See Bonkers rescueing the world in just 9 minutes and 45 seconds of ingame time or 14 minutes and 17 seconds of realtime.

Game objectives

  • Emulator used: Snes9x-1.51 (I used svn 113, but any version should work)
  • Sound rate: 48000 Hz
  • aims for fastest time
  • takes damage (once) to save time
  • manipulates luck
  • no programming errors abused

Comments

Here's another run from me which took very long time. This time it's Bonkers. It beats the TAS by Dark Fulgore by about 75 ingame seconds. You can find his TAS either on Youtube or at speedruns.net (Note: their timing stops with the last hit. If we did the same, it's ~13:12.) Sorry, I don't have an encode ready yet.
Story (stolen from Wikipedia): Bonkers is on his first case alone, and must retrieve the Toontown treasure of the Sorcerer's Hat (from Fantasia), the Mermaid's Voice (The Little Mermaid), and the Magic Lamp (Aladdin).

Game mechanics

Bonkers can walk, run, and throw bombs. While running, he can't throw bombs. Whenever he stops running, he needs to refresh before he can run again. When he is running, he can start rolling. He can also drink some kind of "potion". This will allow him to knock out his enemies by bumping into them for a certain amount of time without losing running speed.
If you need to stop at least one time to get rid of an enemy, it's a good idea to use a potion. When you used a potion and stop running, you can instantly run again.
When you start rolling, the "refreshing timer" starts and you still have full speed. If you jump, you can maintain this speed a little longer. You can see this especially in the sewerage level.
The game is very laggy. I did my best to minimize lag. You can't avoid all the lag.

About the bosses

The first two bosses need a good amount of luck manipulation. That's why I don't get first-frame hits there. The second boss took many many trials.
The third boss: You only need to hit the helicopter. If you knock out the flying rat, the helicopter will reappear much later.
The fourth boss gets invincible after every hit. If he gets vincible again, and there is a bomb in his hitbox, he will take damage again. Therefore, it doesn't matter that most of the bombs take a long way before they explode.
The fifth boss has a longer invincibilty time after the first hit. Therefore, I take damage as eary as possible to bomb him sooner. Otherwise, I would need to wait for one of his attacks.
The final boss is quite easy in a TAS. If you roll to the other side too early, he might lower his arm on the wrong side.

Closing words

This game is a great candidate for a frame war. It's incredibly difficult to optimize all the movements while minimizing lag... Just one example: In the level with the penguins, it should be possible to remove ~15 lag frames. But when I did that, one of the penguins a bit later in the level was staying at a very bad position, costing about 200 frames, so I decided to left them in. Another example: Sometimes, you need to throw bombs. If you stay on the floor, you will stop completely for that. If you're jumping while throwing the bomb, your movement speed will start to decrease. On the other hand, you need a certain height for hitting the obstacles. Another one: Getting all the necessary potions in the best possible way is also not trivial...
And now have fun watching this TAS!

DarkKobold: Judging

DarkKobold: Great movie, would love to see a framewar over this game. Accepting.

OmnipotentEntity: Encoding underway.

TASVideoAgent
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This topic is for the purpose of discussing #3230: partyboy1a's SNES Disney's Bonkers in 14:17.68
Post subject: bonkers: : youtube + video file
Joined: 3/18/2006
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Player (136)
Joined: 9/18/2007
Posts: 389
Thanks for the encode. I just don't know how to embed it into the submission text.
NitroGenesis
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By writing this: [module:youtube|v=6GAZgxypEfk]
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 2/6/2011
Posts: 130
Fast and entertaining so it's a Yes vote. As for the optimization I'm guessing it will probably focus more in the luck manipulation of the first boss because that's basiclly what took more time in all the game as I could see.
Player (136)
Joined: 9/18/2007
Posts: 389
Actually it was much more difficult to manipulate the second boss. For the first one (starting at ~123), you just need to do some random action in between the hits to manipulate the ghost so that it doesn't stay at the top too long. Basically in such a way Hit one frame late, lose another five frames. Hit 10 frames late, win 50 frames. If you find some "better" random actions (maybe even intentional lag), you might be able to save some time. I won't be able to give more details about that, otherwise you would see it in this movie... The second boss (starting at ~347) is much more evil - You need to hit both enemies once. - The switch should be hit as early as possible. - You must manipulate the upper enemy in such a way that he will fall down wben you hit the switch. If you try hitting the switch at some random times, you will most likely fail to get the enemy down to the bottom part. I failed in about 49 out of 50 attempts.
Joined: 2/6/2011
Posts: 130
I never said it was harder to manipulate the luck in the first boss. I just meant that maybe it's more probable to make the whole run quicker by saving time on his fight rather than searching for new ways in the route to the bossess or the other boss fights which seems pretty optimized (actually the second boss was quite amazing and I find it difficult to make it quicker).
Joined: 6/4/2009
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Neat little movie, maybe a bit repetitive, but I liked it a lot, it's short enough to be entertaining. I like the strategy you used in the first boss fight... if the running animation wasn't enough to make this look like Sonic, you even started rolling all over the place. Definite yes vote.
fruitbane
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Dash right for justice!
Editor, Experienced player (608)
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This was a fast and pretty entertaining TAS. Voting Yes.
Warepire
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Quite entertaining and looks well made. Yes vote.
Editor
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Dash right for justice indeed. But it is not too boring, yes vote here.
Player (136)
Joined: 9/18/2007
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Too bad... I lost my 100% yes votes. And I don't know why.
Skilled player (1637)
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This reminds me of TASVideos circa 2007 - I'm surprised it wasn't done back then. Yes vote.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
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This run is bonkers! (Sorry, I had to.)
Player (136)
Joined: 9/18/2007
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Thanks for the votes so far. Which game should I try to TAS next?
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partyboy1a wrote:
Which game should I try to TAS next?
Plok!
Editor, Experienced player (882)
Joined: 7/20/2011
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I liked the run, yes vote from me. As for your next game I'd like to see some not well known games run, such as TinHead, and there are actually canceled WIPs for it.
Current thoughts: Hachiemon (J) for GBA.
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Location: Watching a TAS in the basement...
Frocobo says yes!
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Player (136)
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Maybe I should add "manipulates luck", because I do so in at least 3 places first boss, second boss, and the penguin part.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1852] SNES Disney's Bonkers by partyboy1a in 14:17.68