Posts for adelikat

adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
We need hidden ratings because not everyone is mature enough to handle public ones.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I can't say I enjoy the idea of adding more subjectiveness to the Vault, the whole point was to minimize it.
It's hard to look this good. My TAS projects
Post subject: Changes to your Movie rating visibility
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
We made a few changes to the public/private feature of movie ratings. From now on, users with private ratings will no longer be shown as having rated a movie (it will just show the number of hidden ratings for a movie). And going forward any new user will have ratings hidden by default. We also mass turned everyone's ratings to hidden. If you (like me) prefer your ratings to be public, you can go to your forum profile and turn it back on. The motivations for this change was due to some incidents regarding the criticism of people's private ratings (no specific incidents recently, this is just a backlogged TODO item). And hopefully this change will encourage more users to rate movies.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I'm suggesting that if the game itself has to go under scrutiny to be eligible for the vault, that it is only natural to simply require the TAS to have some entertainment value to the audience. The easiest way to require that is to remove vault eligibility.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I reccomend you Upload your movie first and post it in the appropriate game thread. If the response is decent, then submit the movie.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
jlun2 wrote:
Radiant wrote:
Well, the current rule is that we publish every indie and homebrew game, no matter how crappy, so long as somebody puts a few minutes of effort into TAS'ing them. So under that rule, this should go in too.
That's why the rules should be changed. Or else it could be abused.
This particular rule is tentative at best. I'm hoping we can find a rule/wording that works. The problem with saying no unlicensed and no homebrew is that those lines can be blurry and maybe arbituary and there are plenty of unlicensed games that seem rather "official". However, allowing them no matter how crappy is problematic. The logic for disallowing hacks is that it demands them to have entertainment value thus weeding out all the bad hacks out there (there's much more bad than good). Can we just lump homebrew and unlicensed into that logic as well?
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Voting No on entertainment, but I do think this is appropriate Vault material
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Should zapper games be vaultable?
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
So this TAS provides a clear ending and is not quite a sports genre. Sounds like Vault material then!
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
For the purposes of the Vault is this a sports game?
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
AnS wrote:
since people will be thinking in terms of their personal collection, and not in terms of average statistics of the site.
Yes I agree, I would like to encourage people to think in terms of their personal collection.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Toobular!
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
The minimum that needs to happen is for something like that to be on the movie module itself. Clicking rate would open up a gui for selecting the values, rather than taking you to a new page. However, this requires coding, which we are severely bottlenecked on.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I accepted it because it for being a fast movie for this game and thus eligible for the vault despite getting a poor reception entertainment wise. I'm aware it contains speed/entertainment trade-offs but I was trying not to penalize it based on this for a few reasons: 1) This movie is still skillfully created, and thus technically impressive despite them. It meets Vault criteria on its technical merits 2) I was hoping to avoid rejecting runs with speed/entertainment trade-offs during a re-judging just because I would prefer to have quality runs that could be "improved" later 3) Most importantly, I don't like the idea that if you do speed/entertainment trade-offs that it makes you not eligible for the vault. Because that makes such runs "risky" and I worry that will discourage them. A fast movie of a fighting game is nice and all, but we do want people to try to make creative and artful movies of these games. I recognize that an inevitable result of the Vault rules do discourage these types of movies. If you think this should be reconsidered, I will do so. Should this be rejected?
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Well, in this context, sounds like GMan's suggestion matches up well with what we are currently doing.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
To clarify, the intent of this thread was to gauge what the FIRST TASes people remember blowing their minds. The goal was to get an idea of amazing TASes from a newcomer perspective rather than from experienced community members. For me (back in the stone age of 2004) it was Genisto's Super Mario Bros 2 (U) run. It was one of the first TASes I ever watched because I was very much interested in that game, and it blew my mind because it far exceeded my expectations of what would be possible in this game.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
arkiandruski wrote:
Though I have to ask: What is the point of having the star tier now?
