Posts for TheRealThingy

Post subject: Re: #2: My progress on SMB1 any%
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Unknown394 wrote:
Hi, I found a 20 frames improvement to my previous video. Old Score: 04:58.69 New Score: 04:58.36 Please give me some suggestions so I can continue to improve. Thanks:) Link to video
You really love to reinvent the wheel, don't you? How about trying to improve the record?
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Oh look, we have a pettifogger.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
*Performs harakiri. Also votes yes.*
Post subject: Re: Panel Action Bingo
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
PikachuMan wrote:
There are 60 levels, which'll take over an hour to complete.
I have always wanted to stare a bingo board for hours. Just wanted to mention that I had this game when I was a kid and I still think it sucks. It is too repetitive and TAS would barely stand out from unassisted play. Still, thank you for your... output.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
I'm curious too. I assume the game limits the biggest victory to be 99,999,999 dollars regardless of the bet and the selected numbers. And there's probably some sort of relationship between these values; 1 out of 1 = 3x multiplier, 2 out of 2 = 12x multiplier, 3 out of 3 = 42x multiplier, 4 out of 4 = 112x multiplier, 8 out of 8 = 18000x multiplier.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Really? Vault would be more suitable tier for this one.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
c-square wrote:
Yes vote, although I don't understand how the 'Current Roulette Wheel Number' and 'Ball Pocket Bypass Counter' have anything to do with Keno.
Well, those addresses are kinda irrelevant. Sorry. Fixed.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Mothrayas wrote:
If the new run is significantly changed compared to the old one, then please make a new submission.
Alright, alright.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
First of all, it is not possible with the performance core. Secondly, SNES debugger in BizHawk is trash. Use lsnes or no$sns instead to debug stuff.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
What's going on here? Sometimes I need to learn to read stuff.
Post subject: Re: #5090: Sylar's SNES Super Mario World "any% cloud" in 13:27.44
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
TASVideoAgent wrote:
I am not doing everything frame perfect
Everything... must be... perfect! "any% cloud" = "warps"? Edit: no, it's not.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
At least you need to install this: https://support.microsoft.com/en-us/kb/2999226
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Fine then. Uncancelled, but only because I found the rest of the movie to be flawless. And sorry in advance.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
N3rdsWithGame wrote:
Also Is anyone interested in working on an all masks TAS with me?
Your goal might be a little bit arbitrary.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Patashu wrote:
How come this got cancelled?
If one level turns out to be suboptimal, the question is; what about the other levels? Even though the movie is heavily optimized I cannot guarantee, after a serious flaw like that, the movie is up to standards. Therefore, cancelling. I'm sorry I wasted your time.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Sooo... bad news. I was wathing the encode and realized that there's... pretty obvious and stupid flaw in one of the levels. Sorry. Fixing... Edit: fortunately the flaw wasn't so bad after all, saved only 6 frames. http://tasvideos.org/userfiles/info/26246348358378787 But still, better be extra thorough from now on. And I hope that was the only mistake left in the run.
Post subject: Re: I get that this is infact slow...
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
KnucklesMaster368 wrote:
If this doesn't fit, I could change the Category to any% no Left + Right.
No, you cannot.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Do not submit unfinished stuff.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
clanker_iii wrote:
any suggestions as to how to go about finding these addresses would be wonderful
There you go. Link to video
Experienced Forum User, Published Author, Player (149)
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got4n wrote:
Thanks,also I sdon't have RAM values, they're impossible to find, I've tried several times, with solarplex but we didn't managed to find them, if anyone can try to find them that would be great! Thanks! (xposition,zposition,yposition,xspeed,yspeed,facing)
xposition = 1C6B34 zposition = 1C6B38 yposition = 1C6B3C xspeed = 1C6AF4 zspeed = 1C6AF8 yspeed = 1C6AFC facing = maybe 1C6B70 or 1C6B74? You're welcome.
Post subject: Re: #4806: Beefster09's SMS Golvellius in 43:41.53
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
TASVideoAgent wrote:
There is still a little room for optimization, but really not much. You could save 30 seconds at the most by tweaking the route.
If the movie is known to be suboptimal, it'll be rejected.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
Clear time: 13:51 (since I don't know how to do Yammar Option wobble trick so I can't saving the time during Infinity Mijinion Stage and High Max second encounter case to wasted 4 minutes)
That's not an excuse to submit a movie that doesn't beat the existing record.
Experienced Forum User, Published Author, Player (149)
Joined: 5/25/2015
Posts: 49
35 frames improved. http://tasvideos.org/userfiles/info/23046744159870522 This is getting awkward. Next time I'll triple-check everything before I submit a movie. 89 frames improved. http://tasvideos.org/userfiles/info/23072299048110088