Posts for Nach

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AUS wrote:
Nach wrote:
Under the above logic, we should have an unlimited amount of submissions, each using a different route through the game, since you know, they're different gameplay.
I would only agree if they were literally the same game. They are separate games.
That's a matter of a opinion. The same like I wonder why we have runs for Pokemon Blue and Red, although at least there, we don't use the same goals.
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Okay, I can comment out the removal of private markers for the time being. Edit: Files updated. Now private is not removed by default. However you can remove it if you use -p. Meaning: "torrent -p <torrent>".
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Post subject: IPv6 Rollout
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We hope to be rolling out IPv6 support over the next month. We've updated the site and forum to support IPv6, and hopefully did not miss anything. We're also currently moving to DNS nameservers which aren't pieces of junk and also support IPv6. Because our old DNS host is a piece of junk, they're no longer responding with the old info anymore, and some users for the next couple of hours may have trouble connecting to the site. Once you hit our new nameservers, two new subdomains are available: http://ipv4.tasvideos.org - Will only respond with an A record. http://ipv6.tasvideos.org - Will only respond with an AAAA record. For our primary domain and all our subdomains, we currently only return an A record. Once we deem that all the issues have been worked out, all but the two aforementioned special subdomains will return both A and AAAA records.
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Post subject: Moving to additional trackers (Software to test within!)
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We're thinking of adding additional trackers to our torrent files. Having more trackers will keep things torrenting well even if our server has issues, as well as make our files more shareable, and perhaps more popular with torrent search engines. As an added bonus, some external trackers support IPv6 whereas ours currently doesn't. To assist such a transfer, I created a program to modify the tracker list in an existing torrent. Once we deem it bug-free, we'll run it on our entire torrent set (as well as on new torrents added, so publishers don't need to go crazy with trackers lists). Windows Version Linux AMD64 Version On first run, this is printed:
> torrent speedygonzales-tas-ilari.mkv.torrent

announce: "http://tracker.tasvideos.org:6969/announce"
created by: "mktorrent 1.0"
creation date: 1332462070
info:
 length: 86319099
 name: "speedygonzales-tas-ilari.mkv"
 piece length: 262144
 pieces: [data]
url-list: "http://www.archive.org/download/SnesSpeedyGonzalesLosGatosBandidosIn2327.42ByIlari/speedygonzales-tas-ilari.mkv"
The file gets updated immediately, so be sure to back it up before using. Upon second use, you can see the changes performed:
> torrent speedygonzales-tas-ilari.mkv.torrent

announce: "http://tracker.tasvideos.org:6969/announce"
announce-list: "http://tracker.tasvideos.org:6969/announce" "http://tracker.istole.it:80/announce" "http://tracker.ccc.de/announce" "http://tracker.openbittorrent.com/announce" "http://tracker.publicbt.com/announce"
created by: "mktorrent 1.0"
creation date: 1332462070
info:
 length: 86319099
 name: "speedygonzales-tas-ilari.mkv"
 piece length: 262144
 pieces: [data]
url-list: "http://www.archive.org/download/SnesSpeedyGonzalesLosGatosBandidosIn2327.42ByIlari/speedygonzales-tas-ilari.mkv"
Another example set:
> torrent aweekofgarfield-tas-goofydylan8.mp4.torrent

announce: "http://tracker.tasvideos.org:6969/announce"
comment: "Primary Encode"
created by: "uTorrent/3130"
creation date: 1340940702
encoding: "UTF-8"
info:
 file-duration: 570
 file-media: 0
 length: 12254660
 name: "aweekofgarfield-tas-goofydylan8.mp4"
 piece length: 16384
 pieces: [data]
 profiles:
  acodec: ""
  height: 224
  vcodec: ""
  width: 298
url-list: "http://archive.org/download/Goofydylan8sNesAWeekOfGarfieldIn0802.81/aweekofgarfield-tas-goofydylan8.mp4"
> torrent aweekofgarfield-tas-goofydylan8.mp4.torrent

