doesn't know what it is. That's weird.
Post subject: What's wrong with my SD encodes?
GabCM
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I see people can't read my SD encodes. I was simply using the method showed in sgrunt's encoding guide. Here are my AviSynth and my batch scripts. That's what I always use for my SD encodes. Can someone tell me what's wrong with that? EDIT : I'm using the Camstudio Lossless Codec. AviSynth Step 1
framerate = 60
framestdebut = 662

titrejeu = """Bonk's Adventure "any%""""
auteur = "Jerfo"
temps = "24:03.63"
rerecords = "8203"

tailletexte = 16

a = AVISource("movie.avi").ConvertToRGB24()
b = ImageSource(file="logo.png", start=0, end=119, fps=a.FrameRate).ConvertToRGB24()
c = BlankClip(b, audio_rate=44100, channels=2)
d = AudioDub(b, c).Lanczos4Resize(c.width, c.height).AssumeFPS(a.FrameRateNumerator, a.FrameRateDenominator)
last = d + a
Subtitle(titrejeu + "\nPlayed by " + auteur + "\nPlaying time: " + temps + "\nRerecord count: " + rerecords, y=0, align=8, first_frame=framestdebut, last_frame=(framestdebut + (5 * framerate) - 1), size=tailletexte, font="TF2 Secondary", text_color=$30FFFFFF, halo_color=$00000000, lsp=1)
Subtitle("This is a tool-assisted recording.\nFor details, visit http://TASVideos.org/", y=0, align=8, first_frame=(framestdebut + (5 * framerate)), last_frame=(framestdebut + (2 *(5 * framerate)) - 1), size=tailletexte, font="TF2 Secondary", text_color=$30FFFFFF, halo_color=$00000000, lsp=1)
ConvertToYV24(chromaresample="point")
ConvertToYV12(chromaresample="lanczos4")
DupMC(log="dup.txt")
AviSynth Step 2
framerate = 60
framestdebut = 662

titrejeu = """Bonk's Adventure "any%""""
auteur = "Jerfo"
temps = "24:03.63"
rerecords = "8203"

tailletexte = 16

a = AVISource("movie.avi").ConvertToRGB24()
b = ImageSource(file="logo.png", start=0, end=119, fps=a.FrameRate).ConvertToRGB24()
c = BlankClip(b, audio_rate=44100, channels=2)
d = AudioDub(b, c).Lanczos4Resize(c.width, c.height).AssumeFPS(a.FrameRateNumerator, a.FrameRateDenominator)
last = d + a
Subtitle(titrejeu + "\nPlayed by " + auteur + "\nPlaying time: " + temps + "\nRerecord count: " + rerecords, y=0, align=8, first_frame=framestdebut, last_frame=(framestdebut + (5 * framerate) - 1), size=tailletexte, font="TF2 Secondary", text_color=$30FFFFFF, halo_color=$00000000, lsp=1)
Subtitle("This is a tool-assisted recording.\nFor details, visit http://TASVideos.org/", y=0, align=8, first_frame=(framestdebut + (5 * framerate)), last_frame=(framestdebut + (2 *(5 * framerate)) - 1), size=tailletexte, font="TF2 Secondary", text_color=$30FFFFFF, halo_color=$00000000, lsp=1)
ConvertToYV24(chromaresample="point")
ConvertToYV12(chromaresample="lanczos4")
DeDup(threshold=0.00001, trigger2=100, show=false, dec=true, maxcopies=20, maxdrops=20, log="dup.txt", times="times.txt")
Batch script to encode
start /wait oggenc2 -q 1 encoded.wav
echo Trame sonore de la version SD faite!
start /wait x264.exe --crf 0 --keyint 999999 --fullrange on -o encoded.mp4 sdencode.avs
echo Passe 1 de la trame vidéo de la version SD faite!
start /wait x264.exe --crf 20 --keyint 600 --ref 16 --no-fast-pskip --bframes 16 --b-adapt 2 --direct auto --me tesa --merange 64 --subme 10 --trellis 2 --partitions all --fullrange on --rc-lookahead 250 --no-dct-decimate -o encoded.mp4 sdencode2.avs
echo Trame vidéo de la version SD faite!
rem Utiliser --me tesa au lieu de --me uhm si ça se passe sur un ordinateur puissant.
start /wait mkvmerge --timecodes 1:times.txt encoded.mp4 encoded.ogg -o bonksadventure-anypercent-tas-jerfo.mkv
echo Version SD faite!
(Is me --tesa the problem or what?)
GabCM
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That means I have to make another encode. That's not a big deal. Both SD and HD versions will be done this week-end.
GabCM
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I think I will give up this one, since I found a better and more original game to TAS. What's the game? It's a secret, for the moment. The game is Magnetica for the DS. Good job finding this spoiler!
GabCM
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I see you couldn't wait for Archive to make the MP4. :P Anyway, it looks better on Dailymotion. I also see Dailymotion can handle DeDuped video very well! I'm voting yes, since Spider-Man is kicking every ass on his way quickly! It was very entertaining! Here's the encode on Archive. Archive page Video file (MKV, 167.4 MB) And a screenshot.
GabCM
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DeHackEd wrote:
If you're going for fastest clear time, you should probably focus on trying to keep each player on their own side. It's less pimpin', but going to be faster.
Good idea! I will start it over and do it like this.
DeHackEd wrote:
And beware of the bugs and glitches. There are phantom pieces after one player sets their piece in place, and during lock flash the other player's inputs hiccup for a moment. The last one is a bitch when playing for real.
I saw that while TASing. That's why I wait for both pieces to be laid on the ground or on other pieces before I lock them by pressing Down.