Posts for Challenger

Challenger
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xxezrabxxx wrote:
Samsara wrote:
Nominating EZGames69.
Seconded
Thirded
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Challenger
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Joined: 2/23/2016
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My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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Samsara wrote:
Nominating EZGames69. Perfect mixture of output, variety, and quality.
Seconded
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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EZGames69 no doubt.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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Samsara wrote:
Nominating aiqiyou and Lobsterzelda.
Seconded
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Challenger
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Another impressive TAS comes out. This run is very well executed, with all damage boosting, camera trickery, shortcuts... Yes vote for this run, for Stars, and for TAS of the Year.
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Challenger
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I found this game more entertaining than the other game (Super Donkey Kong 2), despite how some stages looks repetitive. These glitches used in this game are good. I'm voting yes.
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Challenger
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Finally an improvement of this category. Nice work! The boat clipping and jingle skip glitches were surprising.
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Challenger
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The published run was so good, and this new Plok TAS surprises me how everything was improved. More sliding optimization, every boss improved, some new clips, and even skipping 2 stages. Excellent work and yes vote.
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Challenger
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Watched the stream too :) Finally this run is done, and what a great improvement by over 20 seconds. Yes vote.
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Challenger
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Cool game!
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Challenger
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Nice improvement for a very solid game. 3-3 boss was surprising. Yes vote and welcome back.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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That was entertaining, and this game is great. Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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Nice (and some surprising) improvements. Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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Nice improvement. Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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Submission text updated!
Fortranm wrote:
Definitely NES TAS of the year material. Easy YES vote. Are you interested in looking into doing runs with this glitch on the FDS, VS, and GBA versions? (http://tasvideos.org/forum/viewtopic.php?p=498544#498544)
Probably I'll check it someday. I'm surprised how this glitch is still present on other versions.
primeElephant wrote:
Easy yes vote. I wonder if this glitch has applications in the Pacifist/Minimalist run too?
I was working on pacifist TAS too. Most of the progress is done.
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Challenger
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Finally someone picked up this game again! Dooty and r57shell's WIPs TAS was really impressive, showing how this version is so different (and even better) than SNES version - very fast-paced, with running animation and having several tricks and skips. Now seeing this submitted run, I'm surprised with those new skips from Level 2 and Level 7, as well as beating Level 6 Boss with one single bomb. Great work and a huge yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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The previous TAS was so good, and looked solid for me. So I never expected a big improvement for this game. Nice new finds especially the last battle and great work! Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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Oh yeah, Ninja Gaiden 2. It's my favorite of this trilogy (and has great music)! The published run was one of my favorite from NES TASes - one of main reasons is the "body-splitting ability", which also allows nice playarounds after defeating each boss. After 13 years, finally an update for this game. 2-2 and 7-2 (cool quick pause discovery) route changes caught me surprise! Incredible work and yes vote :)
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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aiqiyou wrote:
Thank you. I can always see your reply in my submissions. Btw, do you made any progress of NES Castlevania?
Yeah most of progress is done. I'm just trying to optimize more further, if possible.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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I'm surprised how this new TAS improves almost everything! Stage 3, boss 4, stage 5 and the last boss were most notable. Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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How surprising, because I watched the previous run hours ago! This is a solid work. Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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I wasn't expecting to see this. Great work!
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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Good game choice for this system. Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
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Lobsterzelda wrote:
Challenger wrote:
Very insane discovery. Finally we can see both skips on any%!
Just to clarify, this trick would be used (if allowed) in the 2P Warps TAS, not in the any% TAS. Although I may be misinterpreting what you're saying.
Yeah I forgot to explain better what I was saying, because during years, I considered 2p warps TAS as any%.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.