announce: "http://tracker.tasvideos.org:6969/announce"
announce-list: "http://tracker.tasvideos.org:6969/announce" "http://tracker.istole.it:80/announce" "http://tracker.ccc.de/announce" "http://tracker.openbittorrent.com/announce" "http://tracker.publicbt.com/announce"
comment: "Primary Encode"
created by: "uTorrent/3130"
creation date: 1340940702
encoding: "UTF-8"
info:
 file-duration: 570
 file-media: 0
 length: 12254660
 name: "aweekofgarfield-tas-goofydylan8.mp4"
 piece length: 16384
 pieces: [data]
 profiles:
  acodec: ""
  height: 224
  vcodec: ""
  width: 298
url-list: "http://archive.org/download/Goofydylan8sNesAWeekOfGarfieldIn0802.81/aweekofgarfield-tas-goofydylan8.mp4"
I need two things tested. 1) Ensure the modified torrent file is good, works in your favorite torrent program. 2) The automatically added trackers are being contacted. Even better if you can test that peers are being shared via them. Lastly, I'd appreciate any comments and insights you may offer. Edit: Guga & DeHackEd caught an issue with the tracker list. Application has been updated to fix it, redownload. This application now also deletes private markers.
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There's lots of text on the box: However, the part that jumps out at being a title says "A week of Garfield". With a lowercase w for week.
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goofydylan8 wrote:
Conversely if the run was just for entertainment, than you should decide which version would allow to maximize entertainment. In this case it sounds like everyone believes the GBC version is more entertaining so this argument should have occurred back before the playaround was published since it doesn't meet the goal to it's fullest.
In terms of pure entertainment: For 100%, LADX is better. For playaround, LA is better. That's what we have.
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creaothceann wrote:
Just declare them invalid in the rules and don't publish them then?
I actually brought that up back in 2004 or so. I'm sure someone can find the thread. In any case, if we make them invalid, then we can't have our crazy DKC videos, can we?
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creaothceann wrote:
re: revisions I'd say use the latest revision for publications because it's the "official" (most complete) game & shows more of the game, and previous revisions with their glitches for playarounds.
Except our TASs aren't like that. Players generally go for revision 1.0 DKC is notable in this regard.
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Warepire wrote:
May 2012 TAS rankings. Account: http://www.nicovideo.jp/watch/sm18080402 Free: http://nicoviewer.net/sm18080402
Embedded: Link to video
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ais523 wrote:
Nach: I think Spikestuff was trying to talk about differences between [J] and [U] rather than between NTSC and PAL.
I can't make heads or tails out of what he's saying. He seems to be suggesting that there's Japan and that there's NTSC as two competing video standards. Same problem in his signature too.
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andypanther: So we should publish runs of Punchout: Featuring Mr. Dream? Spikestuff: Japan uses NTSC.
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Brandon wrote:
Do I have a bad dump? Because I have one labeled as 1.2 and I can still do the screen warp glitch without any issues.
But is it actually 1.2? My brother bought the game for himself a few years after I did, and I'm unable to do the glitch on his cart, while I can do it on mine without an issue.
Brandon wrote:
Also, in 1.0, I go through the dog house and end up a few screens away from the Bottle Grotto.
Where you end up depends on how many enemies you killed.
Brandon wrote:
Even if the glitches were fixed in a different LA GB version and this run could be done on a GB version as well, it wouldn't make any difference. The average gamer doesn't check to see the version numbers of their games, nor even know that they exist. All casual gamers can tell the difference between an obvious remake of a game, especially when it's in color, and the original in greyscale. For those who know the game well but not as well as us TASers
I pretty much knew this game inside out well before 2003. Yes, they colorized it, yes they added a secret dungeon, yes they changed some text, yes they added the stupid camera man, it's still obviously the same game as the last regular LA game.
Brandon wrote:
they know that the most known bugs are taken out of the DX version, so when they see the DX run can be completed in a mere 5 and a half minutes, it makes them stop and say "Huh? Let's see..."
Yes, just like I know they're taken out of the later versions of the regular one.
Brandon wrote:
If Super Mario All-Stars was in a similar boat, I'd support a publication from it. You need to consider these to be two separate games and not a mere recoloring because that's what they are.
There actually are some programming differences from SMAS from their NES counterparts. I know because they use slightly different level formats, and the engine in SMAS is rewritten and has less limitations. SMAS also fixed a bunch of bugs that existed in every NES version. For example in Super Mario Bros, you can touch bowser and the ax at once in the NES one, which screws up the game for a while, but you can't do it AFAIK in the SNES one. In any case, we've rejected every SMAS run which had an NES counterpart.
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NitroGenesis wrote:
I agree with Inzult. Pretty much the way to glitch the game is different, especially when you consider that they tried to remove all the glitches so you can't break it.
Except they removed the glitch from LA 1.1 and 1.2 way before LADX. Should we accept runs with every revision of every game because they have different allowed glitches?
NitroGenesis wrote:
The above logic works when comparing LA glitched to LADX glitched, because the gameplay is totally different.
And the same applies to just changing routes. The TAS here can also be done with the original LA. Something here is redundant. In essence we have two glitched runs, just one makes use of the select glitch, and one makes use of the reverse door glitch. If we have both of these, why not a third run which uses some other glitch?