I do think this question should be answered (not by me) before this recommended flag is considered seriously for a feature.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
What about star? How about when a submission is submitted, the question generates a listing of options based on the tiers that exist at the time, plus a reject option. (I'm not suggesting this because i necessarily like it though, just that it seems to be a logical conclusion to what you are asking for). The point of the question "Did you find this movie entertaining" was that we are trying to fish out the entertainment value of the submission from the audience and let the judge sort out its categorization. If you want to try to worry about categorization, that's great, post a comment, but that's not the primary focus on the voting system. Now a good point was made about technical quality. You currently have no way to vote in a way that communicates "no it was boring" vs "no it was sloppy, it could be improved". However, a silent "no this is sloppy" wouldn't carry much weight anyway. A blind "looks sloppy" doesn't say much. How is it sloppy? Is there a trick you know about the author didn't? Did you test something? Do you have or know about a WIP? All of these things are far more valuable than a simple vote.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I agree
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I vote yes for entertainment value and yes for publication. I'm probably in the minority but I do find Archon TASes entertaining. And I'm pleased at this improvement!
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
goofydylan8 wrote:
I would actually not care if the tier system was implemented or if the bad game choice rule was relaxed if there was a rating system that could sort out the tiers objectively.
Shortly the player point system will be adjusted. As for increasing the number of ratings, I think we all agree that more ratings benefits the site. I'm open to ideas for encouraging ratings. However, keep in mind we are limited on coding man power. Solutions that minimize this will be considered more seriously. Also, please don't discuss this here, that needs to be a new thread. I think everyone needs to calm down in general. People do take the site seriously, and I don't think that is such a bad thing. It is their choice, I would prefer if users would restrain on the "Lol why so serious" type posts regarding site changes. And I wish people would talk this out a bit more. After a damning post by goofydylan, it looks like he only really has one major problem with the new system. One that is fixable, and intended to be fixed (ratings). I am asking everyone who is wanting to ragequit, or attack users, to simply calm down and have a discussion about these things. This is a gradual process and rules/procedures are still forming. You have a chance to help form those. Also, I think this thread is obsolete as the feature it is about has been removed.
It's hard to look this good. My TAS projects
Post subject: I voted yes
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
This is a terrible terrible game. But for TASing it is pretty good. You do a good job with obviously terrible physics, and that was enjoyable to watch. I know you submitted it for the vault, but I found this movie entertaining and voted yes.
It's hard to look this good. My TAS projects
Post subject: Changes in the publication system
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Over the course of the past few weeks, the site has undergone some re-categorization and changes to rules regarding publication. The details of this new system were discussed in this thread. The most notable change is that you will see the front page contain a movie listing called the Vault. This is basically movies that lacked entertainment value (as judged by the submission viewing audience) but were nonetheless well made. Over the next few months we will be retroactively moving old submissions into the vault. New submissions will still be given priority, so I don't intend this to interfere with the judging and publishing of new submissions. In addition, some new changes will be coming up as well. Over the past few years, the amount of content on this site has increased dramatically, and with the new publication rules, we would expect that to grow even more. While that's great for the site and community, it does pose a problem with movie listings. So we are working on better ways to organize and filter publications so that users can find what they are looking for. Expect to see some previews and discussions over the course of the next few months. Also, please bear with us as we transition towards these new features.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
goofydylan8 wrote:
The decisions made over the last week or two have. It changed what the site is about to reward quickly making speedruns of terrible short games so that we could accept runs for a terrible console.
I was afraid the A2600 release was going to get in the way of this. But I've said this a couple of times already, this direction was decided long ago. If you want submissions that were a catalyst, you have yourself to blame. Seriously, you more than anyone were the tipping point. You were doing hard work, and getting rejected for game choice. That was a big clue the site needed a change.
Then the submission feed became overwhelmed with old terrible submissions that no one cared about making any new submission being completely overlooked.
This is a temporary problem, beat with us on that please.
It wasn't just that we were adding old terrible games but we were now having over a hundred filling our feed.
Unrejecting them triggered something on the RSS feed? If so that was very much unintended.
AVGN
I concede this one as a mistake.
I will continue to view some, though far less than I previously did because the average quality has decreased as a result
As of right now, you have a variety of options in the rss feed. If you don't like the vault, don't follow it. Same with front page publications, and the movie listings. So if you don't want to "wade" through the "subpar" movies, you don't have to. If you feel like the vault is getting in the way of your viewing pleasure, please let me know what you are trying to do and why you are unable to filter. And this comment is ironic, you stand out to me as one of the biggest critics of game choice rejections. You were quite unhappy with the system back then as I recall. And now, you have what you wanted, and are upset about the quality decrease that resulted, and are still unhappy. From my standpoint you seem awfully hard to please. Btw, your post hurt, pretty bad. I'm sorry the direction of the site has run you off, I truly am.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Btw, the icon was pulled from KO AVGN (playable in BizHawk btw!)
It's hard to look this good. My TAS projects