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Under the above logic, we should have an unlimited amount of submissions, each using a different route through the game, since you know, they're different gameplay.
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Bobmario511 wrote:
So they are very similar, but I think it's still interesting to have a glitched run on the DX version since it was a remake which they tried to remove tricks and all.
The glitches are removed in LA 1.1 and 1.2 too. I'm finding having glitched versions of both to be a tad silly. What does everyone else think?
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YoungJ1997lol wrote:
Bisqwit: DO you have a favourite sport? and if so, what is your favorite sports moment?
Shouldn't TASing be his favorite sport? If I had to venture a guess based on his reactions, something in the latest Mega Man 1 run would be his favorite moment.
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I don't get why we have both glitched runs for LA and LADX. Seems very redundant to me. Correct me if I'm wrong, but the only thing different about LADX here is that the select glitch is not available, so other glitches are used to reach the final boss, but other than that everything is the same?
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I didn't like this run. I never liked Omega Red as a character, and a minor variation is no exception, still seems stupid. This is Street Fighter? Other than Ryu, no classic characters were seen. As far as the play itself, it seemed rather boring to me. Our good fighting TASs have these huge combo chains and amazing human vs. human fights, or tons of glitch exploits. Maybe I'm spoiled, but I was waiting for something awesome to happen the entire run, and it just never did.
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Post subject: Are we fighting games or our memebers?
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<TASVideoAgent> New reply by Nach (NES: Super Mario Bros 2): http://tasvideos.org/forum/p/319658#319658 [a:1] <scrimpy> "could it be exploited to skip the fight against warp?" <scrimpy> Nach: This was the best Freudian Slip I've read in ages.
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If this glitch allows you to enter a bird head and skip a boss, could it be exploited to skip the fight against wart?
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Warp wrote:
Nach wrote:
However, because of the variety goals, not all of best movies all have a star at the same time.
Which is my point. To exemplify: Two runs of the same game (using different goals) may be both extremely well-liked and highly rated. However, begin necessarily similar only one of them ought to have a star (if any), not both. Therefore stars do not automatically go to all the TASes that are considered best (using any measurement you want).
Yes. But those TASes with stars are among the best. To summarize: every starred movie is a top movie, but not every top movie is starred.
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feos wrote:
Because we have unique guy who gives 3 to this and 7 to this. Thus the "popular movies" list is just inaccurate.
People have different opinions. For your information, I gave Darkwing Duck the same rating Grunt did.
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feos brings up a good point. "Best" is subjective. In my opinion, it has always been the case that some of our best movies get the stars. However, because of the variety goals, not all of best movies all have a star at the same time. Of course others may have a different idea of what "best" is, and therefore the list is understood to be special in certain areas, but not necessarily the best.
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feos wrote:
EDIT 2: - Starmen need guidelines.
Done! Thank you very much for your feedback, I tried to work most of what you said into it.
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Post subject: Request for Starmen
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As many of you know, Baxter till now has had the sole responsibility of being the Starman, the one who decides what our recommend movies are. But Baxter has been busy as of late, and aside from minor changes by adelikat or myself, we haven't seen much activity in this area. There really is just too much for one official person, or even three when you count all the administrators. Starred movies should be runs that people new to the site should watch to get an idea what TAS'ing is about and knock their socks off. Ideally ~5% of currently published movies should be starred, but it's hard to make a good list. The list should contain excellent TASs of popular games, excellent TASs that especially standout even for games that aren't so well known. Ideally the platform percentage should be in ratio with the amount of published movies for the platform. Meaning if NES has the most movies on the site, obviously it should have the most stars. But at the same time, platforms with just 5-10 runs should be represented too, just with less stars than our more popular platforms. Starred runs should include both long and short movies. Basically give a good ratio of some of the best movies on our site. Do you think you'd be a good person to help keep the list updated? Are you well respected by most of the community? Do you watch a significant percentage of runs? A Starman should have ideally rated at least 10% of the runs on the site, be familiar with the discussions in the Star Thread, and be active with new movies, having participated in submissions discussions, voting, rating and so on. Above all, he or she should be a team player, willing to go forward in the best interest of the site, and be reasonable in his or her decisions, and able to communicate well with others regarding nominations that come forward. If you became Starman, what changes would you make? We could use at least 5 additions right now to the list of stars, and perhaps move 2 or 3 stars from one run to a similar but more popular run. By similar, I mean switching a star from say one Mario NES game to another if it makes sense, or switch an any% run to a 100% run, or things like that. Anyone up for the job? Anyone willing to throw in some ideas to changes they would make to show their seriousness?
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